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Killer Instinct Moves 2 - Platform: Super Nintendo - Console Games.

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 Killer Instinct Moves 2 - Platform: Super Nintendo

 
   
 
 
Killer Instinct Moves 2 - Platform: Super Nintendo

Regular Moves/ Special Moves/ Combos/ Ultras/ No Mercy (Fatalities) and Everything

Submitted by: Gulshan Saini

Regular Moves:
Basic punches and kicks. They are quick but don't cause much damage.

Special Moves:
Unique moves that can be performed at any time durin the fight. They cause 

more damage than regular moves, but require specific joystick and button
combinations.

Basic Combos:
Combos are several moves strung together which are unblockable after the 
first hit. After you preform a combo, the announcer will yell out what type 

of combo it was. Here is a list of possible combos.

COMBOS: # HITS:

Triple 3
Super 4
Hyper 5

Brutal 6
Master 7
Awesome 8
Blaster 9
Monster 10

King 11
Killer 12-19
Ultra 20+

Ultra Combo:
A special type of combo which can only be activated by a certain joystick

and button combination after you have strung together at least 2 hits.
It hits the opponent twenty plus times. It can only be performed when the 
opponent's energy bar is flashing red.

Ultimate Combo:

A special type of combo which can only be activated by a certain joystick and
button combination after you have strung together at least 2 hits. The combo
ends with a No Mercy move. Can only be performed when the opponent's energy

bar is flashing red.

Release/Shadow Moves:
Release moves go faster than normal and are harder to break. Shadow moves
not only go faster than normal, but they take off more damage and they have
a shadow. To do a release move simply hold the button, do the ending motion,

then release the button. Do the same thing when you have a flashing line
and you will do a shadowed version. Spinal can't do a shadow ending unless 
he does a Morph Combo against a character besides Spinal. 


Combo Breaker:
Special moves which are used to stop combos. They must be preformed between
hits in a combo. After you do a combo breaker, the line on your energy bar
will start flashing. You do not need to charge Combo Breaker moves. When 

using combo breaker, specific buttons must be used to break other buttons.
1/4 breaks 2/5, 2/5 breaks 3/6, and 3/6 breaks 1/4.

Air Juggle:
After you perform a combo that knocks the opponent high into the air, you can 

hit them as they are falling with an air juggle move. Only certain special 
moves have the ability to juggle opponents, all other moves go through them.
Air juggle moves don't take off much enery but they add one extra hit to the

combo.

Double & Triple Juggle:
Some characters do multiple air juggle moves when their energy bar line is
flashing. These multiple juggle moves will hit two or three times depending
on which character it is.


No Mercy:
After defeating your opponent for the second time in a fight, you have the
chance to perform a No Mercy. A No Mercy is a move which kills your 
opponent. A No Mercy may have a different outcome depending on what 

character you performed it against.

Humiliation:
If you defeat your opponent for the second time in a fight without loosing
all the energy in your first energy bar, you will be able to perform a 
Humiliation. A Humiliation is a move which hummiliates the opponent by

forcing them to dance to some very "weird" music.

Last Breath:
After being defeated for the second time in a fight, your character will
be dizzy. Rapidly shake the joystick left and right and press all the

buttons to "Speed Up" the dizzy process. If you do this long enough with-
out your opponent hitting you or performing a finish move you, will get up
and fight with your last breath. You will be given just enough energy so 

that if you block a special move, or get hit, you will die.


Submitted by : Gulshan Saini
_/_/_/_/_/_/
_/ Cinder _/
_/_/_/_/_/_/


MOVES:

Mini Torch: Back, Back, QP
Trail Blazer Charge: Forward, Forward, Any Punch
Semi Invisibility: Half Circle Back, MP
Invisibility: Half Circle Back, FP
Inferno Torch: Forward, Forward, Any Kick

Uppercut with Kick: Forward, Down, Down-Forward, Any Kick
Air Juggle: Forward, Forward, FP

SPECIAL MOVES:

Combo Breaker: Forward, Down, Down-Forward, MK
Ultra Combo: Forward, Forward, FP
Ultimate: Half Circle Back, MK 

Humiliation: Back, Back, Back, Back, FK

NO MERCY:

No Mercy 1: Back, Back, Back, MP (Stand 2 Character distance away) 
(Throws lava and melts you) 

No Mercy 2: Half Circle Toward, QK (Stand 2 Character distance away)

(Uses his flame thower on you)

KILLER COMBOS:

Combo No 1: Forward, Forward, QP, Back, MP, Back, Back, QP, Back, FP,
Forward, Down, Down-Forward, FK

Combo No 2: Forward, Forward, QP, Back, Back, QP, Back, FP, Forward,

Forward, FP

_/_/_/_/_/_/_/_/
_/ T.J. Combo _/
_/_/_/_/_/_/_/_/

MOVES:

Backhand: Charge Back, Forward, QP

Roll Punch: Charge Back, Forward, MP
Charging Punch: Charge Back, Forward, FP
Flying Knee: Charge Back, Forward, QK or FK
Punching Bag: Tap QP
Uppercut: Hold FP 3 Seconds, Release FP
Air Juggle: Charge Back, Forward, FP


SPECIAL MOVES:

Combo Breaker: Charge Back, Forward, MK
Shadow Move: Hold FP, Charge Back, Forward, Release FP
Ultra Combo: Charge Forward, Back, FP
Ultimate: Half Circle Back, MK 
Humiliation: Down, Down, Down, QP


NO MERCY:

No Mercy 1: Half Circle Toward, FK (Stand Close) 
(Smacks you into the screen)

No Mercy 2: Back, Back, Forward, Forward, MP (Stand 1 Character distance away)
(Snaps your neck and makes a cool sound)


KILLER COMBOS:

Combo No 1: Charge Back 2 seconds, Forward, MP, Back, FK, Charge back 2 
seconds, Forward, MP

Combo No 2: Charge Back 2 seconds, Forward, QP, Forward, QK, Charge Forward

2 seconds, Back, QP, Back, QP, Back 2 seconds, Forward, MP

_/_/_/_/_/
_/ Jago _/
_/_/_/_/_/


MOVES:

Fireball: Down, Down-Forward, Forward, Any Punch
Uppercut: Forward, Down, Down-Forward, Any Punch
Laser Sword: Down-Forward, Down, Down-Back, Any Kick
Flying Kick: Down-Forward, Down, Down-Back, Any Kick


SPECIAL MOVES:

Combo Breaker: Forward, Down, Down-Forward, MP
Shadow Move 1: Hold FK, Down-Forward, Down, Down-Back, Release FK
Shadow Move 2: Hold FP, Forward, Down, Down-Forward, Release FP
Release Move 1: Hold QP, Down, Down-Forward, Forward, Release QP

Release Move 2: Hold FP, Down, Down-Forward, Forward, Release FP
Ultra Combo: Down, Down-Back, Back, QK
Ultimate: Half Circle Toward, FP 
Humiliation: Half Circle Back, MK

NO MERCY:

No Mecy 1: Back, Forward, Forward, QK (Stand Close)

(Slashes you twice, then stabs you)

No Mercy 2: Back, Back, Forward, Forward, MP 
(Stand 3 Character distance away)
(Drops a car on your head)

KILLER COMBOS:

Combo No 1: Down-Forward, Down, Down-Back, FK, MK, Down-Forward, Down, 

Down-Back, FP, MK, Forward, Down, Down-Forward, FP

Combo No 2: Jump in FK, MP, Down-Forward, Down, Down-Back, FP, MK, Down-
Forward, Down, Down-Back, MK

_/_/_/_/_/_/_/

_/ Glacius _/ 
_/_/_/_/_/_/_/

MOVES:

Blade Arm: Down-Forward, Down, Down-Back, QP
Long Arm: Tap QP
Fireball: Down, Down-Forward, Forward, Any Punch

Shoulder Charge: Charge Back, Forward, Any Punch
Teleport: Down, Down-Forward, Forward, QP
Teleport Uppercut: Down, Down-Forward, Forward, MK or FK
Air Juggle: Down, Down-Forward, Forward, FK

SPECIAL MOVES:


Combo Breaker: Charge Back, Forward, QP
Release Move: Hold QP, Down, Down-Forward, Forward, Release QP
Ultra Combo: Charge Back, Forward, FP
Ultimate: Down-Forward, Down, Down-Back, QP
Humiliation: Half Circle Forward, MK


NO MERCY:

No Mercy 1: Back, Back, Back, FK (Stand 1 Character distance away)
(Melts under you, then melts you into him)

No Mercy 2: Half Circle Back, MK (Stand 1 Character distance away)
(Turns liquid, then wraps around you absorbing you)


No Mercy 3: Half Circle Forward, MP (Stand 1 Character distance away)
(His arm turns into a spike, stabs you with it and freezes you)

KILLER COMBOS:

Combo No 1: Charge Back, Forward, MP, Forward, MP, Back, MP, MP, Forward,

Down-Forward, Down, Down-Back, Back, QP

Combo No 2: Charge Back, Forward, MP, Forward, MP, Back, Back-Down, Down,
Down-Forward, Forward, FK

_/_/_/_/_/_/

_/ Spinal _/
_/_/_/_/_/_/

MOVES:

Bone Shaker Charge: Forward, Forward, Any Punch
Fireball: Down, Down-Forward, Forward, Any Punch
Soul Sword: Charge Back, Forward, MP

Teleport: Down, Down, Down, Any Attack
Projectile Charge: Hold Back, QP
Slide: Down-Back, FK
Air Juggle: Down, Down-Forward, Forward, Any Punch

SPECIAL MOVES:

Combo Breaker: Forward, Forward, MP

Release Move: Hold QP, Jump, Down, Down, Down, Release QP or QK
Ultra Combo: Half Circle Forward, FP
Ultimate: Down-Forward, Down, Down-Back, QP 
Humiliation: Half Circle Forward, FK

NO MERCY:

No Mercy 1: Back, Back, Back, MK (Stand 1 Character distance away)

(Lightning shocks you from the sky)

No Mercy 2: Back, Back, Forward, QK (Stand 1 Character distance away)
(Stabs you with the spike in his sheild)

KILLER COMBOS:

Combo No 1: Forward, Forward, FP, Forward, MP, Down, Down, Down, Any Attack


Combo No 2: Charge Back, Forward, MP, Forward, FP, Forward, MP, Charge 
Forward, Back, MP, Forward, Forward, QP

_/_/_/_/_/_/
_/ Orchid _/

_/_/_/_/_/_/

MOVES:

Fireball: Down, Down-Forward, Forward, Any Punch
Tiger Charge: Charge Back, Forward, Any Punch 
Charge: Down-Forward, Down, Down-Back, QP, MP
Spinning Sword: Down, Forward, Down, Down-Back, FP

Back Flip Kick: Hold Back, FK
Spinning Kick: Charge Back, Forward, Any Kick
Front Flip: After being knocked down, Hold Back, FK
Air Juggle: Down, Down-Forward, Forward, QP

SPECIAL MOVES:

Combo Breaker: Charge Back, Forward, FK

Shadow Move 1: Hold FP, Charge Back, Forward, Release FP
Shadow Move 2: Hold MP, Down-Forward, Down, Down-Back, Release MP
Ultra Combo: Charge Back, Forward, MP
Ultimate: Down-Forward, Down, Down-Back, FP 

Humiliation: Half Circle Back, FP 

NO MERCY:

No Mercy 1: Down, Forward, Back, QK, Then tap FK (Stand Close)
(Turns you into a frog then stomps on you squishing you)

No Mercy 2: Back, Back, Forward, Forward, QP 

(Stand 1 Character distance away)
(Opens her shirt and flashes other character) 

KILLER COMBOS:

Combo No 1: Charge Back, Forward, FK, Back, QP, Forward, FK, Back QP, For-
ward, FK, Back, QP, Forward, FK, Back, QP, Down-Forward, Down,

Down-Back, FP

Combo No 2: Charge Back, Forward, MP, Back, QK, Down-Forward, Down, Down-
Back, FP

_/_/_/_/_/_/_/_/_/_/
_/ Chief Thunder _/

_/_/_/_/_/_/_/_/_/_/

MOVES:

Spinning Axe: Charge Back, Forward, Any Punch
Uppercut: Quarter Circle Back, Any Punch
Tomahawk: Down, Down-Back, Back, FP
Phoenix Fireball: Down, Down-Forward, Forward, Any Kick

Knee: Charge Back, Forward, FK
Air Juggle: Down, Down-Forward, Forward, QK

SPECIAL MOVES:

Combo Breaker: Quarter Circle Back, QP
Shadow Move: Hold FP, Down, Down-Back, Back, Release FP
Ultra Combo: Charge Back, Forward, QP

Ultimate: Down-Forward, Down, Down-Back, MP 
Humiliation: Half Circle Back, FP

NO MERCY:

No Mercy 1: Half Circle Toward, FP (Stand 2 Character distance away)
(Lightning comes down from the sky)


No Mercy2: Half Circle Back, FK (Stand Close)
(Hits you hard with his Tomahawk, certain characters turn into something)

KILLER COMBOS:

Combo No 1: Charge Back, Forward, FP, Forward, FK, Forward, Down-Forward,

Down, Down-Back, Back, FP

Combo No 2: Charge Back, Forward, FP, Back, FK, Charge Back, Forward, FP


_/_/_/_/_/_/_/
_/ Fulgore _/

_/_/_/_/_/_/_/

MOVES:

1 Fireball: Down, Down-Forward, Forward, Any Punch
2 Fireballs: Back, Down, Down-Forward, Forward, QP
3 Fireballs: Forward, Back, Back, Down, Down-Forward, Forward, QP 

Uppercut: Forward, Down, Dow-Forward, Any Punch
Teleport: Back, Down, Down-Back, Any Attack
Fireball Reflector: Quarter Circle Back, Any Punch
Claw Charge: Charge Back, Forward, Any Kick
Eye Laser Shot: Down-Forward, Down, Down-Back, FK

Air Juggle: Down, Down-Forward, Forward, QP

SPECIAL MOVES:

Combo Breaker: Forward, Down, Down-Forward, MP
Shadow Move: Hold FK, Charge Back, Forward, Release FK
Ultra Combo: Forward, Down, Down-Forward, QP

Ultimate: Down-Forward, Down, Down-Back, MP 
Humiliation: Half Circle Toward, MK

NO MERCY:

No Mercy 1: Half Circle Toward, FK (Stand 2 Character distance away)
(Takes off head and a machine gun comes out shooting you)


No Mercy 2: Down, Down-Back, Back, FP (Stand 2 Character distance away)
(Laser shoots out his eyes and beams you to death)

KILLER COMBOS:

Combo No 1: Charge Back, Forward, FK, Forward, FK, Down-Forward, Down, 

Down-Back, FK, Forward, QP, Forward, Down, Down-Forward, FP

Combo No 2: Charge Back, Forward, FK, Forward, MK, Forward, Down, Down-
Forward, FP

_/_/_/_/_/_/_/_/

_/ Saberwulf _/
_/_/_/_/_/_/_/_/

MOVES:

Flaming Bat: Down, Down-Back, Back, Any Punch
Spinning Claw: Charge Back, Forward, Any Punch
Claw Roll: Charge Back, Forward, QK

Uppercut: Charge Back, Forward, MK
Sabre Pounce: Charge Back, Forward, FK
Howl: Down-Forward, Down, Down-Back, FK
Reverse Sabre Spin: Charge Forward, Back, MP
Air Juggle: Charge Back, Forward, FK

SPECIAL MOVES:


Combo Breaker: Charge Back, Forward, MK
Ultra Combo: Charge Forward, Back, QK
Ultimate: Half Circle Toward, FP 
Humiliation: Forward, Forward, QP

NO MERCY:

No Mercy 1: Back, Back, Back, MK (Stand 1 Character distance away)

(Not to sure what it does, it to fast to tell)

No Mercy 2: Back, Back, Forward, MP (Stand 2 Character distance away)
(Smacks you into the screen)

KILLER COMBOS:

Combo No 1: Charge Back, Forward, QP, Back, FP, Charge Back, Forward, MP,

Charge Back, Forward, FP

Combo No 2: Charege Back, Forward, MP, Back, MP, Charge Back, Forward, MP


_/_/_/_/_/_/
_/ Riptor _/

_/_/_/_/_/_/

MOVES:

Fireball: Down, Down-Back, Back, Any Punch
Head Butt: Charge Back, Forward, Any Punch
Flying Claw: Charge Back, Forward, Any Kick
Dragon Breath: Down-Forward, Down, Down-Back, FP

Tail Flip Attack: Down-Foward, Down, Down-Back, Any Kick
Claw Uppercut: Down-Forward, Down, Down-Back, QP
Reverse Jump Claw: Charge Forward, Back, MK or QK
Air Juggle: Down, Down-Back, Back, QP

SPECIAL MOVES:


Combo Breaker: Charge Back, Forward, FK
Ultra Combo: Charge Back, Forward, QK
Ultimate: Half Circle Toward, QP 
Humiliation: Back, Back, Back, Back, FK

NO MERCY:

No Mercy 1: Back, Back, Back, MK (Stand 2 Character distance away)

(Spits acid and melts you)

No Mercy 2: Half Circle Forward, MP (Stand 2 Character distance away)
(The screen turn black then Riptor swallows you whole)

KILLER COMBOS:

Combo No 1: Charge Back, Forward, QK, Forward, QP, Charge Forward, Back, QK,

Back, QP, Charge Back, Forward, FP

Combo No 2: Charge Back, Forward, FP, Down-Forward, Down, Down-Back, FP, 
Forward, FP


_/_/_/_/_/_/

_/ Eyedol _/
_/_/_/_/_/_/

MOVES:

Club Uppercut: Charge Back, Forward, FP
Fireball: Down, Down-Forward, Forward, Any Punch
3 Fireball: Back, Back, Quarter Circle Forward, FP

Stomp: Back, MP
Air Juggle: Back, Forward, QP 

SPECIAL MOVES:

Combo Breaker: Back, Forward, Any Punch

KILLER COMBOS:

Combo No 1: Back, Forward, QK, Back, QP, Forward, FP Back, Forward, QP


Combo No 2: Back, Forward, QP, Back, MK, Forward, QK, Back, Forward, FP,
Back, Forward, QP

Submitted by : Gulshan Saini
_/_/_/_/_/_/
_/ CODES _/
_/_/_/_/_/_/


STAGE CODES:

Riptor's Stage: Down, MP Thunder's stage: Down, QP
Eydol's Stage: Down, FP Fulgore's Stage: Down, FK
Chicago Alleyway: Down, QK Sabrewulf's Stage: Down, MK 

Ice Temple: Up, QP Cave: Up, MP
Orchid's Stage: Up, MK Ice Shrine: Up, FP
Cinder's Stage: Up, FK Castle Roof: Up, QK

Sky Platform Stage: Down, MK at the same time on both controllers 

Note: Use this for a good challenge, makes for some really good battles!

Play as Eyedol: Select Cinder, and on the Versus Screen, 
Hold Right, QP, OK, FP, MK, MP, FK. 

Change Color:
At the Character selection screen, Hold Up or Down will change the color of 

your character. You cannot choose the same color your opponent chooses.

Random Select:
At the Character selection screen, Hold Up and Press Start. A random 
character will be chosen for you.

Combo Breaker:

During the VS screen before the fight, Hold Down + Start on Controllers.
You will hear the announcer say "Combo Breaker" at the end of the VS screen.
This trick will allow you to perform Combo Breakers with Any High Attack or

Low Attack, depending on the Combo Breaker.

Hyper Mode:
During the VS screen before the fight, Hold Right and all Punch Buttons at
once, until you hear a "Swoosh" sound at the end of the VS Screen. This will

cause the fight to go faster than normal.

NOTE:
To do the Combo Breaker and Hyper Fighting, during a two player match, both
players must do the same code on their controllers! Also note that the music
selection is also selectable but using the same codes for the different 

backgrounds. In a two player match, the fist person the select his character 
controls the Background while the second player can choose the Music.

Submitted by : Gulshan Saini


 

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