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Sonic the Hedgehog 2 - Platform: Sega - Console Games.

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 Sonic the Hedgehog 2 - Platform: Sega

 
   
 
 
Sonic the Hedgehog 2 - Platform: Sega



Level select:
-------------
Submitted by: Fawad Malik

Use the sound test selection on the options menu. Choose
sounds 19, 65, 9, and 17 (in that order) and press C after
each selection. A chime will confirm correct code entry. Press
Start. Hold A and press Start at the title screen.


Toggle Tails or Miles:
----------------------
Press Up(3), Down(3), Up at the
title screen. A sound will confirm correct code entry. 


Extra continues:
----------------
Enable the "Level select" code. Use the sound
test selection on the options screen. Choose sounds 1, 1, 2, and
4 (In that order) and press C after each selection. Highlight
the "Player Select" option and press Start. 

Super Sonic and Tails:
----------------------
Enable the "Level select" code. Use the sound
test selection on the options screen. Choose sounds 4, 1, 2 and
6 (in that order) and press C after each selection. Music
will confirm correct code entry. Select any starting level and
collect 50 rings. Sonic or Tails will turn yellow and can run
at super speed, jump twice as far, and become invincible to enemies
and spikes. The total number of rings will decrease during super
mode. Your character will revert to normal when the ring total
reaches zero. Note: Super Sonic or Tails can still drown, be crushed,
and fall into bottomless pits.


Alternatively, enable the "Level select" code. Then,
press Start and hold A. Press Start when
the title screen appears. Then, play songs 1, 9, 9, 2, 1, 1, 2,
4 to activate debug mode. Then play 3, 4, 1, 2, 6. Create 50 rings
in debug mode. Jump, make a item box as Super Sonic, and jump
on it. Get hit and change back into Super Sonic.


Hyper Sonic:
------------
Run forward in Oil Ocean, Act 2 until reaching the
green jet springs. Jump on the very last spring and hold Right.
Sonic will hit a group of spikes before becoming stuck in the
side of the wall. Jump out to transform into Hyper Sonic. In this
mode, Sonic can run faster and jump farther than Super Sonic,
but is not invincible. 

Mega Sonic:
-----------
Collect fifty rings and jump after becoming Hyper Sonic
for even more speed and higher jumps.

Debug mode:
-----------
Enable the "Level select" code. Use the sound
test selection on the options screen. Choose sounds 1, 9, 9, 2,
1, 1, 2, 4 (in that order) and press C after each selection.
A chime will confirm correct code entry. Select any starting level,
then hold A + Start until game play begins. Screen
coordinates will appear instead of a score and the number of objects
displayed will appear instead of the time remaining. Use one of
the following controller actions to enable the corresponding debug
code. Note: This code may only be enabled when playing as Tails
alone.

Object transformation:
----------------------
Press B during game play to change Sonic into a game object. Press A to 
change into a new object. Press C to place an object on the screen. Press 
B again to revert back to Sonic. Note: The type of object that may be 
selectable will vary from level to level. 

Invincibility:
--------------
Sonic is, by default, invincible in debug mode. 

Slow motion:
------------
Pause game play and hold B. 

Restart:
--------
Pause game play and press A. 

Frame advance:
--------------
Pause game play and press C. 

Night mode:
-----------
Hold C and press Start when selecting a level. 

Super Tails:
------------
Place a transfer box monitor on the screen. Hit the monitor as Super Sonic. 


Easy Chaos Emeralds:
--------------------
Begin normal game play and collect a Chaos Emerald.
Reset and begin game play again from the options menu. 

All Chaos Emeralds:
-------------------
Enable the "Level select" code. Play songs
4, 1, 2, 6, get 50 rings, and jump.


Cheats:
-------
Submitted by: kumayl hassan
Email: goldiman2002@yahoo.com

CODE KEY IN . . . EFFECT . . .
--------------------------------
1A SAST-DJ1A Rings worth 2--player 1
1B SATA-DJTJ
2A SAST-DN1A Rings worth 3--player 1
2B SATA-DNTJ
3A SAST-DT1A Rings worth 4--player 1
3B SATA-DTTJ
4A SAST-DY1A Rings worth 5--player 1
4B SATA-DYTJ
5A SAST-D21A Rings worth 6--player 1
5B SATA-D2TJ
6A SAST-D61A Rings worth 7--player 1
6B SATA-D6TJ
7A SAST-DA1A Rings worth 8--player 1
7B SATA-DATJ
8A AE8A-AAD2 Start with 1 life instead of 3--player 1
8B AE8A-AADN
9A AY8A-AAD2 Start with 5 lives--player 1
9B AY8A-AADN
10A A68A-AAD2 Start with 7 lives--player 1
10B A68A-AADN
11A BE8A-AAD2 Start with 9 lives--player 1
11B BE8A-AADN
12A DE8A-AAD2 Start with 25 lives--player 1
12B DE8A-AADN
13A GJ8A-AAD2 Start with 50 lives--player 1
13B GJ8A-AADN
14A KN8A-AAD2 Start with 75 lives--player 1
14B KN8A-AADN
15A NN8A-AAD2 Start with 99 lives--player 1
15B NN8A-AADN
16A JW3A-CA4J Infinite lives--player 1
16B JW3A-CA4Y
17A SATA-DJVW Rings worth 2--player 2
17B SATA-DJW8
18A SATA-DNVW Rings worth 3--player 2
18B SATA-DNW8
19A SATA-DTVW Rings worth 4--player 2
19B SATA-DTW8
20A SATA-DYVW Rings worth 5--player 2
20B SATA-DYW8
21A SATA-D2VW Rings worth 6--player 2
21B SATA-D2W8
22A SATA-D6VW Rings worth 7--player 2
22B SATA-D6W8
23A SATA-DAVW Rings worth 8--player 2
23B SATA-DAW8
24A AE8A-AAD8 Start with 1 life instead of 3--player 2
24B AE8A-AADW
25A AY8A-AAD8 Start with 5 lives--player 2
25B AY8A-AADW
26A A68A-AAD8 Start with 7 lives--player 2
26B A68A-AADW
27A BE8A-AAD8 Start with 9 lives--player 2
27B BE8A-AADW
28A DE8A-AAD8 Start with 25 lives--player 2
28B DE8A-AADW
29A GJ8A-AAD8 Start with 50 lives--player 2
29B GJ8A-AADW
30A KN8A-AAD8 Start with 75 lives--player 2
30B KN8A-AADW
31A NN8A-AAD8 Start with 99 lives--player 2
31B NN8A-AADW
32A JXGA-CA7G Infinite lives--player 2
32B JXGA-CA7W
33A KBVT-CAE2 Jump lower
33B KBVT-CAE2
34A FVVT-CAE2 Jump a little higher
34B FVVT-CAE2

FOR CODES 35 AND 36, SWITCH OFF IF YOU GET STUCK
SOMEWHERE OR WANT TO SINK IN WATER

35A EBVT-CAE2 Jump a lot higher
35B EBVT-CAE2
36A CBVT-CAE2 Jump really high
36B CBVT-CAE2
37A A02T-CAF8 Sonic stays invincible for a shorter time
    after getting hit
37B A02T-CAGL
38A 982T-CAF8 Sonic stays invincible for a longer time
    after getting hit
38B 982T-CAGL
39A ALTA-CA8N Sonic becomes invisible and invincible
    for the rest of the level after getting hit--must have at
    least one ring (switch off and then on to make Sonic visible)
39B ALTA-CA82
40A ALTA-CA9J Once invincible (stars), Sonic stays
    Invincible for the rest of the level
40B ALTA-CA9Y
41A ATTT-CA4W Sonic doesn't lose rings when hit
41B ATTT-CA58
42A ATTT-CA5G Tails doesn't lose rings when hit
42B ATTT-CA6W
43A AH2T-CAH6 Sonic needs only 1 ring instead of 50 to
    enter special stage after touching a star post
43B AH2T-CAHN

WITH CODES 44 THRU 57, THE COUNTER DOESN'T SHOW THE
EXTRA RINGS, BUT YOU DO GET THEM

44A SBJA-HJWJ Rings worth 2 in special stages--Sonic
44B SBJA-HJV2
45A SBJA-HNWJ Rings worth 3 in special stages--Sonic
45B SBJA-HNV2
46A SBJA-HTWJ Rings worth 4 in special stages--Sonic
46B SBJA-HTV2
47A SBJA-HYWJ Rings worth 5 in special stages--Sonic
47B SBJA-HYV2
48A SBJA-H2WJ Rings worth 6 in special stages--Sonic
48B SBJA-H2V2
49A SBJA-H6WJ Rings worth 7 in special stages--Sonic
49B SBJA-H6V2
50A SBJA-HAWJ Rings worth 8 in special stages--Sonic
50B SBJA-HAV2
51A SBJA-HJWR Rings worth 2 in special stages--Tails
51B SBJA-HJV8
52A SBJA-HNWR Rings worth 3 in special stages--Tails
52B SBJA-HNV8
53A SBJA-HTWR Rings worth 4 in special stages--Tails
53B SBJA-HTV8
54A SBJA-HYWR Rings worth 5 in special stages--Tails
54B SBJA-HYV8
55A SBJA-H2WR Rings worth 6 in special stages--Tails
55B SBJA-H2V8
56A SBJA-H6WR Rings worth 7 in special stages--Tails
56B SBJA-H6V8
57A SBJA-HAWR Rings worth 8 in special stages--Tails
57B SBJA-HAV8

FOR CODES 58 THRU 64, DON'T GRAB MORE CHAOS EMERALDS
THAN THE AMOUNT YOU NEED

58A ACZT-CACA Need 0 chaos emeralds to become Super
    Sonic (in addition to rings)
58B ACZT-CACN
59A AGZT-CACA Need 1 Chaos Emerald to become Super Sonic
    (in addition to rings)
59B AGZT-CACN
60A ALZT-CACA Need 2 chaos emeralds to become Super
    Sonic (in addition to rings)
60B ALZT-CACN
61A ARZT-CACA Need 3 chaos emeralds to become Super
    Sonic (in addition to rings)
61B ARZT-CACN
62A AWZT-CACA Need 4 chaos emeralds to become Super
    Sonic (in addition to rings)
62B AWZT-CACN
63A A0ZT-CACA Need 5 chaos emeralds to become Super
    Sonic (in addition to rings)
63B A0ZT-CACN
64A A4ZT-CACA Need 6 chaos emeralds to become Super
    Sonic (in addition to rings)
64B A4ZT-CACN
65A AGZT-CACJ + K4ZT-CA9N Need 1 ring to become Super
    Sonic (in addition to chaos emeralds), don't lose 
    rings with time
65B AGZT-CACY+ K4ZT-CA92
66A A0ZT-CACJ Need 5 rings to become Super Sonic (in
    addition to chaos emeralds)
66B A0ZT-CACY
67A BLZT-CACJ Need 10 rings to become Super Sonic (in
    addition to chaos emeralds)
67B BLZT-CACY
68A DGZT-CACJ Need 25 rings to become Super Sonic (in
    addition to chaos emeralds)
68B DGZT-CACY
69A FCZT-CACJ Need 40 rings to become Super Sonic (in
    addition to chaos emeralds)
69B FCZT-CACY
70A K4ZT-CA9N Super Sonic doesn't lose rings with time
70B K4ZT-CA92
71A RE8A-A60W Level select menu--at title screen, hold
    down A while pressing start
71B RE8A-A60G
72A 2VAT-BCRN Start most levels with some
    rings--1-player game only (number of rings varies with 
    stage, and you can still lose rings)
72B 2VAT-BCRA


 

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