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Call to Arms - Gates of Hell: Ostfront Cheats, Codes, Hints and Walkthroughs for PC Games.

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 Call to Arms - Gates of Hell: Ostfront Cheats

 
   
 
 
Call to Arms - Gates of Hell: Ostfront

Cheat Codes:
------------
Submitted by: David K.

How to Unlock All Campaign Levels:
----------------------------------
Written by By Craetus

Did you stuck one of the stealth mission? Or do you wanna play last mission 
without completing all levels? You can do that.

-=First: Find Your game_progress.set File=-
It’s default path for me is:

C:\Users\User\Documents\My Games\gates of hell\profiles\XXXXXXXX\game_progress.set
Check yours My Games file in your Documents. It must be there.

-=Second: Open "game_progress.set" File=-
I’m using Visual Studio Code for open that file. But it is not necessary. 
You guys can use Notepad, Notepad++ or something else. Open that file.

-=Third: Replace With That Code=-
Copy all that text and replace it inside the "game_progress.set" text. 
Save and close.

{game_progress
{level 1}
{missions
{"single/00-bootcamp/1-training:0"
{completed}
{outro "mission/single/00-bootcamp/1-training/outro_completed"}
{stat "Enemy losses: 0 men, 0 vehicles\nFriendly losses:0 men, 0 vehicles"}
{time 1614517196}
}
{"single/01-rus/1941_11_typhoon:0"
{completed}
{outro "Good job!"}
{stat "Enemy losses: 406 men, 25 vehicles\nFriendly losses:39 men, 6 vehicles"}
{time 1615126485}
}
{"single/02-ger/1941_10_glushkovo:0"
{completed}
{outro "Good job!"}
{stat "\nEnemy losses: 269 men, 27 vehicles\nAlly losses: 31 men, 5 vehicles"}
{time 1617061550}
}
{"single/00-bootcamp/2-combat:0"
{completed}
{outro "Good job!"}
{stat "\nEnemy losses: 91 men, 6 vehicles\nAlly losses: 6 men, 0 vehicles"}
{time 1619455756}
}
{"single/02-ger/1942_01_vyazma:0"
{completed}
{outro "Good job!"}
{stat "\nEnemy losses: 626 men, 71 vehicles\nAlly losses: 34 men, 1 vehicles"}
{time 1623447026}
}
{"single/02-ger/1942_09_elbrus:0"
{completed}
{outro "Good job!"}
{stat "\nEnemy losses: 135 men, 0 vehicles\nAlly losses: 2 men, 0 vehicles"}
{time 1623525928}
}
{"single/02-ger/1943_07_petrovka:0"
{completed}
{outro "Good job!"}
{stat "\nEnemy losses: 135 men, 0 vehicles\nAlly losses: 2 men, 0 vehicles"}
{time 1623525928}
}
{"single/02-ger/1943_11_wotan:0"
{completed}
{outro "Good job!"}
{stat "\nEnemy losses: 135 men, 0 vehicles\nAlly losses: 2 men, 0 vehicles"}
{time 1623525928}
}
{"single/01-rus/1941_12_tikhvin:0"
{completed}
{outro "Good job!"}
{stat "Enemy losses: 406 men, 25 vehicles\nFriendly losses:39 men, 6 vehicles"}
{time 1615126485}
}
{"single/01-rus/1942_05_kerch:0"
{completed}
{outro "Good job!"}
{stat "Enemy losses: 406 men, 25 vehicles\nFriendly losses:39 men, 6 vehicles"}
{time 1615126485}
}
{"single/01-rus/1942_10_obsich:0"
{completed}
{outro "Good job!"}
{stat "Enemy losses: 406 men, 25 vehicles\nFriendly losses:39 men, 6 vehicles"}
{time 1615126485}
}
{"single/01-rus/1942_12_winterstorm:0"
{completed}
{outro "Good job!"}
{stat "Enemy losses: 406 men, 25 vehicles\nFriendly losses:39 men, 6 vehicles"}
{time 1615126485}
}
}
}

Finally: Now You Can Play Any Mission
Go ahead! Play whatever you want!




How to Kill Tiger 1 (Mid Era):
------------------------------
A common complaint is how difficult it is to destroy a German Tiger I in the 
mid war game. So don’t feel alone in your frustrations.

The Soviet 57mm ZIS-2 can pen it from the front. That’s one of the few guns 
that can. The 85mm is good as well but you need to move it into range and it’s 
a big slow moving target.

You can use artillery or other weapons to track it and then destroy it with an airstrike 
but AA guns might shoot down the plane.

You can try and swarm it with infantry but if you are in a PvP game with anyone who 
knows how to play the game expect your infantry to die.

In PvP the Tiger I is a doctrine unit and a single player can only get one and only if 
the chose the offensive doctrine. They don’t have enough DP for two.

This is their key unit on the whole battlefield and they aren’t going to let you destroy 
it without a massive fight.

It also has a long range gun so don’t expect them to put it up the front where your 
infantry can swarm it.




Tips to Use Infantry During Attacks:
------------------------------------
* You can use shift+1 or 2 etc. to group individual units into controlled groups 
  instead of “squads” so you don’t have to select every unit every time and just 
  push a number key to select your group.
* Also you can use shift+RMB to chain actions together. So you can path out how you 
  want units to move together. These two actions alone are massive game changers if 
  you didn’t know.
* Other than that always use infantry in combination with your other pieces. Infantry 
  die fast when alone so hit and run tactics in towns and such are always planned with 
  a retreat to a new location (so you don’t get shelled and rolled by tanks so quickly).
* Utilize cover when moving from position to position, always. Clicking on an area and 
  broadly guessing your unit’s final placement is almost always certain death. Also if  
  you quick double click the units will sprint.
* The unit placement is sketchy in this game at best. It’s infuriating half the time 
  and then if you don’t diligently make sure they are ‘looking directly out the window’
  or make sure they are ‘all the way at the end of a wall so they can peak the corner’ 
  they simple won’t shoot.
* When it works its fun but there is alot of improvement that could be made for sure.

So use cover and concealment to close the gap with your objective. If you have fire 
support (IGs, tanks, etc) they should be blasting away.

If you are approaching on open ground (like an airfield map) your boys should crawl as 
close a possible. Use smoke to provide concealment from their location to hard cover. 
Prone is critically important because even small bits of raised terrain can break LOS.

If infantry ever start taking fire from an MG or vehicle you should drop them into an 
immediate prone and start lobbing smokes.

Once you close grenades are your friend. Manual control your boys to get the most 
optimal placements, or just spam them anywhere you think the enemy is.

-=Last tip=-
I would always move the whole squad by clicking and dragging to spread them out. If 
you click on a cover point with the whole squad they will usually sprint there, 
ignoring enemies and getting wasted be enemies they should be shooting at. Squads 
should be broken down into small groups for the final sprint and placed into different 
cover points to avoid being nuked by one HE shell. When you click and drag to move 
infantry they will stop and fire on enemies that appear in their LOS.
 

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