The scenarios in Carrier Strike roughly reflect the changing
strengths of the US and Japan as the war progressed tilting
the balance of power increasingly towards the US as the game
continues. In the campaign the Japanese should aim to destroy
the US carriers as quickly as possible because in 1940 the US
has only six carriers against Japan's ten.
Using large numbers of bombers in a few attacks is more effective
than using a couple or three bombers at a time in wave after wave
of attack. It takes about 50 bombers with 500lb bombs or torpedoes
to sink an aircraft carrier - the same amount of ordnance can
inflict heavy damage on two carriers but if you're playing Japan
you're at a bit of a disadvantage because the US flak has a larger
range. A small compensation for this is that the Japanese forces
have the wind behind them which means Japanese carriers don't have
to manoeuvre into the correct position to enable the planes to
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