Find a location where enemies spawn in groups of two or three. Put a Legion
on active attack mode and let them kill those same enemies for hours. This
works if your Legion is strong enough, but check up every ten to fifteen
minutes to make sure your health is still the same. If it has changed, check
more frequently to make sure you do not die.
Leveling up Legions:
On the Lakeside level, have Malice Legion and Flawed Legion equipped. At the
beginning of the level, kill one of the Spiked monsters on the first ledge.
You can attack the Cannon monster a few times and make him fall off the ledges
without dying (leaving the Spiked monsters still alive). Then, summon the Malice
Legion and have them attack the monsters from the safety of the top ledge. This
will allow you to get the power ups later in the level after leveling up Flawed
Legion to get the double jump.
Hard difficulty setting:
Successfully complete the game under the normal difficulty setting to unlock
the hard difficulty setting.
Super hard difficulty setting:
In super hard mode, Sieg's sword glows in red fire, and all the enemies he kills
die in one hit. However, the same goes for him. It is very easy to get AA++ in
Defeat the stage 9 Boss to get the Map Selector. This allows you replay any
previously completed stage.
Defeat the stage 10 Boss to unlock the Change Appearance option. This allows you
to change how the enemies appear on any previously completed stage.
Successfully complete the game under any difficulty setting to unlock the "Extra"
menu (with all movies available), "Liv Special PV", "Total Results", "English
Language Cinematics" (in the Japanese version) or "Japanese Language Cinematics
(in the North American version), and "Language Options".
Avoid losing life:
Pause game play before the last part of your health disappears. Use a healing item,
and you will still have that life.
Easy experience II:
Go to level 6 and fight all the way to the second stage. Use the Malice and keep
using the Force Attack. Press it repeatedly after there are no threats around,
except for the heads with the spikes that cannot die with conventional attacks.
Do this for a while to gain experience.
Start level 7 and go forward. Kill the opponents, then go to the generator (the
one with two Babdhs around). Kill them, then destroy the generator. Go up the
ramp through the gate. There will be a cliff to your left. The opponents will
begin spawning. Do not go up on the cliff. Stay down, under the cliff. Opponents
will continuously spawn. If you position yourself correctly, you will not get hit.
This is an easy way to level up Hatred/Flawed/Blasphemy, before level 12. On level
5, proceed to the first Boss (with the shield). Back off him and let Malice
continually shoot him. It appears that they can shoot at his shield continuously
and still not kill him, and without him touching you, but your experience keeps
Easy experience III:
After getting the "Map Selector", return to level 2 and complete it. Every time you
finish this level, you are bound to get an "Exp Gem (L)" which you can use to give
a Legion 500,000 experience points. This is very useful, as this level is very easy.
It should take you less than five minutes to finish it.
On level 6, target the Armored Spikes and use the Malice Legion. Tap [Special Fire]
as fast as possible. The Armored Spikes will not die, but the experience keeps
To max out all your stats accept Soul Replay stage 2 repeatedly. Kill the Starving
Fang that is after the first two groups of Blades before it runs away. Where it
normally would be after it runs will be a Max Life Up Small.
Defeating the Giant Tree Boss:
Make sure you have the Guilty Legion and the Arrogance Legion equipped for this Boss.
When you first get to the Boss, summon Arrogance to protect you. As they absorb the
blasts of the cannons, have them return the attack of the cannons for experience.
When a couple of cannons are remaining, dismiss the Arrogance Legion. Run to the tree
and attack it until it opens up. Then, summon the Guilty Legion. Note: The amount of
cannons respawned will increase as the tree gets more damaged be careful.
When using the Guilt Legion, treat them as your troops and yourself as a general.
Command them into attacking targets who pose the largest threat to you by locking on
and using Force Attack. If you are in need of protection from an onslaught, unsummonm
then resummon the Legion after putting it into passive mode. Then, when enemies close
in, press [Force Attack] and let your minions do the dirty work.
The Hatred Legion is useful when you need some serious back-breaking power. It is best
to rely on these Hulk-like legionnaires if the enemy's number is great and you are in
need of a little break. They are best left in active mode. However, if you fiddle around
with passive mode and target elimination, you can become a ferocious force with this
This is the crossbow Legion best saved for large numbers of metallic enemies. Sniping
is a great option, but consumes Soul Power. When the metallic enemies draw within ten
feet of your legion, tap [Force Attack] repeatedly to "group snipe" them. Keep in mind
that this is a great Legion for large numbers, but for other metallic enemies that are
powerful as the Hatred legion, (for example, the armor suits on levels 10 and 11),
consider using the Flawed Legion.
This is the "human shield" Legion. They are best used to create a temporary safe haven.
Basically, summon them and keep them in passive mode so that they do not move, but
protect. Then, trek out slightly and face your foe. If you find your enemy's numbers
are too great, simply fall back to your safe haven and battle them from behind your
shields. You may notice that the Arrogance Legion does not exactly pack a whole lot of
power in their attack. However, if you wait until they have just a little bit of health
remaining, press [Force Attack] and watch them put the hurt on. Then unsummon them and
fight ferociously until you have restored your soul power.
These are the little midgets with razor fingers. Once you lock-on to a hard to-defeat
metal enemy and press Force Attack, they will surprise with how they burrow into your
opponents and take their health down a by a considerable amount. They are by far the
worst fighters when left in active mode, which is why they are not recommended for
large group fights unless you are in a situation where your attacks are almost worthless.
Note: The Flawed Legion's extra abilities and the group's unsummoned special attack are
by far the most useful of any legion.
Their little floating bombs also turn into convenient little land mines. This legion is
best used against Denu, or the metallic and shiny opponents that are impervious to your
This is by far the game's best Legion, yet the most underdeveloped. For example, it teleports
to your opponent's blind spot and basically mutilates it. When you use its unsummoned special
attack, you can move through a plane of slower time. There is only one legionnaire in this
crest. Also, you cannot rely on this Legion to protect. It has a reaction time, and when it
attacks it leaves you very vulnerable to your foes.
Note: To get the Ultimate Legion, collect all the Thantos Chips.
Defeating large Danu:
To defeat a large Danu (the Boss creatures in the Lakeside level that are supposedly unaffected
by your sword) easily, equip the Flawed (Claw) Legion. Jump up to an elevated area where the
Danu cannot hit you, but where you have a good overview of the area and the enemies. When
positioned, summon Flawed and press [Force Attack] to get them to dive down on the Danu. After
you hear the Danu get hit about five or times per Legion. Hopefully they will all attack at the
same time. Then, call your Flawed back. As soon as possible, re-summon your Flawed for another
round of attacks then call them back once again. This prevents the Danu from getting an attack
in, and it drains their life at a fair speed.
The clear enemies and the Giant Behemoths are weak against Lightning. All enemies are weak
against fire, and can be easily brought to their knees with an Avenger level 2 or Breakdown
level 2. Malice will make quick work of any metallic monsters on any level. The stage 8 Boss
is weak against Breakdown level 2 or Air Blaze level 2. Organic enemies are weak against
You will eventually encounter gates with huge metal boxes behind them. Notice that you can
lock on to these gates and even attack them, but it does not really do anything. That is
because you need to use a Legion's attack to open it. To see which Legion you should use,
check the little circle in the gate, and make sure it matches your Legion's symbol.
On stage 6, there is a Thantos Chip on the far right side on the beginning. However, you
have to defeat the red monster layer. Once you do that the Thantos chip will appear.
If you want a longer combo try jumping into the air once. When coming down, you will hit
your enemy once and when you hit the ground you will start your regular combo. It is still
For more challenging play, but better experience, when a generator keeps making monsters
reappear, just stay there and kill those monsters over and over again, but don't attack