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 Core Keeper Cheats

 
   
 
 
Core Keeper

Cheat Codes:
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Submitted by: David K.

How to Kill the Hive Mother:
----------------------------
Super Easy Hive Mother Kill

-=First Steps=-
* Prepare the room, you only need a relatively semi-open area. 
  Give yourself room to run around to avoid acid.
* Start taking the fleshy wall and placing the pieces around the egg 
  spawns located around the hive mother before you begin the fight
* Double check to make sure there’s no gaps to walk in through for the
  stuff that will spawn during the fight.
* Bring food/potions for slight emergencies where you accidentally 
  may get hit.

-=The Fight=-
* Eat whatever movement speed / Attack related food you have for buffs 
  and keep whacking away at the Hive Mother
* The Hive Mother will be spitting acid at you so just keep running 
  clockwise or counter-clockwise, sticking to 1 direction is easier to 
  manage. Avoid walking into the acid left behind. (Optional) Have a 
  friend on shovel duty.
* Ignore any of the Hive Eggs that are spawning cause well, they’re 
  trapped inside the fleshy wall. They can’t do anything.
* Sometimes there will be small larvae that spawn outside on the ground, 
  just kill them quickly and then back to business as usual.
* Congrats, that’s basically the whole fight.




Basics of Farming:
------------------
Basics of farming I’ve learned after a few hours of gameplay.

-=Farming=-
If you’ve played Minecraft, or any other survival crafter with farming, 
you likely already know what to do. This is not a master’s guide, but 
just simple information that hopefully helps someone who needs it.

-=Step 1. Gather seeds=-
You collect seeds from the many types of crops you find in the world, 
but they can also be dropped by Slimes or found in chests.

-=Step 2. Craft a hoe and watering can=-
You will need both. This can be done at a crafting bench. 
Better quality tools can be made at higher-tier benches.

-=Step 3. Plow the land=-
With the hoe selected, right-click on a dirt tile to cultivate it. You 
don’t have to worry about disturbing your farms — they can’t be destroyed 
by walking/running, fighting, harvesting, etc. You may de-cultivate the 
land anytime by right-clicking again with the hoe. 
This will return it to normal.

All plants can be grown on dirt, except carrots (carrocks) — these must 
be planted on stone.

-=Step 4 & 5. Plant your seeds and water the crop tiles=-
This may be done in whatever order you prefer. You can water first, or 
plant first, it doesn’t matter — but planted seeds will not begin growing 
unless they are watered.

Select a seed and right-click to plant it on a tile.

To fill the watering can, stand next to a water tile, select your watering 
can, and right-click. Your first watering can depletes very quickly, so it 
is recommended to do your farming very close to a water supply.

-=Step 6. Harvest!=-
In about 5 minutes, your crops will mature. They often become vibrant & 
animated when they are ready, making it very obvious when the time is 
right. A mature crop can be harvested with one left-click. Unripe/immature 
crops will not be harvestable with one left-click, which helps prevent 
harvesting mistakes. Atleast 1 crop is guaranteed during harvest, but 
seeds are not. Be careful not to waste or runout of seeds.

-=Notes=-
* The root plants will mature on the tile you planted on, and then spread to 
  surrounding tiles. Give atleast 2-3 tiles of space for these crops. 
* They will absolutely grow onto your other crops.
  A watered farm tile will dry up on its own if left unused.
* Crop tiles will always use up their water when the crop is ready. It will 
  need to be rewatered if you plant again after the harvest.
* Without a dedicated gardener, crops DO NOT reliably give many seeds. It 
  is easy to use up all your seeds, harvest all your crops, and not have 
  many seeds left to plant again. Develop your gardening skills and/or go 
  exploring to find more seeds.
* It does not seem water tiles can be used to irrigate your crops. It does n
  ot matter how close or far your farm is from water tiles, they still need 
  to be manually watered using your watering can. (i hope there’s a well or 
  a sprinkler in the later game) 
* There are 3 basic crops available immediately — bomb peppers, heart berries, 
  and glow tulips. We also found a carrot-type crop and a bean-shaped crop 
  that produces fiber. 
* Mushrooms can’t be planted. Maybe there’s a special pot or container for 
  growing these?





NPC Housing Requirements & Tips (Comprehensive List):
-----------------------------------------------------
Written by ZeroGravitas

Debunking the ubiquitously incorrect information on this topic, to help 
those struggling, by using results of careful in-game testing in Core Keeper 
Version 0.3.5-05e7.

Requirements for NPC to Teleport into a Room
(1) Fully enclosed by walls of any type.
(2) Summoning item – “Slime Oil” or “Mysterious Idol” (from defeating bosses).
(3) Bed – crafted (not “Caveling Bed”).
(4) 1 empty tile of space – that includes no torches.
(5) Minimum floor space of 4 tiles (e.g. 2×2), as dictated by the above requirements.
(6) Max size 63 tiles (i.e. 8×8 – 1).
(7) Their existing bed is picked up (if there is one). Picking up only the 
    summoning item or breaking a wall/door is not sufficient.
(8) Player moves away so that new room and NPC themself are entirely off the 
    mini-map for some amount of time. 10 seconds seemed to do it for me, but 
    it may be inconsistent, so try going further for longer if stuck.

Not Required
(a) Door.
(b) Light source (NPCs have their own).
(c) Specific floor covering or wall type (natural dirt will suffice).
(d) Separate room – NPC will share, provided there’s enough beds.
(e) Clean bed – it *can* be player’s respawn point.
(f) Entirely solid floor – holes are fine, provided enough good floor space.
(g) Safety – room may contain enemies and their spawn surfaces (e.g. slime).

-=Advanced Tips and Tricks=-
(i) Placing the summoning item in the doorway can let you past while blocking them in. 
    They seem to have a bigger collision box. But it must be a side door with a clear 
    tile above the Slime Oil/Mysterius Idol. Other furniture can be used to force the 
    NPC’s position in bigger rooms.

(ii) Spoiler for late game: NPCs can be summoned to the wilderness, then (given their 
     immortality) used as a punching bag to hit a crit and trigger your Soul of Azeos 
     Thunder Beam, which is able to break through Mould Dungeon walls.




How to Get Money (Tips Guide):
------------------------------
For Core Keeper players this is a resource guide for the currency, did you know that 
when wood is turned into planks it can be sold for 1 old currency? Well now you can!

-=Money Making Resource=-
What if I told you that you can make money with a resource you have in abundance? It’s 
wood. When wood is turned into planks you can sell it for money, so…why don’t you have 
more wood?

-=Wooden farm=-
Okay, so let’s make a wooden farm, you’ll need root seeds (coral seeds), soil (or beach 
sand), drills, robot arms, a generator, conveyor belts and wire. Plant the root seeds 
in a straight line two tiles away from a drill, dig around the root so that the only 
way it can grow is toward the drill, and water them. The drill will put the wood on a
conveyor belt that will lead to a robotic arm.

-=Passive money
Finally, if you want some passive cash when you explore the world or grow other crops, 
add some table saws to your farm. You only need two per farm.

Currently there is a problem with seeds being placed on a table saw and the wood not 
being able to go in to be made into planks. You can solve this by making two table 
saws and having the robot arms place them on one and then the other. If you put a root 
seed on the first table saw, the robot arms will place the root seeds on top of the 
stack and the wood will be placed on the empty table saw. It is also less wasteful.

-=Sale of planks=-
* When you need money just take some planks to a merchant and sell them.
* Fast tip root seeds can also be sold for cash.




Guide to Obsidian Ground and Wall Removal:
------------------------------------------
Written by Frost787

-=Obsidian Wall Removal=-
The only known vanilla method for removing obsidian walls currently is by using 
the slime bosses or ghorm which are both limiting from their spawns/paths.

-=Obsidian Ground Removal=-
A quick method for removing mazes and obsidian ground structures in the stone biome 
is by using Ghorm which will replace all ground tiles, water, and void with dirt 
tiles. ghorm only travels a short distance away from its track so it’s limiting. 

Leftover obsidian ground can be removed with iron and scarlet hoes by first glitch
tilling the ground (the same glitch can be used to duplicate most if not all ground
tiles, moss included but its slow).

It may take multiple attempts for the obsidian ground to get tilled. tilled 
obsidian ground can be dug up with a shovel but it’ll simply reappear. To fully 
remove it, dig up the tilled obsidian ground and quickly place any ground or bridge 
in it’s place then dig it back up afterwards to permanently remove the obsidian 
ground.

-=Some Ghorm Details=-
Ghorm doesn’t replace all ground tiles from the walls that it destroys, the ground 
replacement has about a tile shorter of a range compared to it destroying the walls. 
it’s more noticeable when attempting to remove a maze. indestructible monuments 
like the sea shell won’t get destroyed but ghorm can replace any water and ground 
tiles under it with dirt while the player can’t.




Journey to 100 Fishing (a Levelling Guide):
-------------------------------------------
Written by Aurani

Tired of staring at the screen while waiting for your bobber to dive? 
Let me help you save some time.

-=Intro=-
Welcome to my first ever guide, this is just going to be a quick and minimalistic 
step-by-step guide to help you waste less time staring at the screen while trying 
to max out your fishing skill so that you may save a few precious hours to do 
something more important, like going outside and touching grass, something you’ll 
most likely want to do after spending all this time levelling fishing, let’s get 
right into it.

-=Fishing, How Does It Work?!=-
The simple answer, you get a fishing rod, locate a body of water, tap right click 
while holding the rod and then you wait for the notification before pressing right 
click again and you either pulled up something that isn’t a fish (great!), or you 
get pulled into a mini-game of struggle with a random fish (booo!).

Now why is the latter bad? Isn’t the goal of fishing to catch fish? Yes! If you 
want to waste time grinding your precious XP and not speed-running to lvl 100.

Here’s the crux of the problem, the game doesn’t care what you catch, you get 
the same amount of progress for catching some kelp as you do fishing up the l
egendary Starlight Nautilus, so why waste time battling a fish when you could be 
filling your chests with stinky kelp and your skill tree with skill points. For 
that purpose, it’s important to make our catches hook faster, and to minimize our 
chances of hooking a fish, while also ensuring that if we do hook a fish, we can 
fish it up as fast as possible.

-=Gearing Up=-
Time for a checklist:

* Fishing rod, the bigger fishing bonus the better, Galaxite Fishing Rod is 
  currently the strongest one, use what you can get. The higher your fishing 
  skill the faster you can reel in fish that unfortunately get caught on your
  hook.

* Glowing Bait, plant and harvest a ton of Glow Tulips and use the Bait Workbench
  to craft this bait and then equip it in your off-hand slot, that’ll keep those 
  darn fish off your hook, most of the time.

* Rings, namely 2 Goldfish Rings, using the bait from step 2, go fishing in the 
  Forgotten Ruins until you pull up 2 of these and equip them, they’ll make things
  get caught on your hook faster and will save you a lot of time.

Technically these items are already sufficient, but there’s a few more things you
can use to help deal with those nasty fishes.

* The Neptune Necklace, gives a boost to your fishing skill, either buy it from 
  the Fishing Merchant or go fishing in the Clay Caves for one.

* The Diving Helmet, fish in the Sunken Sea for one, don’t forget to reinforce 
  it at a salvage station for a small boost in fishing skill.

* The Kelp Mantle, fish in the Mold Dungeon for one, don’t forget to reinforce it 
  at a salvage station to make fish a tiny bit easier to reel in.

* The Scuba Fins… would do the opposite of what we want, catching more fish, but 
  for completions sake, it can be gotten by fishing in the Underground, the dirty
  place you began your journey at, again, you don’t need it nor should you equip 
  them, until you DO want to catch fish, pfft, lunatic.

* Consumables, Rare Astral Berry Pudding, If you (or a friend) has maxed out 
  Gardening and can grow golden crops then I’ve got a secret for you, go fishing
  in Azeos’s Wilderness in search of the rare Astral Jelly, cook it together with
  a golden veggie for a 5m long +79 boost to your fishing skill. Wait, weren’t we
  supposed to NOT catch fish? Yes! That’s why this is optional, but if you have 
  it, good, if you don’t have golden veggies, the non-rare variant gives a modest
  +63 fishing bonus.

* The skill tree, for when you do get skill points.

Max out Angler’s Advantage and Improved Bait, DO NOT put a single point into 
Fisherman’s Luck as this will make you catch more fish, again, that’s bad.

-=All Set!=-
Armed with this knowledge you may now go fish wherever you feel like, knowing full 
well that you’ve saved precious time to become the best fisherman in the ruins… by 
catching as little fish as possible.

Technically I was going to figure out which area is the best for levelling fishing 
in, but that’s going to be up to your own personal preference.

Feel free to upvote this guide so that the developer may take notice and hopefully 
rework fishing so it actually rewards you for catching fish.

-=Santa’s Naughty List, or Why You’re Going to Hell=-
If all of this still sounds like too much work and you want to save even more time, 
there’s apparently a mod out there called AutoFish by xiaoye97 which allows you to 
fully AFK, all you have to do is throw the line out once and it will automatically 
re-cast the line and perfectly micro the fishing minigame so that you can go watch 
a movie or take a nap. This is obviously cheating and you will be getting coal for 
Christmas. But I’m not your mother, do as you wish, I take no responsibility for 
what you do with this knowledge.



How to Change World Difficulty:
-------------------------------
Written by sword champion 2014

Finding and configuring basic world information.

-=Intro=-
Have you created a world in hard mode thinking, “Wow this sucks! The game is 
twice as hard for little to no benefit!” but now you’ve progressed too much that
you can’t just make a new one? Well, this happened to me so here’s how it’s done.
No shame, games are supposed to be fun!

-=Tutorial=-
First, you’ll need to navigate to the “worldinfos” folder under the AppData 
directory:

x:> Users->[user]->AppData->LocalLow->Pugstorm->Core Keeper->Steam->[steam id]->worldinfos

If the AppData folder doesn’t show, tick the “Hidden items” checkbox under the View tab 
in Explorer.

Before anything, I would recommend copying the worldinfos folder to a separate backup folder, 
just in case.

Here, you’ll see the worlds as WORLDINFO and PUGBACKUP files. The files listed should appear 
as they would in the game’s world selection. For example, "0.worldinfo" should be the first 
world in the list, etc. 

Open the file in Notepad and you will be greeted with this:

{"name":"sediment","guid":"685eddf764db755fc359624842dd1c17","seed":243605718,"activatedCrystals":
[2501,2502,2500],"creationDate":{"year":2023,"month":2,"day":27},"iconIndex":26,"mode":0}


Here, you’ll find the world’s name, "GUID", "seed", "activated boss statues", "date of creation", 
"icon", and "difficulty". Right now we’re interested in the “mode,” the difficulty. If it is set 
to 0 the world is considered to be in normal mode, and if it is set to 1 the world is hard.

Simply change the mode number from 1 to 0 and save. 
Do this for the pugbackup file as well just to be sure, then restart Core Keeper if necessary.

Of course, if you’re a lunatic you can change a normal world into a hard one, as well as edit 
some other basic information about the world. Thanks for reading and have fun!



Inventory Space Tips:
---------------------
You can always make portals and put a chest or two next to it, so you can just store what you 
couldn’t carry the first time.

Another (but more cheaty) way is to just use a second world as a temporary storage space. So 
you just log out of your world, dump your inventory in the other and go back to exploring.

If you can afford to leave your alternate equipment sets empty, you can put equipment you pick 
up in your alternate sets.

Trash any easily renewable resources, such as orange slime, bomb pepper seeds, heartberry seeds, 
vegetables, scraps, and fiber.

Trash any equipment you pick up that would only salvage into the aforementioned.

After doing all of the above, use your trash slot as an extra inventory space.
 

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