Core Keeper
Cheat Codes:
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Submitted by: David K.
How to Kill the Hive Mother:
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Super Easy Hive Mother Kill
-=First Steps=-
* Prepare the room, you only need a relatively semi-open area.
Give yourself room to run around to avoid acid.
* Start taking the fleshy wall and placing the pieces around the egg
spawns located around the hive mother before you begin the fight
* Double check to make sure there’s no gaps to walk in through for the
stuff that will spawn during the fight.
* Bring food/potions for slight emergencies where you accidentally
may get hit.
-=The Fight=-
* Eat whatever movement speed / Attack related food you have for buffs
and keep whacking away at the Hive Mother
* The Hive Mother will be spitting acid at you so just keep running
clockwise or counter-clockwise, sticking to 1 direction is easier to
manage. Avoid walking into the acid left behind. (Optional) Have a
friend on shovel duty.
* Ignore any of the Hive Eggs that are spawning cause well, they’re
trapped inside the fleshy wall. They can’t do anything.
* Sometimes there will be small larvae that spawn outside on the ground,
just kill them quickly and then back to business as usual.
* Congrats, that’s basically the whole fight.
Basics of Farming:
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Basics of farming I’ve learned after a few hours of gameplay.
-=Farming=-
If you’ve played Minecraft, or any other survival crafter with farming,
you likely already know what to do. This is not a master’s guide, but
just simple information that hopefully helps someone who needs it.
-=Step 1. Gather seeds=-
You collect seeds from the many types of crops you find in the world,
but they can also be dropped by Slimes or found in chests.
-=Step 2. Craft a hoe and watering can=-
You will need both. This can be done at a crafting bench.
Better quality tools can be made at higher-tier benches.
-=Step 3. Plow the land=-
With the hoe selected, right-click on a dirt tile to cultivate it. You
don’t have to worry about disturbing your farms — they can’t be destroyed
by walking/running, fighting, harvesting, etc. You may de-cultivate the
land anytime by right-clicking again with the hoe.
This will return it to normal.
All plants can be grown on dirt, except carrots (carrocks) — these must
be planted on stone.
-=Step 4 & 5. Plant your seeds and water the crop tiles=-
This may be done in whatever order you prefer. You can water first, or
plant first, it doesn’t matter — but planted seeds will not begin growing
unless they are watered.
Select a seed and right-click to plant it on a tile.
To fill the watering can, stand next to a water tile, select your watering
can, and right-click. Your first watering can depletes very quickly, so it
is recommended to do your farming very close to a water supply.
-=Step 6. Harvest!=-
In about 5 minutes, your crops will mature. They often become vibrant &
animated when they are ready, making it very obvious when the time is
right. A mature crop can be harvested with one left-click. Unripe/immature
crops will not be harvestable with one left-click, which helps prevent
harvesting mistakes. Atleast 1 crop is guaranteed during harvest, but
seeds are not. Be careful not to waste or runout of seeds.
-=Notes=-
* The root plants will mature on the tile you planted on, and then spread to
surrounding tiles. Give atleast 2-3 tiles of space for these crops.
* They will absolutely grow onto your other crops.
A watered farm tile will dry up on its own if left unused.
* Crop tiles will always use up their water when the crop is ready. It will
need to be rewatered if you plant again after the harvest.
* Without a dedicated gardener, crops DO NOT reliably give many seeds. It
is easy to use up all your seeds, harvest all your crops, and not have
many seeds left to plant again. Develop your gardening skills and/or go
exploring to find more seeds.
* It does not seem water tiles can be used to irrigate your crops. It does n
ot matter how close or far your farm is from water tiles, they still need
to be manually watered using your watering can. (i hope there’s a well or
a sprinkler in the later game)
* There are 3 basic crops available immediately — bomb peppers, heart berries,
and glow tulips. We also found a carrot-type crop and a bean-shaped crop
that produces fiber.
* Mushrooms can’t be planted. Maybe there’s a special pot or container for
growing these?
NPC Housing Requirements & Tips (Comprehensive List):
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Written by ZeroGravitas
Debunking the ubiquitously incorrect information on this topic, to help
those struggling, by using results of careful in-game testing in Core Keeper
Version 0.3.5-05e7.
Requirements for NPC to Teleport into a Room
(1) Fully enclosed by walls of any type.
(2) Summoning item – “Slime Oil” or “Mysterious Idol” (from defeating bosses).
(3) Bed – crafted (not “Caveling Bed”).
(4) 1 empty tile of space – that includes no torches.
(5) Minimum floor space of 4 tiles (e.g. 2×2), as dictated by the above requirements.
(6) Max size 63 tiles (i.e. 8×8 – 1).
(7) Their existing bed is picked up (if there is one). Picking up only the
summoning item or breaking a wall/door is not sufficient.
(8) Player moves away so that new room and NPC themself are entirely off the
mini-map for some amount of time. 10 seconds seemed to do it for me, but
it may be inconsistent, so try going further for longer if stuck.
Not Required
(a) Door.
(b) Light source (NPCs have their own).
(c) Specific floor covering or wall type (natural dirt will suffice).
(d) Separate room – NPC will share, provided there’s enough beds.
(e) Clean bed – it *can* be player’s respawn point.
(f) Entirely solid floor – holes are fine, provided enough good floor space.
(g) Safety – room may contain enemies and their spawn surfaces (e.g. slime).
-=Advanced Tips and Tricks=-
(i) Placing the summoning item in the doorway can let you past while blocking them in.
They seem to have a bigger collision box. But it must be a side door with a clear
tile above the Slime Oil/Mysterius Idol. Other furniture can be used to force the
NPC’s position in bigger rooms.
(ii) Spoiler for late game: NPCs can be summoned to the wilderness, then (given their
immortality) used as a punching bag to hit a crit and trigger your Soul of Azeos
Thunder Beam, which is able to break through Mould Dungeon walls.
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