Submitted by: Khalid Bajwa
when game starts press "iddqd" and you will not be hurt
during game play press "idkfa" and get full everyting e.g (full ammo,full health,all
weapons and all keys etc.
during game play press "idclev" and press number 1-30 to reach in dsired part.
during game play press "idclip"to pass through walls.
Submitted by: Enigma Question
type during the game:
IDFA - Gives you everything, but not the keys
Submitted by: Aleksandar Srdanovic
Press these Codes During Gameplay
Cheat - Result
iddqd - GOD mode
idkfa - weapons,ammo,armour,keys
idclip - walk through anything
idchoppers - chainsaw
iddt - upgrading for map (press two times for
idbeholds - temporary berserk strength
idbeholdv - temporary GOD mode
idbeholdi - temporary partial inisibility
idbeholda - full auto map
idbeholdr - antiradiational suit
idbeholdl - lights
idclev# - takes you to level #
idmypos - shows your coordinates and direction
There are lots of sections to this cheat entry so read it
Paramaters that mean something:
The next cheat code, to play music, exists primarily in DOOM 2.
It can also be found in DOOM 1 v1.666, but only song 1 is there.
Please note that this is a very version-specific cheat.
IDMUS## This cheat changes the music in Doom II. Where ## is a
2 digit code indicating a song number. A list of the numerical
values for all the Doom II songs follows.
00 INTROA 01 RUNNIN 02 STALKS
03 COUNTD 04 BETWEE 05 DOOM
06 THE_DA 07 SHAWN 08 DDTBLU
09 IN_CIT 10 DEAD 11 STLKS2
12 THEDA2 13 DOOM2 14 DDTBL2
15 RUNNI2 16 DEAD2 17 STLKS3
18 ROMERO 19 SHAWN2 20 MESSAG
21 COUNT2 22 DDTBL3 23 AMPIE
24 THEDA3 25 ADRIAN 26 MESSG2
27 ROMER2 28 TENSE 29 SHAWN3
30 OPENIN 31 EVIL 32 ULTIMA
33 READ_M 34 DM2TTL 35 DM2INT
Secret Stuff to look for in DOOM 2...
Level 15: IDCLIP and just walk straight. You'll hit a
neat warp pentagram soon.
Level 30: IDCLIP yourself straight thru the demon's head.
Shoot the programmer's head on the severed stick to kill
the last man. It screams.
Killing Red and Brown round tummies:
Submitted by: Mohan
The Red tummy can be killed by a single shot with a shot gun.
The Brown tummy is a bit dangerous.This is the mother tummy and
it gives birth to many red tummies. You have to kill this brown
tummy first and then the red one's, else the red tummies keep on
Actually, idbeholds isnt temporary, it lasts the whole level, but the screen is
How to Beat the Final Boss:
As you aready know, you go into the teleporter, make your way up to the highest
ledge and flip the switch. It will raise a small platform in the middle of the
toxic lake. Run down and press the "Use" button. It will rise, and hopefully
with you on it. Pull out your rocket launcher. Now, the next step requires a
lot of skill and planning and good eyesight and judgement. When the nose of
your launcher is pointed at the chin of the goat's head, FIRE!! Hopefully,
the rocket will go down the gole in the beast's forehead and you will hear a
scream. Repeat as necessary. You should only have to do this twice, if it
works both times. Here's an even simpler solution. While you're in the room
with all the ammo and weapons, type "idclip" and run straight through the
wall, past the ledge, and into the boss's head. You will see John Romero's
head in there. (He's a creator at id Software.) All you must do is shoot the
head as many times as needed. Just use the BFG.
Go to level 30, Icon Of Sin. Collect all the items, then enable the iddqd code. Go
through the warp, then enable the idclip code. Go backwards until you get to the
skull switch. Blast the demon that appears with two rockets to kill it. Activate
the switch. Go on the rising platform using the idclip code. Do not walk through
the wall of the demon. Blast the demon's forehead (the part that makes skull boxes).
This will hit the head on a stick inside. You should be able to hear a roar. The
rocket box on top of the platform can be collected an unlimited number of times,
unless you collected the box beforehand.
If you kill a monster then an Arch-Vile brings it back, if it is then squished
(falling ceiling effect) the Arch-Vile will bring it back again, providing it is
not mush. If this happens, then the monster will be affected by this glitch. It
can walk through walls, and is relentless in pursuing you. You also cannot kill
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