The encyclopedia of game cheats. A die hard gamer would get pissed if they saw someone using cheats and walkthroughs in
games, but you have to agree, sometimes little hint or the "God Mode" becomes necessary to beat a particularly hard part
of the game. If you are an avid gamer and want a few extra weapons and tools the survive the game, CheatBook DataBase is
exactly the resource you would want. Find even secrets on our page: Exile 2 - Crystal Souls
Exile 2 - Crystal Souls Cheats
Exile 2 - Crystal Souls
Got to the south-east are at the Tower of Maji. Enter Eas Ter Egg as the coordinates
in the teleporter room.
Change random shop items
Outside the shop window press [Shift] + B to get a different selection of items
in the shop.
New hostile monster:
When a splitting enemy that has been summoned by Simulacrum is hit and splits, the
new monster will be hostile.
Note: This was tried with DoomGuard.
Locate the Tower Of The Magi, in the south-east area. Enter Eas Ter Egg as coordinates
in the teleporter room. Enter the cave in the new area and step on the rune. Defeat the
enemies that appear, then step in the various runes in the new area to see the game's
Multiple items of the same type are or often combined in a character's inventory. When
you give one of these items to another character you are asked how many you wish to
give. Put in a negative number and the recipient will appear to receive only one of
the item, however, in most cases, it will be inexhaustible. Torches, poisons, potions,
lockpicks, and alchemy ingredients.
Bless a person 3 times. The person will become a powerhouse.
Delete all the default characters and start creating a party. The commander should
have 20 skill of one weapon type (or defense). The rest of the commander's skill
points should be for health. Next, create a mage. 7 skill should be used on mage
spells. Split the rest with spell points and health. Now create a doctor. The doctor
should have 20 skill in alchemy and at least 2 in lock picking. At lest two of the
other characters should be soldiers with 5 in defense and every weapon. The last one
can be a soldier, a priest, or a muscle-bound idiot for bashing doors (20 skill in
Note: Your mage and doctor both need to be at least 5 intelligence, commander at
least 6 intelligence, and the soldiers 2 intelligence. The muscle-bound idiot needs
to be 1 intelligence.
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