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GemCraft - Frostborn Wrath Cheats, Codes, Hints and Walkthroughs for PC Games.

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  Hints and Tips for: GemCraft - Frostborn Wrath 
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 GemCraft - Frostborn Wrath Cheats

 
   
 
 
GemCraft - Frostborn Wrath

Cheat Codes:
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Submitted by: David K.

Tips & Tricks for Trial Mode:
-----------------------------
Written by Beavery1

This quick guide will hopefully provide some hints as to how to better approach 
trial stages, as they are arguably a challenging part of the game.

As I saw nothing up yet, I threw this together to help players who are struggling 
with the trial modes in the game. The aim is to provide tools for the player to use,
rather than just telling players what to do. If it seems necessary, I can add 
specific strategies for specific fields in spoilers.

What can you try differently?
Start waves early. From what Iíve seen, spawns seem to be randomized (sometimes they 
come in clumps, sometimes spread out). If you know when there may be a gap with few 
monsters, spawn the next wave for some extra mana.

Combine/move gems around. Some may want to keep a gem in the back to clean up 
stragglers, but in reality this is wasted dps when there is nothing for it to shoot 
at. Move gems around to where they will have targets, and if towers are scarce, 
combine gems into a bigger gem and move that around, based on the spacing between 
clumps of monsters.

Look at your gems. They donít all share the same base stats. Does heavily relying 
on effects help get you further? Does combining those with the most damage output 
give you a gem than can hold out against the waves?

Look at the monstersí stats. Are they too much because of numbers (swarmlings), 
armor, or raw health? Do your two gems take 2.5 shots on average to kill each one? 
Does combining them make it take 1.25 shots on average instead(donít forget higher 
grades also shoot faster).

Look at the environment. Are there better terrain features you can take advantage 
of, that gives your gems more coverage(and thus time) to shoot? Are there beacons 
that are buffing the enemy, or shrines you could use at a better time? Is there 
some structure that the devs might have forced you to take advantage of for this 
map?

Donít be afraid to restart the level early. Sometimes 4 get through the third wave, 
and sometimes you get to the 8th wave with no problem. The biggest threat of monsters 
getting through, is actually slowing your progress and holding you back for the 
harder waves. Restart right away if itís clear youíre going to be significantly set 
back in this try.

Finally, keep experimenting. I honestly doubt there is a strategy that works 100% 
of the time on every single map. Keep experimenting, and look at what approaches 
get you further, more often Ė and keep trying to refine them.


Useful Tips for Newbies:
------------------------
So since there are so many "this game is hard posts" heres some useful starting 
out tips to get you started into the game.

-=1st=-
Dual Gems are more Powerful then Pure Gems when in towers. They get an inherent damage 
increase at the cost of the specials.

-=2nd=-
Learn to modify the targeting priority. A few simple changes is all it takes to make a 
hard level into an easy level. Don't be afraid to use Random or Highest Armor or Lowest
Hitpoints and having a mix of them throughout the maze. I personally use random a lot 
on my front line gems to soften up a bunch of the enemies. More so when you have armor
or poison gems on to spread it around. Nearest to Orb is not always the best option.

-=3rd=-
Don't spend all of your skill points. More often then not, having the extra mana at the 
start will outweigh the skill increase since you can have higher starting gem grades and
can anger a lot more waves.

-=4th=-
Don't be afraid to move gems around the towers when needed. A gem at the front line doing 
nothing when the monsters are near a back tower with no gems seems like a good place to 
put that gem temporarly.

-=5th=-
Do all the nodes as much as you can. Each node had 3 XP values, Journey, Endurance and 
Trial and all 3 have seperate XP values. The first pass thru each node gives full xp 
gained while future passes give the XP difference from your prior best to your new best.

-=6th=-
Early on, More Gems are better then higher grade gems. 4 gems do more damage then if 
all 4 were combined (2 grades higher).

-=7th=-
When you having hard time with alot of swarms just use Poison trap and set priority 
to swarm it help alot.
 

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