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Lifeforce - Tenka Cheats, Codes, Hints and Walkthroughs for PC Games.

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  Hints and Tips for: Lifeforce - Tenka 
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 Lifeforce - Tenka Cheats

 
   
 
 
Lifeforce - Tenka

Cheat codes:
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The file "TENKA.SAV" in the SAV folder holds the saved games 
info. Hex offset 124 begins the data for the saved game 
in the first save game slot. This section begins with hex 
26 and continues for 92 bytes. The next 92 bytes are for 
slot 2, then 92 for slot 3, and so on.

Byte number 13 (decimal) of this 92 byte section contains 
the level number. Valid values for this byte range from hex 
00 through hex 24 excluding hex values 02, 14, 15, 16, 20, 
and 21. Hex 22, 23, and 24 will play the three running demos.

A hex 01 entered into decimal byte 25 will enable the Double 
Shot weapon. A hex 01 entered into decimal byte 27 will enable 
the Rapid Fire weapon. Decimal byte 53 contains the number of 
shots available for the Single Shot, Double Shot, and Rapid 
Fire weapons. Any hex value of 00 through FF is valid however, 
if a hex value higher than 63 is entered, the shots will be 
available, but the readout on the weapon will be incorrect.

A hex 01 entered into decimal byte 29 will enable the Single 
Laser weapon. A hex 01 entered into decimal byte 31 will 
enable the Double Laser weapon. A hex 01 entered into decimal 
byte 33 will enable the Burst Laser weapon. Decimal byte 57 
contains the number of shots available for the three Laser 
weapons. Any hex value of 00 through FF is valid however, 
if a hex value higher than 63 is entered, the shots will be 
available, but the readout on the weapon will be incorrect.

A hex 01 entered into decimal byte 35 will enable the Missile
weapon. A hex 01 entered into decimal byte 37 will enable the
Grenade weapon. A hex 01 entered into decimal byte 39 will 
enable the Mine weapon.
Decimal byte 61 contains the number of shots available for
the Missile weapon. Decimal byte 63 contains the number of
shots available for the Grenade weapon. Decimal byte 65 
contains the number of shots availablefor the Mine weapon.
Any hex value of 00 through FF is valid however, if a hex 
value higher than 63 is entered, the shots will be available,
but the readout on the weapon will be incorrect.
 
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