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Post Scriptum Cheats, Codes, Hints and Walkthroughs for PC Games.

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  Hints and Tips for: Post Scriptum 
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 Post Scriptum Cheats

 
   
 
 
Post Scriptum

Cheat Codes:
------------
Submitted by: David K.

While playing the game, press Tilde ~ (The key above TAB) to display the 
console window. Then you can enter one of the codes indicated below to 
activate the corresponding effects (press ENTER to confirm).

Code                                      Effect
--------------------------------------------------------------------------------
AdminChangeMap Driel Single 01          - Change Map (if you look up it will give 
                                          you each of the layouts and maps, then 
                                          just scroll up and press enter on the one 
                                          you want)
AdminAllKitsAvailable 1                 - Unlocks All Kits so you can try all weapons
AdminCreateVehicle (Vehicle ID)         - Spawns desired Vehicle; Examples
AdminCreateVehicle BP_PZ_VI_Tiger_3D_C  - Spawns a tiger inside local game
AdminCreateVehicle BP_Sherman_Firefly_C - Spawns a sherman inside local game
AdminCreateVehicle BP_Flak36_C          - Spawns a flak36 inside local game

 
Some Vehicle IDs:
-----------------
BP_Sdkfz_251_C
BP_Sdkfz_232_C
BP_Sdkfz_222_C
BP_Kubelwagen_Commanding_C
BP_Panzer_III_C
BP_M3_Halftrack_Armed_C
BP_QF6_C
BP_Daimler_AC_C
BP_Morris_C8_C
BP_Bren_carrier_C(edited)
BP_Jeep_Willys_Airborne_C
BP_Jeep_Willys_Airborne_Commanding_C
BP_Cromwell_3D_C
BP_T17_C
BP_PZ_VI_Tiger_3D_C
BP_PZ_V_Panther_3D_C
BP_Sherman_Firefly_C
BP_Stug_III_Camo_3D_C
BP_Flak36_C

Note: You can use TraceViewToggle to get more IDs.


Squad Beginner Tips & Tricks:
-----------------------------
* Be friendly and courteous. Greet your squad at the start of the match. 
Let them know that your squad will be using teamwork, and each member must 
play their roles. Tell them that if they would rather run around aimlessly, 
to please leave the squad now.

* Inform them which MSPs they need to be spawning from. If they are not listening, 
say something like ” Hey Johnny, please spawn at the southern MSP next time so we 
can work together. If the player continues to not listen, simply remove them from 
the squad (done from the loadout screen).

* Ask the squad to remain relatively close together. Let them know that if they do 
not do so, the medics will not be able to keep them alive so this is in their own 
self-interest as well as the team. Again, kick any lone wolves or non compliant 
players.
 
* Use your binoculars to call out targets for your squad. Press (T) to mark targets 
for them, such as enemy infantry or armor. Press (Y) for your compass to give 
bearings, or use clock positioning (Germans spotted 2 o’clock!).
 
* Remember your smokes, and smoke your advances especially over open ground. Your 
squadmates also carry smoke grenades. Remember, white phosphorus can kill!
 
* Remind the medics periodically that they are to remain safe, they can pull general 
security close quarters but they are not riflemen. They should not be engaging 
targets that are more than 30 meters or so. If they are getting into frequent 
firefights, ask them to switch to the rifleman role. Medics are extremely important 
to maintain squad cohesion.

* Use your (T) marks to give general orders such as “regroup at this position” / 
“dig in here” / “attack here”. You can also do this on the map by right clicking.

* When you die as the SL, stay by the MSP for a few moments or even minutes to 
grab squadmates before heading off into battle. They need to be sticking with you 
or at least with the other squad members, not trickling into the objective one by 
one. Obviously this is situational and many SLs may disagree with me here. 
There may be instances where manpower is needed at the frontlines ASAP so use 
your best judgement.

* Raise morale! If your team if doing a good job, let them know! “Medics! 
You are doing a great job! Keep it up!” “Johnny! Nice shot on those Krauts!” 
“MG gunner! Awesome suppressing fire, thank you!” Etc. This will encourage them 
to continue the teamplay. It also gives your squad more confidence.

* Communicate with the other SLs and commander as to your overall strategy, 
then relay the information to your squad. “Command wants us to rush the point! 
GO GO GO!”. ” Command is sending a strafing run, stay back!”

* Use your map often! You may want to set a new keybind for it (I use tab and 
put the scoreboard to M, and use caps lock for map zoom) Right click on the 
map to mark targets and orders for your squad. I use my map every few seconds, 
don’t leave home without it!
 
* Have fun. You are arguably the most important factor in the entire game. 
A good SL makes a HUGE difference in the gameplay experience of your comrades. 
Do no berate your squadmates, give them helpful advice so that they may become 
good team players.



How to Become a Leader – Tips:
------------------------------
If you take on the role of squad commander, then you need to make sure that every 
component of your operation goes as smoothly as possible. 
Here are a few suggestions for future leaders:

* Communications: Use radio to constantly stay in contact with your squadmates 
  and other leaders. This is an essential point from which you can actually stay 
  in control of your operation.
* Planning: Always plan your actions and orders ahead of time. Be sure to regularly 
  check on the progress of the operation to ensure it’s going according to plan.
* Support: You can use your map to call for various types of support by simply 
  pressing RMB. You can order everything from strafing runs and bombs to artillery 
  and supply drops.



How to Fix Fullscreen Resolution Problem:
-----------------------------------------
Credit to CutiiLive

If you play Post Scriptum and having the full screen resolution problem when 
launching a game session, this guide was created to help you soving this problem, 
Let’s check it out.

-=How to Solve=-
The problem can arise when you try to go to the game menu in full session or when 
you want to view the game map and the Squads, your resolution this fraction in 1/3.

To solve this problem, the solution is manual and unique for the moment waiting for 
a potential fix from the developers.

1.Go to: C:\Users\[Your Windows Profile]\AppData\Local\PostScriptum\Saved\Config\WindowsNoEditor

2.Open the file: GameUserSettings

3. Find these 3 commands:
 FullscreenMode=0
 LastConfirmedFullscreenMode=0
 PreferredFullscreenMode=0

 Then put ’em on:
 FullscreenMode=1
 LastConfirmedFullscreenMode=1
 PreferredFullscreenMode=1

PLEASE NOTE THAT IF YOUR GAME UNDERGOES AN UPDATE OR A CACHE CHECK OR OTHER. 
YOU WILL HAVE TO REAPPLY THIS MANIPULATION.



How to Bayonet Charge:
----------------------
Written by PaleoAli24

Allow me to set the scene. You and your squad is being pinned by a lone Machine gunner, 
and he's finally stopped to reload. Here's how to take down the enemy in the most fun and 
intimidating way possible.

-=Step 1: Organise Your Men=-
Once there is a break in enemy fire, of any kind, organise your men and tell them that if 
their gun has a bayonet, they need to fix it now (Top tip: All rifles, and even the sten 
gun have bayonets). While they do this, pummel them with smoke grenades (top tip 2: When 
throwing a grenade in a room, throw a smoke first, then throw a frag to disguise it). 
Once they're ready, spread them out evenly across a wide area to attack in a pincer 
movement. By this time, the enemy is likely reloaded, so be ready for step 2.

-=Step 2: Pummel Them with Grenades=-
You've probably thrown your grenades by now, so get the rest of your squad to throw their 
frags. If they're out of range, just get anyone without a bayonet to fire at least 3 
magazines at the enemy. Now that they've been suppressed again, get everyone to throw 
smokes at them, and prepare for a bloodbath.

-=Step 3: Leave Cover and Begin the Charge=-
As soon as the smoke reaches it's full size, leave cover and lead the assault. You 
probably won't have a bayonet, so instead, fire your weapon at the enemies as you go. 
The MG, Assault (Unless the assault is British), and the Automatic Rifleman should be 
covering your advance, and the squad shouldn't be bunching up. Your attack will be 
swift and will likely have no casualties... Until you get to the hard part.

-=Step 4 (Hardest Step): Get to the Enemy Alive=-
Now that you're in the smoke, you're about to experience the hard bit. If the enemy 
was in a building or was close enough for the smoke to hit them, don't worry about this 
bit, because it won't exist. If you're crossing a street or field, make sure you do this 
bit right.

Make sure you are even more spread out than before, and command the squad to run in a 
zig zag motion as they get closer, to avoid being hit. You have to make sure that you 
shoot any enemies you spot, so that less targets are to be dealt with. From this point 
on, If you have been hit, you will be OK. If you were hit when you left cover, it's 
all over for you. Get to cover and bandage up, then cover the people charging. 
The most important thing to do right now is make sure that at least 3 or 4 soldiers
 make it to the enemy.

-=Step 5: Kill Anyone in Sight=-
Now that you have made it to the enemy, it's time to get messy. Jump over their cover 
or go around it, and equip your knife. Stab anyone you see, regardless of who they are. 
Now is not the time to be identifying friendlies, as you need to kill the enemy before 
they have time to react. Order the MGs to keep up the fire, while the rest of your 
squad stays low.

-=Step 5: Regroup and Treat the Wounded=-
Once the assault is done, get your men to treat all of the wounded. Before the attack 
even starts, you have to tell your squad that if they get injured, they should not 
give up and die, because they will be treated. 
Fortify the area, and wait for the MGs to move up.

And just like that you're done! I hope this guide helps someone organise an awesome 
charge.
 

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