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Sprocket Cheats, Codes, Hints and Walkthroughs for PC Games. | | |
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Sprocket
Cheat Codes:
------------
Submitted by: David K.
Guide to Making Tanks:
----------------------
Written by mehman6000
This guide shall tell you how to create good tanks.
-=How to Create Tanks=-
Mobility only matters if you can’t see your enemies
Trying to make your tank light in this game is useless, I tried to
recreate the l3/33 and it ended up being 12 tonnes while also severely
under powered and takes 6 seconds to load a 30mm shell. Being fast does
not matter unless you are trying to challenge yourself and use a short
barrel 30mm, then you actually need to flank your enemies, but I do not
know if even that will help your god forsaken gun. Though I do find
that you won’t have trouble fitting the strongest possible engine
configuration in any tank that is bigger than a panzer iv
Current meta is armor
More specifically angled armor, since armor doesn’t really weigh much
in the game you best just crank the sliders all the way to the right.
If you angle it enough even the king tiger won’t be able to penetrate
you, scratch that, even if a 250mm shell shot from an 8 meter long barrel
at 355m/s hits you it will just harmlessly bounce off.
Engines are horridly under powered and everything is way heavier than it
should be
I tried to make a panzer iv in game with the exact armor values and gun
as the original, obviously not 100% accurate but it needed a 16 cylinder
engine to reach the same speeds as it’s real life counterpart and do you
want to know why? It weighed 45 tonnes, almost twice the weight it’s
supposed to be despite being the same size (generally) and as mentioned
above, the replica of the l3/33 weighed 12 tonnes.
Never put fuel inside the hull
It might sound stupid but it actually works, you do not need to put fuel
inside the hull, you can just use external fuel tanks, it does not waste
space and as far as I know, achieves better results for less weight.
Make your tracks as thin as possible
While this might make your tracks fragile it does not really matter in
the later maps as the enemies approach you, though some maps do require
thick tracks because you need to run away from other tanks. By thinning
your tracks you save more weight and thus make the tank lighter.
Oscillating Turrets Tips and Tricks:
------------------------------------
Created by ravioli.snail
A guide to making oscillating turrets in Sprocket.
-=Pre-Turret Things=-
Make the hull, configure the tracks, etc. however you construct tanks.
-=Horizontal Turret=-
Build a sort of “cradle” for holding the vertical part of the turret. Create
a new turret (free form, not default, I recommend the cube), and shape it
however you like, be that like the Lorraine 40T turret, the majority of a
main battle tank turret, or something else.
But be sure to shape it with a section being pushed back, so you can properly
place the turret. I recommend shaping the turret, the rotating the turret to
face the right or left. You can add the vertical turret on the left or right,
so rotate the horizontal turret accordingly (attaching the turret to the left
side of the cradle requires rotating said cradle to the left, and vice versa).
Once you have done that, you should be able to move on.
-=Vertical Turret=-
Place another turret on part of the cradle/horizontal turret. To do this,
simply select the hull and then press the button on the bottom with the
square turret (or any freeform turret). Rotate it so the front of the turret
is facing away from the horizontal turret. You can do this by trying to
place the mantlet and seeing how its oriented.
Be sure to set the mantlet constraints to 0, and 0, so it doesn’t move. You
won’t have to worry about the azimuth (sideways movement of the gun itself
rather than the turret), since it’s disabled for guns on turrets. You’ll
probably want to use a symmetrical mantlet as well, since it will be rotated
90 degrees to the left or right. You don’t have to, it can be a look, but I
haven’t. I’ve also only made two, but oh well.
-=Notes & Conclusion=-
This tutorial was made for version 0.12418, so if it doesn’t work then…
sorry.
Well, with that done, make an oscillating turret! Or don’t! Put an oscillating
turret on a normal turret for “rockets” or something, or an oscillating turret
on an oscillating turret. On the sides, even. The possibilities are… not
endless, but still a lot!
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