Retracing your steps and returning for further
conversations with characters you've already met is
often the way to go. For example, the butler in the king's
palace knows where the scientist left his glasses. Of
course, he won't tell you the first time around. After
you've talked to the scientist, go back and ask the butler
what's up; he'll tell you exactly where to find the missing
When you're stuck in a prison cell or a pot of hot water,
click like a lunatic and you'll find your way out of the dilemma.
Be sure to save the game before you test all the pieces.
If you've got them all, you'll be sent to the second
disc-and sometimes that trip spins into a crash.