The next evolution in gaming is upon us. From the mind of Will
Wright, the creator of The Sims, comes SPORE, an epic
journey that takes you from the origin and evolution of life
through the development of civilization and technology and
eventually all the way into the deepest reaches of outer space.
Begin your odyssey at the dawn of life as a simple microbe just
trying to survive, then use the fun, intuitive Editors to evolve
the creature from its microscopic origins into an intelligent,
tool-using race. Guide your species as it builds (and the player
designs) villages, buildings, cities, and vehicles. Along the way
to becoming a global civilization you can choose whether to hunt
or forage, attack or trade, be nice or play rough!
All the action takes place in a huge, lush world populated with
creatures evolved by other players and shared over SPORE's central
servers. When it's ready, your one-time pond scum launches into
space in its UFO on a grand voyage of discovery, planet forming,
or destruct-ion! As you explore and play in this limitless
universe of unique worlds, your personal Sporepedia tracks all the
creatures you've met and places you've visited.
- Take complete control of your creature's
fate as you guide it through the following six evolutionary
- Tidepool phase: Fight with other creatures
and consume them to adjust the form and abilities of your
creature. It's survival of the fittest at the most microscopic
- Creature phase: Venture onto dry land and
help your creature learn and evolve with forays away from your
safe haven. Carnivore or Herbivore? Social or Independent? The
choice is yours.
- Tribal phase: Instead of controlling an
individual creature, you are now caring for an entire tribe of
your genetic craftwork. Give them tools and guide their
interactions as you slowly upgrade their state of existence.
- City phase: Bring your creatures' race into
a new golden era by building up the technology, architecture,
and infrastructure of their city.
- Civilization phase: Once your city is
established, your creatures begin seeking out and interacting
with other cultures. You can have them do so with an olive
branch or a war cry-either way, the goal for your creatures is
to unify the planet.
- Space phase: The time has come to move on to
other worlds in your solar system. Make first-contact,
colonize, or terraform, then venture further to find other
solar systems scattered throughout a magnificently rendered
galaxy. A 'mission' structure provides new goals and paths to
follow as you begin to spread through the universe.
- A suite of flexible, intuitive creation
tools leverages the creative imagination of the player.
Creating an entire universe of creatures, plants, buildings,
vehicles and planets has never been so easy or so fun. An
infinite variety of design choices is just the beginning.
- The world you explore is populated with
creatures, plants, buildings and vehicles developed by other
gamers and downloaded from a central database. The server
chooses creatures and civilizations that best match your
chosen environment, your experience level, and your creature's
ability. In turn, your creatures are uploaded to the server to
be shared with other gamers.
- With procedural animation, your creatures
and vehicles move based on how you construct them. They behave
and interact based on your input and by their in-game
encounters. That means there's no pre-determined path you must
follow-the game evolves based on your decisions.
- Wonder what another gamer was thinking when
they created and evolved a creature? Uncover information about
each creature's origin in the Sporepedia, yet another way to
explore the truly endless universe of creative expression that