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 7th Saga

 
   
 
 
7th Saga

The level of the main character listed are applicable to Kamil. Yours
may vary by 1 or 2.

Lemele's castle   --- Receive the crystal from King Lemele.

Lemele            --- Buy potion 1 and drink water (in the fountion
                      inside the house) to refill the HP by 5.
                      Fight monsters outside the town to build up level.

Rablesk           --- To proceed further, you need the key to open the
                      "Gate of the Earth". The ghost of a dog called
                      Romus is in Aran castle and has the key.
                      Talk to Gain in the tavern to get the promise of
                      a MAP when you obtain the key and open the gate.

Aran castle       --- You have to be at least level 5 to be able to
                      survive and challenge Romus (see cheat note). OR
                      You have to be level 10 to be able to beat Romus
                      normally in the first attempt.
                      (cheat: at level 5, you will have a tough time to
                       defeat Romus, but there is a way. Let him
                       defeat you; when you are revived, get the
                       whistle from the old couple in the house
                       in the lower righthand corner of the town.
                       Use the whistle when you fight with Romus.)

Gate of the Earth --- You will meet Pison here. You have to be around
                      level 13 to defeat him.

Bonro             --- Find Gain to get the MAP. Enlist other
                      apprentices to your party (they won't fight you
                      here). If they refuse, raise your level and ask
                      again. (In my case, at level 14 Kamil asks
                      Olvan to join him).
                      If your main character is Lux or Esuna, you might
                      be able to get a ship ride to Pandam.

Zellis            --- Find the historian Brantu. You need him in your
                      party to open the big stone in Cave of Melenam.
                      If you haven't enlisted anyone's help in Bonro,
                      you should ask around here. Or if you change your
                      mind about your partner, try asking around here.
                      (In my case, Kamil drops Olvan and enlists Lux).
                      After this town, don't talk to any apprentices
                      unless you want a fight.

Cave of Melenam   --- When you enter, find the red flashing light in
                      your crystal display. It is the Wind Rune. Get it
                      first before doing anything. It will be wise to
                      get out and save yourself when you got the Wind
                      Rune.
                      When you get to the exit (blocked by stone),
                      Brantu will open it.

Melenam           --- Nothing special here. You cannot save here.
                      Use the Wind Rune to go back to Zellis to save.

Cave to Eygus     --- Pison is here again. He becomes Red Pison and is
                      tougher than before. You need to be at least level
                      17 to beat him.

Eygus             --- Nothing special here. One man will show you to
                      the entrance to a tunnel that leads to the
                      continent.

Cave to Pell      --- Go down the stairs in the back room of the house
                      in Eygus to enter the cave.

Pell              --- South SE from the exit of the cave.
                      You will meet an unemployed, singing digger
                      hanging out at the traven. Talk to him and later
                      you can offer him a job. Stock up on items;
                      there is no shop in Guntz.

Guntz             --- South SE of Pell.
                      Guntz needs water. If you keep pressing the town
                      sage, he will eventually promise to give you the
                      Water Rune if you can bring water back to Guntz.
                      Use Wind Rune to go back to Pell and bring the
                      digger here.

Patrof            --- East of Guntz.
                      One of the apprentice has grasped control of Patrof
                      and rules from the castle. Find a hidden passage to
                      the castle under one of the tombstones.
                      Get B. Power.

Patrof castle     --- You should be level 20 to 22.
                      Fighting method: 1. B.Power
                                       2. defense
                                       3. attack
                                       4. (attack again if needed)
                      An easy way: answer YES to join the bad apprentice
                                   so you can go through the front gate.
                                   After you save, come back to the bad
                                   apprentice and say YES you've changed
                                   your mind.
                      An easier way: let your main character die before you
                                     talk to the bad apprentice. In the
                                     battle, revive your main character.
                      You will get the Star Rune after you defeat the bad
                      apprentice.

Bone              --- Get the remote control from a lost kid from Bonro.
                      You won't find him if you haven't got the Star Rune.

Cave of Milto     --- Find the unusual section of the wall.  Use the remote
                      control on it to reveal an opening. Inside you'll
                      find a scientist who has created a submarine. He'll
                      take you to Dowaine.

Dowaine           --- A boy in town will sell you items valued between
                      50 and  500G for 100G.

Pang              --- Pang is kingdom of the Dwarves. If Olvan is part of
                      your party, you'll hear about the secret Cave of Laosu.
                      Search the ground for Potions.

Grime tower       --- Only Olvan can use the entrance to this tower, and he
                      must use a Gold Key acquired in Bone.
                      At the top is a Warp Tile that leads to the North tower.

Belaine           --- Belaine is a industrial city. There are a lot of weapon
                      shops, so visit each before making a purchase. If you
                      have a wizard in your party, you should get the "Muramasa
                      Sword" for the wizard. If you only have Kamil and Lux
                      like I do, don't bother (it is not as good as those in
                      the normal weapon shops).

Telaine           --- The old man who lives next to the castle will tell you
                      about Luze and the Sky Rune.

Cave of Beore     --- Don't waste time in the cave.

Luze              --- Defeat the dragon to get to the Sky Rune.  If
                      someone stole it, don't worry. Use the Wind Rune
                      to go to each town. Step outside the town. If the
                      town flashes in the crystal display, one of the
                      apprentices inside the town has the stolen rune.
                      Defeat him and get the rune back.
                      Search the ground for the "Crystal of Peace". You can
                      stop the war between Belaine and Telaine with it.  See
                      the King of Telaine when you have returned.

Padal             --- Try to find Commander Prosa.

North tower       --- Any of the apprentices can enter this tower. The Warp
                      Tile at the top will bring you to Grime Tower.

Cave of Laosu     --- This is the secret cave you heard about in Pang. Go
                      South from Padal until mountains. Go west along the
                      mountains to find the invisible entrance.

Polasu            --- You may find Commander Prosa here. If you keep pressing
                      him, he will eventually promise to give you the Moon
                      Rune if you can bring back the childrens from the
                      Serpent in the castle of Baran.  Don't go to the
                      castle of Baran from here. It will be much better
                      if you go from Tiffana. If you defeat the Serpent
                      and Prosa refuses to give you the rune but instead asks
                      you to find Pegim, go to Zellis and find him, then
                      return and Prosa will give you the Moon Rune.

Pandam            --- Nothing special

Brush             --- After you get all 6 Runes, talk to Rarsa and find
                      Brantu.  He will let you use the glider to fly to
                      the northwest continent.

Tiffana           --- Talk to the king in the castle and you will be promised
                      the reward of 5000G if you find the princess.

Baran castle      --- Use the side door to enter.

Bilthem           --- You cannot do anything here until you defeat Doros.

Bilthem castle    --- There is a door on the first floor with stairs behind it.
                      Go through the second floor to reach the stairs, then
                      use them to reach the basement.  Find the key under the
                      table and open the jail where the old man is.  Talk to
                      the old man (father of Doros) and get the "STAR" from
                      him.  With the "STAR", you will be able to defeat Doros.

Vallince          --- You crash-landed here. Nothing special.

Cave of Kapel     --- You will lose your magic when you exit this cave.

Bugask            --- Nothing special.

Guanta            --- Talk to the Mayor who cursed you.
                      After you get the "Moonlight" from "Metal Pison", he will
                      remove the curse for you.
                      (Cheat: Use the Wind Rune to go back to the main
                       continent. Ask another apprentices to join you.
                       Since that apprentice has not been cursed, he/she
                       can use magic. You will have an easier
                       time in the cave of Bulnsel.)

Cave of Bulnsel   --- It is Pison again, this time as "Metal Pison". Defeat
                      him and get the Moonlight.
                      (This is a good place to build up your level and
                       get enough money. You will need it later on.)

Gorfun            --- Defeat the dragon with magic and not physical attack.
                      You will need the "Moonlight" to be able to defeat
                      Gariso;every time he becomes invisible, use it.

Pharano           --- You will wake up here in this town after you
                      defeat Gariso and get hit by lightning from Lemele
                      (Gorsia).  Go south to Pasanda to find out more.

Pasanda           --- Talk to Belma who has just returned from Ligena.

Ligena            --- Talk to the elder. You will be informed about what
                      happened. Talk to Ropesu with 7000G, you will be able
                      to fly in his AIRSHIP to Melenam (You can avoid paying
                      the 7000G if you search in each room behind the shelf.
                      When you are aboard the AIRSHIP, talk to the pilot
                      only or else you will be kicked out).

Melenam           --- Can't do too much until you got the letter from Palsu.
                      Once you got the letter, Tafuro will show you the
                      lab. Dr. Fail will inform you about the invention, Foma.
                      After you talked to everybody in the lab, take the
                      AIRSHIP back to Ligena first, then come back for the
                      fight.

Palsu             --- Get a letter from the old woman to bring to her
                      son, Tafuro, to Melenam.

Airship           --- After you defeat Foma and Melenam sinks, you can
                      talk to everyone on the AIRSHIP.

Barluca           --- This is the place you have heard in either Bugask
                      or Gunta before you fight Gariso in Gorfun. Go NE
                      and find the town of Saro's followers.

Saro's followers' --- You will hear about the cave in the west and Saro.
town                  It is a good place to rest. There is no shop here,
                      so you have to make your way back to the Airship to
                      shop if you need to.

Cave in the west  --- Follow the trail of Tetujins and you will find Saro.
                      Two guards are there guarding Saro. It may be wise
                      to save your progress after you defeat the first one.
                      Once you find Saro and talk to him, you can go back to
                      the town of Saro's followers and get all seven Runes from
                      them.

Gorfun            --- East NE from the town of Saro's followers.
                      The floor is a maze. Follow the trail of Tetujins
                      and look for stairs to go up.  When you find Gorsia, use
                      the Runes in the following order (in my opinion, there
                      may be a better order):

                      1. Wizard --- it will block Gorsia's power for a
                                    short period and he will be visible.
                      2. Light  --- it will deflect his spells and attack him.
                      3. Water  --- it will reduce Gorsia's dark power by half.
                      4. Sky    --- it will weaken Gorsia's magic power.
                      5. Moon   --- it will weaken Gorsia and reduce his attack
                                    power by half.
                      6. Star   --- it will reduce Gorsia's defense
                                    power by half.
                      7. Wind   --- it will reduce Gorsia's agility.

----------------------------------
Runes:
Wind   --- teleports to any previously visited town
Water  --- restores HPs
Star   --- increase defense
Moon   --- increase attack power
Light  --- increase Magic
Sky    --- restores MPs
Wizard --- ????

----------------------------------
items that can be bought in stores:
 1. Potn 1  --- Potion 1, restores 40 HPs.
 2. Potn 2  --- Potion 2, restores 90 HPs.
 3. Potn 3  --- Potion 3, restores all HPs.
 4. MHerb 1 --- Magic Herb 1, restores 20 MPs.
 5. MHerb 2 --- Magic Herb 2, restores 40 MPs.
 6. Antid   --- Antidote, cures poison and petrification.
 7. M Water --- Magic water, revives one slain character.
 8. Rcvry   --- Recovery, restores all HPs and MPs.
 9. Exigate --- Exit gate, allows you to exit from any dungeon or castle.
10. Winball --- Wind ball, allows you to teleport to any town previously
                visited.
11. B Power --- Bottle of Power, doubles attack power for one battle.
12. B Prtct --- Bottle of Protection, doubles defense power for one battle.
13. B Aglty --- Bottle of Agility, increases agility by 30 for one battle.
14. Msquito --- Mosquito, absorbs enemy's HPs to you.
15. M Siphn --- Magic siphon, absorbs enemy's MPs to you.
16. B Fire  --- Bottle of Fire, attacks with fire ball.
17. B Ice   --- Bottle of Ice, attacks with ice spears.
18. B Fossl --- Bottle of Fossil, petrify one enemy temporarily.
19. S Dstry --- Shield destroyer, decreases enemy's defense power by half.
20. Vacuum  --- Vacuum, attacks one enemy with black hole.
21. Mirror  --- Mirror, deflects Petrify spell.
22. Harp    --- Harp, protects from Vacuum spell.
23. Opal
24. Pearl
25. Topaz
26. Ruby
27. Saphr   --- Saphire
28. Emrld   --- Emerald
29. Dmnd    --- Diamond

Store in town sells:
Lemele  --- 1, 2, 4, 6, 11, 23, 24, 25.
Rablesk --- 1, 2, 4, 6, 12, 23, 24, 25.
Bonro   --- 1, 2, 4, 6, 9, 18, 24, 25, 26.
Melenam --- none.
Zellis  --- 1, 2, 6, 7, 21, 23, 25, 26, 27.
Eygus   --- none.
Pell    --- 1, 2, 4, 6, 10, 11, 12, 24, 25.
Guntz   --- none.
Patrof  --- 2, 6, 7, 9, 11, 24, 25, 26, 27.
Bone    --- 1, 2, 4, 7, 10, 16, 23, 25, 26.
Dowaine --- 1, 2, 6, 7, 10, 17, 23, 24, 26.
Pang    --- 1, 2, 7, 11, 12, 13, 18, 20, 21.
Belaine --- 1, 2, 4, 7, 10, 17, 24, 26, 27.
Telaine --- 1, 2, 7, 10, 15, 24, 25, 28, 29.
Pedal   --- 1, 2, 6, 7, 12, 13, 23, 24, 26.
Polasu  --- 1, 2, 4, 7, 10, 14, 15, 19, 22.
Pandam  --- 2, 7, 10, 21, 23, 24, 25, 27, 29.
Brush   --- 2, 3, 7, 10, 23, 24, 25, 26, 28.
Tiffana --- 1, 2, 6, 7, 20, 23, 25, 26, 27.
Bilthem --- 1, 2, 3, 7, 22, 24, 26, 27, 28.
Valenca --- 1, 2, 3, 5, 6, 7, 10, 24, 26.
Bugask  --- 1, 2, 3, 6, 7, 10, 17, 18, 24.
Guantz  --- 1, 2, 3, 7, 10, 16, 21, 24, 26.
Pharano --- 2, 3, 5, 7, 11, 24, 25, 26, 27.
Pasanda --- 2, 3, 6, 7, 13, 14, 24, 26, 27.
Ligena  --- 2, 3, 5, 6, 7, 21, 22, 24, 26.
Melenam --- 2, 3, 5, 6, 7, 24, 25, 27, 29.
Palsu   --- 2, 3, 5, 6, 7, 13, 21, 24, 27.
Airship --- 3, 5, 7, 11, 13, 21, 22, 28, 29.

----------------------------------
weapons that can be bought in weapon shops:
    Swords:         Axe:            Rod:            Dagger:
 1. Psyte   110  1. Fire     50  1. Petr    180  1. Light   260
 2. Anim    250  2. Psyte   220  2. Tide   1000  2. Saber  1500
 3. Kryn    680  3. Anim   2200  3. Conf   2500  3. Fire  13600
 4. Anger  1500  4. Anger  3400  4. Brill  4000  4. Kryn  22000
 5. Natr   2300  5. Power  7300  5. Desp   5800
 6. Brill  4100  6. Desp  15000  6. Natr  20000
 7. Cour   4500  7. Kryn  21000  7. Fear  32000
 8. Desp   7200  8. Fear  26000  8. Myst  40000
 9. Fear  10400  9. Myst  35000  9. Immo  55000
10. Fire  13900 10. Hope  43000
11. Insa  18600 11. Immo  56000
12. Ansc  28500
13. Doom  37000
14. Vict  48000

Weapon store in town sells:
            Swords      Axe        Rod     Dagger
Lemele  --- 1, 2      | 1        | 1     | 1     |
Rablesk --- 1, 2      | 2        | 1     | 1     |
Bonro   --- 2, 3      | 1, 2     | 1     |       |
Zellis  --- 4, 5      | 3        | 2     | 2     |
Pell    --- 4, 5      | 3, 4     |       | 2     |
Patrof  --- 5, 6      | 4        | 2, 3  |       |
Bone    --- 6, 7      | 4, 5     | 3     |       |
Dowaine --- 6, 7      | 4, 5     | 3     |       |
Pang    --- 7         | 4, 7, 8  | 4     |       |
Belaine --- 8, 9, *   | 5, 6     | 3     |       |
Telaine --- 7, 8      | 5, 6     | 4     |       |
Pedal   --- 9, 10     | 6, 7     | 4     |       |
Polasu  --- 8, 9      | 5        |       | 2, 3  |
Pandam  --- 8, 9      | 6, 7     | 3     |       |
Brush   --- 8, 9      | 6, 7     | 4     |       |
Tiffana --- 8, 9      | 7        | 4, 5  |       |
Bilthem --- 10, 11    | 6, 7     | 4     |       |
Valenca --- 8, 9      | 7, 9     | 3     |       |
Bugask  --- 9, 10     | 8        | 5, 6  |       |
Guantz  --- 9, 10, 12 | 8        | 5     |       |
----------------------|----------|-------|-------|
Pharano --- 12, 13    | 7, 9     | 6     |       |
Pasanda --- 12, 13    | 9, 10    | 7     |       |
Ligena  --- 12, 13    | 10       | 7, 8  |       |
Melenam --- 12, 13    | 9, 10    |       | 4     |
Palsu   --- 13, 14    | 10, 11   | 9     |       |
Airship --- 13, 14    | 11       | 9     | 4     |

* Muramasa Sword 5000G

----------------------------------
Armors that can be bought in armor shops:
    Armors:         Robe:           Shield:         Others:
 1. Pyst    560  1. Cttn    440  1. Xtri     50  1. Scarf  1200
 2. Anim   1400  2. Silk    800  2. Kryn    350  2. Mask   9500
 3. Royl   1600  3. Xtre   1350  3. Cour   2500  3. Kryn  20000
 4. Cour   4000  4. Seas   3700  4. Brill  6100  4. Blck  36000
 5. Brav   7600  5. Hope   5600  5. Just   7800  5. Brill 45000
 6. Mystc 10500  6. Anger  9000  6. Sound  9200
 7. Fort  12200  7. Vict  14000  7. Myst  15100
 8. Scale 18000  8. Desp  20000  8. Anger 21800
 9. Chain 23000  9. Conf  32000  9. Mystc 29400
10. Kryn  33000 10. Myst  48000 10. Frtn  42000
                11. Immo  56000 11. Immo  51000

Armor store in town sells:
            Armor       Robe       Shield  Others
Lemele  --- 1         | 1        |        |      |
Rablesk --- 1         | 1        | 1      |      |
Bonro   --- 1         | 2        | 1      | 1    |
Zellis  --- 1, 2      | 2, 3     | 1, 2   |      |
Pell    --- 1, 2      | 2, 4     | 2      |      |
Patrof  --- 2, 3      | 4        | 2, 3   |      |
Bone    --- 2, 3      | 5        | 2, 3   |      |
Dowaine --- 1, 2      | 4, 5     | 3      |      |
Pang    --- 3, 4      | 4, 5     | 3      |      |
Belaine --- 3, 4      | 4, 5     | 4      |      |
Telaine --- 3, 4      | 5, 6     | 4      |      |
Pedal   --- 3, 4      | 5, 6     | 8      |      |
Polasu  --- 4, 5      | 5, 6     | 6      |      |
Pandam  --- 3, 4      | 6, 7     | 5      |      |
Brush   --- 5, 6      | 5, 6     | 7      |      |
Tiffana --- 4, 5      | 5, 6     | 1      |      |
Bilthem --- 6, 7      | 5, 6     | 6      |      |
Valenca --- 3, 4      | 7, 8     | 9      |      |
Bugask  --- 6, 7      | 7, 8     | 9      | 3    |
Guantz  --- 6, 7      | 7, 8     | 9      |      |
----------------------|----------|--------|------|
Pharano --- 7, 8      | 8, 9     | 9      |      |
Pasanda --- 7, 8      | 9, 10    | 8, 9   |      |
Ligena  --- 8, 9      | 9, 10    | 10     |      |
Melenam --- 10        | 9, 10    | 10, 11 | 4    |
Palsu   --- 8, 9      | 10, 11   | 10     | 5    |
Airship --- 10        | 10, 11   | 11     | 4, 5 |

 

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