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 Entropia Universe - Planet Calypso

 
   
 
 
Entropia Universe - Planet Calypso

Tutorial for New Players of Entropia Universe - Planet Calypso. 
updated 8 July 2010 

Planet Calyspo is an awesome MMORPG with very high graphics standards and a 
unique and complex play system. Most importantly, they don't charge you a 
monthly fee to play, instead you purchase items as you need, which is better. 
Visit their website at www.planetcalypso.com and download the game for free. 

Table of Contents:
[000] - Calypso Gateway - first day
[001] - Introduction 
[002] - Orientation and Sweating - first week
[003] - Shopping, Swunting and Healing - second to forth week
[004] - Armor, Mining and Crafting - fifth week on
[005] - Advanced Hunting
[006] - Weapons List
[007] - Tool List
[008] - Abreviations and References
[009] - End Notes
----------------------------------------------------------------------------- 

[000]
If you have already left Calypso Gateway then skip to [001]. When you start 
this game you are now put on the Calypso Gateway island. Try to do all the 
missions there, because once you leave the island you can never go back. 

I'll leave you to explore on your own, but here are a few tips.
1.To get down the Omegaton Representative on floor 1, use the Televator in 
the middle of the main room.
2.Once you go outside from floor 1, if you go to the right you will find 
Caudatergus, and if you go to the left you will find Tripudion.
3.Don't hunt or mine more than the mission requires, or your tools and 
weapons will wear out and you may not be able to do the next mission. When 
you finish all the missions then you can go blow your left over ammo and 
bombs. 
4.Visit all the NPC's and gather all the missions before you start any of 
them. Suggested order: Calypso Hunting Office Official, Calypso Mining Office 
Official, Calypso Manufacturing Office Official, Carstein Sand, Dr. Melinda 
Clark, Omegaton Representative, Genesis Star Representative, Chikara 
Representative.
5.You should put the Quest/Missions Log icon on your screen from your Action 
Library so you can easily check your progress. Section [002] tells you how 
to set up your icons.
----------------------------------------------------------------------------- 

[001] 
I recommend this guide for anyone needing a good plan for Planet Calypso. 

My qualifications for writing this tutorial are that I have been playing 
Entropia Universe since 2001, when it was Project Entropia Beta. I have also 
managed to make a profit playing this game, but only after years of 
experience and some wise investments. But that is not why I play, I play 
Entropia to have fun. I have put alot of research into how to play Entropia 
efficently, and I have helped many players start out in this game. My avatar 
in game and on Entropia Forum is named Fuega. 

This tutorial is not the fastest path, but I believe it is the most 
economical one to building lots of good skills. This path is also very 
methodical, so feel free to deviate for the sake of fun. 

One of the first thing you should do is to find a society terminal and join a 
large society. That way you can make friends easier, and have people you can 
ask questions.

You should also make some commitments. First, of course, is to put a regular 
amount of time in the game. Second is to put a set amount of ped into the 
game each month, such as $10 or $15. That is still less than most other 
online games cost. 
You can play this game without depositing, several people have. I only 
deposited an initial $10 for my first year. But I progressed really slow the 
first few years too. It all comes down to what makes the game enjoyable for 
you. Don't stress out about depositing, there are plenty of fun things to do 
in this game that don't require ped. 

I will give you web links to follow by copying and pasting them in your 
browser. 
I added goals with check boxes for each section. You can do them in any 
order.
There is a glossary of abreviations in section 007, and they are in {}. Also 
the *1-5* refers to references found in section 007.
----------------------------------------------------------------------------- 

[002] 
Goals: [ ] Sign up for Entropia Forum and Entropedia.
       [ ] Set up your quick keys and screen icons.
       [ ] Join a Society and make friends.
       [ ] Collect five teleporters.
       [ ] Gather 500 vibrant sweat.
       [ ] Complete first 3 missions on Planet Calypso.

First you will need to go to www.entropiaforum.com and join. If you have a 
question that I don't answer here, there is going to be an answer there. *1* 
Second, visit www.entropedia.info and join there too. It is the best website 
for stats on everything in this game. Also be sure to bookmark/favorite those 
links in your browser, you will visit them alot. 

There are a few bad people that play all online games. If you run into 
someone that you think is a scammer, usually because they try to trade with 
you without asking first, you can click the right mouse button on any item in 
the trade window or your inventory, and look up what the going market value 
for that item is, or you could research the price in Entropedia. There is 
also a tutorial for avoiding scammers on Entropia Forum. Fortunately 99.9% of 
all the players out there are decent people. 

Hit the keys I, Y, L, and G ("I" for inventory, "Y" for actions, "L" for 
editing, and "G" for keyboard setup), and play with editing your desktop 
icons and F1-F9 shortcut bars to what works best for you. You can drag 
actions or items to just about any key on your keyboard and/or create icons 
on your display. I usually place an item on one of my number keys and as a 
icon on my display. I keep my weapon hotkeys on my F1 bar, my emotes and 
dances on my F2 bar, my mining tools on my F5 bar, and my animal taming tools 
on my F7 bar. In all my setups I open my Action Library and put "Unequip 
Tool" on my End key and "Toggle Auto-Use Tool" on my Insert Key, and I set up 
my arrow keys with my move actions, so I can use that instead of the WASD 
keys. 
 
You can change between 1st and 3rd person views by hitting the number 5 on 
your number pad, or scrolling in and out with your mouse wheel. Use the left 
mouse button to select what you want to target for hunting or sweating. Get 
quick at hitting the space bar, to change between aiming and the pointer for 
selecting things. 
You move your avatar by using W for walking while using your mouse to steer. 
Also use Q to change betweens walking and running, S to back up, E to jump, 
and A and D to straife. Alternately you can use your mouse to move and steer 
by holding down both right and left mouse buttons. 
The camera angle can be controlled by holding down the middle mouse button/
scroll wheel and moving your mouse. 

Your first week or two in game will be absolutely free, no ped needed. 
Your first task is to start adding teleporters {TP} to your map, and at the 
same time learn how to avoid getting attacked, by keeping the monsters {mobs} 
out of your inner radar circle. 
Go to Entropedia and click on Locations, to get a map of all the TP sites.

You don't actually have to run to each teleporter, once you get near 
enough, and are in that TP's revival area, you can just die, and you will 
revive near the TP. But make sure that you actually go to the TP and get the 
message that it has been added to your map. 
Avoid the red PVP areas in the middle of the map, you will die there. If you 
need to get to the other side, run around it or use TP's to get around it.

If things get difficult, generally, staying to the rivers and oceans are 
safer. It may take longer, but you avoid the monsters. And for some unknown 
reason, you can breath underwater, but mobs can't, so you can drown them. 
Should you get stuck somewhere contact the nice people at www.euforces.com 
for a rescue. After you finish getting all the tp's on the Eudoria 
continent, you should do the Amathera continent also, but there is no hurry.
 
TP running can be frustrating if you let it, or if you take your time and 
enjoy the sights it can be fun. Remember, you may have to run way out of 
your way to get around dangerous groups of mobs. Enjoy the challenge, and  
don't worry about dying. You don't loose anything when you die, you just get 
sent to the nearest Revival Terminal.

Your next task will be to go to the Port Atlantis Mission Broker outside of 
the Event Center at 61470, 75154 (you can hit P to get your position). Accept 
the first mission, and then head up the path leading north between the two 
gun turrets. Stay on the dirt path going north till you get to Swamp Camp 
at 61244, 77056. Turn in Mission 1 to the Swamp Camp Mission Broker, and do 
the next two missions there too. 
Collecting Vibrant Sweat and selling it to other players can be a way to play 
this game without having to deposit. To collect vibrant sweat, you equip your 
VSE Mk1, and aim it at an animal and activate. Hopefully you put it on a 
number key or an icon on your screen along with "Toggle Auto-Use Tool". 

You can sweat or hunt in the first person or third person views. 
In the first person, move close enough to the animal, aim your crosshairs on 
the animal, and activate your device by left clicking or hitting the number 
key you put it on. 
In the third person, you click on the animal once to select it and then 
double-click on the animal to auto-move to the right location and begin 
sweating. 
Or you can also use the left mouse button to drag a mobs health bar onto your 
screen. And if you have already equiped your Mk1, you can then right click on 
its health bar and select "Use Tool" to auto-move to the right distance and 
start sweating.
Once I get the distance figured out, I usually drag its health bar onto the 
screen, and then switch to first person perspective to sweat or kill it.

Your goal is 500 Vibrant sweat. That may take a while, but it is worth it to 
get the associated skills. I have collected over 20000 sweat personally. 
Afterwards you can sell your sweat, or you can save it for when you get into 
mind force skills. If you do sell it, ask around to be sure to get the best 
price you can. 
If you want a change of scenery, the other place that lots of people sweat is 
at Nea's Place on Amethera. I actually prefer sweating there. At Swamp Camp 
and Nea's Place there are often people there who skill on healing. Say "thank 
you" to them. 

If you have not done so yet, it is a good time to start looking for a 
Society. Check out a Society Terminal. The thing that I enjoy most about EU 
is chatting with friends. It is the best part of this game. 

next step to follow…
----------------------------------------------------------------------------- 

[003] 
Goals: [ ] Buy a set of Pixie or Goblin Armor.
       [ ] Buy an Emik S30 (L) BLP Pistol and a Castorian EnKnuckles-A  
           Powerfist.
       [ ] Swunt till you max out at least one ranged and one melee weapon.
       [ ] Max out the Vivo T1.
       [ ] Scan people, animals, robots and mutants.
       [ ] Finish the last 2 missions from Swamp camp.
       
Ok next step involves ped.  
Now you are going to buy things to go hunting. 
I recommend buying a full set of Goblin or Pixie armor. This is a good time 
to become familiar with the auction. You want to purchase with the lowest 
markup. If you right click on an item, and select Market Value, you will get 
the current sales data for that item, and you can buy wisely, perhaps getting 
it below current prices. 
You may have to wait a couple of days for the sale on the auction, while you 
do something else like sweating, and just check back from time to time 
on your bids. It should cost you less than 25 ped to purchase a full set of 
Pixie and repair it if it is not fully repaired, or 45 ped for Goblin.
Goblin offers better protection if you are hunting Snablesnots. But both are 
good starter sets. And when you can afford it you should upgrade to Shogun 
armor. A full set of Shogun costs about 155 ped fully repaired. 
These are "Unlimited" armors, so you need to repair them every day you use 
them. Also with Unlimited armor there is a charge for putting it on, so leave 
it on all the time if you can. Some people prefer Limited (L) armor because 
they don't have that charge.
Sometimes I hunt without armor, and save ped that way, but you should carry a 
healing tool with you if you do that, just in case. 

Next you need to go to the Auctioneer and purchase an Emik S30 (L) BLP 
Pistol. It is the easiest weapon in EU to max out. You can purchase ammo for 
your pistol at the Trade Terminal {TT}. Also purchase a Castorian 
Enknuckles-A Powerfist from the TT as soon as you can afford it.  
Later on in this guide, I will recommend using several weapons while hunting, 
but for now you should stick to just one weapon at a time, till you max it 
out and get a feel for how to use it efficently.

VERY IMPORTANT: You should pull up your inventory, and right click on your 
weapon, and select Item Info, and then select the Show Detailed Information 
button. Do this often. When you see that BOTH the "Learning period damage" 
and "Learning period hit" say “Not anymore”, you have maxed it out, and it is 
time to upgrade to the next model. That is how you judge the Skill Increase 
Bonus {SIB} on an item. Weapons and tools are most efficent to use when they 
are almost maxed out with the "Hit ability" at 10/10, but not quite there 
yet.

Ignore the messages that your weapon or armor has gone up in "tier" level, 
and all the bells and whistles. Tiers are unimportant for now.

Finally the hunt, 
The first animal you should hunt is the Snablesnot-Male Young *2*. 
Snablesnot-Male Young are easy to find around Swamp Camp. You can also hunt 
Sabakuma and Diakiba in that area when starting out. Though I recommend 
sticking to Snablesnot-Male Young till you max out a weapon or two. 

Always try to sweat an animal first, and then kill it when it starts 
attacking. That way you get extra sweating skills from it, and it is more 
profitable. It's called "swunting". 
Now if you take my advice, and hunt small things that you can quickly kill, 
swunt them first, use a weapon that you get a SIB on, and then sell your loot 
at the going markup (don't TT it), you should be able to get by with just 
small deposits, and possibly break even. You waste money when you start 
hunting outside of your skill level.

You should buy the Vivo T1 from the TT, and use it to restore your health. 
To save ped you can always just wait in between killing each animal for your 
health to come back up. Doing that is free, but that makes for very slow 
going. Besides, you will get useful healing skills from using the Vivo T1. 
But be careful, you shouldn't waste 10 points of healing when you only need 5 
or 6 points to top off your health. And as always, watch the SIB, and switch 
to the next model up when you max out the Vivo T1. Again you can determine 
which model should be your next by checking out Entropedia or my chart in 
section 006. 

You can also get skills from scanning using a scanner purchased from the TT, 
and they come fast and cheap. But scanning can be boring, and it takes ped. 
So if you are short ped, do it later. Just pick mobs in each category with 
low agression to scan, and stay outside of their agression range, and "auto 
use" your scanner. I recommend getting at least each scanning profession up 
to level 3. 

I acknowledge that if you want to speed up skilling in hunting or mining, 
that the fastest way is to concentrate on just those activities. 
Just don't forget to have fun. 

next step to follow… 
----------------------------------------------------------------------------- 

[004] 
Goals: [ ] Max out all the TT weapons.
       [ ] Get yourself a good set of armor.
       [ ] Mine tons of enmatter.
       [ ] Mine tons of ore.
       [ ] Buy all the books and blueprints {BP} that the Technician sells.
       [ ] Raise one BP to a Quality Rating of 100 through crafting.
       [ ] Purchase a Teleport Chip.

Ok, now you have been playing for a month and you are no longer a noob. 

Continue to work on maxing out the SIB on all the weapon from the TT.
I usually hunt from the first person view, but I move to position in the 
third person, and I drag the name/health tab from the mob onto my screen to 
keep track of its health while killing it and to loot it easier. 
If I am shooting, I will usually start too far away and right-click the mob 
to auto-move me to the right distance before I shoot. That way you don't 
waste ammo by shooting from too far away, yet you start at the maximum range 
to hit it.

Know your weapons and how much damage they do, and learn to read the health 
bar of the mob, so you can judge how much damage to do to finish it off. 
Sometimes you need to switch weapons if you need just a small hit to finish 
it off. The TT pistol is a good finishing weapon at first. 
Place your weapons on hot-keys, preferably your number keys, so you can 
change weapons quickly. 

Also by now you will be needing some good armor.*4* It is good to have a set 
of mid-level armor for general purpose use, such as Aurora (L) or Zombie (L). 
Personally I have about 7 different sets of armor and plates to use depending 
on what I am hunting. Armor plates attach to each piece of armor to enhance 
its protection.
The best advice is to go to Entropedia and click on Armor, then click on 
Armor Adviser, then enter the creature and maturity you are planning on 
hunting, and just click apply. You will see what is the most efficent 
combination of armor and plates to wear. 
My favorite outfit to just run around in is BodyGuard (L), because it looks 
cool and costs almost nothing, and doesn’t have that nasty charge for 
changing like clothes do. 

Once you get a good set of armor and a decent healing kit {FAP} you can offer 
your services to others to heal them while they hunt. Most people just charge 
for the decay on the FAP because it is a good way to gain skills. It is good 
to carry around a fast heal FAP for emergencies and a slow heal more efficent 
FAP with a SIB for general use and skilling.

Now that you have some skills at defending yourself, at this time it would be 
good to start mining. To start with mining enmatter first, you need to 
purchase the Ziplex JU10 MatterSeeker, the Genesis Star Energy Extractor, and 
a bunch of mining probes from the TT. The JU10 has a range of 55m, so it is 
most economical to space your probes at least 110 meters apart. Most people 
count how many seconds it takes them to run 110 meters, and then run and drop 
by that count. Some people move slowly and chart their results on a graph. 
When you find a claim, it pops up a range display, and you move to the marker 
and use your Extractor on it till it runs out.
I have included a list of mining gear and the SIB progression to follow in 
section 007. When you are comfortable with mining buy ore mining gear too. 
And if you have not purchased an energy refiner and mineral refiner from the 
auction yet, you will need those also. They make it easier to carry around 
more, so you don'thave to return to your storage as often. 
Mining is my favorite past-time in the game, and it builds very useful 
skills. 

You should check the auction, and consider purchasing a Lesser Teleport Chip. 
They make getting around quicker, and sometimes help if you get in a 
dangerous spot, but they do waste ped. Remember, you can always hit T on the 
keyboard and teleport back to the closest revival terminal for free. 
You will need to purchase a Mindforce Implant and insert it using a Implant 
Inserter from the TT. Then you use mind essence to power your chip. You can 
purchase mind essence from the TT or auction, or you can make your own mind 
essence using sweat and force nexus in your energy refiner. 

Should you decide to get into crafting know it takes alot of ped and patience 
to do crafting *5*. I usually craft using the stuff I obtain from mining. 
The best place to start is to find a Technician (usually near an Auctioneer) 
and buy the Blueprint Book Component (Vol. II) and a Galaxy SI Ion Conductors 
Blueprint. You get the SIB on that BP and can use the Animal Muscle Oil that 
you get from hunting. When you have enough ped I also recommend buying one of 
every blueprint and book that the Technician sells. Most of those BPs 
have SIBs.
Be sure to stick to level 1 BP's till you max out your Success Rate (the 
little green bar) on the crafting machine for each type of BP. Otherwise you 
will have lots of failures and loose ped. 

Finally, if you decide that you want to short-cut the skilling process and 
use skill implant chips you can. I have never done this, I prefer natural 
skilling. Perhaps I am too conservative at times, since most uber players I 
know have chipped skills in. Please research chipping in skills before you go 
and buy them.

next step to follow… 
----------------------------------------------------------------------------- 

[005] 
Goals: [ ] Max out the SIB on all the weapons listed in section 006.
       [ ] Collect all the TPs on both continents.
       [ ] Take a space flight and visit Club Neverdie and the Crystal Palace 
           space station.

More hunting advice:
You should continue working your way down the weapon chart I provided in 
section 006. *3*
You can skip around a little on the order of weapons you skill on, but 
following the charts is the best way to build weapon skills. I say max out 
all the weapons with a SIB, because most of the skills are general and help 
in other areas too. Though it does make for slower skilling, so if you prefer 
you can always stick to just one weapon type.  

Once you have maxed out several weapons, and are starting to hunt big mobs, 
you may change how you hunt, possibly using multiple weapons per kill.
Your dream goals for weapons will to be to have 2 or 3 primary weapons. 
First, you should have an economical weapon for killing low level mobs that 
get in your way, and for finishing hits on bigger mobs. Your finishing hit 
should be just enough to kill the mob. A good example of an economical 
finishing weapon is an axe. 
Second, you should have a high power fast kill weapon for when you hunt 
dangerous mobs. A good example of a fast kill close range weapon is a blp 
pistol. 
Third, you should also have a nice long range weapon. Good examples of long 
range tag weapons are plasma rifles and rockets. 
Fourth, mid-range. If you have the ped you may also want a nice mid-range 
rifle that is fast. 
Fifth, be sure to use amps where you can, starting with the Bull Tac 10 (L) 
for blp guns and the Shear XR40 (L) for energy guns. You can't put high end 
amps on low end guns anymore, so move up the scale of amps as your skill goes 
up. For efficency sake, you should get a Fi/Ra/Co Beast and a Omegaton A103 
or A104 when you can use them. 

Remember that the faster that you kill a mob, it does the least amount of 
damage to you and your armor, and it regenerates less health, saving you ped. 
Also you don't want to waste ped by overkilling the mob, so choose the right 
weapon for the job. A good hunter might change weapons 2 or 3 times per kill. 
Starting with the long-range tag, then your high damage close-range, and then 
your finishing weapon for the last hit. And sometimes you get more skills 
when using more than one weapon per kill. 

Hunting really big mobs can be fun, but remember, that if you can't take it 
down in less than 20 seconds using your SIB weapon, you are probably wasting 
ped. Still it can be fun, if you don't mind the cost.

Again I need to point out, that if you want to skill quickly as a hunter, you 
should skip the sections on sweating and scanning etc., and stick to skilling 
on just one weapon type. You can always go back and get the other weapon 
skills and other professions later.

At this point adding enhancers to items is still not cost effective for 
the beginning player. So it doesn't matter how fast your weapon tiers up if 
you don't intend on putting enhancers on it.
If you want to use enhancers on your items you need to have tier boxes 
unlocked. The better the tier rate the faster it reaches the next level and 
the box unlocks. If you are only going to use one enhancer, on (L) items look 
for a tier rate around 1000 on just level 1, or around 160 on UL items. 
Unfortunately the tier rate given to an item is random. So if you are buying 
a TT item and it has a poor tier rate, you can sell it back to the TT and buy 
another. 

Next step… you are an Uber and tell me what to do. 
----------------------------------------------------------------------------- 

[006]
List of beginner weapons with SIB, and suggested order for training: 
(if you can't find a weapon, skip to the next one and come back to it later) 

RANGED WEAPONS:            maxed at   auction    max 
   name                      level    category  damage  notes 
1. Emik S30 (L) ............... 4   pistol blp     5 
2. Isis CB5 (L) ............... 4.7 rifle blp      8 
3. Omegaton M2100 ............. 5   pistol laser   4   buy @ TT 
4. Solomate Opalo ............. 5   rifle laser    8   buy @ TT 
5. Willard Heatray A (L) ...... 6   pistol plasma  18 
6. Breer P1a (L) .............. 6.9 pistol laser   9 
7. Breer M1a (L) .............. 6.9 carbine laser  14 
8. Svempa S40 (L) ............. 7   pistol blp     9 
9. GeoTrek LP120 Niloticus (L). 8   rifle blp      12 
10 Breer P2a (L) .............. 8.1 pistol laser   11
11 Breer M2a (L) .............. 8.1 carbine laser  19 
12 Willard Heatray B (L) ...... 8.2 pistol plasma  22 
13 Isis BL800 (L) ............. 9   pistol blp     22 
   or Emik S50 (L) 
14 Breer M3a (L) .............. 9.5 carbine laser  20
   or Riker UL1 (L)
15 Breer P3a (L) .............. 10  pistol laser   16 
   or Korss H350 (L) 
16 GeoTrek LP175 Sphyra (L) ... 11  rifle blp      17 

MELEE WEAPONS:             maxed at   auction    max 
   name                      level    category  damage  notes 
1. Castorian EnKnuckles-A ..... 5    slash weapon  6   buy @ TT 
2. Castorian Survival EnBlade-A 5    short blade   11  buy @ TT 
3. Castorian Combat EnBlade-A . 5    long blade    20  buy @ TT 
4. Loughlin Masher One (L) .... 4.5  crush weapon  22 
5. Loughlin Smacker One (L) ... 6.9  slash weapon  9 
6. Loughlin Scratcher One (L) . 6.9  short blade   13 
7. Loughlin Cutter One (L) .... 6.9  long blade    23 
8. Loughlin Masher Two (L) .... 7.1  crush weapon  32 
9. Loughlin Scratcher Two (L) . 8.5  short blade   18 
10 Loughlin Smacker Two (L) ... 8.6  slash weapon  12 
11 Loughlin Cutter Two (L) .... 9.2  long blade    49 
12 Loughlin Cutter Three (L) .. 10.1 long blade    53 
   or Rustic Slo (L) 
13 Kesmek Slo (L) ............. 10.2 short blade   25 
14 Force Mace Assail (L) ...... 11   crush weapon  37 

SUPPORT WEAPONS:           maxed at  auction     max 
   name                      level   category   damage  notes 
1. Vumpoor J4 (L) ............. 4  support grenade 30  maybe more 
2. Skildek P40 (L) ............ 5  support rocket  35  if shot at 
3. Eraktor Es10 (L) ........... 6  support grenade 41  mulitple mobs 
4. Eraktor Es20 (L) ........... 8  support grenade 57 
5. DetPil Rv50 (L) ............ 9  support rocket  52 
6. Vumpoor Rx10 (L) ........... 11 support grenade 99 

Note: your support grenade and rocket launchers need explosive projectile 
ammo, so save that when you get it in loots, and buy more on the auction if 
you need to. I usually shoot the grenades when I find 2 or more mobs close 
together. 
----------------------------------------------------------------------------- 

[007] 
List of tools, and suggested order for skilling: 

You can also go to Entropedia and get other data on these tools, like their 
range, efficency and rate per second. 

Healing Tools (FAP's):       maxed at   heal/ 
   name                        level    click     notes 
1. Vivo T1 ...................... 1.5   10.3     buy @ TT 
2. Vivo T5 (L) .................. 3.5   18.3     (adapted ok) 
3. Vivo T10 (L) ................. 6     25       (adapted ok) 
4. Hedoc SK-20 (L) .............. 11    34.3     (adjusted ok) 

EnMatter Mining Tools:       maxed at 
   name                        level   type       notes 
1. MatterTransformer MT-104 ..... 0   refiner    buy @ auction 
2. Ziplex JU10 MatterSeeker ..... 1   finder     buy @ TT 
3. Genesis Star Energy Ext. EE/01 1   extractor  buy @ TT 
4. MatterFinder MF-210 (L) ...... 2   finder 
5. MatterFinder MF-211 (L) ...... 4   finder 
6. MatterDriller MD-201 (L) ..... 4   extractor 
7. Ziplex JU55 MatterSeeker (L) . 5   finder 
8. MatterDriller MD-202 (L) ..... 6.5 extractor 
9. MatterFinder MF-212 (L) ...... 11  finder 

Ore Mining Tools:            maxed at 
   name                        level   type       notes 
1. OreTransformer OT-104 ........ 0   refiner    buy @ auction 
2. Ziplex Z1 OreSeeker .......... 1   finder     buy @ TT 
3. Genesis Star Earth Exc. ME/01. 1   excavator  buy @ TT 
4. OreFinder OF-210 (L) ......... 2   finder 
5. OreFinder OF-211 (L) ......... 4   finder 
6. OreMiner OM-201 (L) .......... 4   excavator 
7. Ziplex Z15 OreSeeker (L) ..... 5   finder 
8. OreMiner OM-202 (L) .......... 6.5 excavator 
9. Ziplex Z20 OreSeeker (L) ..... 7   finder 
10 Ziplex Z25 OreSeeker (L) ..... 10  finder 

Most miners carry around two extractors: the TT version to save ped (they are 
the most efficent), and a faster version for when you are in a dangerous 
location. Also, any refiner is better than the TT version, so buy your 
refiners on the auction. 
-----------------------------------------------------------------------------

[008]
Glossary of Common Abreviations:

EU = Entropia Universe (renamed Planet Calypso)
PED = ingame money (aprox. 10 ped = $1 depending on fees)
(L) = Limited item (can't repair, but generally more efficent) 
UL = Unlimited item (repairable at a Repair Terminal)
TP = Teleporter (blue dots on your map, once you find them you can use them)
TT = Trade Terminal (used to buy ammo and general supplies. To "TT something" 
     is to sell it back at its base cost to the trade terminal.)
Mob = animals, robots, and mutants
Swunting = Sweat first till it attacks, then kill (most efficient form 
           of hunting)
SIB = Skill Increase Bonus (found on the second tab of the items info, 
      extremely important)
BP = Blue Print
FAP = Healing Tool

References and further explanations:

*1* After reading this guide, you should also check out some of the other 
    tutorials at: www.entropiaforum.com/forums/entropia-universe-tutorials
    Another very thorough guide for entropia was written by Alice and can be 
    found at http://rp.apachenet.de/downloads/planet_calypso_guide.pdf 
*2* If you go to Entropedia, and click on Creatures and then Maturity Levels, 
    and sort the columns by Damage, and you will notice that the Snablesnot-
    Male Young and Sabakuma Young have the lowest Threat level of any 
    creature worth hunting (the small birds run away, and loot poorly). 
*3* Make sure you create an account at Entropedia so you can log in and save 
    this. Then go to the Weapons chart; then click on the box next to 
    'Configure Columns'; then add a green check mark next to the first two 
    boxes that say 'Req.' and 'Maxed'; then go back and uncheck the box next 
    to 'Configure Columns' to save the chart; then click on the header 
    'Maxed' to sort the chart by that. This should give you the list of 
    weapons with Skill Increase Bonus (SIB) you need to skill on and in what 
    order. That is how I got the list of weapons in section 4. 
*4* You can read How Armor Works at: 
    http://www.entropiaforum.com/forums/armor/94684-how-armor-works.html
*5* I would check out: http://www.candyman.se/pe/bobthebuilder 
    it has excellent stats on what to craft with the highest ped return.
----------------------------------------------------------------------------- 

[009] 
End Notes: 

This document is a work in progress, so I do appreciate suggestions. Private 
message me your suggestions on Entropia Forum, so that I can look them over, 
and add them as an edit.
I am not writing this to farm for new players. Nor did I write it to compete 
with any other tutorial or to disagree with anyone. I have never borrowed the 
work of any other tutorial, it is original. I just like helping other people. 
I wrote the first draft of this for my society and friends back in 2005. 
I feel that this is a unique tutorial, because it mostly emphasizes getting 
as many skills as possible as cheaply as possible. Most other tutorials have 
the perspective of skilling as quickly as possible. My best suggestion is to 
use this in concert with other tutorials. You can never have enough 
knowledge. 
If you haven't figured it out yet, I like doing everything in this game, and 
suggest that people try everything in this game at least once, even if they 
end up concentrating on just one skill. 
If you use this tutorial or find it useful, please acknowledge such, and say 
"hi". 

Some friends have received my permission to post this guide on their website, 
but I can't keep those updated. I will always post the most up-to-date 
version of this guide here at GameFaqs and on Entropia Forum. 
This guide may not be reproduced under any circumstances except for personal, 
private use. It may not be placed on any web site or otherwise distributed 
publicly without advance written permission. Use of this guide on any other 
website or as a part of any public display is strictly prohibited, and a 
violation of copyright. 
 

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