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Hordes of the Underdark Merchant Guide
Game Version: 1.61.8042
Guide Version: 1.6
By: Jake Zahn
Date: 7/26/2009
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Table of Contents
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INTRO
LEGAL
HISTORY
CREDITS
FORMAT
MERCHANTS
Chapter 1
Waterdeep
White Thesta (Temple)
Argali Arms (Weapons/Armour)
Blacksmith (Crafting)
Sobrey (Magic)
Chapter 2
Lith My'athar
Rizolvir (Weapons/Armour)
High Wizard Gulhrys (Magic)
Isle of the Maker
Duergar Merchant (Scrolls/Miscellaneous)
Zorvak'Mur
Artuur (Magic)
Drearing's Deep
Duergar Merchant (Crafting)
Cult Knight (Potions)
Chapter 3
Quarry Office
Gru'ul (Weapons/Armour/Scrolls)
Hellbreath Tavern
Tavern Keeper (Potions/Miscellaneous)
Rizolvir (Weapons/Armour)
OVERVIEW
VOLKARION
MAKING MONEY
MERCHANT INVENTORIES
F.A.Q.
APPRAISE FORMULA
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INTRO
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This guide's basic purpose is to show you where to sell your stuff for the best
prices. In some cases, with a high enough appraise skill, you can actually buy
for less then you sell.
You can see the section at the bottom of the guide for the Appraise Formula.
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LEGAL
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Any websites wishing to post this guide may do so as long as no content is
altered in any way, shape, or form.
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HISTORY
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Version 0.4 - 1/14/04
First version
Most chapter 1 merchants tested
1 chapter 2 merchant tested
Basic statistics for chapters 1, 2, & 3 merchants
Version 0.7 - 1/15/04
Chapter 2 merchants tested
Minor formating fix
Minor spelling fix
Fixed Overview section
Added Making Money section
Updated F.A.Q. section
Fixed margins
Version 0.9 - 1/16/04
Chapter 3 merchants tested
Updated Overview, F.A.Q, Request, & Making Money sections
Version 1.0 - 1/17/04
Volkarion Tested
Updated Requests, F.A.Q, and Overview Sections
Added Game Version
Version 1.15 - 1/18/04
Added Inventory Lists for chapter 1 merchants
Spelling/wording fixes
Version 1.3 - 1/19/04
Added Inventory Lists for most chapter 2 merchants
Version 1.4 - 1/20/04
Added White Thesta's inventory
Finished chapter 2 inventories
Yet more spelling fixes
Version 1.5 - 1/21/04
Removed Volkarion's chapter 2 inventory
Finished chapter 3 inventories
Fixed armor list spelling errors
Slight format fix
Version 1.55 - 1/24/04
Gave Volkarion his own section
Finished Volkarion testing
Updated Legal section
Fixed some spelling errors
Version 1.6 - 7/26/09
Added information provided by JJ Alger
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CREDITS
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JJ Alger - Providing the Appraise Formula, locating the Volkarion Script, and
finding the Appraise value required to start making money off of
Rizolvir.
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FORMAT
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Each entry will look something like this:
Merchant Name: 100%/50% Stolen: 25% Max Sale: 7500
Low: 1(1%) Avg: 10(8%) High: 20(17%)
Expanded: 1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20
Merchant Name: = Name of merchant being described
100%/50% = Selling/Buying multiplier for items, multiply the base cost of the
item by the percentile listed here to get the (pre-appraise roll)
merchant cost/price
Stolen: = Percentile applied when selling (not buying) trap kits
Max Sale = Highest value they will buy an item at
*!Low: = Lowest sale value I've gotten
*!Avg: = The average of the 20 values I've gotten
*!High: = Highest sale value I've gotten
*Expanded: = The actual 20 sale values, in order, that I've gotten in my testing
phase
*These values are based on selling a Potion of Endurance (Base Cost=120) with
an appraise skill modifier of +12 (10 ranks plus 2 for INT 14). Higher
appraise values will translate into better sale prices (the reverse is also
true).
!The percentiles in parenthesis show approximately what percentage of the base
cost your selling the item at.
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MERCHANTS - Chapter 1
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Waterdeep
White Thesta: 150%/12% Stolen: N/A Max Sale: 7500
Low: 30(25%) Avg: 36(30%) High: 40(33%)
Expanded: 40,40,30,37,34,38,39,30,31,40,40,40,30,32,36,39,38,33,38,38
Argali Arms: 150%/35% Stolen: N/A Max Sale: 7500
Low: 44(37%) Avg: 55(46%) High: 64(53%)
Expanded: 55,60,56,56,56,48,48,61,44,61,49,55,52,49,55,58,64,52,58,61
Blacksmith: 100%/65% Stolen: N/A Max Sale: 500
Low: 85(71%) Avg: 92(77%) High: 100(83%)
Expanded: 99,90,96,86,96,85,91,91,94,97,94,91,91,88,100,88,99,97,86,91
Sobrey: 150%/35% Stolen: N/A Max Sale: 7500
Low: 57(47%) Avg: 63(53%) High: 68(57%)
Expanded: 67,60,66,58,62,57,57,63,62,64,68,68,64,62,64,67,66,67,57,67
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MERCHANTS - Chapter 2
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Lith My'athar
Rizolvir: 150%/35% Stolen: N/A Max Sale: 10000
Low: 46(38%) Avg: 54(45%) High: 62(52%)
Expanded: 58,56,55,44,56,52,54,55,50,60,57,46,52,58,57,60,46,55,57,62
High Wizard Gulhrys: 150%/35% Stolen: N/A Max Sale: 10000
Low: 40(33%) Avg: 50(42%) High: 57(47%)
Expanded: 49,57,44,49,44,40,51,46,56,56,49,50,44,52,50,51,52,56,54,46
Isle of the Maker
Duergar Merchant: 100%/65% Stolen: N/A Max Sale: 10000
Low: 80(67%) Avg: 91(76%) High: 96(80%)
Expanded: 88,91,86,80,94,88,92,91,97,93,92,96,96,88,88,86,96,90,94,96
Zorvak'Mur
Artuur: 150%/35% Stolen: N/A Max Sale: 10000
Low: 40(33%) Avg: 52(43%) High: 60(50%)
Expanded: 50,56,52,56,57,44,57,46,43,60,58,49,57,58,51,55,45,46,55,40
Drearing's Deep
Duergar Merchant: 100%/65% Stolen: N/A Max Sale: 10000
Low: 81(67%) Avg: 90(75%) High: 102(85%)
Expanded: 81,86,85,90,97,92,96,90,99,88,81,88,90,93,102,90,87,90,82,88
Cult Knight: 100%/65% Stolen: N/A Max Sale: 10000
Low: 81(67%) Avg: 91(76%) High: 99(82%)
Expanded: 94,92,96,94,92,88,99,85,98,88,84,88,98,85,97,90,98,90,86,81
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MERCHANTS - Chapter 3
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Quarry Office
Gru'ul: 100%/50% Stolen: 25% Max Sale: 50000
Low: 60(50%) Avg: 60(50%) High: 60(50%)
Expanded: Not effected by appraise value, always 60
Hellbreath Tavern
Tavern Keeper: 100%/50% Stolen: 25% Max Sale: 50000
Low: 60(50%) Avg: 60(50%) High: 60(50%)
Expanded: Not effected by appraise value, always 60
Rizolvir: 100%/50% Stolen: N/A Max Sale: 50000
Low: 67(56%) Avg: 72(60%) High: 79(66%)
Expanded: 70,67,76,70,72,75,78,70,73,70,69,79,75,75,75,68,75,69,74,69
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OVERVIEW
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For characters with an appraise value less then 5, it is best to sell to either
the Tavern Keeper or Gru'ul in chapter 3. Since their prices are not affected
by appraise.
For characters with an appraise value of 5-20, the best merchants to sell items
that are worth less then 10,000g are the two chapter 2 Duergar Merchants. For
traps, sell to either Gru'ul or the Tavern Keeper. For everything else, sell
to Rizolvir in chapter 3.
For characters with a 21+ appraise value it is best to sell items that are worth
less then 10,000g to either the Duergar Merchants or Cult Knights in chapter 2.
Traps should go to Gru'ul or the Tavern Keeper. Everything else goes to
Rizolvir in chapter 3.
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VOLKARION
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Chapter 1
Volkarion: 150%/25% Stolen: 15% Max Sale: 5000
Low: 27(22%) Avg: 38(32%) High: 48(40%)
Expanded: 38,43,27,43,30,40,45,32,42,48,38,37,43,36,43,28,42,40,32,39
Chapter 2
Volkarion: 150%/25% Stolen: 15% Max Sale: 10000
Low: 27(22%) Avg: 38(32%) High: 48(40%)
Expanded: 38,38,34,43,43,34,27,34,37,38,38,36,43,39,46,45,40,48,36,32
Chapter 3
Volkarion: 150%/25% Stolen: 15% Max Sale: 15000
Low: 28(23%) Avg: 38(39%) High: 46(38%)
Expanded: 32,43,28,39,39,36,43,37,34,38,42,38,40,36,44,40,37,46,37,46
Volkarion's store adds new items each chapter as long as you've played through
the chapter in question. If you just start a new game in chapter 2 then he will
only have his chapter 2 inventory, the same thing goes for starting a new game
in any other chapter.
Also, each time you summon him the game does a new appraise check, even if it
hasn't changed since the last time he was summoned.
His inventory list is also interesting. It's run by a unique script that checks
what chapter your in, what's currently in the inventory, and your character
class and level to determine what actually shows up. Due to this fact, the
inventory lists presented below are only the items that are guaranteed to show
up. Other items will appear depending upon the variables listed earlier.
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MAKING MONEY
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As you may or may not have noticed, certain merchants in the game will sell
things for cheaper then they'll buy them for. This basically lets you earn
unlimited gold.
The merchants to go to depend on your appraise score. The Blacksmith, Duergar
Merchants, and Cult Knight all seem to require an appraise skill of at least
12. Rizolvir in chapter 3 requires one of 36.
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MERCHANT INVENTORIES
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Merchants are listed in alphabetical order, so just use the find/search command
of your browser/word processor to jump to specific merchants.
Layout - Merchant Name: Chapter, Area, Building
Armor
Armor/Boots/Bracers/Belts/Cloaks/Helmets/Shields
Weapons
Simple/Martial/Exotic
Potions & Scrolls
Potions/Scrolls
Rings & Amulets
Amulets/Rings/Staves/Wands
Miscellaneous
Miscellaneous
The number in parenthesis is the base cost of the item multiplied by the
merchant's base mark up value (Basically this is what the item would cost you
if you got a "neutral" on the appraise roll).
Volkarion - The items listed here are only the items he's guaranteed to have.
Depending upon your level and class more items are added.
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Argali: Chapter 1, Waterdeep, Argali's Arms
Armor
Armor
Banded Mail +1 (1284g)
Banded Mail +2 (4686g)
Banded Mail +3 (10518g)
Breastplate +1 (1209g)
Breastplate +2 (4611g)
Breastplate +3 (10443g)
Chain Shirt +2 (4536g)
Chain Shirt +3 (10368g)
Chainmail +2 (4611g)
Chainmail +3 (10433g)
Full Plate +1 (3234g)
Full Plate +2 (6636g)
Full Plate +3 (19441g)
Half Plate +1 (1884g)
Half Plate +2 (5286g)
Half Plate +3 (12468g)
Leather +2 (4401g)
Leather +3 (11118g)
Padded +2 (4393g)
Padded +3 (10225g)
Scale Mail +2 (4536g)
Scale Mail +3 (10368g)
Splint Mail +1 (1284g)
Splint Mail +2 (4686g)
Splint Mail +3 (10518g)
Studded Leather +2 (4408g)
Studded Leather +3 (10240g)
Belts
Greater Archer's Belt (28711g)
Greater Brawler's Belt (28711g)
Greater Swordsman's Belt (28711g)
Boots
Boots of Striding +1 (2161g)
Boots of Striding +2 (8641g)
Boots of Striding +3 (19441g)
Gloves
Bracers of Dexterity +1 (2161g)
Bracers of Dexterity +2 (8641g)
Bracers of Dexterity +3 (19441g)
Gauntlets of Ogre Power (8641g)
Helmets
Eyes of Petrification (93705g)
Pot Helmet (25g)
Watchman's Helm (15172g)
Shields
Large Shield +2 (4461g)
Large Shield +3 (10293g)
Small Shield +3 (10231g)
Tower Shield +2 (4536g)
Tower Shield +3 (10368g)
Weapons
Simple
Bolt (1g)
Bolt +1 (409g)
Bolt +2 (1137g)
Bolt +3 (4548g)
Bolt, Frostbite (1137g)
Bolt, Piercing (2910g)
Bolt, Poison (23760g)
Bullet (1g)
Bullet +1 (409g)
Bullet +2 (1137g)
Bullet +3 (4548g)
Bullet, Fire (2910g)
Bullet, Screaming (5220g)
Club +1 (2430g)
Club +2 (10830g)
Club +3 (25233g)
Dagger +2 (10833g)
Dagger +3 (25236g)
Dart +1 (606g)
Dart +2 (2706g)
Dart +3 (6306g)
Heavy Crossbow +2 (2856g)
Heavy Crossbow +3 (6456g)
Light Crossbow +2 (2811g)
Light Crossbow +3 (6411g)
Mace +2 (10842g)
Mace +3 (25245g)
Morningstar +2 (10851g)
Morningstar +3 (25254g)
Quarterstaff +2 (10830g)
Quarterstaff +3 (25233g)
Sickle +2 (10845g)
Sickle +3 (25248g)
Sling +2 (2709g)
Sling +3 (6309g)
Spear +2 (10380g)
Spear +3 (25233g)
Martial
Arrow (1g)
Arrow +1 (409g)
Arrow +2 (1137g)
Arrow +3 (4548g)
Arrow, Acid (2910g)
Arrow, Ice (2910g)
Arrow, Poison (23760g)
Battleaxe +2 (10857g)
Battleaxe +3 (25260g)
Breath of the Maiden (25260g)
Cold Iron Blade (25014g)
Composite Longbow +2 (11340g)
Composite Longbow +3 (21690g)
Composite Shortbow +2 (11205g)
Composite Shortbow +3 (21555g)
Elven Court Bow (14415g)
Greataxe +2 (10887g)
Greataxe +3 (25290g)
Greatsword +2 (10977g)
Greatsword +3 (25380g)
Gruumsh Hand (19719g)
Halberd +2 (10857g)
Halberd +3 (25260g)
Handaxe +2 (10845g)
Handaxe +3 (25248g)
Heavy Flail +2 (10872g)
Heavy Flail +3 (25275g)
Light Flail +1 (2451g)
Light Flail +2 (10851g)
Light Hammer +1 (2430g)
Light Hammer +2 (10830g)
Light Hammer +3 (25233g)
Longbow +2 (2931g)
Longbow +3 (6531g)
Longsword +2 (10872g)
Longsword +3 (25275g)
Rapier +2 (10887g)
Rapier +3 (25290g)
Scimitar +2 (10872g)
Scimitar +3 (25275g)
Short Sword +2 (10857g)
Short Sword +3 (25260g)
Shortbow +2 (2796g)
Shortbow +3 (6396g)
Throwing Axe +1 (606g)
Throwing Axe +2 (2706g)
Throwing Axe +3 (6307g)
Warhammer +2 (10863g)
Warhammer +3 (25266g)
Woodcutter's Axe (25509g)
Exotic
Bastard Sword +1 (2532g)
Bastard Sword +2 (10932g)
Bastard Sword +3 (25335g)
Dire Mace +2 (10947g)
Dire Mace +3 (25350g)
Double Axe +2 (10917g)
Double Axe +3 (25320g)
Dwarven Waraxe +3 (25320g)
Kama +2 (10833g)
Kama +3 (25236g)
Katana +2 (10947g)
Katana +3 (25350g)
Krotan's Sckullcrusher (9837g)
Kukri +2 (10851g)
Kukri +3 (25254g)
Scythe +2 (10881g)
Scythe +3 (25284g)
Shuriken +1 (606g)
Shuriken +2 (2706g)
Shuriken +3 (6307g)
Two-Bladed Sword +2 (11127g)
Two-Bladed Sword +3 (25530g)
Rings/Amulets
Amulets
Amulet of Natural Armor +3 (10219g)
Rings
Ring of Protection +2 (5484g)
Ring of Protection +3 (12774g)
Miscellaneous
Bomb, Acid (2250g)
Bomb, Fire (2250g)
Metal Dye, Black (150g)
Metal Dye, Bright Copper (150g)
Metal Dye, Light Gold (150g)
Torch (9g)
Artuur: Chapter 2, Zorvak'Mur, Main Area
Armor
Armor
Adventurer's Robe (9376g)
Greater Battle Robe (23641g)
Mage's Battle Robe (3286g)
Master Adventurer's Robe (43741g)
Robe of Acid Resistance (931g)
Robe of Cold Resistance (1216g)
Robe of Electrical Resistance (1539g)
Robe of Fire Resistance (1899g)
Robe of Light (241g)
Belts
Belt of Guiding Light (21660g)
Boots
Boots of Striding +4 (34561g)
Boots of Striding +5 (54001g)
Boots of Striding +6 (77761g)
Cloaks
Cloak of Fortification +4 (105463g)
Cloak of Fortification +5 (166480g)
Nymph Cloak +4 (34561g)
Nymph Cloak +5 (54001g)
Nymph Cloak +6 (77761g)
Gloves
Bracers of Armor +4 (18481g)
Bracers of Armor +5 (29173g)
Bracers of Armor +6 (87784g)
Nasher's Gloves of Discipline (540g)
Weapons
Simple
Bolt (1g)
Bolt +1 (409g)
Bolt +2 (1137g)
Bolt +3 (4548g)
Bolt, Fire (2910g)
Bolt, Frostbite (1137g)
Bolt, Lightning (1137g)
Bolt, Paralytic (1485g)
Bolt, Piercing (2910g)
Bullet (1g)
Bullet +1 (409g)
Bullet +2 (1137g)
Bullet +3 (4548g)
Bullet, Ice (2910g)
Bullet, Lightning (2910g)
Bullet, Smiting (2910g)
Club +3 (25233g)
Club +4 (45633g)
Club +5 (72033g)
Dagger +1 (2433)
Dagger +2 (10833g)
Dagger +3 (25236g)
Dagger +4 (45636g)
Dagger +5 (72036g)
Dart (1g)
Dart +3 (6306g)
Dart +4 (11406g)
Dart +5 (18006g)
Heavy Crossbow +3 (6456g)
Light Crossbow +3 (6411g)
Mace (15g)
Mace +3 (25245g)
Quarterstaff +3 (25233g)
Quarterstaff +4 (45633g)
Quarterstaff +5 (72033g)
Sickle +3 (25248g)
Sickle +4 (45648g)
Sickle +5 (72048g)
Sling (3g)
Potions/Scrolls
Potions
Cure Critical Wounds (420g)
Cure Serious Wounds (99g)
Potion of Antidote (450g)
Potion of Bull's Strength (180g)
Potion of Cat's Grace (180g)
Potion of Clarity (180g)
Potion of Eagle's Splendor (180g)
Potion of Endurance (180g)
Potion of Fox's Cunning (180g)
Potion of Heal (1980g)
Potion of Invisibility (180g)
Potion of Lore (180g)
Potion of Owl's Wisdom (180g)
Potion of Speed (450g)
Scrolls
Acid Fog (3565g)
Animate Dead (810g)
Chain Lightning (3565g)
Circle of Death (3565g)
Cloudkill (2431g)
Cone of Cold (1800g)
Control Undead (4915g)
Delayed Blast Fireball (4915g)
Dismissal (1512g)
Dominate Person (1512g)
Ethereal Visage (2431g)
Feeblemind (2431g)
Finger of Death (4915g)
Globe of Invulnerability (3565g)
Greater Dispelling (1890g)
Greater Planar Binding (6483g)
Greater Shadow Conjuration (2431g)
Greater Spell Breach (3565g)
Greater Spell Mantle (8265g)
Greater Stoneskin (3565g)
Hold Monster (1512g)
Horrid Wilting (6483g)
Incendiary Cloud (6483g)
Lesser Mind Blank (2431g)
Lesser Planar Binding (2431g)
Lesser Spell Mantle (2431g)
Mass Blindness/Deafness (6483g)
Mass Charm (6483g)
Mass Haste (3565g)
Mind Blank (6483g)
Mind Fog (2431g)
Mordenkainen's Sword (4915g)
Planar Binding (3565g)
Power Word, Stun (4915g)
Premonition (6483g)
Prismatic Spray (4915g)
Protection from Spells (4915g)
Shades (3565g)
Spell Mantle (4915g)
Summon Creature V (2431g)
Summon Creature VI (3565g)
Summon Creature VII (4915g)
Summon Creature VIII (6483g)
Tenser's Transformation (3565g)
True Seeing (2431g)
Rings/Amulets
Amulets
Amulet of Natural Armor +4 (18481g)
Amulet of Natural Armor +5 (29173g)
Amulet of Natural Armor +6 (87784g)
Amulet of Will +4 (9640g)
Amulet of Will +5 (15217g)
Amulet of Will +6 (45789g)
Scarab of Protection +4 (35649g)
Scarab of Protection +5 (56247g)
Scarab of Protection +6 (169336g)
Rings
Ironskin Ring (81676g)
Ring of Clear Thought +4 (43201g)
Ring of Clear Thought +5 (67501g)
Ring of Clear Thought +6 (97201g)
Ring of Protection +4 (23101g)
Ring of Protection +5 (36466g)
Ring of Protection +6 (109729g)
Ring of Resistance +3 (30376g)
Miscellaneous
Coldstone (30g)
Healer's Kit +3 (91g)
Healer's Kit +6 (141g)
Light Gem, Green (15g)
Light Gem, Red (15g)
Light Gem, Purple (15g)
Quartz Crystal (15g)
Skeleton's Knuckle (1g)
Thunderstone (60g)
Blacksmith: Chapter 1, Waterdeep, Argali's Arms
Miscellaneous
Bar of Iron (10g)
Bar of Steel (10g)
Bolt of Cloth (3g)
Cloth Dye, Dark Blue (50g)
Cloth Dye, Dark Red (50g)
Feathers (6g)
Leather Hide (11g)
Leather Dye, Light Blue (50g)
Leather Dye, Light Red (50g)
Metal Dye, Bright Green (100g)
Metal Dye, Dark Gold (100g)
Metal Dye, Dark Iron (100g)
Plank of Elm Wood (8g)
Plank of Oak Wood (6g)
Cult Knight: Chapter 2, Drearing's Deep, Main Area
Potions/Scrolls
Potions
Potion of Antidote (300g)
Potion of Cure Light Wounds (20g)
Potion of Cure Moderate Wounds (33g)
Potion of Lesser Restoration (120g)
Miscellaneous
Healer's Kit +1 (51g)
Torch (6g)
Duergar Merchant: Chapter 2, Drearing's Deep, Main Area
Potions/Scrolls
Potions
Potion of Antidote (300g)
Potion of Clarity (120g)
Potion of Lesser Restoration (120g)
Potion of Lore (120g)
Miscellaneous
Acid Flask (20g)
Alchemist's Fire (20g)
Bar of Iron (10g)
Bar of Mithral (970g)
Bar of Steel (10g)
Choking Powder (40g)
Caltrops (20g)
Healer's Kit +1 (51g)
Healer's Kit +3 (61g)
Healer's Kit +6 (94g)
Healer's Kit +10 (172g)
Tanglefoot Bag (60g)
Thieves' Tools +1 (15g)
Thieves' Tools +3 (140g)
Thieves' Tools +6 (562g)
Thieves' Tools +12 (2250g)
Duergar Merchant: Chapter 2, Isle of the Maker, Main Area
Potions/Scrolls
Potions
Magical Potion Bottle (5g)
Potion of Cure Serious Wounds (66g)
Potion of Lore (120g)
Scrolls
Blank Scroll (5g)
Greater Sanctuary (3277g)
Greater Spell Breach (2377g)
Minor Globe of Invulnerability (1008g)
Prismatic Spray (3277g)
Summon Creature VII (3277g)
True Seeing (1621g)
Rings/Amulets
Wands
Bone Wand (1g)
Miscellaneous
Acid Flack (20g)
Alchemist's Fire (20g)
Bag of Holding (2265g)
Bar of Mithral (970g)
Bar of Iron (10g)
Bar of Steel (10g)
Bomb, Acid (1500g)
Bomb, Fire (1500g)
Coldstone (20g)
Light Gem, Blue (10g)
Skeleton's Knuckle (1g)
Thieves' Tools +3 (140g)
Thieves' Tools +10 (1562g)
Thunderstone (40g)
Gru'ul: Chapter 3, Cania, Quarry Office
Armor
Armor
Chain Shirt +6 (58622g)
Chainmail +6 (58672g)
Full Plate +5 (20948g)
Half Plate +5 (20048g)
Hide Armor +6 (58537g)
Leather +6 (58532g)
Padded +6 (58526g)
Robes of the Shining hand +5 (19449g)
Robes of the Shining hand +7 (98010g)
Studded Leather +6 (58537g)
Belts
Belt of Agility +10 (256001g)
Belt of Storm Giant Strength (144001g)
Boots
Boots of Reflexes +10 (285610g)
Boots of Striding +6 (51841g)
Boots of Striding +7 (70561g)
Boots of the Shifting Sands (66251g)
Dragon Slippers (23523g)
Gargoyle Boots (22375g)
Gloves
Bracers of Armor +10 (547560g)
Bracers of Dexterity +6 (51842g)
Bracers of Dexterity +7 (70561g)
Gloves of the Hin Fist +7 (60451g)
Gloves of the Hin Fist +10 (255201g)
Gloves of the Long Death +10 (255201g)
Gloves of the Yellow Rose +7 (40641g)
Gloves of the Yellow Rose +10 (272251g)
Helmets
Crown of thorns (377315g)
Eyes of Petrification (62470g)
Shields
Large Shield +6 (58572g)
Shield of Prator (177206g)
Small Shield +6 (58531g)
Tower Shield +5 (19548g)
Weapons
Simple
Aiedo Wither-Stick +8 (544502g)
Bane of the Undead (189006g)
Bolt +1 (273g)
Bolt +2 (758g)
Bolt +3 (3032g)
Bolt, Piercing (1940g)
Bullet +1 (273g)
Bullet +2 (758g)
Bullet +3 (3032g)
Bullet, Fire (1940g)
Bullet, Screaming (3480g)
Club +6 (144502g)
Dagger +6 (144504g)
Dart +6 (36124g)
Drone +8 (537934g)
Fey Spear +8 (605520g)
Fiery power Quarterstaff (346148g)
Gladiator's Club +8 (528126g)
Heavy Crossbow +6 (36224g)
Leech +8 (541208g)
Light Crossbow +6 (36194g)
Mace +6 (144510g)
Mace of Disruption +8 (503246g)
Morningstar +6 (144516g)
Quarterstaff +6 (144502g)
Sickle +6 (144512g)
Sling +6 (36126g)
Spear +6 (144502g)
Martial
Aramil's Blade (1188650g)
Arrow +1 (273g)
Arrow +2 (758g)
Arrow +3 (3032g)
Arrow, Ice (1940g)
Axe for the Tall Kin +8 (564538g)
Battle Legion Bow (557840g)
Battleaxe +6 (144520g)
Composite Longbow +6 (120274g)
Composite Shortbow +6 (120184g)
Desert Wind +8 (576330g)
Feyduster +8 (578020g)
Foundation +8 (578016g)
Greataxe +6 (144540g)
Greatsword +6 (144600g)
Halberd +6 (144520g)
Handaxe +6 (144512g)
Harbringer Kin +8 (576400g)
Heavy Flail +6 (144530g)
Ice Reaver +8 (531390g)
Ironwood Mace +8 (524960g)
Light Flail +6 (144516g)
Light Hammer +6 (144502g)
Longbow +6 (36274g)
Longsword +6 (144530g)
Namarra (Neversleep) +8 (578040g)
North Wind Bow +8 (505768g)
Rapier +6 (144540g)
Ravager +8 (521664g)
Reaver +8 (576330g)
Scimitar +6 (144530g)
Sentinal +8 (556264g)
Short Sword +6 (144520g)
Shortbow +6 (36184g)
Stonefire Axe +8 (576340g)
Storm +8 (574606g)
Throwing Axe +6 (36125g)
Warhammer +6 (144524g)
Exotic
Axe of the Dwark Lord (646980g)
Bastard Sword +6 (144570g)
Cutting Star +8 (571234g)
Dire Mace +6 (144580g)
Double Axe +6 (144560g)
Harvest Axe (1152060g)
Imaskari Kama +8 (512004g)
Kama +6 (144504g)
Katana +6 (144580g)
Kukri +6 (144516g)
Scythe +6 (144536g)
Sea Reaver +8 (502148g)
Shuriken +6 (36125g)
Sword Saint Legacy (466730g)
Two-Bladed Sword +5 (48220g)
Two-Bladed Sword +6 (144700g)
Potions/Scrolls
Potions
Potion of Antidote (300g)
Potion of Cure Critical Wounds (280g)
Potion of Heal (1320g)
Potion of Lesser Restoration (120g)
Potion of Lore (120g)
Scrolls
Black Blade of Disaster (5510g)
Blackstaff (4322g)
Mestil's Acid Sheath (960g)
Meteor Storm (5510g)
Resurrection (3277g)
Time Stop (5510g)
Undeath to Death (2377g)
Rings/Amulets
Amulets
Amulet of Natural Armor +7 (98010g)
Amulet of the Master (43560g)
Scarab of Protection +8 (306251g)
Scarab of Protection +9 (400001g)
Scarab of Protection +10 (1056251g)
Rings
Ring of Fortitude +10 (357012g)
Ring of Major Sonic Resistance (15313g)
Ring of Protection +6 (73153g)
Ring of Protection +7 (122512g)
Ring of Protection +8 (198450g)
Ring of Protection +9 (259200g)
Rods
Rod of Resurrection (30713g)
Miscellaneous
Velox Berry (500g)
Bomb, Acid (1500g)
Bomb, Fire (1500g)
Alchemist's Flask (20g)
Torch of the Velox berry (32767g)
Gulhrys, High Wizard: Chapter 2, Lith My'athar, City Core
Armor
Armor
Adventurer's Robe (9376g)
Greater Battle Robe (23641g)
Mage's Battle Robe (3286g)
Master Adventurer's Robe (43741g)
Robe of Acid Resistance (931g)
Robe of Cold Resistance (1216g)
Robe of Electrical Resistance (1539g)
Robe of Fire Resistance (1899g)
Robe of Light (241g)
Belts
Belt of Guiding Light (21660g)
Boots
Boots of Striding +4 (34561g)
Boots of Striding +5 (54001g)
Boots of Striding +6 (77761g)
Cloaks
Cloak of Fortification +4 (105463g)
Cloak of Fortification +5 (166480g)
Nymph Cloak +4 (34561g)
Nymph Cloak +5 (54001g)
Nymph Cloak +6 (77761g)
Gloves
Bracers of Armor +4 (18481g)
Bracers of Armor +5 (29173g)
Bracers of Armor +6 (87784g)
Weapons
Simple
Bolt (1g)
Bolt +1 (409g)
Bolt +2 (1137g)
Bolt +3 (4548g)
Bolt, Fire (2910g)
Bolt, Frostbite (1137g)
Bolt, Lightning (1137g)
Bolt, Paralytic (1485g)
Bolt, Piercing (2910g)
Bullet (1g)
Bullet +1 (409g)
Bullet +2 (1137g)
Bullet +3 (4548g)
Bullet, Ice (2910g)
Bullet, Lightning (2910g)
Bullet, Smiting (2910g)
Club +3 (25233g)
Club +4 (45633g)
Club +5 (72033g)
Dagger +1 (2433)
Dagger +2 (10833g)
Dagger +3 (25236g)
Dagger +4 (45636g)
Dagger +5 (72036g)
Dart (1g)
Dart +3 (6306g)
Dart +4 (11406g)
Dart +5 (18006g)
Heavy Crossbow +3 (6456g)
Light Crossbow +3 (6411g)
Mace (15g)
Mace +3 (25245g)
Quarterstaff +3 (25233g)
Quarterstaff +4 (45633g)
Quarterstaff +5 (72033g)
Sickle +3 (25248g)
Sickle +4 (45648g)
Sickle +5 (72048g)
Sling (3g)
Martial
Forever (269550g)
Potions/Scrolls
Potions
Cure Critical Wounds (420g)
Cure Serious Wounds (99g)
Potion of Antidote (450g)
Potion of Bull's Strength (180g)
Potion of Cat's Grace (180g)
Potion of Clarity (180g)
Potion of Eagle's Splendor (180g)
Potion of Endurance (180g)
Potion of Fox's Cunning (180g)
Potion of Heal (1980g)
Potion of Invisibility (180g)
Potion of Lore (180g)
Potion of Owl's Wisdom (180g)
Potion of Speed (450g)
Scrolls
Acid Fog (3565g)
Animate Dead (810g)
Bigby's Clenched Fist (6483g)
Bigby's Crushing Hand (8265g)
Chain Lightning (3565g)
Circle of Death (3565g)
Cloudkill (2431g)
Cone of Cold (1800g)
Control Undead (4915g)
Delayed Blast Fireball (4915g)
Dismissal (1512g)
Dominate Person (1512g)
Ethereal Visage (2431g)
Feeblemind (2431g)
Finger of Death (4915g)
Globe of Invulnerability (3565g)
Greater Dispelling (1890g)
Greater Planar Binding (6483g)
Greater Sanctuary (4915g)
Greater Shadow Conjuration (2431g)
Greater Spell Breach (3565g)
Greater Spell Mantle (8265g)
Greater Stoneskin (3565g)
Hold Monster (1512g)
Horrid Wilting (6483g)
Incendiary Cloud (6483g)
Lesser Planar Binding (2431g)
Lesser Spell Mantle (2431g)
Mass Blindness/Deafness (6483g)
Mass Charm (6483g)
Mass Haste (3565g)
Mind Blank (6483g)
Mind Fog (2431g)
Mordenkainen's Sword (4915g)
Planar Binding (3565g)
Power Word, Stun (4915g)
Premonition (6483g)
Prismatic Spray (4915g)
Protection from Spells (4915g)
Raise Dead (2431g)
Resurrection (4915g)
Shades (3565g)
Spell Mantle (4915g)
Summon Creature V (2431g)
Summon Creature VI (3565g)
Summon Creature VII (4915g)
Summon Creature VIII (6483g)
Tenser's Transformation (3565g)
Time Stop (8265g)
True Seeing (2431g)
Rings/Amulets
Amulets
Amulet of Natural Armor +4 (18481g)
Amulet of Natural Armor +5 (29173g)
Amulet of Natural Armor +6 (87784g)
Amulet of Will +4 (9640g)
Amulet of Will +5 (15217g)
Amulet of Will +6 (45789g)
Scarab of Protection +4 (35649g)
Scarab of Protection +5 (56247g)
Scarab of Protection +6 (169336g)
Rings
Ironskin Ring (81676g)
Ring of Clear Thought +4 (43201g)
Ring of Clear Thought +5 (67501g)
Ring of Clear Thought +6 (97201g)
Ring of Protection +4 (23101g)
Ring of Protection +5 (36466g)
Ring of Protection +6 (109729g)
Ring of Resistance +3 (30376g)
Rods
Rod of Resurrection (46069g)
Miscellaneous
Cloth Dye, Black (75g)
Cloth Dye, Bleach (75g)
Cloth Dye, Dark Blue (75g)
Cloth Dye, Dark Brown (75g)
Cloth Dye, Dark Green (75g)
Cloth Dye, Dark Grey (75g)
Cloth Dye, Dark Orange (75g)
Cloth Dye, Dark Red (75g)
Cloth Dye, Dark Turquoise (75g)
Cloth Dye, Gold (75g)
Cloth Dye, Light Blue (75g)
Cloth Dye, Light Green (75g)
Cloth Dye, Light Grey (75g)
Cloth Dye, Light Orange (75g)
Cloth Dye, Light Red (75g)
Cloth Dye, Light Turquoise (75g)
Cloth Dye, Pink (75g)
Cloth Dye, Purple (75g)
Cloth Dye, Yellow (75g)
Coldstone (30g)
Healer's Kit +3 (91g)
Healer's Kit +6 (141g)
Healer's Kit +10 (258g)
Quartz Crystal (15g)
Skeleton's Knuckle (1g)
Thunderstone (60g)
Rizolvir: Chapter 2, Lith My'athar, City Core
Armor
Armor
Banded Mail +1 (1284g)
Banded Mail +2 (4686g)
Banded Mail +3 (10518g)
Breastplate +1 (1209g)
Breastplate +2 (4611g)
Breastplate +3 (10443g)
Chain Shirt +1 (1134g)
Chain Shirt +2 (4536g)
Chain Shirt +3 (10368g)
Chainmail +1 (1209g)
Chainmail +2 (4611g)
Chainmail +3 (10433g)
Full Plate +1 (3234g)
Full Plate +2 (6636g)
Full Plate +3 (19441g)
Half Plate +1 (1884g)
Half Plate +2 (5286g)
Half Plate +3 (12468g)
Leather +1 (999g)
Leather +2 (4401g)
Leather +3 (11118g)
Padded +1 (991g)
Padded +2 (4393g)
Padded +3 (10225g)
Scale Mail +1 (1134g)
Scale Mail +2 (4536g)
Scale Mail +3 (10368g)
Splint Mail +1 (1284g)
Splint Mail +2 (4686g)
Splint Mail +3 (10518g)
Studded Leather +1 (1006g)
Studded Leather +2 (4408g)
Studded Leather +3 (10240g)
Belts
Greater Archer's Belt (28711g)
Greater Brawler's Belt (28711g)
Greater Swordsman's Belt (28711g)
Gloves
Bracers of Dexterity +3 (19441g)
Gauntlets of Ogre Power (8641g)
Gloves of Hin Fist +6 (47884g)
Gloves of Hin Fist +7 (90676g)
Gloves of the Balanced Hands (13501g)
Helmets
Horse Hair Helmet (25g)
Pot Helmet (25g)
Spike Helmet (25g)
Stag Helmet (25g)
Winged Helmet (25g)
Shields
Large Shield +1 (1059g)
Large Shield +2 (4461g)
Large Shield +3 (10293g)
Small Shield +1 (997g)
Small Shield +2 (4399g)
Small Shield +3 (10231g)
Tower Shield +1 (1134g)
Tower Shield +2 (4536g)
Tower Shield +3 (10368g)
Weapons
Simple
Bolt (1g)
Bolt +1 (409g)
Bolt +2 (1137g)
Bolt +3 (4548g)
Bolt +4 (10233g)
Bolt +5 (18192g)
Bolt, Fire (2910g)
Bolt, Frostbite (1137g)
Bolt, Lightning (1137g)
Bolt, Mild Poison (5940g)
Bolt, Paralytic (1485g)
Bolt, Piercing (2910g)
Bolt, Poison (23760g)
Bullet (1g)
Bullet +1 (409g)
Bullet +2 (1137g)
Bullet +3 (4548g)
Bullet +4 (10233g)
Bullet +5 (18192g)
Bullet, Farel's Gold (5220g)
Bullet, Fire (2910g)
Bullet, Giant's Bane (4293g)
Bullet, Ice (5220g)
Bullet, Lightning (2910g)
Bullet, Screaming (2910g)
Bullet, Smiting (2910g)
Club +1 (2430g)
Club +2 (10830g)
Club +3 (25233g)
Dagger +1 (2433g)
Dagger +2 (10833g)
Dagger +3 (25236g)
Dart +1 (606g)
Dart +2 (2706g)
Dart +3 (6306g)
Heavy Crossbow +1 (756g)
Heavy Crossbow +2 (2856g)
Heavy Crossbow +3 (6456g)
Light Crossbow +1 (711g)
Light Crossbow +2 (2811g)
Light Crossbow +3 (6411g)
Mace +1 (2442g)
Mace +2 (10842g)
Mace +3 (25245g)
Morningstar +1 (2451g)
Morningstar +2 (10851g)
Morningstar +3 (25254g)
Quarterstaff +1 (2430g)
Quarterstaff +2 (10830g)
Quarterstaff +3 (25233g)
Sickle +1 (2445g)
Sickle +2 (10845g)
Sickle +3 (25248g)
Sling +1 (609g)
Sling +2 (2709g)
Sling +3 (6309g)
Spear +1 (2430g)
Spear +2 (10830g)
Spear +3 (25233g)
Martial
Arrow (1g)
Arrow +1 (409g)
Arrow +2 (1137g)
Arrow +3 (4548g)
Arrow +4 (10233g)
Arrow +5 (18192g)
Arrow, Acid (2910g)
Arrow, Fire (2910g)
Arrow, Ice (2910g)
Arrow, Lightning (2910g)
Arrow, Mild Poison (5940g)
Arrow, Petrification (33105g)
Arrow, Piercing (2910g)
Arrow, Poison (23760g)
Arrow, Vampire (1339g)
Battleaxe +1 (2457g)
Battleaxe +2 (10857g)
Battleaxe +3 (25260g)
Breath of the Maiden (25260g)
Cold Iron Blade (25014g)
Composite Longbow +1 (4365g)
Composite Longbow +2 (11340g)
Composite Longbow +3 (21690g)
Composite Shortbow +1 (4230g)
Composite Shortbow +2 (11205g)
Composite Shortbow +3 (21555g)
Elven Court Bow (14415g)
Greataxe +1 (2487g)
Greataxe +2 (10887g)
Greataxe +3 (25290g)
Greatsword +1 (2577g)
Greatsword +2 (10977g)
Greatsword +3 (25380g)
Gruumsh Hand (19719g)
Halberd +1 (2457g)
Halberd +2 (10857g)
Halberd +3 (25260g)
Handaxe +1 (2445g)
Handaxe +2 (10845g)
Handaxe +3 (25248g)
Heavy Flail +1 (2472g)
Heavy Flail +2 (10872g)
Heavy Flail +3 (25275g)
Light Flail +1 (2451g)
Light Flail +2 (10851g)
Light Flail +3 (25254g)
Light Hammer +1 (2430g)
Light Hammer +2 (10830g)
Light Hammer +3 (25233g)
Longbow +1 (831g)
Longbow +2 (2931g)
Longbow +3 (6531g)
Longsword +1 (2472g)
Longsword +2 (10872g)
Longsword +3 (25275g)
Rapier +1 (2487g)
Rapier +2 (10887g)
Rapier +3 (25290g)
Scimitar +1 (2472g)
Scimitar +2 (10872g)
Scimitar +3 (25275g)
Short Sword +1 (2457g)
Short Sword +2 (10857g)
Short Sword +3 (25260g)
Shortbow +1 (696g)
Shortbow +2 (2796g)
Shortbow +3 (6396g)
Throwing Axe +1 (606g)
Throwing Axe +2 (2706g)
Throwing Axe +3 (6307g)
Warhammer +1 (2463g)
Warhammer +2 (10863g)
Warhammer +3 (25266g)
Woodcutter's Axe (25509g)
Exotic
Bastard Sword +1 (2532g)
Bastard Sword +2 (10932g)
Bastard Sword +3 (25335g)
Dire Mace +1 (2547g)
Dire Mace +2 (10947g)
Dire Mace +3 (25350g)
Double Axe +1 (2517g)
Double Axe +2 (10917g)
Double Axe +3 (25320g)
Kama +1 (2433g)
Kama +2 (10833g)
Kama +3 (25236g)
Katana +1 (2547g)
Katana +2 (10947g)
Katana +3 (25350g)
Krotan's Sckullcrusher (9837g)
Kukri +1 (2451g)
Kukri +2 (10851g)
Kukri +3 (25254g)
Scythe +1 (2481g)
Scythe +2 (10881g)
Scythe +3 (25284g)
Shuriken +1 (606g)
Shuriken +2 (2706g)
Shuriken +3 (6307g)
Two-Bladed Sword +1 (2727g)
Two-Bladed Sword +2 (11127g)
Two-Bladed Sword +3 (25530g)
Whip (3g)
Whip +1 (2487g)
Whip +2 (10947g)
Whip +3 (25407g)
Whip +4 (45867g)
Whip +5 (72327g)
Whip +6 (217263g)
Rings/Amulets
Rings
Nasher's Ring of Strength (24301g)
Miscellaneous
Healer's Kit +3 (91g)
Healer's Kit +6 (141g)
Healer's Kit +10 (258g)
Torch (9g)
Rizolvir: Chapter 3, Cania, Hellbreath tavern
Armor
Armor
Banded Mail +5 (19648g)
Banded Mail +6 (58722g)
Breastplate +5 (19598g)
Breastplate +6 (58672g)
Chain Shirt +5 (19548g)
Chain Shirt +6 (58622g)
Chainmail +5 (19598g)
Chainmail +6 (58672g)
Full Plate +5 (20948g)
Full Plate +6 (60022g)
Half Plate +5 (20048g)
Half Plate +6 (59122g)
Leather +5 (19458g)
Leather +6 (58532g)
Padded +5 (19453g)
Padded +6 (58526g)
Scale Mail +5 (19548g)
Scale Mail +6 (58622g)
Splint Mail +5 (19648g)
Splint Mail +6 (58722g)
Studded Leather +5 (19463g)
Studded Leather +6 (58537g)
Boots
Boots of Striding +5 (36001g)
Boots of Striding +6 (51841g)
Gloves
Bracers of Dexterity +5 (36001g)
Bracers of Dexterity +6 (51842g)
Bracers of Dexterity +7 (70561g)
Helmets
Horse Hair Helmet (17g)
Pot Helmet (17g)
Spike Helmet (17g)
Stag Helmet (17g)
Winged Helmet (17g)
Shields
Large Shield +5 (19498g)
Large Shield +6 (58572g)
Small Shield +5 (19457g)
Small Shield +6 (58531g)
Tower Shield +5 (19548g)
Tower Shield +6 (58622g)
Weapons
Simple
Bolt (1g)
Bolt +1 (273g)
Bolt +2 (758g)
Bolt +3 (3032g)
Bolt +4 (6822g)
Bolt +5 (12128g)
Bolt, Fire (1940g)
Bolt, Paralytic (990g)
Bolt, Piercing (1940g)
Bullet (1g)
Bullet +1 (273g)
Bullet +2 (758g)
Bullet +3 (3032g)
Bullet +4 (6822g)
Bullet +5 (12128g)
Bullet, Fire (1940g)
Bullet, Giant's Bane (2862g)
Bullet, Screaming (3480g)
Club +5 (48022g)
Club +6 (144502g)
Dagger +5 (48024g)
Dagger +6 (144504g)
Dart +5 (12004g)
Dart +6 (36124g)
Heavy Crossbow +5 (12104g)
Heavy Crossbow +6 (36224g)
Light Crossbow +5 (12074g)
Light Crossbow +6 (36194g)
Mace +5 (48030g)
Mace +6 (144510g)
Morningstar +5 (48036g)
Morningstar +6 (144516g)
Quarterstaff +5 (48022g)
Quarterstaff +6 (144502g)
Sickle +5 (48032g)
Sickle +6 (144512g)
Sling +5 (12006g)
Sling +6 (36126g)
Spear +5 (48022g)
Spear +6 (144502g)
Martial
Arrow (1g)
Arrow +1 (273g)
Arrow +2 (758g)
Arrow +3 (3032g)
Arrow +4 (6822g)
Arrow +5 (12128g)
Arrow, Ice (1940g)
Arrow, Lightning (1940g)
Arrow, Mild Poison (3960g)
Arrow, Petrification (22070g)
Arrow, Piercing (1940g)
Arrow, Poison (15840g)
Arrow, Vampire (893g)
Battleaxe +5 (48040g)
Battleaxe +6 (144520g)
Composite Longbow +5 (27160g)
Composite Longbow +6 (120274g)
Composite Shortbow +5 (27070g)
Composite Shortbow +6 (120184g)
Greataxe +5 (48060g)
Greataxe +6 (144540g)
Greatsword +5 (48120g)
Greatsword +6 (144600g)
Halberd +5 (48040g)
Halberd +6 (144520g)
Handaxe +5 (48032g)
Handaxe +6 (144512g)
Heavy Flail +5 (48050g)
Heavy Flail +6 (144530g)
Light Flail +5 (48036g)
Light Flail +6 (144516g)
Light Hammer +5 (48022g)
Light Hammer +6 (144502g)
Longbow +5 (12154g)
Longbow +6 (36274g)
Longsword +5 (48050g)
Longsword +6 (144530g)
Rapier +5 (48060g)
Rapier +6 (144540g)
Scimitar +5 (48050g)
Scimitar +6 (144530g)
Short Sword +5 (48040g)
Short Sword +6 (144520g)
Shortbow +5 (12064g)
Shortbow +6 (36184g)
Throwing Axe +5 (12005g)
Throwing Axe +6 (36125g)
Warhammer +5 (48044g)
Warhammer +6 (144524g)
Exotic
Bastard Sword +5 (48090g)
Bastard Sword +6 (144570g)
Dire Mace +5 (48100g)
Dire Mace +6 (144580g)
Double Axe +5 (48080g)
Double Axe +6 (144560g)
Dwarven Waraxe +4 (30480g)
Dwarven Waraxe +5 (48080g)
Dwarven Waraxe +6 (144560g)
Kama +5 (48024g)
Kama +6 (144504g)
Katana +5 (48100g)
Katana +6 (144580g)
Kukri +5 (48036g)
Kukri +6 (144516g)
Scythe +5 (48056g)
Scythe +6 (144536g)
Shuriken +5 (12005g)
Shuriken +6 (36125g)
Two-Bladed Sword +5 (48220g)
Two-Bladed Sword +6 (144700g)
Potions/Scrolls
Scrolls
Resurrection (3277g)
Rings/Amulets
Rods
Rod of Resurrection (30713g)
Miscellaneous
Healer's Kit +6 (94g)
Healer's Kit +10 (172g)
Sobrey: Chapter 1, Waterdeep, Magic Shoppe
Armor
Armor
Adventurer's Robe (9376g)
Robe of Acid Resistance (931g)
Robe of Blending (8640g)
Robe of Cold Resistance (1216g)
Robe of Electrical Resistance (1539g)
Robe of Energy (7410g)
Robe of Fire Resistance (1899g)
Sequencer Robe (34224g)
Belts
Belt of Guiding Light (21660g)
Lesser Belt of Guiding Light (4035g)
Boots
Boots of Striding +2 (8641g)
Boots of Striding +3 (19441g)
Cloaks
Cloak of Fortification +2 (25032g)
Cloak of Fortification +3 (58314g)
Nymph Cloak +2 (8641g)
Nymph Cloak +3 (19441g)
Gloves
Bracers of Armor +2 (4387g)
Bracers of Armor +3 (10219g)
Weapons
Simple
Bolt (1g)
Bolt +1 (409g)
Bolt +2 (1137g)
Bolt +3 (4548g)
Bolt, Fire (2910g)
Bolt, Frostbite (1137g)
Bolt, Lightning (1137g)
Bolt, Paralytic (1485g)
Bolt, Piercing (2910g)
Bullet (1g)
Bullet +1 (409g)
Bullet +2 (1137g)
Bullet +3 (4548g)
Bullet, Ice (2910g)
Bullet, Lightning (2910g)
Bullet, Smiting (2910g)
Club +1 (2430g)
Club +2 (10830g)
Club +3 (25233g)
Dagger +1 (2433)
Dagger +2 (10833g)
Dagger +3 (25236g)
Dart (1g)
Dart +1 (606g)
Dart +2 (2706g)
Dart +3 (6306g)
Heavy Crossbow +1 (756g)
Heavy Crossbow +2 (2856g)
Heavy Crossbow +3 (6456g)
Light Crossbow +1 (711g)
Light Crossbow +2 (2811g)
Light Crossbow +3 (6411g)
Mace +1 (2442g)
Mace +2 (10842g)
Mace +3 (25245g)
Negastaff (17283g)
Quarterstaff +1 (2430g)
Quarterstaff +2 (10830g)
Quarterstaff +3 (25233g)
Sickle +1 (2445g)
Sickle +2 (10845g)
Sickle +3 (25248g)
Sling +1 (609g)
Sling +2 (2709g)
Sling +3 (6309g)
Martial
Arrow, Fire (2910g)
Arrow, Lightning (2910g)
Arrow, Piercing (2910g)
Arrow, Vampire (1339g)
Potions/Scrolls
Potions
Magical Potion Bottle (7g)
Potion of Antidote (450g)
Potion of Bull's Strength (180g)
Potion of Cat's Grace (180g)
Potion of Clarity (180g)
Potion of Eagle's Splendor (180g)
Potion of Endurance (180g)
Potion of Fox's Cunning (180g)
Potion of Invisibility (180g)
Potion of Lore (180g)
Potion of Owl's Wisdom (180g)
Potion of Speed (450g)
Scrolls
Acid Fog (3565g)
Animate Dead (810g)
Bestow Curse (810g)
Blank Scroll (7g)
Bull's Strength (324g)
Burning Hands (108g)
Chain Lightning (3565g)
Charm Monster (810g)
Circle of Death (3565g)
Cloudkill (2431g)
Cone of Cold (1800g)
Confusion (810g)
Contagion (810g)
Control Undead (4915g)
Delayed Blast Fireball (4915g)
Dismissal (1512g)
Dispel Magic (810g)
Dominate Person (1512g)
Electric Jolt (36g)
Elemental Shield (1512g)
Enervation (1512g)
Ethereal Visage (2431g)
Evard's Black Tentacles (1512g)
Fear (810g)
Feeblemind (2431g)
Finger of Death (4915g)
Gedlee's Electric Loop (324g)
Ghostly Visage (324g)
Globe of Invulnerability (3565g)
Greater Dispelling (1890g)
Greater Shadow Conjuration (2431g)
Greater Spell Breach (3565g)
Greater Stoneskin (3565g)
Hold Monster (1512g)
Ice Dagger (108g)
Improved Invisibility (1512g)
Inferno (2431g)
Lesser Dispel (324g)
Lesser Mind Blank (2431g)
Lesser Planar Binding (2431g)
Lesser Spell Breach (1512g)
Lesser Spell Mantle (2431g)
Magic Missile (72g)
Mass Haste (3565g)
Mind Fog (2431g)
Minor Globe of Invulnerability (1512g)
Mordenkainen's Sword (4915g)
Owl's Insight (2431g)
Phantasmal Killer (1512g)
Planar Binding (3565g)
Polymoph Self (1512g)
Power Word, Stun (4915g)
Prismatic Spray (4915g)
Remove Curse (810g)
Shades (3565g)
Shadow Conjuration (1512g)
Spell Mantle (4915g)
Stoneskin (1512g)
Summon Creature IV (1512g)
Summon Creature V (2431g)
Summon Creature VI (3565g)
Summon Creature VII (4915g)
Tasha's Hideous Laughter (324g)
Tenser's Transformation (3565g)
True Seeing (2431g)
Wall of Fire (1944g)
Rings/Amulets
Amulets
Amulet of Natural Armor +2 (4387g)
Amulet of Natural Armor +3 (10219g)
Amulet of Will +2 (2289g)
Amulet of Will +3 (5331g)
Scarab of Protection +2 (8461g)
Scarab of Protection +3
Rings
Ring of Clear Thought +2 (10801g)
Ring of Clear Thought +3 (24301g)
Ring of Protection +2 (5484g)
Ring of Protection +3 (12774g)
Ring of Resistance +1 (4360g)
Ring of Resistance +2 (14431g)
Staves
Staff of Command (33654g)
Staff of Defense (13317g)
Staff of Power (13641g)
Wands
Bone Wand (1g)
Wand of Lightning (7594g)
Wand of Paralyzation (14176g)
Wand of Sleep (2251g)
Wand of Summoning (14176g)
Miscellaneous
Cloth Dye, Black (75g)
Cloth Dye, Dark Turquoise (75g)
Cloth Dye, Light Orange (75g)
Cloth Dye, Purple (75g)
Coldstone (30g)
Healer's Kit +1 (76g)
Quartz Crystal (15g)
Skeleton's Knuckle (1g)
Spider Venom, Deadly (450g)
Spider Venom, Mild (75g)
Spider Venom, Weak (45g)
Thunderstone (60g)
Tavern Keeper: Chapter 3, Cania, Hellbreath Tavern
Potions/Scrolls
Potions
Ale (2g)
Potion of Cure Serious Wounds (66g)
Potion of Death Armor (120g)
Potion of Ironguts (40g)
Spirits (4g)
Wine (6g)
Miscellaneous
Velox Berry (500g)
Volkarion: Chapter 1, Undermountain, Level 2 - South
Armor
Armor
Breastplate +4 (18705g)
Scale Mail +3 (10368g)
Noble's Tunic (1g)
Chain Shirt +4 (18630g)
Gloves
Twin Fists of Fire (40396g)
Helmets
Major Circlet of Blasting (19410g)
Weapons
Simple
Bolt +3 (2251g)
Bolt, Paralytic (1485g)
Bolt, Teleportation (705g)
Bullet +3 (4548g)
Bullet, Fire (2910g)
Bullet, Giant's bane (4293g)
Dart +3 (6306g)
Martial
Arrow +3 (4548g)
Arrow, Lightning (2910g)
Arrow, Poison (23760g)
Throwing Axe +3 (6307g)
Exotic
Shurikan +3 (6307g)
Potions/Scrolls
Potions
Magical Potion Bottle (7g)
Potion of Cure Critical Wounds (420g)
Potion of Clarity (180g)
Potion of Invisibility (180g)
Potion of Lesser Restoration (180g)
Potion of Lore (180g)
Potion of Speed (450g)
Spirits (9g)
Wine (6g)
Scrolls
Ball Lightning (1440g)
Bigby's Interposing Hand (2431g)
Blank Scroll (7g)
Find Traps (324g)
Greater Spell Mantle (8265g)
Greater Stoneskin (3565g)
Improved Invisibility (1512g)
Isaac's Greater Missile Storm (3565g)
Knock (324g)
Mass Haste (3565g)
Mass Heal (6483g)
Power Word, Stun (4915g)
Restoration (1510g)
Spell Mantle (4915g)
Spell Resistamce (2431g)
Stone to Flesh (3565g)
Undeath to Death (3565g)
Rings/Amulets
Rings
Bone Ring (4219g)
Purple Dragon Ring (12423g)
Ring of Protection +4 (23101g)
Ring of Scholars (1876g)
Wands
Wand of Missiles (1500g)
Miscellaneous
Bag of Holding (3397g)
Brooch of Shielding (2587g)
Centipede Venom, Mild (75g)
Cloth Dye, Dark Red (75g)
Cloth Dye, Gold (75g)
Cloth Dye, Light Red (75g)
Diamond (3000g)
Dust of Appearance (2251g)
Dust of Disapearance (4203g)
Fire Agate (15g)
Greater Magic Bag (2365g)
Greenstone (10g)
Healer's kit +10 (258g)
Horn of Blasting (4051g)
Lantern of Revealing (50626g)
Large Box (22g)
Leather Dye, Black (75g)
Leather Dye, Light Green (75g)
Leather Dye, Light Orange (75g)
Lich Lyrics (45000g)
Light Gem, Blue (15g)
Light Gem, Green (15g)
Light Gem, Purple (15g)
Light Gem, Red (15g)
Light Gem, White (15g)
Light Gem, Yellow (15g)
Magic Electrifier (35437g)
Metal Dye, Black (150g)
Metal Dye, Bright Blue (150g)
Metal Dye, Dark Copper (150g)
Rogue Stone (7500g)
Spider venom, Average (150g)
Torch (9g)
Volkarion: Chapter 2, Your Inventory
Armor
Armor
Armor of Faith (g)
Dancer's Silhouette (g)
Fletcher's Friend (g)
Isaac's Sequencer Robe (g)
Last Words (g)
Lesser Golem Armor (g)
Robes of the Dark Maiden (g)
Spellchain (g)
The Gilded Defender (g)
Belts
Lothar's Last Belt (g)
Volkarion: Chapter 3, Your Inventory
Armor
Armor
Mantle of Epic Spell Resistance (g)
Shields
Chaos Shield (g)
Rings/Amulets
Rings
Shiver-ring (g)
Rods
Rod of Resurrection (g)
White Thesta: Chapter 1, Waterdeep, Well Room
Armor
Armor
Banded Mail +2 (4686g)
Banded Mail +3 (10518g)
Breastplate +2 (4611g)
Breastplate +3 (10443g)
Chainmail +2 (4611g)
Chainmail +3 (10433g)
Improved Robes of the Old Order (26587g)
Half Plate +2 (5286g)
Half Plate +3 (12468g)
Robes of the Dark Moon (18376g)
Robes of the Old Order (9376g)
Robes of the Shining Hand +1 (985g)
Robes of the Shining Hand +2 (4387g)
Robes of the Shining Hand +3 (10215g)
Scale Mail +1 (1134g)
Scale Mail +2 (4536g)
Scale Mail +3 (10368g)
Splint Mail +2 (4686g)
Splint Mail +3 (10518g)
Belts
Lesser Belt of Guiding Light (4035g)
Boots
Boots of Striding +1 (2161g)
Boots of Sun Soul +1 (985g)
Boots of Sun Soul +2 (4387g)
Boots of Sun Soul +3 (10219g)
Cloaks
Cloak of Fortification +1 (5617g)
Gloves
Bracers of Dexterity +1 (2161g)
Bracers of Armor +1 (985g)
Gloves of the Yellow Rose +1 (1426g)
Gloves of the Yellow Rose +2 (3264g)
Gloves of the Yellow Rose +3 (5851g)
Shields
Large Shield +1 (1059g)
Large Shield +2 (4461g)
Small Shield +2 (4399g)
Small Shield +3 (10231g)
Tower Shield +2 (4536g)
Tower Shield +3 (10368g)
Weapons
Simple
Bolt (1g)
Bolt +1 (409g)
Bolt +2 (1137g)
Bolt +3 (4548g)
Bullet (1g)
Bullet +1 (409g)
Bullet +2 (1137g)
Bullet +3 (4548g)
Club +1 (2430g)
Club +2 (10830g)
Kiss of Sune (25245g)
Mace +1 (2442g)
Mace +2 (10842g)
Morningstar +1 (2451g)
Morningstar +2 (10851g)
One of Many (9582g)
Quarterstaff +1 (2430g)
Quarterstaff +2 (10830g)
Sling +1 (609g)
Sling +2 (2709g)
Martial
Arrow (1g)
Arrow +1 (409g)
Arrow +2 (1137g)
Arrow +3 (4548g)
Heavy Flail +1 (2472g)
Heavy Flail +2 (10872g)
Light Flail +1 (2451g)
Light Flail +2 (10851g)
Light Hammer +1 (2430g)
Light Hammer +2 (10830g)
Warhammer +1 (2463g)
Warhammer +2 (10863g)
Exotic
Dire Mace +1 (2547g)
Dire Mace +2 (10947g)
Kama +1 (2433g)
Kama +2 (10833g)
Whip +3 (25407g)
Potions/Scrolls
Potions
Potion of Aid (180g)
Potion of Antidote (450g)
Potion of Bless (60g)
Potion of Clarity (180g)
Potion of Cure Critical Wounds (420g)
Potion of Lesser Restoration (180g)
Scrolls
Bane (108g)
Continual Light (324g)
Divine Favor (108g)
Entropic Shield (108g)
Inflict Critical Wounds (810g)
Inflict Light Wounds (108g)
Inflict Minor Wounds (36g)
Inflict Moderate Wounds (324g)
Lesser Restoration (324g)
Neutralize Poison (810g)
Raise Dead (2431g)
Remove Blindness/Deafness (810g)
Remove Disease (520g)
Restoration (1512g)
Silence (324g)
Sound Burst (324g)
Rings/Amulets
Amulets
Amulet of Natural Armor +2 (4387g)
Amulet of Natural Armor +3 (10219g)
Lesser Amulet of Health (6001g)
Lesser Amulet of the Master (9376g)
Periapt of Wisdom +2 (8641g)
Periapt of Wisdom +3 (19441g)
Rings
Ring of Protection +2 (5484g)
Ring of Protection +3 (12774g)
Miscellaneous
Acid Flask (30g)
Cloth Dye, Bleach (75g)
Cloth Dye, Dark Red (75g)
Cloth Dye, Light Red (75g)
Cloth Dye, Pink (75g)
Holy Water (45g)
Healer's Kit +6 (141g)
Rogue Stone (7500g)
--------------------------------------------------------------------------------
F.A.Q.
--------------------------------------------------------------------------------
Q. Why did you use the potion of Endurance to test the prices?
A. It has a nice, even base price and I was garenteed to have one on my
character the whole game.
Q. Why did you use such an odd appraise value?
A. It seems to be the lowest value to start making money at.
Q. Why did you use only 20 tries for the averages?
A. Because I don't have enough patience to re-load the game more then 20 times
for each merchant.
Q. Will you add merchant lists for NWN and SoU?
A. No.
--------------------------------------------------------------------------------
Appraise Formula
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This is thanks to JJ Alger, it's all his research and words:
On average, 1 point in appraise skill means you sell for 1% more of an item's
base cost, and buy for 1% less. When you first open a merchant's store an
opposed appraise check is made - your modified appraise skill (appraise + INT
modifier) vs. the merchant's modified appraise. Most merchants, by the way,
have modified appraise of 1. Each of you rolls 1d10 and adds that to your
modified skill. Take your result, subtract the merchant's result, and you have
the change in percent of base value of item you can buy and sell for.
Example: A merchant with modified appraise of 5 rolls a 7; your character,
with modified appraise 10, rolls a 5. The cost to buy from that merchant
decreases by 3% of an item's value, and the value to sell increases by 3%.
In more depth: The relevant function is gplotAppraiseOpenStore, which is in
the nw_i0_plot script. It starts by getting the player's skill and the
merchant's skill. If the merchant is charmed, dire charmed, dominated, or
some such and you nevertheless manage to strike up a conversation with him
and open his store, then the GetNPCEasyMark can kick in and give you a nice
price reduction: -10, -15, or -20 to his Appraise skill, depending on what
particular brand of enchantment he's under. Negative player skill ranks are
allowed, but NPC skills have a floor of 1 (even if they naturally have
appraise 2 and you charm them, it only acts like appraise skill 1).
Then the game checks to see if your appraise skill has increased since you
last visited; if it hasn't you use the result from last time.
Should you actually get to make an appraise check, it runs the following
code:
nPlayerSkillRank = nPlayerSkillRank + d10();
nNPCSkillRank = nNPCSkillRank + d10();
nAdjust = nNPCSkillRank - nPlayerSkillRank;
Then it does some checks and whatnot, and finishes by hard-capping nAdjust to
the -30 to +30 range:
if (nAdjust > 30)
nAdjust = 30;
if (nAdjust < -30)
nAdjust = -30;
It then effectively calls:
OpenStore(oStore, oPC, nAdjust, -nAdjust);
So for example, Rizolvir in chapter 2 has a sell mark-up of 150, a buy
mark-down of 35 as base. Rizolvir has appraise skill 0, and 0 intelligence, so
his appraise skill should be a 0. The gplotAppraiseOpenStore method raises NPC
appraises to at least 1, so his appraise base is going to be 1. If you have an
appraise skill of 40, then even if you roll a 1 and he rolls a 10 your
appraise check will be 41 and his 11; that means nAdjust is 30 (the maximum
allowed) and prices are swung by 30% in each direction. Then you would expect
to buy at 120% and sell at 65%. It also means that any merchant for whom the
difference between the buy and sell base values is less than 60 can be
profited from through buying and re-selling, although it requires that your
appraise skill be at least 21 points higher than theirs.
Example: Rizolvir's ghost in chapter 3 has 100/50 sell/buy, and has 0 appraise
skill and 10 INT. This means his base Appraise is 0, but will be automatically
set to 1 as 1 is the minimum NPC appraise skill. So the range for his appraise
checks is 2-11. If you have INT 14 and appraise 8, your modified appraise skill
is 10, and thus the range for your appraise checks is 11-20. If you roll a 1
and he rolls a 10, you tie the appraise roll and you will sell at 50 and buy at
100. If, on the other hand, you roll a 10 and he rolls a 1, you will buy at 82
and sell at 68. The most likely outcome, of course, is that you buy at 91 and
sell at 59.
Three noteworthy implications:
1. There is a maximum "useful" appraise skill value for most merchants. The
vast majority of merchants have INT 10 and appraise 0, so they'll have a
minimum check of 2 and a maximum of 11. If you're willing to be patient and
keep reloading for the 1% of the time you roll a 10 and the merchant rolls
a 1, you can get just as good results with appraise 22 as with any higher
appraise. If you aren't that patient or think that's cheating, an appraise
skill of 40 guarantees an optimal result. Both of those are the modified
values of course. So in theory a high-level wizard with intelligence 26, a
ring of clear thought +10, a potion of fox's cunning, and an appraise skill
of 8 could (with sufficient reloading) get just as good results as if he had
appraise 9+. If he wanted to be confident in his results, he'd need to max
appraise at 20 and somehow boost his intelligence to the sky-high level of
54.
2. You can profit from selling to merchants if, and only if, the difference
between their buy and sell base values is less than 60 and they take into
account appraise skill. With Rizolvir's ghost, for example, you can at most
make a 10% profit on each sale of an item. The ideal item would be one such
that 80% of it's base value is almost exactly 50,000 gold, or a base value of
around 62,500 gold; you could make a profit of 6.25k gold each time you
bought and re-sold it. Eyes of Petrification would be an excellent choice.
3. It looks, on face value, like in a few bizarre circumstances it might be
possible to get a negative sale price. If trading with White Thesta in
chapter 1 of HOTU, the base sale value is 12%. If White Thesta rolls a 10,
you roll a 1, and your intelligence is 1, you end up with her appraise check
at 11 and yours at -4, so the sale value should be -3%. I'm unsure what would
happen in this case; it might be that the OpenStore method checks for this
just in case or it might be you could actually bankrupt yourself selling
items.
--------------------------------------------------------------------------------
CONTACT
--------------------------------------------------------------------------------
Please notify me of any errors that may have appeared in this guide
I can be reached by E-mail or AIM
E-Mail: Offkorn_69@yahoo.com
AIM: Offkorn69
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