Sherlock Holmes - The Riddle of the Crown Jewels Walkthrough, Hints and Tips for PC Games.

  Home   |   Cheatbook   |    Latest Cheats   |    Trainers   |    Cheats   |    Cheatbook-DataBase 2019   |    Download   |    Search for Game   |    Blog  
  Browse by PC Games Title:   A  |   B  |   C  |   D  |   E  |   F  |   G  |   H  |   I  |   J  |   K  |   L  |   M  |   N  |   O  |   P  |   Q  |   R  |   S  |   T  |   U  |   V  |   W  |   X  |   Y  |   Z   |   0 - 9  
  The encyclopedia of game cheats. A die hard gamer would get pissed if they saw someone using cheats and walkthroughs in games, but you have to agree, sometimes little hint or the "God Mode" becomes necessary to beat a particularly hard part of the game. If you are an avid gamer and want a few extra weapons and tools the survive the game, CheatBook DataBase is exactly the resource you would want. Find even secrets on our page. 

 Sherlock Holmes - The Riddle of the Crown Jewels

Sherlock Holmes - The Riddle of the Crown Jewels


You start outside Holmes' house in response to a call from Mrs Hudson. You are 
wearing a coat, hat, and have a whistle and black bag. The pocket of your coat 
contains a #1 note. 

The bag contains two bottles; a blue one (digitalis leaf for Tachycardia and 
other accelerated arrhythmias) and a brown one (belladonna for Brachycardia 
and other decelerated arrhythmias). 

Remove hat and examine it to see a stethoscope inside. Get it. (+1) 

Knock on the door. Mrs Hudson answers it and says Mr Holmes hasn't eaten or 
slept for 3 days. A visitor has called on important government business and is 
waiting in the parlour. She won't let you enter the parlour till you've seen 

Go to Holmes' room. he is sitting on the sofa holding a phial of colourless 
liquid and has his hand on a hypo in a morocco case. 

NOTE: that if you shoot the phial, Holmes licks the drops of liquid from his 
fingers. If you do this several times, you shoot him! He won't let you take 
the phial or hypo. 

Get tobacco from slipper (+1), get pipe (+1), get newspaper (+1). 

"Read newspaper to Holmes"; he glances at it and his eye falls on the article 
about the Tower of London being closed. (+5). He calls for a tray of food and 
sits and looks at you. 

Mrs Hudson shows the visitor in. He has come from the Tower (as Holmes 
guesses). The Crown Jewels have been stolen Thursday night. All that was left 
was a verse. The visitor gives Holmes a piece of paper to look at. Holmes 
glances at it and gives it to you. "Read paper". 

     Mortality, behold a fear!
     What a change of flesh is here.
     Think how many royal bones
     Sleep within this heap of stones.
     Here they lie, had realms and lands,
     who now want strength to stir their hands. 

     For two score years, I reigned alone,
     A Virgin Queen on England's throne.
     My navy caused Armarda's shame
     And with me died the Tudor name. 

     The apple sorely tempted Eve,
     And Tell another tried to cleave
     But when one fell, it showed to me
     The mighty pull of gravity. 

     My father, it was said, would die
     Beneath the Holy City's sky.
     Jerusalem his body claimed
     And it's after him I'm named. 

     Oh Stately holmes of England
     In Baker Street abide.
     For even you must surely fail
     To save your country's pride. 

"Ask Holmes about paper"; he says the references are very obvious. 

The visitor says the calamity can only be hidden till 9am on Monday. If the 
regalia aren't back at Buckingham Palace by then, all is lost. Holmes gets his 
hat and coat from the bedroom and says he'll wait outside. 

Go into the bedroom. The ampoule is of etherium which is highly volatile and 
must not be opened in the presence of fire. Get lamp (+3), get magnifying 
glass (+1). 

Go to parlour and get matchbook (+1). Outside, Holmes says we must follow the 
trail but there will probably be traps. So if you lead the way, he will be 
thrown off the scent. After a few moves, he tells you to keep the ampoule well 

"Light lantern" so you can see where you're going once outside. Go to 
Westminster Abbey and wait till it opens. 

Go inside and get the pacquet (+1) and crayon (+1). Inside the pacquet are 
sheets of coloured paper (brown, green, blue, yellow, orange, white). Having 
read the verse at the start, you know you must make 3 brass rubbings. These 
are of Newton, Queen Elizabeth 1 and Henry V. Go to each of these three tombs 
and at each, get a piece of paper from the pacquet (any colour), "put paper on 
tomb, rub paper with crayon, get paper". If you "touch inscription" on each of 
these tombs, it feels sticky. The others feel normal. 

Go to the British Museum and into the manuscript room. The librarian keeps 
talking and distracts you from whatever you try to do. "Ask librarian to be 
quiet"; he apologises and leaves the room. "Get old book, examine it"; 

Secret Writing and Invisible Inks. "Open old book"; it falls open at the 
introduction," read it"; Invisible writing has a long and honourable history. 
It is used primarily when it is felt that a code or cypher may be too easily 
broken. Most invisible inks are somewhat sticky to the touch and virtually all 
of them become visible when exposed to moderate heat. 

Go back to the abbey to the Evangelist chapel. As you enter you are told that 
you wonder what makes this room seem different from the others. "Examine 
room"; you see lots of candles and realise the room is warm. "Warm (colour) 
paper with candles"; in each case, something appears on the back of it. "Read 
back of (colour) paper" to read each one. 

     The one from Newton's tomb reads:
     London Bridge is falling down.
     All that's under it will drown.
     With it falls Victoria's reign,
     Britannia ne'er to rule again. 

     When a number you require,
     And you're banking all thereon,
     Subtract the conquest from the fire,
     Half a league, half a league, half a league on. 

     The one from Elizabeth's tomb reads:
     Hickory Dickory Dock,
     Your enemy is the clock,
     When it strikes nine,
     The victory is mine,
     Hickory, dickory dock. 

     Here comes a candle to light you to bed,
     Here comes a chopper to chop off your head. 

     The one from Henry's tomb reads:
     Twinkle, twinkle,
     Son of Mars,
     Fought at sea, midst masts and spars.
     Now above the world so high
     Looking down with watchful eye.
     Twinkle, twinkle, Son of Mars,
     England's hero, Prince of Mars. 

     Pussy cat, pussy cat, where have you been?
     I've been to the tower to look at the queen.
     Pussy cat, pussy cat, what did you there?
     I left something for you, go back if you dare. 

Holmes says Moriarty is responsible. We must solve the clues to see what he 
has in mind for us. 

Go to Covent Garden; a girl has collapsed. "Wear stethoscope, use it on girl"; 
he heartbeat is very fast. "Open blue bottle", you see an orange pill and some 
cotton balls. "Give orange pill to girl"; she recovers and puts a carnation in 
your buttonhole before she leaves (+5) 

Go to Bird Cage Walk. When you are offered a telescope to buy, "haggle with 
vendor". He says you can have it for 19/6. "Haggle with vendor"; he says 19/-. 
"Buy telescope, He gives you a shilling change (+1) 

Go to Trafalgar Square and "examine Nelson through telescope"; you see a ruby 
in his blind eye. Go to the pet shop and "ask Sherman for pigeon" (+1). "Ask 
Sherman about pigeon"; he says it's very clever. Just show it what you want, 
tell him to get it and it will. But it only seems to like red things. 

Go to Trafalgar Square. "Show ruby to pigeon"; it looks interested. "Pigeon, 
get ruby"; it quivers with excitement. "Drop pigeon"; it flies up, gets the 
ruby and circles. Go back to the shop. "Ask Sherman for pigeon"; he says it's 
too young to fly again today but it came back with a ruby and gives it to you 
(+5). "Examine ruby"; it has a scratch on it. "Examine scratch"; it looks like 
tiny writing. "Examine scratch through glass"; it says wear a carnation. 

NOTE: if you don't show the pigeon the ruby, it circles, flies back to the 
shop and Sherman gives you a piece of red glass it picked up but he won't let 
you take it again. 

Holmes says it isn't part of the crown Jewels but was stolen from the Agra 
Treasure in India many years ago. We are in great danger. He gives you a 
signet ring and says if anything happens to him, take it to Mycroft at the 
Diogenes Club. He'll tell you what to do (+1) This happens when you collect 
the first gem. 

Go to Clock Tower. You can see a sapphire on the clapper of the bell. "Put 
balls in ears". When the clapper swings towards you, "get sapphire", it swings 
away again so do it again. You get the sapphire (+5). Examine sapphire"; 
there's a scratch on it. "Examine scratch"; it looks like writing. "Examine 
scratch through glass"; you see 2.00am. 

Go to Scotland Yard. If you "search (Bligh's) boat" in the Black Museum, you 
find an oar (+1). Go to the boat at Embankment. It only has one oar. To use 
it, you must "get into boat, lift anchor, launch boat". If you row with one 
oar, you go in circles. If you "wait", you drift downstream but can land at 
Traitors' Gate. But the portcullis is lowered and you can't get in. You can 
also go under London Bridge though you can't land, just "drop anchor". 

If you "examine bridge", you see a clump of moss lodged among the supports. 
"Examine moss"; it's a different colour from the other lichens around. If you 
try to get it, it's too high and if you hit it with the oar, it falls into the 
water, an opal drops out and vanishes from view. 

Wait till high tide (about 8.38pm on saturday) and "get moss"; it crumbles and 
you are left holding an opal. "Examine opal"; has a scratch on it. "Examine 
scratch with magnifying glass"; you see the words password: swordfish. "Raise 
anchor, row west" twice till you're back at embankment. When you arrive, the 
man whose boat it is turns up grumbling and takes the boat somewhere safe!! 

NOTE: This password isn't the one for the Tower. 

Go to Madame Tussauds. If you try to enter with "n", the guard says you may 
enter but you may not take a light in with you so you must drop the lamp and 
matchbook. But you need a light inside. 

To do it, "put tobacco in pipe, open matchbook, get match, light it, light 
tobacco with match, drop match". You can now use the light of the pipe for a 
limited time inside. Drop lamp, north (+1) 

Inside, Holmes notices some ash. "Ask Holmes about ash"; he says to note the 
texture, it's the ash of a trichinopoly cigar made from the dark tobacco that 
only grows in the Madras area of India. Our mastermind has an Indian 
accomplice who does his dirty work for him. 

There are several statues. "Examine statues" to see King John, Sir Francis 
Drake, Sir Walter Raleigh and William the Conqueror. Examine John; he is 
signing the Magna Carta at Runnymede in June 1215. Examine Drake; finishing 
his game of bowls. Examine William: kneeling on the sands at Pevensey Beach 
when he landed before the battle of Hastings in 1066. Examine Walter; he's 
putting his cloak over a puddle for Elizabeth to cross. Search and look behind 
each statue. You find nothing. 

The sign says Chamber of Horrors and you can only go in if you have a light. 

Inside are some more statues. "Examine statues"; they are of Guy Fawkes, 
Charles 1 and Thomas a Becket. "Examine Guy"; he's carrying a torch as he is 
waiting for the signal to light the gunpowder. "Get torch". "Examine Charles", 
ignore the axe you see. "Examine Thomas", the knights are entering with swords 

The tobacco isn't hot enough to light the torch and the guard takes the torch 
and axe from you if you try to leave. So "light clue paper with tobacco, light 
torch with clue paper". 

Back at the statue of Charles, if you try to "remove head", it wobbles 
slightly. Holmes says his head wasn't screwed on right even when he was alive. 
"Unscrew head from statue"; you take it. "Melt head with torch"; it melts into 
a puddle of wax on the floor. You see a gem in it. It's an emerald. Get it. 
"Examine emerald"; has a scratch on it, "examine scratch with magnifying 
glass"; you see 20/6/87. 

Go to the Bank. The guard is jangling some keys in his pocket while he watches 
some urchins play. One looks familiar. "Examine urchin"; it's Wiggins. if you 
ask him to do something, he says it's a shilling. He won't move from that 
location. "Give shilling to Wiggins"; he says what do you want him to do. 
"Wiggins, get keys." 

He distracts the guard and gives you something. he says he hopes it's ok but 
it's all he could get (+1). It's a key. "Examine key"; it says master on it. 

If you try to go north, the guard stops you and says not to think about trying 
to bribe him. "Give ruby to guard"; he takes it and says another would be 
nice. "Give sapphire to guard"; he says it isn't worth the risk for just two 
gems. "Give emerald to guard"; he says, one more and you're in. "Give opal to 
guard"; he says you can go in. 

Inside, you see a vault door which is locked. "Examine door", there's a dial 
on it. "Wear stethoscope, listen to dial" then "turn dial right" twice till 
you hear a click, "turn dial left" till it clicks, "turn dial right" twice, it 
clicks and opens. 

Go into the vault. It is full of safety deposit boxes. "Find box 600"; (from 
the verse, 1666 minus 1066 or from the Charge of the light Brigade poem) it's 
right in front of you. 

"Unlock box with key"; you see a topaz inside. "Get topaz, examine it, examine 
scratch with magnifying glass"; it says Bar of Gold. 

As you leave, Holmes is kidnapped. Wiggins comes up to you and says he will do 
anything to help get him back and follows you from now on. 

Go to the Diogenes Club. Inside, the butler asks if he can help. "Ask for 
Mycroft Holmes"; he leaves, returns and says Mycroft Holmes asked for the 
token you have to prove you are who you claim to be. Give it to him and he 
will take it to him. "Give ring to butler"; he leaves and Mycroft Holmes turns 
up. He says to solve the mystery, go to the Tower and use the password, Parr. 

Go to Tower of London: A sign outside says it is closed. The yeoman won't let 
you pass unless you tell him the password. "Yeoman, Parr"; he lets you in 
(+3). Go to the Jewel Room, "examine weapon"; a mace. Get it (+1). 

Go to Bowyer Tower and "examine keg"; brimming over with malmsey and leaking 
through the bung. You can't get the bung as it's too tight. "Hit bung with 
mace"; it flies across the room, the malmsey leaks out on the floor. "Examine 
keg"; there's a garnet at the bottom. You can't get it as your shoulders are 
too broad and your arms too short. "Wiggins, get garnet"; he does so and gives 
it to you (+5). 

"Examine garnet", has a scratch on it. "Examine scratch with magnifying 
glass"; it says give me to Akbar. 

The Yeoman won't let you leave the way you came in so you must leave through 
Traitors Gate. If you "look through gate"; you see the rowing boat the other 
side. But if you try to pull the chain, it doesn't budge as you aren't heavy 
enough to raise it. Go to the armour and "wear armour", go back and "pull 
chain"; the gate raises and stays up (1). "Get paddle" (+1) 

The oars have gone from the boat so "paddle west" several times to get back to 
embankment. The man takes his boat again and vanishes down the river as he has 
no means of propelling it! 

Go to the Bar of Gold. Outside, "remove hat, put ampoule in hat, wear hat"; 
this is because everything will be taken from you inside but you want to 
retain the ampoule and your hat won't be touched. 

Wiggins won't enter the Bar of Gold. He waits outside. 

Wait till 2am Monday. In the Bar of Gold, "proprietor, swordfish"; he goes 
into a back room and returns with an Indian in a turban. He glances at your 
head, says his name is Akbar and asks how he may help. "Give garnet to Akbar"; 
he takes and examines it and asks you to give everything you have to him. Then 
he blindfolds you, leads you down some corridors to Moriarty's Lair. He locks 
the door, puts the key on Moriarty's desk and puts most of what you were 
carrying on the floor (+5) 

Holmes is there, tied to a chair. The Crown Jewels are on the desk. He says 
that Moriarty and he were talking about why he led us on this chase and if you 
ask him, he will be pleased to fill you in as well. "Ask Moriarty about the 
jewels"; he says he stole them at the request of a foreign government to wish 
to bring down the british Empire. 

"Remove hat"; Akbar averts his gaze at this sacrilegious act, you see the 
ampoule inside. "Hold breath"; Holmes sees you do this and does the same, this 
is so you don't get overcome too. "Get ampoule"; Moriarty shouts at Akbar that 
he should have taken that from you. Akbar comes towards you. "Break ampoule"; 
everyone but Holmes collapses. "Untie holmes, tie Moriarty and Akbar"; then 
you breathe and collapse. Note you only have 2 moves and if you don't tie up 
both of them, you will fail in your task. 

When you come round, it is 8.30am. Akbar and Moriarty and awake and struggling 
to get free. "Get key, get whistle, get jewels" (+10). "Unlock door, open 
door, N" you are now on London Bridge. 

"Blow whistle" twice so the hansom cab comes and not the growler cab (who 
never takes you to the right place). "Enter cab"; the cabbie says where to? 
"Buckingham Palace"; he takes you there quickly. Outside, you see a Palace 
Guard. "Show jewels to guard"; he takes them, you are shown in by the Prime 
Minister to be congratulated by the Queen (+1)! 

NOTE: I found at one stage that even though I didn't have the topaz any more, 
I still had its scratch. When I entered the lair, the scratch was dropped on 
the floor and then any redescription of the scene eg on restoring caused the 
game to crash. Without the scratch, this didn't happen so I concluded the 
scratch was causing the problem. 


Get stethoscope +1
Get tobacco +1
Get pipe +1
Get newspaper +1
Read newspaper to Holmes +5--------------9/100
Get lamp +3
Get magnifying glass +1
Get matchbook +1------------------------14/100
Get pacquet +1
Get crayon +1
Read first bit of invisible writing +5--21/100 

Help girl in Covent Garden +5-----------26/100 

Buy telescope for 19/- +1
Ask Sherman for pigeon +1
Get ruby +5-----------------------------33/100 

Get ring from Holmes +1-----------------34/100 

Get sapphire in clock tower +5----------39/100 

Find oar in Bligh's boat +1
Get opal +5-----------------------------45/100 

Enter Madame Tussauds with pipe lit +1
Light torch from clue paper +4
Get emerald +5--------------------------55/100 

Wiggins gives master key to you +1
Give last gem to guard +3
Open vault door +3
Get topaz +5----------------------------67/100 

Get password from Mycroft +1------------68/100 

Enter Tower using password +3
Get mace +1
Get garnet +5
Pull chain wearing armour +1
Get paddle +1---------------------------79/100 

Give garnet to Akbar +5
Get jewels +10
Blow whistle twice +5
Show jewels to guard and finish +1------100/100

Submit your codes! Having Sherlock Holmes - The Riddle of the Crown Jewels codes, cheats, hints, tips, trainer or tricks we dont have yet?

Help out other Sherlock Holmes The Riddle of the Crown Jewels players on the PC by adding a cheat or secret that you know!

Sherlock Holmes  The Riddle of the Crown Jewels CheatsSubmit them through our form.

Sherlock Holmes - The Riddle of the Crown JewelsVisit Cheatinfo for more Cheat Codes, FAQs or Tips!
back to top 
PC Games, PC Game Cheats, Video Games, Cheat Codes, Secrets Easter Eggs, FAQs, Walkthrough Spotlight - New Version CheatBook DataBase 2019
CheatBook-DataBase 2019 is a freeware cheats code tracker that makes hints, Tricks, Tips and cheats (for PC, Walkthroughs, XBox, Playstation 1 and 2, Playstation 2, Playstation 4, Sega, Nintendo 64, DVD, Wii U, Game Boy Advance, iPhone, Game Boy Color, N-Gage, Nintendo DS, PSP, Gamecube, Dreamcast, Xbox 360, Super Nintendo) easily accessible from one central location. If you´re an avid gamer and want a few extra weapons or lives to survive until the next level, this freeware cheat database can come to the rescue. Covering more than 25.800 Games, this database represents all genres and focuses on recent releases. All Cheats inside from the first CHEATBOOK January 1998 until today.  - Release date january 6, 2019. Download CheatBook-DataBase 2019
Games Trainer  |   Find Cheats  |   Download  |   Walkthroughs  |   Console   |   Magazine  |   Top 100  |   Submit Cheats, Hints, Tips  |   Links
Top Games:  |  Battlefield V Trainer  |  Just Cause 4 Trainer  |  Bright Memory: Episode 1 Trainer  |  X4: Foundations Cheats  |  Darksiders III Trainer