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 The Vampire Diaries

 
   
 
 
The Vampire Diaries

Walkthrough by Crash

The story is about vampires that stalking the city of 
Fells Church, Virginia. You play as Elena. a local girl 
who had come home from Europe to stay with her aunt and 
sister. Dialogue holds an important role in this game. 
Choosing wrong answer may stucks you for a long time 
without knowing what to do next. Actually in almost every 
dialogue, there's one combination that can give you an 
access for every answering option. The graphics and the 
background sounds are quite good. And I think the level 
difficulty of this game is moderate. So DON'T continue 
reading if you don't want to spoil your game.. 

TABLE OF CONTENTS: 
------------------
DAY 1 : The Stalking at the Art Gallery 
DAY 2 : The Dark Side of Stefan 
DAY 3 : The Rune and The Ritual Book 
DAY 4 : The Ritual 


DAY 1 : THE STALKING AT THE ART GALLERY 
---------------------------------------
Talk to Bonnie and your aunt. You'll meet Mr. Smith, 
the new biology teacher. Turn to left, there's a display 
case. Look at it. Take the key on the glass. Go through 
the archway behind your aunt to the front room. Talk to 
Mikhail Romanoff and Caroline, your long "kind" friend. 
Learn that she's jealous about you. Go back to the main 
room and go through the archway on the right side. Talk 
to Mr. Richard and Mrs. Flowers. Notice that Mr. Smith 
has an interest in supernatural. Keep on talking to 
everybody until around 10 pm. Suddenly, there's a shout 
from the back room. Darn... your sister, Margareth, has 
been attacked by a strange creature. 

At the hospital, talk to your aunt about Margareth. 
Then talk to Caroline. Finally talk to Stefan. Talk 
to him again to say goodbye and you should be at home. 
End of Day 1. 


DAY 2 : THE DARK SIDE OF STEFAN 
------------------------------- 
Look at the dresser. Open the valentine card from Matt, 
your boyfriend. Look under the cabinet on the right side 
of your bed. Pick up the feather. Look at the jewelry box 
on top of it. Try to open it. Hmmm.... locked. Look at your 
sister's drawing near the box. Look, maybe Margaret knows 
where the key is. Open the cabinet drawer on the left side 
of your bed. Look at everything. Then look at the table with 
a phone on it. Look around. Go out and up to attic ( it's the 
door in front of you ). Open the old chest. Get the mortar. 
Look around and notice that pole !!! Look behind it. Get the 
lapis ring. Go down the stair to the living room. Read the paper 
under the carpet. Read the article about the ancient dagger. Open 
the cupboard near the door. Get the candle in it. Go to the back 
room. Open the cabinet under the stair. Look at the X-mas box. Get 
the matches under the X-mas lamp. Open the other box. Get the black 
candle. Now, go out from your house. It's time to explore the town. 

Go to the hospital. Talk to your aunt. Ask about Margaret condition. 
Talk to Stefan. Follow him to the lobby. Talk to him again. 
Choose : 1 1 2 1 1 1 1 1 2 1 1 1 1. You'll learn about druids, ring 
of fire and the dark side of Stefan. He's a vampire. Talk with your 
aunt again. This time ask about the key of your jewelry box and the 
dagger. Choose : 2 2 1 1 1. The key will be automatically in your inventory. 

Go to Gary's house. Talk to Bonnie. Ask about the druids. She told 
you to go to the library to read his family's journal. Look around. 
Try to open the door near Bonnie by pulling a cord above the door. 
You'll be thrown out by Gary. Then go to the library. Look at the catalog 
book. Talk to Mrs. Grimesby. Ask her about the druids and why she didn't 
come yesterday. Then, browse the bookshelves to find this books : The 
Tale of the Druids ( on the left top of the third bookshelf from the 
left ), The Owls, Candle's Craft, The herbs, Fells church Folklore ( 
read the story about the Chamber's love affair ) and The Diaries ( on 
the bookshelf near the exit door ). Talk again to Mrs. Grimesby, this 
time ask her about the rune. Then read the book of rune on the third 
bookshelf from the left ( write down the symbol and its meaning, you'll 
need it later on ). Then enter the school via the connecting door. Look 
at the display case that shows the uniform. If you hangin' around a little 
bit longer at this case, a security will talk to you. Find out about Damon 
and the display's key. Browse around the lab and the hallway. No luck, 
maybe tonight will be better. 

Go to the Art Gallery. Talk to Caroline. Ask her about the rune and the 
dagger. Notice the rune at the corner in the next room. Try to buy it 
from Caroline. Hmmm.. not working. Go out and visit the Boarding House. 
Get the shovel. Then visit the church. Talk Mrs. Grimesby at the cemetery 
ground. Learn about the druid and Caroline's activity in the cemetery from 
her. Go to the old church. Look at the broken gate on the left. Take the 
spearhead. Enter the church. Move to altar. Read the book about pan pipe 
on the bench in front of the altar. Then go home. Enter your room. Use the 
silver key to open the jewelry box. Get the silver ring. Go to the hospital.
Report your finding to Stefan. 

Go to Gary's house ( it should be at night now ). Look at the right gargoyle. 
Take the key from its mouth. Use the key to open the door. Go upstair. Touch 
the bookshelf. A secret door will be opened. Enter the secret room. Get the 
yellow statue. Now go to the door you couldn't enter earlier. Pull the cord 
and enter. This time there's no Gary in there. Use the statue to block the 
trapdoor in front of the door. Get in. Turn right. Touch the picture. You'll 
be transported to the gallery. Go straight accross. Touch the dragon statue 
on the right display case. You'll hear a "click" sound. Turn right and look 
beside the tree. Open the panel and get in. Go down the secret stair to the 
dagger's case. Look at the writing on the bottom of the case. Push : circle, 
half moon, triangle, square, and star ( the key is : push the picture with 
fewer sides to pictures with most sides ). Get the dagger. Go out. You'll 
meet Mr. Smith on the way out. Choose : 3 2 1 1 2 2 1 1 1 1. 

Now go to the school. Break the door with the spearhead. Enter the school 
hall. When you hear a foorstep coming to you, hide beside the glasscase 
with a uniform in it ( the one near the door to the library ). Just click 
at the stool on its left side. After the sound disappeared, walk into the 
lab. Open the drawer under the microscope. Get the small key. Go back to 
the main hall. Use the small key to unlock the display case. Take the Gray's 
uniform cap. Then sneak out and go home. Take a nap. 


DAY 3 : THE RUNE AND THE RITUAL BOOK 
------------------------------------
Go to the church. Remember the folklore about Chamber and his lover ? 
Find the big white tomb near chamber's grave. Click the tomb for closer 
look. Use the shovel with the tombstone. When the ghost appears, show the 
cap. After a dramatic sequence ( sigh ....... ), use the shovel again to 
dig the tomb ( use it on the tombstone ). Take the gold coin. 

Go inside the church now. Go to the altar. Turn around. Do you see the glass 
window with a picture of a golden key ?? Click on it for a closer look. Take 
a gold key from under the window ( on the bottom right ). Now turn to left 
and enter the archway. Climb down the stair. Open the casket in front of you. 
Use the spearhead to open the statue. Climb down to the secret tomb. Inside 
this room you'll do the ceremony later on, see the floor with some picture 
on it. That's the place for the ritual. Now just go straight to the stair. 
Climb down. Look at the statue in front of you. Click for a closer look. 
Use the gold key with the keyhole on the right side of the statue to open 
the door. Enter. Look at the bird statue. Another easy puzzle. Push the 
picture in this order : flower, bug, lizard, snake, and finally the owl 
( remember the food chain in biology class, now it's the time to use it ). 
Read the ritual book. Memorize the way to do the ritual. Hmm... you still 
don't have the rune and the vervain Go back up to the cemetary. Talk to 
Mrs. Flowers. Ask her about the vervain. Trade the vervain with the mortar. 

Now go to the art gallery. Hey, that's Mikhail Romanoff. Talk with him and 
offer the gold coin in place of the rune. Go to the Gary's house to talk to 
Bonnie. She's very happy now that you've found the rune. She'll do a reading 
on you. After that, she'll give you the runes. Now you've all the ingredients 
needed to do the ritual. Ooooops, we forget about the Ring of Fire. Ok, now 
wait till the day turn to night. Visit the cemetary. Your head will be dizzy 
and Mrs. Flowers will take you home. Darn... you lost the ring and the lapis. 


DAY 4 : THE RITUAL 
------------------
In the morning, ask Mrs. Flowers, Bonnie, Aunt Judith and Stefan about the 
lost ring. Then visit the school library and ask Mrs. Grimesby about the 
ring. Ask her to check if somebody has report the lost ring. Read the rune 
book again, and notice the symbol of : Thurisat, Mannaz, Uruz, Eohl, and 
Perdhro ( write that in order ). Now take a rest at your home and wait if 
Mrs. Grimesby will call you about the ring. Suddenly Mrs. Flower come to 
your house at night with the Ring of Fire. Visit the secret tomb at the 
cemetary again. Do this ritual in order : put the black candle on the 
candleholder at your left side. Lit it with the matches. Burn the vervain 
with the candle. Look at the floor. Push the symbol in this order : Thurisat, 
Mannaz, Uruz, Eohl, and Perdhro. A bat will fly to you. Hey, it's Mikhail. 
Talk with him. 

After the fight between Mikhail and Stefan, use the Brasov dagger to cut 
the candle. Then use the Ring of Fire with Mikhail ( use it on the pole ). 
And Mikhail will be blown up to hell !!!! Watch the ending. AND ........ 
WELCOME TO THE VAMPIRE SOCIETY. 

Copyright 1997 @ Crash
Thanks to my friend Glenda for helping me solving this game.

 

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