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Tony Hawk's Pro Skater 2
www.pyromusic.net
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Tony Hawk's Pro Skater 2
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
-- Personal Computer --
F A Q & S K A T E T H R O U G H
______________________________________________________________________________
By Pyro Vesten
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
.-------------------------------------------------------------------------.
|This FAQ is now free for anyone to diplay on their website providing it |
|remains completely unmodified and is displayed as a .txt file with NO ADS|
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ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Version 1.0 - Last Update 8:36pm 23rd May, 2004
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ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
______________________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
(1)
INTRODUCTION
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ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Hello and welcome to my FAQ and Skatethrough for Tony Hawk's Pro Skater 2, PC.
Having already written a guide for the Dreamcast version of Tony Hawk's Pro
Skater 2 last year, a large amount of this FAQ will be the same, or very
similar to my Dreamcast guide. Rest assured however, that this FAQ covers the
PC version of the game 100% and is NOT the same FAQ.
I hope that this FAQ will help you in some way or another. So, sit back and
enjoy the show.
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ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
(2)
CONTACT
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ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
If you want to get in contact with me, here's my email address:
vesten@iinet.net.au
www.pyromusic.net
If you have questions, comments, suggestions, tips to add, alternate ways to
complete objectives, corrections, cheats etc please, by all means email me.
______________________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
(3)
VERSION HISTORY
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ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
______________________________________________________________________________
Version 1.0
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
____________________
(Sunday May 23rd 2004):
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
This FAQ may now appear anywhere on the net providing it remains 100%
unmodified, I am given full credit, it is displayed as a .txt file and
NO ADS are displayed with it. Please notify me by email where the FAQ is
to be hosted.
www.PyroMusic.net
______________________________________________________________________________
Version 0.2
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
_________________________
(Thursday August 15th 2002):
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Just updated my email address.
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Version 0.1
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
________________________
(Wednesday July 17th 2002):
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
I've decided to finally make a Tony Hawk's Pro Skater 2 FAQ for the PC.
I've got my copy of the PC version FINALLY (long story short I ordered it
last year and finally, now I have it).
This FAQ shouldn't take me TOO long to get finished as a large portion of
it will be directly from my Dreamcast FAQ, bar a few changes here and
there, but as I said in the intro, this is NOT the same FAQ, and covers the
PC version 100% specifically.
Sections 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 and 11 done. Took me all day too.
________________________
(Thurssday July 18th 2002):
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
After another day of work I have basically finished up the rest of the FAQ.
I will be re-writing and adding here and there in future updates (which
won't be more than a week or two), as well as adding a few more gaps.
Until then, enjoy.
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ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
(4)
TABLE OF CONTENTS
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ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
(1)Introduction
(2)Version History
(3)Contact
(4)Table of Contents
(5)Skater Stats, Info and Movelists
(6)Controls
(7)Game Menus
(8)Basics
(9)Tips/expert strategies
(10)Career Mode Skatethrough
(11)Secret Areas
(12)Gap name and point listing
(13)Skate Park Editor
(14)Create a Skater
(15)Multiplayer
(16)Secrets
(17)Cheats
(18)Freequently Asked Questions
(19)Music
(20)Push Button Codes
(21)Legal
(22)Credits
(23)Game Sponsors
(24)The End
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ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
(5)
SKATER STATS, INFO AND MOVELISTS
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ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
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Tony Hawk
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
_________
BIO
ŻŻŻŻŻŻŻŻŻ
Manual Bio: If you meet Hawk, look at his shins. You'll see how much flesh
he's left behind becoming the most influential skateboarder in
history. He lost some perfecting the first 900o. More went while
creating 50+ signature moves and winning 12 world championships.
The father to two boys and modern skateboarding, Tony makes his
home in his native SoCal.
Game Bio: Possibly the most influential skateboarder of all time, Tony has
invented hundreds of tricks including the stalefish, madonna and
720, and is the only person to land the vaunted 900.
_________________
STANCE - Goofy
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
_________________
STYLE - Vert
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
_________________
COSTUMES
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
A: Blue t-shirt, with red logo. Black shoes, white socks and khaki shorts.
B: Redy/orange t-shit, blue shorts, black shoes and white socks, black knee
and elbow pads and black helmet.
C: This is a special costume, that has to be unlocked. Tony is a lot younger
and is a lot skinnier too. He's wearing a fluro pink t-shirt, short light
blue shorts, goofy knee pads, blue shoes and long socks pulled up to his
knees. And check out his hair!
_________________
STATS
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
+---------------+----------------------------------------------------+
|AIR: | (_) (_) (_) (_) (_) (_) (_) | 7
+---------------+----------------------------------------------------+
|HANG TIME: | (_) (_) (_) (_) (_) | 5
+---------------+----------------------------------------------------+
|OLLIE: | (_) (_) | 2
+---------------+----------------------------------------------------+
|SPEED: | (_) (_) (_) (_) (_) (_) | 6
+---------------+----------------------------------------------------+
|SPIN: | (_) (_) (_) (_) (_) (_) (_) (_) | 8
+---------------+----------------------------------------------------+
|LANDING: | (_) (_) (_) (_) (_) | 5
+---------------+----------------------------------------------------+
|SWITCH: | (_) (_) | 2
+---------------+----------------------------------------------------+
|RAIL BALANCE: | (_) (_) | 2
+---------------+----------------------------------------------------+
|LIP BALANCE: | (_) (_) (_) (_) (_) (_) | 6
+---------------+----------------------------------------------------+
|MANUALS: | (_) (_) (_) (_) (_) (_) (_) | 7
+---------------+----------------------------------------------------+
____________
TRICKS
ŻŻŻŻŻŻŻŻŻŻŻŻ
**************************************************************************
Please note: K is the button YOU have assigned for flip tricks.
G is the button YOU have assigned for grab tricks.
S is the button YOU have assigned for grinds.
**************************************************************************
+-----------------------------------+------------------------------------+
| FLIP TRICKS: | |
+-----------------------------------+------------------------------------|
| Up + (K) | POP SHOVE IT |
| Up-Right + (K) | HEELFLIP VAIRAL LIEN |
| Right + (K) | HEELFLIP |
| Down-Right + (K) | VARIAL HEELFLIP |
| Down + (K) | FS SHOVE IT |
| Down-Left + (K) | VARIAL KICKFLIP |
| Left + (K) | KICKFLIP |
| Up-Left + (K) | KICKFLIP TO INDY |
| Up + Up + (K) | OLLIE NORTH |
| Right + Right + (K) | EMPTY |
| Down + Down + (K) | 360 FLIP |
| Left + Left + (K) | EMPTY |
+-----------------------------------+------------------------------------+
| GRAB TRICKS: | |
+-----------------------------------+------------------------------------+
| Up + (G) | NOSEGRAB |
| Up-Right + (G) | MUTE |
| Right + (G) | MELON |
| Down-Right + (G) | JUDO |
| Down + (G) | TAILGRAB |
| Down-Left + (G) | STALEFISH |
| Left + (G) | INDY NOSEBONE |
| Up-Left + (G) | CROSSBONE |
| Up + Up + (G) | ROCKET AIR |
| Right + Right + (G) | EMPTY |
| Down + Down + (G) | AIRWALK |
| Left + Left + (G) | EMPTY |
+-----------------------------------+------------------------------------+
| LIP TRICKS: | |
+-----------------------------------+------------------------------------+
| Up + (S) | GYMNAST PLANT |
| Right + (S) | EGGPLANT |
| Down + (S) | 180 ROCK N ROLL |
| Right + (S) | MUTE INVERT |
+-----------------------------------+------------------------------------+
| SPECIALS: | |
+-----------------------------------+------------------------------------+
| Up + Right + (S) | EMPTY |
| Up + Down + (S) | EMPTY |
| Up + Left + (S) | EMPTY |
| Right + Up + (S) | EMPTY |
| Right + Down + (S) | EMPTY |
| Right + Left + (S) | EMPTY |
| Down + Up + (S) | EMPTY |
| Down + Right + (S) | EMPTY |
| Down + Left + (S) | OVERTURN |
| Left + Up + (S) | EMPTY |
| Left + Right + (S) | EMPTY |
| Left + Down + (S) | EMPTY |
| | |
| Up + Right + (K) | EMPTY |
| Up + Down + (K) | EMPTY |
| Up + Left + (K) | EMPTY |
| Right + Up + (K) | EMPTY |
| Right + Down + (K) | EMPTY |
| Right + Left + (K) | EMPTY |
| Down + Up + (K) | EMPTY |
| Down + Right + (K) | EMPTY |
| Down + Left + (K) | EMPTY |
| Left + Up + (K) | EMPTY |
| Left + Right + (K) | EMPTY |
| Left + Down + (K) | EMPTY |
| | |
| Up + Right + (G) | |
| Up + Down + (G) | STACKTAP |
| Up + Left + (G) | EMPTY |
| Right + Up + (G) | EMPTY |
| Right + Down + (G) | THE 900 |
| Right + Left + (G) | EMPTY |
| Down + Up + (G) | EMPTY |
| Down + Right + (G) | EMPTY |
| Down + Left + (G) | EMPTY |
| Left + Up + (G) | EMPTY |
| Left + Right + (G) | EMPTY |
| Left + Down + (G) | EMPTY |
+-----------------------------------+------------------------------------+
______________________________________________________________________________
Bob Burnquist
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
_________
BIO
ŻŻŻŻŻŻŻŻŻ
Manual Bio: Out of Brazil and onto the winner's podium, Bob Burnquist is one
of today's most exciting and original skaters. Blowing minds
with his unique style and switch-stance tendencies, Burnquist won
the first pro contest he entered. He then went on to be the
first skater to pull off an Eggplant Revert, a move now simply
known as the "Burntwist."
Game Bio: At 23, Sao Paulo, Brazil's Bob Burnquist has no equal. Since his
first moments in the professional spotlight he's continuously
amazed the world of skating. His innovative switch-stance skating
and unmistakable style combined with a true passion for every
aspect of the sport have set him apart.
_________________
STANCE - Regular
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
_________________
STYLE - All Around
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
_________________
COSTUMES
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
A: White full-brimed hat, glasses, black t-shirt with unbottoned grey shirt
over the top. Cream coloured long pants and white shoes.
B: Black helmet, Glasses, Dark blue t-shirt with red logo, elbow and knee
pads, white shorts.
_________________
STATS
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
+---------------+----------------------------------------------------+
|AIR: | (_) (_) (_) (_) (_) (_) | 6
+---------------+----------------------------------------------------+
|HANG TIME: | (_) (_) (_) (_) (_) | 5
+---------------+----------------------------------------------------+
|OLLIE: | (_) (_) (_) (_) (_) | 5
+---------------+----------------------------------------------------+
|SPEED: | (_) (_) (_) (_) (_) | 5
+---------------+----------------------------------------------------+
|SPIN: | (_) (_) (_) (_) (_) | 5
+---------------+----------------------------------------------------+
|LANDING: | (_) (_) (_) | 3
+---------------+----------------------------------------------------+
|SWITCH: | (_) (_) (_) (_) (_) (_) (_) (_) | 8
+---------------+----------------------------------------------------+
|RAIL BALANCE: | (_) (_) | 2
+---------------+----------------------------------------------------+
|LIP BALANCE: | (_) (_) (_) (_) (_) (_) (_) | 7
+---------------+----------------------------------------------------+
|MANUALS: | (_) (_) (_) (_) | 4
+---------------+----------------------------------------------------+
____________
TRICKS
ŻŻŻŻŻŻŻŻŻŻŻŻ
**************************************************************************
Please note: K is the button YOU have assigned for flip tricks.
G is the button YOU have assigned for grab tricks.
S is the button YOU have assigned for grinds.
**************************************************************************
+-----------------------------------+------------------------------------+
| FLIP TRICKS: | |
+-----------------------------------+------------------------------------|
| Up + (K) | POP SHOVE IT |
| Up-Right + (K) | INWARD HEELFLIP |
| Right + (K) | HEELFLIP |
| Down-Right + (K) | VARIAL HEELFLIP |
| Down + (K) | FS SHOVE IT |
| Down-Left + (K) | VARIAL HEELFLIP |
| Left + (K) | KICKFLIP |
| Up-Left + (K) | HARDFLIP |
| Up + Up + (K) | BODY VARIAL |
| Right + Right + (K) | EMPTY |
| Down + Down + (K) | 360 FLIP |
| Left + Left + (K) | EMPTY |
+-----------------------------------+------------------------------------+
| GRAB TRICKS: | |
+-----------------------------------+------------------------------------+
| Up + (G) | ROCKET AIR |
| Up-Right + (G) | JAPAN AIR |
| Right + (G) | INDY |
| Down-Right + (G) | INDY STIFFY |
| Down + (G) | TAILBRAB |
| Down-Left + (G) | BENIHANA |
| Left + (G) | METHOD |
| Up-Left + (G) | VARIAL |
| Up + Up + (G) | EMPTY |
| Right + Right + (G) | EMPTY |
| Down + Down + (G) | EMPTY |
| Left + Left + (G) | EMPTY |
+-----------------------------------+------------------------------------+
| LIP TRICKS: | |
+-----------------------------------+------------------------------------+
| Up + (S) | HANDPLANT |
| Right + (S) | EGGPLANT |
| Down + (S) | ROCK N ROLL |
| Right + (S) | DISASTER |
+-----------------------------------+------------------------------------+
| SPECIALS: | |
+-----------------------------------+------------------------------------+
| Up + Right + (S) | EMPTY |
| Up + Down + (S) | ROCKET TAILSLIDE |
| Up + Left + (S) | EMPTY |
| Right + Up + (S) | EMPTY |
| Right + Down + (S) | ONE FOOT SMITH |
| Right + Left + (S) | EMPTY |
| Down + Up + (S) | EMPTY |
| Down + Right + (S) | EMPTY |
| Down + Left + (S) | EMPTY |
| Left + Up + (S) | EMPTY |
| Left + Right + (S) | EMPTY |
| Left + Down + (S) | EMPTY |
| | |
| Up + Right + (K) | EMPTY |
| Up + Down + (K) | EMPTY |
| Up + Left + (K) | EMPTY |
| Right + Up + (K) | EMPTY |
| Right + Down + (K) | EMPTY |
| Right + Left + (K) | EMPTY |
| Down + Up + (K) | EMPTY |
| Down + Right + (K) | EMPTY |
| Down + Left + (K) | EMPTY |
| Left + Up + (K) | EMPTY |
| Left + Right + (K) | EMPTY |
| Left + Down + (K) | EMPTY |
| | |
| Up + Right + (G) | |
| Up + Down + (G) | EMPTY |
| Up + Left + (G) | EMPTY |
| Right + Up + (G) | EMPTY |
| Right + Down + (G) | EMPTY |
| Right + Left + (G) | EMPTY |
| Down + Up + (G) | EMPTY |
| Down + Right + (G) | EMPTY |
| Down + Left + (G) | EMPTY |
| Left + Up + (G) | EMPTY |
| Left + Right + (G) | EMPTY |
| Left + Down + (G) | RACKET AIR |
+-----------------------------------+------------------------------------+
______________________________________________________________________________
Steve Caballero
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
_________
BIO
ŻŻŻŻŻŻŻŻŻ
Manual Bio: How long has Steve Caballero been part of the skateboarding
scene? Over three decades. Along the way he helped found the
Bones Brigade, invented the Cabbalerial and owned his share of
world records - including the highest halfpipe air and 44 - stair
rail. Cab's still riding hard, inspiring skateboarding's next
generation.
Game Bio: Cab has left his mark on three decades of skateboarding and is
considered by most a legend of the sport. He became a world Am pool
champ at 14, rose to the top of the vert ratings in the 80's, and
is an accomplished street skater in the 90's. Style, power and
longevity remain the hallmarks of his career.
_________________
STANCE - Goofy
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
_________________
STYLE - All Around
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
_________________
COSTUMES
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
A: Red and black shirt with white collar, brown cargo pants, white shoes.
B: Red helmet, dark yellow shirt, light brown shorts, white shoes, white
socks, knee and elbow pads.
_________________
STATS
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
+---------------+----------------------------------------------------+
|AIR: | (_) (_) (_) (_) (_) (_) | 6
+---------------+----------------------------------------------------+
|HANG TIME: | (_) (_) (_) (_) (_) | 5
+---------------+----------------------------------------------------+
|OLLIE: | (_) (_) (_) (_) (_) | 5
+---------------+----------------------------------------------------+
|SPEED: | (_) (_) (_) (_) (_) (_) | 6
+---------------+----------------------------------------------------+
|SPIN: | (_) (_) (_) | 3
+---------------+----------------------------------------------------+
|LANDING: | (_) (_) (_) (_) (_) | 5
+---------------+----------------------------------------------------+
|SWITCH: | (_) (_) (_) (_) (_) | 5
+---------------+----------------------------------------------------+
|RAIL BALANCE: | (_) (_) (_) (_) (_) (_) | 6
+---------------+----------------------------------------------------+
|LIP BALANCE: | (_) (_) (_) (_) (_) | 5
+---------------+----------------------------------------------------+
|MANUALS: | (_) (_) (_) (_) | 4
+---------------+----------------------------------------------------+
____________
TRICKS
ŻŻŻŻŻŻŻŻŻŻŻŻ
**************************************************************************
Please note: K is the button YOU have assigned for flip tricks.
G is the button YOU have assigned for grab tricks.
S is the button YOU have assigned for grinds.
**************************************************************************
+-----------------------------------+------------------------------------+
| FLIP TRICKS: | |
+-----------------------------------+------------------------------------|
| Up + (K) | OLLIE NORTH |
| Up-Right + (K) | BODY VARIAL |
| Right + (K) | HEELFLIP |
| Down-Right + (K) | VARIAL HEELFLIP |
| Down + (K) | 360 FLIP |
| Down-Left + (K) | FS SHOVE IT |
| Left + (K) | KICKFLIP |
| Up-Left + (K) | KICKFLIP TO INDY |
| Up + Up + (K) | FRONT FOOT IMPOSSIBLE |
| Right + Right + (K) | EMPTY |
| Down + Down + (K) | HARDFLIP |
| Left + Left + (K) | EMPTY |
+-----------------------------------+------------------------------------+
| GRAB TRICKS: | |
+-----------------------------------+------------------------------------+
| Up + (G) | STALEFISH |
| Up-Right + (G) | JAPAN AIR |
| Right + (G) | INDY |
| Down-Right + (G) | MADONNA |
| Down + (G) | TAILGRAB |
| Down-Left + (G) | INDY NOSEBONE |
| Left + (G) | METHOD |
| Up-Left + (G) | MADONNA |
| Up + Up + (G) | SAL FLIP |
| Right + Right + (G) | EMPTY |
| Down + Down + (G) | AIRWALK |
| Left + Left + (G) | EMPTY |
+-----------------------------------+------------------------------------+
| LIP TRICKS: | |
+-----------------------------------+------------------------------------+
| Up + (S) | AXLE STALL |
| Right + (S) | ROCK N ROLL |
| Down + (S) | DISASTER |
| Right + (S) | NOSESTALL |
+-----------------------------------+------------------------------------+
| SPECIALS: | |
+-----------------------------------+------------------------------------+
| Up + Right + (S) | EMPTY |
| Up + Down + (S) | EMPTY |
| Up + Left + (S) | EMPTY |
| Right + Up + (S) | HANG TEN |
| Right + Down + (S) | EMPTY |
| Right + Left + (S) | EMPTY |
| Down + Up + (S) | EMPTY |
| Down + Right + (S) | EMPTY |
| Down + Left + (S) | EMPTY |
| Left + Up + (S) | EMPTY |
| Left + Right + (S) | EMPTY |
| Left + Down + (S) | EMPTY |
| | |
| Up + Right + (K) | EMPTY |
| Up + Down + (K) | EMPTY |
| Up + Left + (K) | TRIPLE KICKFLIP |
| Right + Up + (K) | EMPTY |
| Right + Down + (K) | EMPTY |
| Right + Left + (K) | EMPTY |
| Down + Up + (K) | EMPTY |
| Down + Right + (K) | EMPTY |
| Down + Left + (K) | EMPTY |
| Left + Up + (K) | EMPTY |
| Left + Right + (K) | EMPTY |
| Left + Down + (K) | EMPTY |
| | |
| Up + Right + (G) | |
| Up + Down + (G) | EMPTY |
| Up + Left + (G) | EMPTY |
| Right + Up + (G) | EMPTY |
| Right + Down + (G) | EMPTY |
| Right + Left + (G) | FS 540 |
| Down + Up + (G) | EMPTY |
| Down + Right + (G) | EMPTY |
| Down + Left + (G) | EMPTY |
| Left + Up + (G) | EMPTY |
| Left + Right + (G) | EMPTY |
| Left + Down + (G) | EMPTY |
+-----------------------------------+------------------------------------+
______________________________________________________________________________
Kareem Campbell
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
_________
BIO
ŻŻŻŻŻŻŻŻŻ
Manual Bio: East Coast, West Coast or any coast, Kareem Campbell and his
smooth metropolitan style are recognized on the real streets.
Born in New York and raised in Los Angeles, Kareem defies any
East vs. West barriers. When he's not skating you can find him
chilling with his son, li'l Reem. Kareem's advice for skaters:
"Do it for yourselft and keep it honest."
Game Bio: Born in New York and raised in L.A., Kareem's smooth metropllitan
style is recognized on both coasts. When not skating, Kareem's
probably overseeing one of his several skate companies or chilling
with his son, li'l Reem. Kareem's advice for skaters: 'Do it for
yourelf and keep it honest.'
_________________
STANCE - Regular
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
_________________
STYLE - Street
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
_________________
COSTUMES
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
A: Backwards white and blue cap with red "neck pretecting from sun type
material" which I can't think of the name for, White jumper, grey long
pants, grey and red shoes.
B: Backwards white and yellow cap with green "neck pretecting from sun type
material" which I can't think of the name for, yellow jumper, blue long
pants, grey and yellow shoes.
_________________
STATS
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
+---------------+----------------------------------------------------+
|AIR: | (_) (_) (_) (_) (_) (_) (_) | 7
+---------------+----------------------------------------------------+
|HANG TIME: | (_) (_) | 2
+---------------+----------------------------------------------------+
|OLLIE: | (_) (_) (_) (_) (_) (_) | 6
+---------------+----------------------------------------------------+
|SPEED: | (_) (_) (_) (_) (_) | 5
+---------------+----------------------------------------------------+
|SPIN: | (_) (_) (_) (_) (_) (_) (_) (_) | 8
+---------------+----------------------------------------------------+
|LANDING: | (_) (_) (_) (_) | 4
+---------------+----------------------------------------------------+
|SWITCH: | (_) (_) (_) (_) (_) | 5
+---------------+----------------------------------------------------+
|RAIL BALANCE: | (_) (_) (_) (_) (_) (_) | 6
+---------------+----------------------------------------------------+
|LIP BALANCE: | (_) (_) | 2
+---------------+----------------------------------------------------+
|MANUALS: | (_) (_) (_) (_) (_) | 5
+---------------+----------------------------------------------------+
____________
TRICKS
ŻŻŻŻŻŻŻŻŻŻŻŻ
**************************************************************************
Please note: K is the button YOU have assigned for flip tricks.
G is the button YOU have assigned for grab tricks.
S is the button YOU have assigned for grinds.
**************************************************************************
+-----------------------------------+------------------------------------+
| FLIP TRICKS: | |
+-----------------------------------+------------------------------------|
| Up + (K) | POP SHOVE IT |
| Up-Right + (K) | INWARD HEELFLIP |
| Right + (K) | HEELFLIP |
| Down-Right + (K) | VARIAL HEELFLIP |
| Down + (K) | FS SHOVE IT |
| Down-Left + (K) | VARIAL KICKFLIP |
| Left + (K) | KICKFLIP |
| Up-Left + (K) | HARDFLIP |
| Up + Up + (K) | 360 SHOVE IT |
| Right + Right + (K) | EMPTY |
| Down + Down + (K) | 360 FLIP |
| Left + Left + (K) | EMPTY |
+-----------------------------------+------------------------------------+
| GRAB TRICKS: | |
+-----------------------------------+------------------------------------+
| Up + (G) | NOSEGRAB |
| Up-Right + (G) | MUTE |
| Right + (G) | INDY |
| Down-Right + (G) | ROASTBEEF |
| Down + (G) | TAILGRAB |
| Down-Left + (G) | BENIHANA |
| Left + (G) | MELON |
| Up-Left + (G) | CROSSBONE |
| Up + Up + (G) | EMPTY |
| Right + Right + (G) | EMPTY |
| Down + Down + (G) | EMPTY |
| Left + Left + (G) | EMPTY |
+-----------------------------------+------------------------------------+
| LIP TRICKS: | |
+-----------------------------------+------------------------------------+
| Up + (S) | NOSESTALL |
| Right + (S) | AXLE STALL |
| Down + (S) | ROCK N ROLL |
| Right + (S) | DISASTER |
+-----------------------------------+------------------------------------+
| SPECIALS: | |
+-----------------------------------+------------------------------------+
| Up + Right + (S) | EMPTY |
| Up + Down + (S) | EMPTY |
| Up + Left + (S) | EMPTY |
| Right + Up + (S) | EMPTY |
| Right + Down + (S) | EMPTY |
| Right + Left + (S) | EMPTY |
| Down + Up + (S) | NOSEGRIND TO PIVOT |
| Down + Right + (S) | EMPTY |
| Down + Left + (S) | EMPTY |
| Left + Up + (S) | EMPTY |
| Left + Right + (S) | EMPTY |
| Left + Down + (S) | EMPTY |
| | |
| Up + Right + (K) | EMPTY |
| Up + Down + (K) | EMPTY |
| Up + Left + (K) | EMPTY |
| Right + Up + (K) | EMPTY |
| Right + Down + (K) | EMPTY |
| Right + Left + (K) | EMPTY |
| Down + Up + (K) | GHETTO BIRD |
| Down + Right + (K) | EMPTY |
| Down + Left + (K) | EMPTY |
| Left + Up + (K) | EMPTY |
| Left + Right + (K) | EMPTY |
| Left + Down + (K) | EMPTY |
| | |
| Up + Right + (G) | |
| Up + Down + (G) | EMPTY |
| Up + Left + (G) | EMPTY |
| Right + Up + (G) | EMPTY |
| Right + Down + (G) | EMPTY |
| Right + Left + (G) | EMPTY |
| Down + Up + (G) | EMPTY |
| Down + Right + (G) | EMPTY |
| Down + Left + (G) | EMPTY |
| Left + Up + (G) | EMPTY |
| Left + Right + (G) | EMPTY |
| Left + Down + (G) | CASPER |
+-----------------------------------+------------------------------------+
______________________________________________________________________________
Rune Gilfberg
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
_________
BIO
ŻŻŻŻŻŻŻŻŻ
Manual Bio: When Rune was 11 years old a friend brought a skateboard to his
home in Copenhagen, Denmark. Later, a skateboard brought Rune to
his new home in Huntington Beach, Ca (He didn't ride it. He
became a pro on it.)
Here you'll find the all-terrain terrorist sessioning pools and
streets. But he saves has best for his true love: wide-open vert
skateboarding.
Game Bio: When Rune was 11 years old a friend brought a skateboard to his
home in Copenhagen, Denmark. Later, a skateboard brought Rune to
his new home in Huntington Beach, CA. Here you'll find the
all-terrain terrorist sessioning anything he can find: pools,
streets, or massive vert ramps.
_________________
STANCE - Regular
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
_________________
STYLE - Vert
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
_________________
COSTUMES
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
A: Yellow hooded jumper, cap with detachable top, light brown cargo shorts,
no socks and grey shoes.
B: Cap with detachable top, Red t-shirt with white non-sleeved overshirt, grey
cargo shorts, black shoes and no socks.
_________________
STATS
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
+---------------+----------------------------------------------------+
|AIR: | (_) (_) (_) (_) (_) (_) (_) | 7
+---------------+----------------------------------------------------+
|HANG TIME: | (_) (_) (_) (_) (_) (_) (_) | 7
+---------------+----------------------------------------------------+
|OLLIE: | (_) (_) (_) (_) (_) | 5
+---------------+----------------------------------------------------+
|SPEED: | (_) (_) (_) (_) (_) (_) | 6
+---------------+----------------------------------------------------+
|SPIN: | (_) (_) (_) (_) (_) | 5
+---------------+----------------------------------------------------+
|LANDING: | (_) (_) (_) | 3
+---------------+----------------------------------------------------+
|SWITCH: | (_) (_) (_) (_) | 4
+---------------+----------------------------------------------------+
|RAIL BALANCE: | (_) (_) (_) (_) | 4
+---------------+----------------------------------------------------+
|LIP BALANCE: | (_) (_) (_) (_) (_) (_) | 6
+---------------+----------------------------------------------------+
|MANUALS: | (_) (_) (_) | 3
+---------------+----------------------------------------------------+
____________
TRICKS
ŻŻŻŻŻŻŻŻŻŻŻŻ
**************************************************************************
Please note: K is the button YOU have assigned for flip tricks.
G is the button YOU have assigned for grab tricks.
S is the button YOU have assigned for grinds.
**************************************************************************
+-----------------------------------+------------------------------------+
| FLIP TRICKS: | |
+-----------------------------------+------------------------------------|
| Up + (K) | POP SHOVE IT |
| Up-Right + (K) | INWARD HEELFLIP |
| Right + (K) | HEELFIP |
| Down-Right + (K) | VARIAL HEELFLIP |
| Down + (K) | FS SHOVE IT |
| Down-Left + (K) | VARIAL KICKFLIP |
| Left + (K) | KICKFLIP |
| Up-Left + (K) | HARDFLIP |
| Up + Up + (K) | OLLIE NORTH |
| Right + Right + (K) | EMPTY |
| Down + Down + (K) | 360 FLIP |
| Left + Left + (K) | EMPTY |
+-----------------------------------+------------------------------------+
| GRAB TRICKS: | |
+-----------------------------------+------------------------------------+
| Up + (G) | NOSEGRAB |
| Up-Right + (G) | MUTE |
| Right + (G) | INDY NOSEBONE |
| Down-Right + (G) | INDY STIFFY |
| Down + (G) | TAILGRAB |
| Down-Left + (G) | JUDO |
| Left + (G) | MELON |
| Up-Left + (G) | CROSSBONE |
| Up + Up + (G) | EMPTY |
| Right + Right + (G) | EMPTY |
| Down + Down + (G) | EMPTY |
| Left + Left + (G) | EMPTY |
+-----------------------------------+------------------------------------+
| LIP TRICKS: | |
+-----------------------------------+------------------------------------+
| Up + (S) | HANDPLANT |
| Right + (S) | EGGPLANT |
| Down + (S) | ROCK N ROLL |
| Right + (S) | DISTASTER |
+-----------------------------------+------------------------------------+
| SPECIALS: | |
+-----------------------------------+------------------------------------+
| Up + Right + (S) | EMPTY |
| Up + Down + (S) | EMPTY |
| Up + Left + (S) | EMPTY |
| Right + Up + (S) | EMPTY |
| Right + Down + (S) | EMPTY |
| Right + Left + (S) | EMPTY |
| Down + Up + (S) | EMPTY |
| Down + Right + (S) | EMPTY |
| Down + Left + (S) | EMPTY |
| Left + Up + (S) | ONE FOOT BLUNTSLIDE |
| Left + Right + (S) | EMPTY |
| Left + Down + (S) | EMPTY |
| | |
| Up + Right + (K) | EMPTY |
| Up + Down + (K) | EMPTY |
| Up + Left + (K) | EMPTY |
| Right + Up + (K) | EMPTY |
| Right + Down + (K) | EMPTY |
| Right + Left + (K) | EMPTY |
| Down + Up + (K) | EMPTY |
| Down + Right + (K) | EMPTY |
| Down + Left + (K) | EMPTY |
| Left + Up + (K) | EMPTY |
| Left + Right + (K) | EMPTY |
| Left + Down + (K) | KICKFLIP 1 FOOT TAIL |
| | |
| Up + Right + (G) | |
| Up + Down + (G) | EMPTY |
| Up + Left + (G) | EMPTY |
| Right + Up + (G) | EMPTY |
| Right + Down + (G) | EMPTY |
| Right + Left + (G) | EMPTY |
| Down + Up + (G) | EMPTY |
| Down + Right + (G) | EMPTY |
| Down + Left + (G) | EMPTY |
| Left + Up + (G) | EMPTY |
| Left + Right + (G) | CHRIST AIR |
| Left + Down + (G) | EMPTY |
+-----------------------------------+------------------------------------+
______________________________________________________________________________
Eric Koston
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
_________
BIO
ŻŻŻŻŻŻŻŻŻ
Manual Bio: Who do you want to be today? Think Koston, because he rides like
anybody and nobody else. He'll bust any pro's signature trick
with uncanny similarity then transition into the eponymous
K-Grind. Besides this move bearing his name, Eric's famous for
clowning around while making challenging switch and nollie rides
look like a joke.
Game Bio: Perhaps the smoothest street pro there is, Koston makes dificult
switch and nollie tricks look like simple child's play. Koston can
imitate other riders' styles or tricks, or simply transition into
the grind that bears his name - the K-grind.
_________________
STANCE - Goofy
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
_________________
STYLE - Street
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
_________________
COSTUMES
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
A: Orange long sleeved t-shirt, blue jeans, grey and red shoes.
B: Red shirt, grey unbuttoned long sleeved jumper over the top, white cargo
pants, grey and red shoes.
_________________
STATS
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
+---------------+----------------------------------------------------+
|AIR: | (_) (_) (_) (_) | 4
+---------------+----------------------------------------------------+
|HANG TIME: | (_) (_) (_) | 3
+---------------+----------------------------------------------------+
|OLLIE: | (_) (_) (_) (_) (_) (_) (_) | 7
+---------------+----------------------------------------------------+
|SPEED: | (_) (_) (_) (_) (_) | 5
+---------------+----------------------------------------------------+
|SPIN: | (_) (_) (_) (_) | 4
+---------------+----------------------------------------------------+
|LANDING: | (_) (_) (_) (_) | 4
+---------------+----------------------------------------------------+
|SWITCH: | (_) (_) (_) (_) (_) (_) (_) | 7
+---------------+----------------------------------------------------+
|RAIL BALANCE: | (_) (_) (_) (_) (_) (_) (_) | 7
+---------------+----------------------------------------------------+
|LIP BALANCE: | (_) (_) (_) | 3
+---------------+----------------------------------------------------+
|MANUALS: | (_) (_) (_) (_) (_) (_) | 6
+---------------+----------------------------------------------------+
____________
TRICKS
ŻŻŻŻŻŻŻŻŻŻŻŻ
**************************************************************************
Please note: K is the button YOU have assigned for flip tricks.
G is the button YOU have assigned for grab tricks.
S is the button YOU have assigned for grinds.
**************************************************************************
+-----------------------------------+------------------------------------+
| FLIP TRICKS: | |
+-----------------------------------+------------------------------------|
| Up + (K) | POP SHOVE IT |
| Up-Right + (K) | INWARD HEELFLIP |
| Right + (K) | HEELFLIP |
| Down-Right + (K) | VARIAL HEELFLIP |
| Down + (K) | FS SHOVE IT |
| Down-Left + (K) | VARIAL KICKFLIP |
| Left + (K) | KICKFLIP |
| Up-Left + (K) | HARDFLIP |
| Up + Up + (K) | 360 SHOVE IT |
| Right + Right + (K) | EMPTY |
| Down + Down + (K) | 360 FLIP |
| Left + Left + (K) | EMPTY |
+-----------------------------------+------------------------------------+
| GRAB TRICKS: | |
+-----------------------------------+------------------------------------+
| Up + (G) | NOSEGRAB |
| Up-Right + (G) | MUTE |
| Right + (G) | INDY |
| Down-Right + (G) | STALEFISH |
| Down + (G) | TAILGRAB |
| Down-Left + (G) | BENIHANA |
| Left + (G) | MELON |
| Up-Left + (G) | CROSSBONE |
| Up + Up + (G) | EMPTY |
| Right + Right + (G) | EMPTY |
| Down + Down + (G) | EMPTY |
| Left + Left + (G) | EMPTY |
+-----------------------------------+------------------------------------+
| LIP TRICKS: | |
+-----------------------------------+------------------------------------+
| Up + (S) | NOSESTALL |
| Right + (S) | DISASTER |
| Down + (S) | 180 ROCK N ROLL |
| Right + (S) | ROCK N ROLL |
+-----------------------------------+------------------------------------+
| SPECIALS: | |
+-----------------------------------+------------------------------------+
| Up + Right + (S) | EMPTY |
| Up + Down + (S) | EMPTY |
| Up + Left + (S) | EMPTY |
| Right + Up + (S) | EMPTY |
| Right + Down + (S) | THE FANDANGLE |
| Right + Left + (S) | EMPTY |
| Down + Up + (S) | EMPTY |
| Down + Right + (S) | EMPTY |
| Down + Left + (S) | EMPTY |
| Left + Up + (S) | EMPTY |
| Left + Right + (S) | EMPTY |
| Left + Down + (S) | EMPTY |
| | |
| Up + Right + (K) | EMPTY |
| Up + Down + (K) | EMPTY |
| Up + Left + (K) | EMPTY |
| Right + Up + (K) | EMPTY |
| Right + Down + (K) | EMPTY |
| Right + Left + (K) | EMPTY |
| Down + Up + (K) | EMPTY |
| Down + Right + (K) | EMPTY |
| Down + Left + (K) | EMPTY |
| Left + Up + (K) | EMPTY |
| Left + Right + (K) | EMPTY |
| Left + Down + (K) | EMPTY |
| | |
| Up + Right + (G) | |
| Up + Down + (G) | EMPTY |
| Up + Left + (G) | EMPTY |
| Right + Up + (G) | EMPTY |
| Right + Down + (G) | EMPTY |
| Right + Left + (G) | EMPTY |
| Down + Up + (G) | INDY FRONTFLIP |
| Down + Right + (G) | EMPTY |
| Down + Left + (G) | PIZZA GUY |
| Left + Up + (G) | EMPTY |
| Left + Right + (G) | EMPTY |
| Left + Down + (G) | EMPTY |
+-----------------------------------+------------------------------------+
______________________________________________________________________________
Bucky Lasek
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
_________
BIO
ŻŻŻŻŻŻŻŻŻ
Manual Bio: Hardened on the East-Coast and currently refining his skills in
Carlsbad, California, Charles Michael Lasek, better known as
Buckey, soars to sickening heights above half-pipes - and other
skaters. He's equal parts power, originality and style. When
Bucky's not dropping jaws at the local Mission Valley Skate Park,
you'll find him loving life with his wife and daughter.
Game Bio: Hardened on the East Coast and currently refining his skills in
Carisbad, CA, Bucky is equal parts power, originality and style.
When Bucky's not dropping jaws at the local Mission Valley Skate
Park, you'll find him loving life with his wife and daughter.
_________________
STANCE - Regular
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
_________________
STYLE - Vert
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
_________________
COSTUMES
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
A: Red t-shirt, grey three-quater cargo pants, black and white shoes and no
socks.
B: White helmet, red sleeveless shirt, grey shorts, knee pads.
_________________
STATS
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
+---------------+----------------------------------------------------+
|AIR: | (_) (_) (_) (_) (_) (_) (_) | 7
+---------------+----------------------------------------------------+
|HANG TIME: | (_) (_) (_) (_) (_) (_) (_) | 7
+---------------+----------------------------------------------------+
|OLLIE: | (_) (_) (_) | 3
+---------------+----------------------------------------------------+
|SPEED: | (_) (_) (_) (_) (_) (_) | 6
+---------------+----------------------------------------------------+
|SPIN: | (_) (_) (_) (_) (_) (_) (_) | 7
+---------------+----------------------------------------------------+
|LANDING: | (_) (_) (_) | 3
+---------------+----------------------------------------------------+
|SWITCH: | (_) (_) (_) (_) (_) | 5
+---------------+----------------------------------------------------+
|RAIL BALANCE: | (_) (_) (_) | 3
+---------------+----------------------------------------------------+
|LIP BALANCE: | (_) (_) (_) (_) (_) (_) (_) | 7
+---------------+----------------------------------------------------+
|MANUALS: | (_) (_) | 2
+---------------+----------------------------------------------------+
____________
TRICKS
ŻŻŻŻŻŻŻŻŻŻŻŻ
**************************************************************************
Please note: K is the button YOU have assigned for flip tricks.
G is the button YOU have assigned for grab tricks.
S is the button YOU have assigned for grinds.
**************************************************************************
+-----------------------------------+------------------------------------+
| FLIP TRICKS: | |
+-----------------------------------+------------------------------------|
| Up + (K) | OLLIE NORTH |
| Up-Right + (K) | HEELFLIP VARIAL LIEN |
| Right + (K) | HEELFLIP |
| Down-Right + (K) | VARIAL HEELFLIP |
| Down + (K) | FS SHOVE IT |
| Down-Left + (K) | VARIAL KICKFLIP |
| Left + (K) | KICKFLIP |
| Up-Left + (K) | KICKFLIP TO INDY |
| Up + Up + (K) | FRONT FOOT IMPOSSIBLE |
| Right + Right + (K) | EMPTY |
| Down + Down + (K) | 360 FLIP |
| Left + Left + (K) | EMPTY |
+-----------------------------------+------------------------------------+
| GRAB TRICKS: | |
+-----------------------------------+------------------------------------+
| Up + (G) | NOSEGRAB |
| Up-Right + (G) | JAPAN AIR |
| Right + (G) | INDY NOSEBONE |
| Down-Right + (G) | JUDO |
| Down + (G) | INDY STIFFY |
| Down-Left + (G) | STALEFISH |
| Left + (G) | MELON |
| Up-Left + (G) | CROSSBONE |
| Up + Up + (G) | EMPTY |
| Right + Right + (G) | EMPTY |
| Down + Down + (G) | EMPTY |
| Left + Left + (G) | EMPTY |
+-----------------------------------+------------------------------------+
| LIP TRICKS: | |
+-----------------------------------+------------------------------------+
| Up + (S) | HANDPLANT |
| Right + (S) | EGGPLANT |
| Down + (S) | 180 ROCK N ROLL |
| Right + (S) | MUTE INVERT |
+-----------------------------------+------------------------------------+
| SPECIALS: | |
+-----------------------------------+------------------------------------+
| Up + Right + (S) | EMPTY |
| Up + Down + (S) | EMPTY |
| Up + Left + (S) | EMPTY |
| Right + Up + (S) | EMPTY |
| Right + Down + (S) | EMPTY |
| Right + Left + (S) | EMPTY |
| Down + Up + (S) | EMPTY |
| Down + Right + (S) | EMPTY |
| Down + Left + (S) | EMPTY |
| Left + Up + (S) | EMPTY |
| Left + Right + (S) | EMPTY |
| Left + Down + (S) | THE BIG HITTER |
| | |
| Up + Right + (K) | EMPTY |
| Up + Down + (K) | EMPTY |
| Up + Left + (K) | EMPTY |
| Right + Up + (K) | EMPTY |
| Right + Down + (K) | EMPTY |
| Right + Left + (K) | EMPTY |
| Down + Up + (K) | EMPTY |
| Down + Right + (K) | EMPTY |
| Down + Left + (K) | EMPTY |
| Left + Up + (K) | EMPTY |
| Left + Right + (K) | EMPTY |
| Left + Down + (K) | EMPTY |
| | |
| Up + Right + (G) | |
| Up + Down + (G) | ONE FOOT JAPAN |
| Up + Left + (G) | EMPTY |
| Right + Up + (G) | EMPTY |
| Right + Down + (G) | EMPTY |
| Right + Left + (G) | EMPTY |
| Down + Up + (G) | EMPTY |
| Down + Right + (G) | EMPTY |
| Down + Left + (G) | EMPTY |
| Left + Up + (G) | EMPTY |
| Left + Right + (G) | FINGER FLIP AIRWALK |
| Left + Down + (G) | EMPTY |
+-----------------------------------+------------------------------------+
______________________________________________________________________________
Rodney Mullen
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
_________
BIO
ŻŻŻŻŻŻŻŻŻ
Manual Bio: Get up, shower, brush and head out and invent some new tricks.
Just another day for Rodney Mullen, the godfather of street
skating. A pro for over 20 years, Mullen owns 35 freestyle world
championships and a dizzying list of signature tricks. Like the
kickflip, underflip impossible, casper and darkside to name a few.
Game Bio: The godfather of technical street skating, Rodney was a freestyle
world champ 35 times over before bringing his mind-boggling skills
to the street skating scene in 1990.
The kickflip, kickflip-underflip, impossible, 360-flip, casper and
darkslide are just a few of the patents on Rodney's exhaustive
resume.
_________________
STANCE - Regular
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
_________________
STYLE - Street
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
_________________
COSTUMES
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
A: Yellow t-shirt with grey-ish logo. Browny-grey long cargo pants, white
shoes.
B: White t-shirt under an un buttoned blue and grey long sleeved jumper, blue
jeans and white shoes.
_________________
STATS
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
+---------------+----------------------------------------------------+
|AIR: | (_) (_) | 2
+---------------+----------------------------------------------------+
|HANG TIME: | (_) (_) | 2
+---------------+----------------------------------------------------+
|OLLIE: | (_) (_) (_) (_) (_) (_) | 6
+---------------+----------------------------------------------------+
|SPEED: | (_) (_) (_) (_) (_) | 5
+---------------+----------------------------------------------------+
|SPIN: | (_) (_) (_) (_) (_) (_) (_) (_) | 8
+---------------+----------------------------------------------------+
|LANDING: | (_) (_) | 2
+---------------+----------------------------------------------------+
|SWITCH: | (_) (_) (_) (_) (_) (_) (_) (_) | 8
+---------------+----------------------------------------------------+
|RAIL BALANCE: | (_) (_) (_) (_) (_) (_) (_) | 7
+---------------+----------------------------------------------------+
|LIP BALANCE: | (_) (_) | 2
+---------------+----------------------------------------------------+
|MANUALS: | (_) (_) (_) (_) (_) (_) (_) (_) | 8
+---------------+----------------------------------------------------+
____________
TRICKS
ŻŻŻŻŻŻŻŻŻŻŻŻ
**************************************************************************
Please note: K is the button YOU have assigned for flip tricks.
G is the button YOU have assigned for grab tricks.
S is the button YOU have assigned for grinds.
**************************************************************************
+-----------------------------------+------------------------------------+
| FLIP TRICKS: | |
+-----------------------------------+------------------------------------|
| Up + (K) | POP SHOVE IT |
| Up-Right + (K) | INWARD HEELFLIP |
| Right + (K) | HEELFLIP |
| Down-Right + (K) | VARIAL HEELFLIP |
| Down + (K) | IMPOSSIBLE |
| Down-Left + (K) | VARIAL KICKFLIP |
| Left + (K) | KICKFLIP |
| Up-Left + (K) | HARDFLIP |
| Up + Up + (K) | 360 SHOVE IT |
| Right + Right + (K) | EMPTY |
| Down + Down + (K) | 360 FLIP |
| Left + Left + (K) | EMPTY |
+-----------------------------------+------------------------------------+
| GRAB TRICKS: | |
+-----------------------------------+------------------------------------+
| Up + (G) | AIRWALK |
| Up-Right + (G) | MUTE |
| Right + (G) | INDY |
| Down-Right + (G) | STALEFISH |
| Down + (G) | TAILGRAB |
| Down-Left + (G) | BENIHANA |
| Left + (G) | MELON |
| Up-Left + (G) | BODY VARIAL |
| Up + Up + (G) | EMPTY |
| Right + Right + (G) | EMPTY |
| Down + Down + (G) | EMPTY |
| Left + Left + (G) | EMPTY |
+-----------------------------------+------------------------------------+
| LIP TRICKS: | |
+-----------------------------------+------------------------------------+
| Up + (S) | NOSESTALL |
| Right + (S) | AXLE STALL |
| Down + (S) | ROCK N ROLL |
| Right + (S) | DISASTER |
+-----------------------------------+------------------------------------+
| SPECIALS: | |
+-----------------------------------+------------------------------------+
| Up + Right + (S) | EMPTY |
| Up + Down + (S) | EMPTY |
| Up + Left + (S) | EMPTY |
| Right + Up + (S) | EMPTY |
| Right + Down + (S) | EMPTY |
| Right + Left + (S) | HEELFLIP DARKSLIDE |
| Down + Up + (S) | EMPTY |
| Down + Right + (S) | EMPTY |
| Down + Left + (S) | EMPTY |
| Left + Up + (S) | EMPTY |
| Left + Right + (S) | EMPTY |
| Left + Down + (S) | EMPTY |
| | |
| Up + Right + (K) | EMPTY |
| Up + Down + (K) | EMPTY |
| Up + Left + (K) | EMPTY |
| Right + Up + (K) | EMPTY |
| Right + Down + (K) | EMPTY |
| Right + Left + (K) | EMPTY |
| Down + Up + (K) | EMPTY |
| Down + Right + (K) | EMPTY |
| Down + Left + (K) | NOLLIEFLIP UNDERFLIP |
| Left + Up + (K) | EMPTY |
| Left + Right + (K) | EMPTY |
| Left + Down + (K) | EMPTY |
| | |
| Up + Right + (G) | |
| Up + Down + (G) | EMPTY |
| Up + Left + (G) | EMPTY |
| Right + Up + (G) | EMPTY |
| Right + Down + (G) | EMPTY |
| Right + Left + (G) | EMPTY |
| Down + Up + (G) | EMPTY |
| Down + Right + (G) | CASPER TO 360 FLIP |
| Down + Left + (G) | EMPTY |
| Left + Up + (G) | EMPTY |
| Left + Right + (G) | EMPTY |
| Left + Down + (G) | EMPTY |
+-----------------------------------+------------------------------------+
______________________________________________________________________________
Chad Muska
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
_________
BIO
ŻŻŻŻŻŻŻŻŻ
Manual Bio: Out of his native Las Vegas and into skateboarding's top,
magazines and videos - welcome Muska. After lighting it up on the
Strip, Chad moved to California at 15 and quickly became one of
the most respected skaters of all time. This self-styled
professional always takes his brand of skate-and - relate
creativity to another level. This includes experimenting with
jungle and hip-hops beats on his "Muskabat" album.
Game Bio: The Muska's popularity grows each and every year, a fact most
recently evidenced by his choice as Transworld's Street Skater of
1999. Perhaps inspired by a youth of growing up in Las Vegas, Chad
is constantly pushing both street skating and equipment design in
ever more outrageous directions.
_________________
STANCE - Regular
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
_________________
STYLE - Street
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
_________________
COSTUMES
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
A: Backwards red cap, goggles, un buttoned greeny-gret shirt, red cargo pants,
red and white shoes, green backpack and no socks.
B: Backwards red cap, goggles, sleevless red shirt, greyish cargo pants, and
blue and red shoes.
_________________
STATS
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
+---------------+----------------------------------------------------+
|AIR: | (_) (_) (_) (_) | 4
+---------------+----------------------------------------------------+
|HANG TIME: | (_) (_) (_) | 3
+---------------+----------------------------------------------------+
|OLLIE: | (_) (_) (_) (_) (_) (_) (_) (_) | 8
+---------------+----------------------------------------------------+
|SPEED: | (_) (_) (_) (_) (_) (_) | 6
+---------------+----------------------------------------------------+
|SPIN: | (_) (_) (_) (_) | 4
+---------------+----------------------------------------------------+
|LANDING: | (_) (_) (_) (_) (_) (_) (_) | 7
+---------------+----------------------------------------------------+
|SWITCH: | (_) (_) (_) (_) (_) | 5
+---------------+----------------------------------------------------+
|RAIL BALANCE: | (_) (_) (_) (_) (_) (_) (_) (_) | 8
+---------------+----------------------------------------------------+
|LIP BALANCE: | (_) (_) (_) | 3
+---------------+----------------------------------------------------+
|MANUALS: | (_) (_) | 2
+---------------+----------------------------------------------------+
____________
TRICKS
ŻŻŻŻŻŻŻŻŻŻŻŻ
**************************************************************************
Please note: K is the button YOU have assigned for flip tricks.
G is the button YOU have assigned for grab tricks.
S is the button YOU have assigned for grinds.
**************************************************************************
+-----------------------------------+------------------------------------+
| FLIP TRICKS: | |
+-----------------------------------+------------------------------------|
| Up + (K) | POP SHOVE IT |
| Up-Right + (K) | INWARD HEELFLIP |
| Right + (K) | HEELFLIP |
| Down-Right + (K) | VARIAL HEELFLIP |
| Down + (K) | FS SHOVE IT |
| Down-Left + (K) | VARIAL KICKFLIP |
| Left + (K) | KICKFLIP |
| Up-Left + (K) | HARDFLIP |
| Up + Up + (K) | SAL FLIP |
| Right + Right + (K) | EMPTY |
| Down + Down + (K) | 360 FLIP |
| Left + Left + (K) | EMPTY |
+-----------------------------------+------------------------------------+
| GRAB TRICKS: | |
+-----------------------------------+------------------------------------+
| Up + (G) | NOSEGRAB |
| Up-Right + (G) | MUTE |
| Right + (G) | INDY |
| Down-Right + (G) | ROASTBEEF |
| Down + (G) | TAILGRAB |
| Down-Left + (G) | BENIHANA |
| Left + (G) | MELON |
| Up-Left + (G) | CROSSBONE |
| Up + Up + (G) | EMPTY |
| Right + Right + (G) | EMPTY |
| Down + Down + (G) | EMPTY |
| Left + Left + (G) | EMPTY |
+-----------------------------------+------------------------------------+
| LIP TRICKS: | |
+-----------------------------------+------------------------------------+
| Up + (S) | NOSESTALL |
| Right + (S) | DISASTER |
| Down + (S) | 180 ROCK N ROLL |
| Right + (S) | ROCK N ROLL |
+-----------------------------------+------------------------------------+
| SPECIALS: | |
+-----------------------------------+------------------------------------+
| Up + Right + (S) | EMPTY |
| Up + Down + (S) | EMPTY |
| Up + Left + (S) | EMPTY |
| Right + Up + (S) | EMPTY |
| Right + Down + (S) | EMPTY |
| Right + Left + (S) | EMPTY |
| Down + Up + (S) | EMPTY |
| Down + Right + (S) | HURRICANE |
| Down + Left + (S) | EMPTY |
| Left + Up + (S) | EMPTY |
| Left + Right + (S) | EMPTY |
| Left + Down + (S) | EMPTY |
| | |
| Up + Right + (K) | EMPTY |
| Up + Down + (K) | EMPTY |
| Up + Left + (K) | EMPTY |
| Right + Up + (K) | EMPTY |
| Right + Down + (K) | EMPTY |
| Right + Left + (K) | EMPTY |
| Down + Up + (K) | EMPTY |
| Down + Right + (K) | EMPTY |
| Down + Left + (K) | EMPTY |
| Left + Up + (K) | EMPTY |
| Left + Right + (K) | EMPTY |
| Left + Down + (K) | EMPTY |
| | |
| Up + Right + (G) | |
| Up + Down + (G) | EMPTY |
| Up + Left + (G) | MUTE BACKFLIP |
| Right + Up + (G) | EMPTY |
| Right + Down + (G) | MUSKA NOSE MAN |
| Right + Left + (G) | EMPTY |
| Down + Up + (G) | EMPTY |
| Down + Right + (G) | EMPTY |
| Down + Left + (G) | EMPTY |
| Left + Up + (G) | EMPTY |
| Left + Right + (G) | EMPTY |
| Left + Down + (G) | EMPTY |
+-----------------------------------+------------------------------------+
______________________________________________________________________________
Andrew Reynnolds
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
_________
BIO
ŻŻŻŻŻŻŻŻŻ
Manual Bio: Andrew's only been a pro since 1996, but what he may lack in
years, he makes up for in air and guts. If you're in Los
Angeles, California and you see somebody going huge over massive
gaps, sessioning sick sets of stairs and doing it all with
efforts style, odds are you're in the presence of Turtle Boy
himself. Say "Hi" as he files by.
Game Bio: Andrew's only been a pro since 1996, but what he lacks in years, he
makes up for in controls and pure guts. If you're in Los Angeles,
and you see somebody going over a massive stair set with effortless
style, odds are you're in the presence of Turtle Boy himslelf.
_________________
STANCE - Regular
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
_________________
STYLE - Street
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
_________________
COSTUMES
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
A: Black and white horzontally stiped t-shirt, blue jeans, black shoes.
B: Black sleeveless shirt, charcoal grey cargo ants, black shoes.
_________________
STATS
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
+---------------+----------------------------------------------------+
|AIR: | (_) (_) (_) (_) | 4
+---------------+----------------------------------------------------+
|HANG TIME: | (_) (_) | 2
+---------------+----------------------------------------------------+
|OLLIE: | (_) (_) (_) (_) (_) (_) (_) (_) | 8
+---------------+----------------------------------------------------+
|SPEED: | (_) (_) (_) (_) | 4
+---------------+----------------------------------------------------+
|SPIN: | (_) (_) (_) (_) (_) | 5
+---------------+----------------------------------------------------+
|LANDING: | (_) (_) (_) (_) (_) (_) (_) | 7
+---------------+----------------------------------------------------+
|SWITCH: | (_) (_) (_) (_) (_) | 5
+---------------+----------------------------------------------------+
|RAIL BALANCE: | (_) (_) (_) (_) (_) (_) (_) (_) | 8
+---------------+----------------------------------------------------+
|LIP BALANCE: | (_) (_) (_) (_) | 4
+---------------+----------------------------------------------------+
|MANUALS: | (_) (_) (_) | 3
+---------------+----------------------------------------------------+
____________
TRICKS
ŻŻŻŻŻŻŻŻŻŻŻŻ
**************************************************************************
Please note: K is the button YOU have assigned for flip tricks.
G is the button YOU have assigned for grab tricks.
S is the button YOU have assigned for grinds.
**************************************************************************
+-----------------------------------+------------------------------------+
| FLIP TRICKS: | |
+-----------------------------------+------------------------------------|
| Up + (K) | POP SHOVE IT |
| Up-Right + (K) | INWARD HEELFLIP |
| Right + (K) | HEELFLIP |
| Down-Right + (K) | VARIAL HEELFLIP |
| Down + (K) | FS SHOVE IT |
| Down-Left + (K) | VARIAL KICKFLIP |
| Left + (K) | KICKFLIP |
| Up-Left + (K) | HARDFLIP |
| Up + Up + (K) | 360 SHOVE IT |
| Right + Right + (K) | EMPTY |
| Down + Down + (K) | 360 FLIP |
| Left + Left + (K) | EMPTY |
+-----------------------------------+------------------------------------+
| GRAB TRICKS: | |
+-----------------------------------+------------------------------------+
| Up + (G) | NOSEGRAB |
| Up-Right + (G) | MUTE |
| Right + (G) | INDY |
| Down-Right + (G) | ROASTBEEF |
| Down + (G) | TAILGRAB |
| Down-Left + (G) | BENIHANA |
| Left + (G) | MELON |
| Up-Left + (G) | CROSSBONE |
| Up + Up + (G) | EMPTY |
| Right + Right + (G) | EMPTY |
| Down + Down + (G) | EMPTY |
| Left + Left + (G) | EMPTY |
+-----------------------------------+------------------------------------+
| LIP TRICKS: | |
+-----------------------------------+------------------------------------+
| Up + (S) | NOSESTALL |
| Right + (S) | AXLE STALL |
| Down + (S) | ROCK N ROLL |
| Right + (S) | DISASTER |
+-----------------------------------+------------------------------------+
| SPECIALS: | |
+-----------------------------------+------------------------------------+
| Up + Right + (S) | EMPTY |
| Up + Down + (S) | NOSEGRAB TAILSLIDE |
| Up + Left + (S) | EMPTY |
| Right + Up + (S) | EMPTY |
| Right + Down + (S) | EMPTY |
| Right + Left + (S) | EMPTY |
| Down + Up + (S) | EMPTY |
| Down + Right + (S) | EMPTY |
| Down + Left + (S) | EMPTY |
| Left + Up + (S) | EMPTY |
| Left + Right + (S) | EMPTY |
| Left + Down + (S) | EMPTY |
| | |
| Up + Right + (K) | TRIPLE HEELFLIP |
| Up + Down + (K) | HARDFLIP LATE FLIP |
| Up + Left + (K) | EMPTY |
| Right + Up + (K) | EMPTY |
| Right + Down + (K) | EMPTY |
| Right + Left + (K) | EMPTY |
| Down + Up + (K) | EMPTY |
| Down + Right + (K) | EMPTY |
| Down + Left + (K) | EMPTY |
| Left + Up + (K) | EMPTY |
| Left + Right + (K) | EMPTY |
| Left + Down + (K) | EMPTY |
| | |
| Up + Right + (G) | |
| Up + Down + (G) | EMPTY |
| Up + Left + (G) | EMPTY |
| Right + Up + (G) | EMPTY |
| Right + Down + (G) | EMPTY |
| Right + Left + (G) | EMPTY |
| Down + Up + (G) | EMPTY |
| Down + Right + (G) | EMPTY |
| Down + Left + (G) | EMPTY |
| Left + Up + (G) | EMPTY |
| Left + Right + (G) | EMPTY |
| Left + Down + (G) | EMPTY |
+-----------------------------------+------------------------------------+
______________________________________________________________________________
Geoff Rowely
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
_________
BIO
ŻŻŻŻŻŻŻŻŻ
Manual Bio: Called the one-man English invasion, Geoff Rowley went from the
streets of Liverpool, England to the top of the skating world.
In fact, Geoff's often called the skater's skater. He currently
resides in Huntington Beach, California, where his diet consists
of miles of handrails, huge staircases and lots of vegetables.
Picture a 360o - flip down 13 stairs -- yep, that's Rowley.
Game Bio: Called the one-man English invasion, Geoff Rowley went from the
streets of Liverpool, England to the top of the skating world.
Currently living in Huntington Beach, CA, a few run-ins with the
law haven't dampened his passion for long handrails and huge
staircases.
_________________
STANCE - Regular
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
_________________
STYLE - Street
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
_________________
COSTUMES
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
A: Black t-shirt with white logo, black cargo pants, white shoes.
B: White t-shirt, black logo, cream coloured cargo pants, red shoes.
_________________
STATS
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
+---------------+----------------------------------------------------+
|AIR: | (_) (_) (_) (_) (_) (_) | 6
+---------------+----------------------------------------------------+
|HANG TIME: | (_) (_) | 2
+---------------+----------------------------------------------------+
|OLLIE: | (_) (_) (_) (_) (_) (_) | 6
+---------------+----------------------------------------------------+
|SPEED: | (_) (_) (_) (_) | 4
+---------------+----------------------------------------------------+
|SPIN: | (_) (_) (_) (_) (_) | 5
+---------------+----------------------------------------------------+
|LANDING: | (_) (_) (_) (_) (_) | 5
+---------------+----------------------------------------------------+
|SWITCH: | (_) (_) (_) (_) | 4
+---------------+----------------------------------------------------+
|RAIL BALANCE: | (_) (_) (_) (_) (_) (_) (_) (_) | 8
+---------------+----------------------------------------------------+
|LIP BALANCE: | (_) (_) (_) (_) (_) (_) (_) | 7
+---------------+----------------------------------------------------+
|MANUALS: | (_) (_) (_) | 3
+---------------+----------------------------------------------------+
____________
TRICKS
ŻŻŻŻŻŻŻŻŻŻŻŻ
**************************************************************************
Please note: K is the button YOU have assigned for flip tricks.
G is the button YOU have assigned for grab tricks.
S is the button YOU have assigned for grinds.
**************************************************************************
+-----------------------------------+------------------------------------+
| FLIP TRICKS: | |
+-----------------------------------+------------------------------------|
| Up + (K) | POP SHOVE IT |
| Up-Right + (K) | INWARD HEELFLIP |
| Right + (K) | HEELFLIP |
| Down-Right + (K) | VAIRAL HEELFLIP |
| Down + (K) | FS SHOVE IT |
| Down-Left + (K) | VARIAL KICKFLIP |
| Left + (K) | KICKFLIP |
| Up-Left + (K) | HARDFLIP |
| Up + Up + (K) | 360 SHOVE IT |
| Right + Right + (K) | EMPTY |
| Down + Down + (K) | 360 FLIP |
| Left + Left + (K) | EMPTY |
+-----------------------------------+------------------------------------+
| GRAB TRICKS: | |
+-----------------------------------+------------------------------------+
| Up + (G) | NOSEGRAB |
| Up-Right + (G) | MUTE |
| Right + (G) | INDY |
| Down-Right + (G) | JAPAN AIR |
| Down + (G) | TAILGRAB |
| Down-Left + (G) | BENIHANA |
| Left + (G) | MELON |
| Up-Left + (G) | CROSSBONE |
| Up + Up + (G) | EMPTY |
| Right + Right + (G) | EMPTY |
| Down + Down + (G) | EMPTY |
| Left + Left + (G) | EMPTY |
+-----------------------------------+------------------------------------+
| LIP TRICKS: | |
+-----------------------------------+------------------------------------+
| Up + (S) | NOSESTALL |
| Right + (S) | DISASTER |
| Down + (S) | 180 ROCK N ROLL |
| Right + (S) | ROCK N ROLL |
+-----------------------------------+------------------------------------+
| SPECIALS: | |
+-----------------------------------+------------------------------------+
| Up + Right + (S) | EMPTY |
| Up + Down + (S) | EMPTY |
| Up + Left + (S) | EMPTY |
| Right + Up + (S) | EMPTY |
| Right + Down + (S) | EMPTY |
| Right + Left + (S) | EMPTY |
| Down + Up + (S) | EMPTY |
| Down + Right + (S) | EMPTY |
| Down + Left + (S) | EMPTY |
| Left + Up + (S) | EMPTY |
| Left + Right + (S) | ROWELY DARKSLIDE |
| Left + Down + (S) | EMPTY |
| | |
| Up + Right + (K) | EMPTY |
| Up + Down + (K) | EMPTY |
| Up + Left + (K) | EMPTY |
| Right + Up + (K) | EMPTY |
| Right + Down + (K) | DOUBLE HARDFLIP |
| Right + Left + (K) | HALF FLIP CASPER |
| Down + Up + (K) | EMPTY |
| Down + Right + (K) | EMPTY |
| Down + Left + (K) | EMPTY |
| Left + Up + (K) | EMPTY |
| Left + Right + (K) | EMPTY |
| Left + Down + (K) | EMPTY |
| | |
| Up + Right + (G) | |
| Up + Down + (G) | EMPTY |
| Up + Left + (G) | EMPTY |
| Right + Up + (G) | EMPTY |
| Right + Down + (G) | EMPTY |
| Right + Left + (G) | EMPTY |
| Down + Up + (G) | EMPTY |
| Down + Right + (G) | EMPTY |
| Down + Left + (G) | EMPTY |
| Left + Up + (G) | EMPTY |
| Left + Right + (G) | EMPTY |
| Left + Down + (G) | EMPTY |
+-----------------------------------+------------------------------------+
______________________________________________________________________________
Elissa Streamer
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
_________
BIO
ŻŻŻŻŻŻŻŻŻ
Manual Bio: Making the cut skating against the boys. Dominating every
all-girl event she enters. Getting her name on a pro model
street board. You guessed it -- it's Ft. Myers, Florida native
Elissa Steamer. Ellisa specializes in sessioning streets and
stereotypes. Now living in Los Angeles, California, Ellisa
skates like you wish you could.
Game Bio: Originally from Ft. Myers, FL, Elissa has dominated nearly every
all-girl event she's entered. Breaking down all barriers, she
became the first female skater to have a pro model deck. Now living
in L.A. Elissa skates like you wish you could.
_________________
STANCE - Regular
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
_________________
STYLE - Street
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
_________________
COSTUMES
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
A: Grey t-shirt, black pants, black shoes.
B: Dark creamy coloured long sleeve shirt, with sleeves rolled up 1/4, blue
pants.
_________________
STATS
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
+---------------+----------------------------------------------------+
|AIR: | (_) (_) (_) (_) (_) (_) | 6
+---------------+----------------------------------------------------+
|HANG TIME: | (_) (_) (_) (_) | 4
+---------------+----------------------------------------------------+
|OLLIE: | (_) (_) (_) (_) (_) | 5
+---------------+----------------------------------------------------+
|SPEED: | (_) (_) (_) (_) (_) | 5
+---------------+----------------------------------------------------+
|SPIN: | (_) (_) (_) (_) (_) | 5
+---------------+----------------------------------------------------+
|LANDING: | (_) (_) (_) (_) | 4
+---------------+----------------------------------------------------+
|SWITCH: | (_) (_) (_) (_) (_) | 5
+---------------+----------------------------------------------------+
|RAIL BALANCE: | (_) (_) (_) (_) (_) (_) | 6
+---------------+----------------------------------------------------+
|LIP BALANCE: | (_) (_) (_) (_) (_) | 5
+---------------+----------------------------------------------------+
|MANUALS: | (_) (_) (_) (_) (_) | 5
+---------------+----------------------------------------------------+
____________
TRICKS
ŻŻŻŻŻŻŻŻŻŻŻŻ
**************************************************************************
Please note: K is the button YOU have assigned for flip tricks.
G is the button YOU have assigned for grab tricks.
S is the button YOU have assigned for grinds.
**************************************************************************
+-----------------------------------+------------------------------------+
| FLIP TRICKS: | |
+-----------------------------------+------------------------------------|
| Up + (K) | POP SHOVE IT |
| Up-Right + (K) | IMPOSSIBLE |
| Right + (K) | HEELFLIP |
| Down-Right + (K) | VARIAL HEELFLIP |
| Down + (K) | FS SHOVE IT |
| Down-Left + (K) | VARIAL KICKFLIP |
| Left + (K) | KICKFLIP |
| Up-Left + (K) | HARDFLIP |
| Up + Up + (K) | 360 SHOVE IT |
| Right + Right + (K) | EMPTY |
| Down + Down + (K) | 360 FLIP |
| Left + Left + (K) | EMPTY |
+-----------------------------------+------------------------------------+
| GRAB TRICKS: | |
+-----------------------------------+------------------------------------+
| Up + (G) | NOSEGRAB |
| Up-Right + (G) | MUTE |
| Right + (G) | INDY |
| Down-Right + (G) | BODY VARIAL |
| Down + (G) | TAILGRAB |
| Down-Left + (G) | BENIHANA |
| Left + (G) | MELON |
| Up-Left + (G) | CROSSBONE |
| Up + Up + (G) | EMPTY |
| Right + Right + (G) | EMPTY |
| Down + Down + (G) | EMPTY |
| Left + Left + (G) | EMPTY |
+-----------------------------------+------------------------------------+
| LIP TRICKS: | |
+-----------------------------------+------------------------------------+
| Up + (S) | NOSESTALL |
| Right + (S) | AXLE STALL |
| Down + (S) | ROCK N ROLL |
| Right + (S) | DISASTER |
+-----------------------------------+------------------------------------+
| SPECIALS: | |
+-----------------------------------+------------------------------------+
| Up + Right + (S) | EMPTY |
| Up + Down + (S) | EMPTY |
| Up + Left + (S) | MADONNA TAILSLIDE |
| Right + Up + (S) | EMPTY |
| Right + Down + (S) | EMPTY |
| Right + Left + (S) | EMPTY |
| Down + Up + (S) | EMPTY |
| Down + Right + (S) | EMPTY |
| Down + Left + (S) | EMPTY |
| Left + Up + (S) | EMPTY |
| Left + Right + (S) | EMPTY |
| Left + Down + (S) | EMPTY |
| | |
| Up + Right + (K) | EMPTY |
| Up + Down + (K) | EMPTY |
| Up + Left + (K) | EMPTY |
| Right + Up + (K) | EMPTY |
| Right + Down + (K) | EMPTY |
| Right + Left + (K) | EMPTY |
| Down + Up + (K) | EMPTY |
| Down + Right + (K) | EMPTY |
| Down + Left + (K) | EMPTY |
| Left + Up + (K) | EMPTY |
| Left + Right + (K) | HOSPITAL FLIP |
| Left + Down + (K) | EMPTY |
| | |
| Up + Right + (G) | |
| Up + Down + (G) | EMPTY |
| Up + Left + (G) | INDY BACKFLIP |
| Right + Up + (G) | EMPTY |
| Right + Down + (G) | EMPTY |
| Right + Left + (G) | EMPTY |
| Down + Up + (G) | EMPTY |
| Down + Right + (G) | EMPTY |
| Down + Left + (G) | EMPTY |
| Left + Up + (G) | EMPTY |
| Left + Right + (G) | EMPTY |
| Left + Down + (G) | EMPTY |
+-----------------------------------+------------------------------------+
______________________________________________________________________________
Jamie Thomas
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
_________
BIO
ŻŻŻŻŻŻŻŻŻ
Manual Bio: Originally from Alabama, Jamie has conquered some of the biggest
gaps and longest rails ever seen. His video parts in "Welcome to
Hell" and "Misled Youth" prove it. Jamie is the only person to
walk away from the Leap of Faith with both legs intact.
Game Bio: Originally from Alabama, Jamie has conquered some of the biggest
gaps and longest rails ever seen - his video parts in Welcome to Hell
and Misled Youth prove it.
Jamie is also the only person to walk away from the infamous Leap of
Faith with both legs intact.
_________________
STANCE - Regular
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
_________________
STYLE - Street
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
_________________
COSTUMES
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
A: Black sleeve, white t-shirt with black logo, black pants and dark grey
shoes.
B: Black shirt with white logo, black pants, black shoes.
_________________
STATS
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
+---------------+----------------------------------------------------+
|AIR: | (_) (_) (_) (_) | 4
+---------------+----------------------------------------------------+
|HANG TIME: | (_) (_) (_) | 3
+---------------+----------------------------------------------------+
|OLLIE: | (_) (_) (_) (_) (_) (_) (_) | 7
+---------------+----------------------------------------------------+
|SPEED: | (_) (_) (_) (_) (_) (_) | 6
+---------------+----------------------------------------------------+
|SPIN: | (_) (_) (_) (_) | 4
+---------------+----------------------------------------------------+
|LANDING: | (_) (_) (_) (_) (_) (_) (_) (_) | 8
+---------------+----------------------------------------------------+
|SWITCH: | (_) (_) (_) (_) | 4
+---------------+----------------------------------------------------+
|RAIL BALANCE: | (_) (_) (_) (_) (_) (_) (_) | 7
+---------------+----------------------------------------------------+
|LIP BALANCE: | (_) (_) (_) (_) | 4
+---------------+----------------------------------------------------+
|MANUALS: | (_) (_) (_) | 3
+---------------+----------------------------------------------------+
____________
TRICKS
ŻŻŻŻŻŻŻŻŻŻŻŻ
**************************************************************************
Please note: K is the button YOU have assigned for flip tricks.
G is the button YOU have assigned for grab tricks.
S is the button YOU have assigned for grinds.
**************************************************************************
+-----------------------------------+------------------------------------+
| FLIP TRICKS: | |
+-----------------------------------+------------------------------------|
| Up + (K) | POP SHOVE IT |
| Up-Right + (K) | INWARD HEELFLIP |
| Right + (K) | HEELFLIP |
| Down-Right + (K) | VARIAL HEELFLIP |
| Down + (K) | FS SHOVE IT |
| Down-Left + (K) | VARIAL KICKFLIP |
| Left + (K) | KICKFLIP |
| Up-Left + (K) | HARDFLIP |
| Up + Up + (K) | SAL FLIP |
| Right + Right + (K) | EMPTY |
| Down + Down + (K) | 360 FLIP |
| Left + Left + (K) | EMPTY |
+-----------------------------------+------------------------------------+
| GRAB TRICKS: | |
+-----------------------------------+------------------------------------+
| Up + (G) | AIRWALK |
| Up-Right + (G) | JAPAN AIR |
| Right + (G) | INDY NOSEBONE |
| Down-Right + (G) | STALEFISH |
| Down + (G) | OLLIE NORTH |
| Down-Left + (G) | BENIHANA |
| Left + (G) | MELON |
| Up-Left + (G) | CROSSBONE |
| Up + Up + (G) | EMPTY |
| Right + Right + (G) | EMPTY |
| Down + Down + (G) | EMPTY |
| Left + Left + (G) | EMPTY |
+-----------------------------------+------------------------------------+
| LIP TRICKS: | |
+-----------------------------------+------------------------------------+
| Up + (S) | NOSEPICK |
| Right + (S) | DISASTER |
| Down + (S) | 180 ROCK N ROLL |
| Right + (S) | ROCK N ROLL |
+-----------------------------------+------------------------------------+
| SPECIALS: | |
+-----------------------------------+------------------------------------+
| Up + Right + (S) | EMPTY |
| Up + Down + (S) | EMPTY |
| Up + Left + (S) | EMPTY |
| Right + Up + (S) | EMPTY |
| Right + Down + (S) | EMPTY |
| Right + Left + (S) | EMPTY |
| Down + Up + (S) | BENI FRONT FLIP CROOKS |
| Down + Right + (S) | EMPTY |
| Down + Left + (S) | EMPTY |
| Left + Up + (S) | EMPTY |
| Left + Right + (S) | EMPTY |
| Left + Down + (S) | EMPTY |
| | |
| Up + Right + (K) | EMPTY |
| Up + Down + (K) | EMPTY |
| Up + Left + (K) | EMPTY |
| Right + Up + (K) | EMPTY |
| Right + Down + (K) | EMPTY |
| Right + Left + (K) | EMPTY |
| Down + Up + (K) | EMPTY |
| Down + Right + (K) | LASER FLIP |
| Down + Left + (K) | EMPTY |
| Left + Up + (K) | EMPTY |
| Left + Right + (K) | EMPTY |
| Left + Down + (K) | EMPTY |
| | |
| Up + Right + (G) | |
| Up + Down + (G) | EMPTY |
| Up + Left + (G) | EMPTY |
| Right + Up + (G) | EMPTY |
| Right + Down + (G) | EMPTY |
| Right + Left + (G) | EMPTY |
| Down + Up + (G) | EMPTY |
| Down + Right + (G) | EMPTY |
| Down + Left + (G) | EMPTY |
| Left + Up + (G) | ONE FOOT NOSE MAN |
| Left + Right + (G) | EMPTY |
| Left + Down + (G) | EMPTY |
+-----------------------------------+------------------------------------+
______________________________________________________________________________
Officer Dick (Secret Character)
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
_________
BIO
ŻŻŻŻŻŻŻŻŻ
Manual Bio: N/A
Game Bio: As a youth, poor Richard Ennvee was deemed a "Poser" by other
skaters. Distraught and overtaken by the need for revenge, Dick
vowed to some day become what skaters feared most. . . the long arm
of the law!
_________________
STANCE - Street
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
_________________
STYLE - Regular
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
_________________
COSTUMES
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
A: White helmet, grey t-shirt with gut hanging out the bottom a tiny bit,
short black shirts with butt-crack in view, white socks and dark shoes.
B: Pink and white sweat band, sleevless shirt with huge amounts of gut hanging
out, pink boxers with smiley face on back, brown shoes, white socks with
braces.
_________________
STATS
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
+---------------+----------------------------------------------------+
|AIR: | (_) (_) (_) (_) (_) (_) | 6
+---------------+----------------------------------------------------+
|HANG TIME: | (_) (_) (_) (_) (_) (_) | 6
+---------------+----------------------------------------------------+
|OLLIE: | (_) (_) (_) (_) (_) | 5
+---------------+----------------------------------------------------+
|SPEED: | (_) (_) (_) (_) (_) (_) (_) | 7
+---------------+----------------------------------------------------+
|SPIN: | (_) (_) (_) (_) (_) | 5
+---------------+----------------------------------------------------+
|LANDING: | (_) (_) (_) (_) | 4
+---------------+----------------------------------------------------+
|SWITCH: | (_) (_) (_) (_) (_) | 5
+---------------+----------------------------------------------------+
|RAIL BALANCE: | (_) (_) (_) (_) | 4
+---------------+----------------------------------------------------+
|LIP BALANCE: | (_) (_) (_) (_) | 4
+---------------+----------------------------------------------------+
|MANUALS: | (_) (_) (_) (_) | 4
+---------------+----------------------------------------------------+
____________
TRICKS
ŻŻŻŻŻŻŻŻŻŻŻŻ
**************************************************************************
Please note: K is the button YOU have assigned for flip tricks.
G is the button YOU have assigned for grab tricks.
S is the button YOU have assigned for grinds.
**************************************************************************
+-----------------------------------+------------------------------------+
| FLIP TRICKS: | |
+-----------------------------------+------------------------------------|
| Up + (K) | OLLIE NOTRH |
| Up-Right + (K) | HEELFLIP VARIAL LIEN |
| Right + (K) | HEELFLIP |
| Down-Right + (K) | VARIAL HEELFLIP |
| Down + (K) | FS SHOVE IT |
| Down-Left + (K) | VARIAL KICKFLIP |
| Left + (K) | KICKFLIP |
| Up-Left + (K) | KICKFLIP TO INDY |
| Up + Up + (K) | FRONT FOOT IMPOSSIBLE |
| Right + Right + (K) | EMPTY |
| Down + Down + (K) | 360 FLIP |
| Left + Left + (K) | EMPTY |
+-----------------------------------+------------------------------------+
| GRAB TRICKS: | |
+-----------------------------------+------------------------------------+
| Up + (G) | NOSEGRAB |
| Up-Right + (G) | MUTE |
| Right + (G) | INDY NOSEBONE |
| Down-Right + (G) | JUDO |
| Down + (G) | TAILGRAB |
| Down-Left + (G) | STALEFISH |
| Left + (G) | MELON |
| Up-Left + (G) | CROSSBONE |
| Up + Up + (G) | EMPTY |
| Right + Right + (G) | EMPTY |
| Down + Down + (G) | EMPTY |
| Left + Left + (G) | EMPTY |
+-----------------------------------+------------------------------------+
| LIP TRICKS: | |
+-----------------------------------+------------------------------------+
| Up + (S) | NOSESTALL |
| Right + (S) | DISASTER |
| Down + (S) | 180 ROCK N ROLL |
| Right + (S) | ROCK N ROLL |
+-----------------------------------+------------------------------------+
| SPECIALS: | |
+-----------------------------------+------------------------------------+
| Up + Right + (S) | EMPTY |
| Up + Down + (S) | EMPTY |
| Up + Left + (S) | EMPTY |
| Right + Up + (S) | EMPTY |
| Right + Down + (S) | EMPTY |
| Right + Left + (S) | EMPTY |
| Down + Up + (S) | EMPTY |
| Down + Right + (S) | EMPTY |
| Down + Left + (S) | EMPTY |
| Left + Up + (S) | EMPTY |
| Left + Right + (S) | EMPTY |
| Left + Down + (S) | LAZY A. GRIND |
| | |
| Up + Right + (K) | EMPTY |
| Up + Down + (K) | EMPTY |
| Up + Left + (K) | EMPTY |
| Right + Up + (K) | EMPTY |
| Right + Down + (K) | EMPTY |
| Right + Left + (K) | EMPTY |
| Down + Up + (K) | EMPTY |
| Down + Right + (K) | EMPTY |
| Down + Left + (K) | EMPTY |
| Left + Up + (K) | EMPTY |
| Left + Right + (K) | EMPTY |
| Left + Down + (K) | EMPTY |
| | |
| Up + Right + (G) | |
| Up + Down + (G) | EMPTY |
| Up + Left + (G) | ASSUME THE POSITION |
| Right + Up + (G) | EMPTY |
| Right + Down + (G) | EMPTY |
| Right + Left + (G) | EMPTY |
| Down + Up + (G) | EMPTY |
| Down + Right + (G) | EMPTY |
| Down + Left + (G) | EMPTY |
| Left + Up + (G) | EMPTY |
| Left + Right + (G) | EMPTY |
| Left + Down + (G) | SALUTE!!! |
+-----------------------------------+------------------------------------+
______________________________________________________________________________
Private Carrera (Secret Character)
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
_________
BIO
ŻŻŻŻŻŻŻŻŻ
Manual Bio: N/A
Game Bio: Originally from Roswell, NW, army brat Private Carrera is ready for
action.
If it's hard... like skateboarding... she's on it!
Creator of such
classic skate moves as the Ho Ho-Ho and Somi Spin, Carrera is
always ready for some stiff competition..
_________________
STANCE - Regular
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
_________________
STYLE - Street
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
_________________
COSTUMES
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
A: White t-shirt, green skirt, white shoes. It must be pretty cold too.
B: Yep, it's cold alright. Yellow bra, green underpats. Not a thing more.
_________________
STATS
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
+---------------+----------------------------------------------------+
|AIR: | (_) (_) (_) (_) (_) | 5
+---------------+----------------------------------------------------+
|HANG TIME: | (_) (_) (_) (_) (_) | 5
+---------------+----------------------------------------------------+
|OLLIE: | (_) (_) (_) (_) | 4
+---------------+----------------------------------------------------+
|SPEED: | (_) (_) (_) (_) (_) | 5
+---------------+----------------------------------------------------+
|SPIN: | (_) (_) (_) (_) | 4
+---------------+----------------------------------------------------+
|LANDING: | (_) (_) (_) (_) | 4
+---------------+----------------------------------------------------+
|SWITCH: | (_) (_) (_) (_) | 4
+---------------+----------------------------------------------------+
|RAIL BALANCE: | (_) (_) (_) (_) (_) (_) | 6
+---------------+----------------------------------------------------+
|LIP BALANCE: | (_) (_) (_) (_) (_) (_) | 6
+---------------+----------------------------------------------------+
|MANUALS: | (_) (_) (_) (_) (_) (_) (_) | 7
+---------------+----------------------------------------------------+
____________
TRICKS
ŻŻŻŻŻŻŻŻŻŻŻŻ
**************************************************************************
Please note: K is the button YOU have assigned for flip tricks.
G is the button YOU have assigned for grab tricks.
S is the button YOU have assigned for grinds.
**************************************************************************
+-----------------------------------+------------------------------------+
| FLIP TRICKS: | |
+-----------------------------------+------------------------------------|
| Up + (K) | POP SHOVE IT |
| Up-Right + (K) | INWARD HEELFLIP |
| Right + (K) | HEELFLIP |
| Down-Right + (K) | VARIAL HEELFLIP |
| Down + (K) | FS SHOVE IT |
| Down-Left + (K) | VARIAL KICKFLIP |
| Left + (K) | HARDFLIP |
| Up-Left + (K) | HARDFLIP |
| Up + Up + (K) | 360 SHOVE IT |
| Right + Right + (K) | EMPTY |
| Down + Down + (K) | 360 FLIP |
| Left + Left + (K) | EMPTY |
+-----------------------------------+------------------------------------+
| GRAB TRICKS: | |
+-----------------------------------+------------------------------------+
| Up + (G) | NOSEGRAB |
| Up-Right + (G) | MUTE |
| Right + (G) | INDY |
| Down-Right + (G) | ROASTBEED |
| Down + (G) | TAILGRAB |
| Down-Left + (G) | BENIHANA |
| Left + (G) | MELON |
| Up-Left + (G) | CROSSBONE |
| Up + Up + (G) | EMPTY |
| Right + Right + (G) | EMPTY |
| Down + Down + (G) | EMPTY |
| Left + Left + (G) | EMPTY |
+-----------------------------------+------------------------------------+
| LIP TRICKS: | |
+-----------------------------------+------------------------------------+
| Up + (S) | NOSESTALL |
| Right + (S) | DISASTER |
| Down + (S) | 180 ROCK N ROLL |
| Right + (S) | ROCK N ROLL |
+-----------------------------------+------------------------------------+
| SPECIALS: | |
+-----------------------------------+------------------------------------+
| Up + Right + (S) | EMPTY |
| Up + Down + (S) | EMPTY |
| Up + Left + (S) | EMPTY |
| Right + Up + (S) | EMPTY |
| Right + Down + (S) | FIFTY-5 HO SLIDE |
| Right + Left + (S) | EMPTY |
| Down + Up + (S) | EMPTY |
| Down + Right + (S) | EMPTY |
| Down + Left + (S) | EMPTY |
| Left + Up + (S) | EMPTY |
| Left + Right + (S) | HO HO HANDPLANT |
| Left + Down + (S) | EMPTY |
| | |
| Up + Right + (K) | EMPTY |
| Up + Down + (K) | EMPTY |
| Up + Left + (K) | EMPTY |
| Right + Up + (K) | EMPTY |
| Right + Down + (K) | EMPTY |
| Right + Left + (K) | EMPTY |
| Down + Up + (K) | EMPTY |
| Down + Right + (K) | EMPTY |
| Down + Left + (K) | EMPTY |
| Left + Up + (K) | EMPTY |
| Left + Right + (K) | EMPTY |
| Left + Down + (K) | EMPTY |
| | |
| Up + Right + (G) | |
| Up + Down + (G) | EMPTY |
| Up + Left + (G) | EMPTY |
| Right + Up + (G) | EMPTY |
| Right + Down + (G) | DOUBLE SPLITS |
| Right + Left + (G) | EMPTY |
| Down + Up + (G) | EMPTY |
| Down + Right + (G) | EMPTY |
| Down + Left + (G) | EMPTY |
| Left + Up + (G) | EMPTY |
| Left + Right + (G) | EMPTY |
| Left + Down + (G) | EMPTY |
+-----------------------------------+------------------------------------+
______________________________________________________________________________
Spider-Man (Secret Character)
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
_________
BIO
ŻŻŻŻŻŻŻŻŻ
Manual Bio: N/A
Game Bio: Given fantastic powers after being bitten by a radioactive spider,
Peter Parker skates and fights crime as the Amazing Spider-Man.
Spider-Man's super strength, enhanced eflexes, wall crawling and
web slinging make him one of the most spectcacular skateboarders
around.
_________________
STANCE - Regular
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
_________________
STYLE - Street
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
_________________
COSTUMES
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
A: He looks like spiderman. Red and blue coloured outfit. duuuuh! :P
B: Black, dark blue and white spiderman costume.
C: Black and white "mummy" like costume.
D: Mostly white and black costume with a tiny bit of red.
_________________
STATS
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
+---------------+----------------------------------------------------+
|AIR: | (_) (_) (_) (_) (_) (_) (_) | 7
+---------------+----------------------------------------------------+
|HANG TIME: | (_) (_) (_) (_) (_) (_) (_) | 7
+---------------+----------------------------------------------------+
|OLLIE: | (_) (_) (_) (_) (_) | 5
+---------------+----------------------------------------------------+
|SPEED: | (_) (_) (_) (_) (_) | 5
+---------------+----------------------------------------------------+
|SPIN: | (_) (_) (_) (_) (_) | 5
+---------------+----------------------------------------------------+
|LANDING: | (_) (_) (_) (_) | 4
+---------------+----------------------------------------------------+
|SWITCH: | (_) (_) (_) (_) | 4
+---------------+----------------------------------------------------+
|RAIL BALANCE: | (_) (_) (_) (_) (_) (_) | 6
+---------------+----------------------------------------------------+
|LIP BALANCE: | (_) (_) (_) | 3
+---------------+----------------------------------------------------+
|MANUALS: | (_) (_) (_) (_) | 4
+---------------+----------------------------------------------------+
____________
TRICKS
ŻŻŻŻŻŻŻŻŻŻŻŻ
**************************************************************************
Please note: K is the button YOU have assigned for flip tricks.
G is the button YOU have assigned for grab tricks.
S is the button YOU have assigned for grinds.
**************************************************************************
+-----------------------------------+------------------------------------+
| FLIP TRICKS: | |
+-----------------------------------+------------------------------------|
| Up + (K) | POP SHOVE IT |
| Up-Right + (K) | INWARD HEELFLIP |
| Right + (K) | HEELFLIP |
| Down-Right + (K) | VARIAL HEELFLIP |
| Down + (K) | FS SHOVE IT |
| Down-Left + (K) | VARIAL KICKFLIP |
| Left + (K) | KICKFLIP |
| Up-Left + (K) | HARDFLIP |
| Up + Up + (K) | 360 SHOVE IT |
| Right + Right + (K) | EMPTY |
| Down + Down + (K) | 360 FLIP |
| Left + Left + (K) | EMPTY |
+-----------------------------------+------------------------------------+
| GRAB TRICKS: | |
+-----------------------------------+------------------------------------+
| Up + (G) | NOSEGRAB |
| Up-Right + (G) | MUTE |
| Right + (G) | INDY |
| Down-Right + (G) | ROASTBEEF |
| Down + (G) | TAILGRAB |
| Down-Left + (G) | BENIHANA |
| Left + (G) | MELON |
| Up-Left + (G) | CROSSBONE |
| Up + Up + (G) | EMPTY |
| Right + Right + (G) | EMPTY |
| Down + Down + (G) | EMPTY |
| Left + Left + (G) | EMPTY |
+-----------------------------------+------------------------------------+
| LIP TRICKS: | |
+-----------------------------------+------------------------------------+
| Up + (S) | NOSESTALL |
| Right + (S) | DISASTER |
| Down + (S) | 180 ROCK N ROLL |
| Right + (S) | ROCK N ROLL |
+-----------------------------------+------------------------------------+
| SPECIALS: | |
+-----------------------------------+------------------------------------+
| Up + Right + (S) | EMPTY |
| Up + Down + (S) | EMPTY |
| Up + Left + (S) | EMPTY |
| Right + Up + (S) | EMPTY |
| Right + Down + (S) | EMPTY |
| Right + Left + (S) | EMPTY |
| Down + Up + (S) | EMPTY |
| Down + Right + (S) | EMPTY |
| Down + Left + (S) | EMPTY |
| Left + Up + (S) | EMPTY |
| Left + Right + (S) | SPIDEY GRIND |
| Left + Down + (S) | EMPTY |
| | |
| Up + Right + (K) | EMPTY |
| Up + Down + (K) | EMPTY |
| Up + Left + (K) | EMPTY |
| Right + Up + (K) | EMPTY |
| Right + Down + (K) | EMPTY |
| Right + Left + (K) | EMPTY |
| Down + Up + (K) | EMPTY |
| Down + Right + (K) | EMPTY |
| Down + Left + (K) | EMPTY |
| Left + Up + (K) | EMPTY |
| Left + Right + (K) | SPIDEY VARIAL |
| Left + Down + (K) | EMPTY |
| | |
| Up + Right + (G) | |
| Up + Down + (G) | EMPTY |
| Up + Left + (G) | SPIDEY FLIP |
| Right + Up + (G) | EMPTY |
| Right + Down + (G) | EMPTY |
| Right + Left + (G) | EMPTY |
| Down + Up + (G) | EMPTY |
| Down + Right + (G) | EMPTY |
| Down + Left + (G) | EMPTY |
| Left + Up + (G) | EMPTY |
| Left + Right + (G) | EMPTY |
| Left + Down + (G) | EMPTY |
+-----------------------------------+------------------------------------+
______________________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
(6)
CONTROLS
______________________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Please note: These are the default controls, and you are able to assign any
key/button to any control in the PC version of THPS2.
2 - Hold down 2 on the num pad to crouch, release it to jump. The longer you
crouch, the higher you will ollie.
2 is used as the confirm button in the game menus as well, along with
enter.
6 - While in the air, hold 6 on the num pad and a direction on the keyboard
arrows to grab your board and perform a grab trick.
4 - While in the air hit 4 on the num pad plus a direction on the keyboard
arrows to do a flip trick.
8 - When above a lip or rail hit 8 on the num pad to grind it. To stop
grinding use the 2 button to ollie off.
P - This will pause the game and bring up a menu, that will be different
depending in mode mode of gameplay you are in.
7 - Press 7 on the num pad to spin left, just as the left arrow key does.
9 - Press 9 on the num pad to spin right, just as the right arrow key does.
1 - Press 1 on the num pad to spin left 180 or set up the Nollie/Fakie stance.
3 - Press 3 on the num pad to spin right 180 or switch your stance.
______________________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
(7)
GAME MENUS
______________________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
___________
Career Mode - From here you can choose "Continue Career", "New Career" or
ŻŻŻŻŻŻŻŻŻŻŻ "Load Career".
______________
Single Session - When you select single session you are taken straight to the
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ skater select screen, when you choose your skater you will be
taken to the level select screen, and you will be able to
choose to skate in all of the levels you have unlocked so far
in Career Mode.
In single session you skate 2:00 runs on whatever levels you
choose, and high scores are counted.
__________
Free Skate - When you choose free skater you are taken to the character select
ŻŻŻŻŻŻŻŻŻŻ screen. When you've chosen a skater you choose a level and then
skate an un-timed run. You can skate for as little or as long as
you want, your score only counts the last trick or combo you
pulled off and high scores aren't counted.
___________
Multiplayer - When you choose multiplayer, you are taken to a screen which
ŻŻŻŻŻŻŻŻŻŻŻ displays two options, NETWORK, and HOT SEAT. In network you can
choose to host or join a network game, and specify if you want
to play Tag, Trick Attack or Graffiti, and in hot seat you can
take it in turns playing Horse with a friend.
_______________
Create a Skater - See the "Create a Skater" section of this FAQ for more info.
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
___________
Park Editor - See the "Skate Park Editor" section of this FAQ for more info.
ŻŻŻŻŻŻŻŻŻŻŻ
_______
Options - When you select options you are taken to a screen where you can
ŻŻŻŻŻŻŻ select from the following:
Player Controls - Here you can customise your controls.
Display Controls - Here you can select the game to be rendered by
Hardware, or Software, tinker with three
resolutions (640 x 480, 800 x 600, 1024 x 768),
adjust Gamma and Render Quality.
Sound Levels - Here you can adjust the volume of both the Sound
Effects and Music.
Movies - Here you can view Cinematics you have earnt, as well as the
Game Credits and Music Credits.
Saved Data - Here you can Load Data, Save Data or Load a Replay.
Cheats - This will only be accessable when you have earnt at least
one in game cheat.
High Scores - Here you can view the top 8 scores for each level in
the game.
Gap Checklist - Here you can see a list of all of the gaps you have
and haven't got for each level in the game.
Display Options - Here you can turn on or off: Trick Tips and
Score Display.
____________________________________________
The Skater Select screen, explained in depth -
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Once at the skater select screen you will be able to view the stats of all
skaters (except the bonus ones that you haven't unlocked), read their bio,
see what medals you have earnt in each competition with each skater, rotate
the character model on screen, see how much cahs you have, as well as your
career total in $$$.
If you hit "A" on a skater you will be able to select:
Continue - This will take you to the level select screen.
Style - You can change the clothes of your skater, usually between A or B, but
there is one skater who can have 3 costumes, and one with 4.
Buy Stats - Here you can purchase higher stats for your skater, providing you
have the cash, that is.
Buy Tricks - Here you can buy new tricks for your skater, again, providing you
have the money.
Skate Shop - Here you can buy new boards for your skaters, which will slightly
increase your board stats, if you have the cash that is.
When you select "continue" you will be taken to the level select screen. From
here you can view what % of each level you have completed, as well as what is
required to unlock levels that you haven't already unlocked.
When you select a level you wish to skate you'll be taken to the level
checklist screen, which will have a list of all of the things you have
completed for the level crossed out in red, and all of the ones you have yet
to complete written down.
______________________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
(8)
BASICS
______________________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Here I'll give you some quick basic info on how to play Tony Hawk's Pro Skater
2 better.
______________________________________________________________________________
THE TRICK SYSTEM
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
______
Combos - To get any decent scores, you'll _HAVE_ to be able to string together
ŻŻŻŻŻŻ combos, because on their own, tricks aren't worth diddly squat :P
Start off with a nollie or fakie then kickflip then land into a
manual, nollie/fakie and kickflip your way over to something to grind
jump on and grind as long as you can, when you've got no balance left
jump off, kickflip, land in a manual, nollie/fakie and kickflip your
way up the side of a quater pipe and finish with a spin. Did you get
all of that?
Well anyway, the idea is to get a big score to be multiplied, and
then a big multiplier. And rembmer to make use of gaps in your
combos.
___________
Multipliers - The idea of multipliers is very basic. Every trick you do has a
ŻŻŻŻŻŻŻŻŻŻŻ set point value (besides most grinds, manuals and spins, which
have a starting point minimum, but increase the longer you do
them for).
If you do two tricks in sucession (linked together), for
example:
No Comply (200) and then a Pop Shove it (100) both while in the
air at the same time, instead of getting 200 + 100 (= 300),
which is what you'd get if you did them seperately, you get:
200 + 100 (sum of tricks) x 2 (number of tricks). Which is equal
to 600 points.
Put simply, in combos you get the sum of points for the tricks
performed, multiplied by the number of tricks performed.
The maxumim your multiplier will go on the Dreamcast version of
THPS2 is 28.5x
____
Gaps - USE GAPS IN YOUR COMBOS! A quick example:
ŻŻŻŻ No Comply = 200 points
Certain Gap = 500 points
Put the two together in one go and you get this:
700 x 2 = 1400
Yes, not only do gaps add points, but also a multiplier to your trick
combo.
___________
Special Bar - When you've done a few nice tricks in quick sucession, or a
ŻŻŻŻŻŻŻŻŻŻŻ decent combo your special bar will fill up and flash yellow.
When your special is flashing yellow you will be able to do
special tricks, and your stats will be a bit higher than usual.
The manual states that "when your special bar is flashing yellow
your skater's adrenalin is pumping and they will be able to pull
off their special moves" So get that special up!
_____________________
Perfects and Sloppies - Take normal points for a trick as 1000. If you land it
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ sloppy you'll only get 500 points (50% of it's normal
value), on the other hand, if you land it perfect
you will get 1500 points (150% of it's normal value).
It will take a little while, but when you can land
perfects fairly often you will be looking at some
HUUUUUUGE scores.
To actually land a perfect, the idea is that you land
with your board dead straight with the ground. It can
be tricky at first to judge some tricks though, like
the Judo....but you'll work it out enventually.
________________________
Trick Value Depreciation - In real life, would you prefer to see a skater pull
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ off the same trick 20 times in a row, or see them
pull off 20 different tricks? Mmm exactly!
In Tony Hawk's Pro Skater 2 tricks depreciate in
value each time you pull them off.
Here's a quick example:
No Comply the first time = 200 points
No Comply the second time = 150 points
No Comply the third time = 100 points
No Comply the fourth time = 50 points
No Comply the fifth time = 20 points
No Comply the sixth time = 20 points (and it stays
at 20 points
from now on)
From that you can see that in five uses, the value
of the No Comply has gone from 200 points (100%) to
a mere 20 points (10%). This is a good reason to mix
up some variety in your tricks.
See the next point "Skating in Switch" for a way to
help let tricks be worth 100% of their value twice.
______________
Skating Switch - You will probably have noticed by now that skaters have stats
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ in the category of "Switch". What this is is how well they
perform in their non-preferred stance (Either goofy or
regular for some).
Why would anyone want to skate in Switch when they will only
perform worse (until you have full switch stats that is)?
Simple. Skating in Switch gives you extra points on your
tricks.
Ok, so now you want to know how to skate in switch don't you?
Well, it's simple, while skating forward, on the ground hit
3 on the num pad and your skater will spin around 180 degrees
on the ground. You'll also see in the top right corner of
your screen that there is now a foot that says "switch"
underneath it. You are now skating in Switch.
You may want to know exactly how much extra tricks are worth,
so I've set up another basic equasion like the one in the
"Trick Value Depreciation" section.
Switch No Comply the first time = 240 points
Switch No Comply the second time = 180 points
Switch No Comply the third time = 120 points
Switch No Comply the fourth time = 60 points
Switch No Comply the fifth time = 24 points
Switch No Comply the sixth time = 24 points (it stays at 24
points from now
on)
So there you have it. Skating in switch. I'd recommend getting
your switch stats up as quick as you can if you want the extra
points.
Another bonus of skating in switch is that all tricks go back
to being worth their normal points. So technically, you could
say that a No Comply and a Switch No Comply are two totally
different tricks.
________________
Spin Multipliers - Adding spins to your combos is a brilliant way to finish
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ them off. Why? Because not only do you get the biiiiig spin
points added to your total which will then be multiplied,
but spins *also* add to your multiplier.
Here's another equasion for you :P
500 point trick + no spin = 500 points
500 point trick + 180 spin = 750 points
500 point trick + 360 spin = 1000 points
500 point trick + 540 spin = 1500 points
500 point trick + 720 spin = 2000 points
500 point trick + 900 spin = 3000 points
500 point trick + 1080 spin = 4000 points
500 point trick + 1260 spin = 5000 points
500 point trick + 1440 spin = 6000 points
500 point trick + 1620 spin = 7000 points
500 point trick + 1800 spin = 8000 points
So in other words:
180 spin = 1.5 X
360 spin = 2 X
540 spin = 3 X
720 spin = 4 X
900 spin = 6 X
1080 spin = 8 X
1260 spin = 10 X
1440 spin = 12 X
1620 spin = 14 X
1800 spin = 16 X
Though I don't expect anyone to be getting past the good
old 900 spin, I thought I'd text the first 10 spins :P
______________________________________________________________________________
Career Mode Objectives
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
_____________
Normal Levels -
ŻŻŻŻŻŻŻŻŻŻŻŻŻ
In normal levels, you skate and try to complete each of 10 objectives for the
level. For each objective you complete you will be rewarded with a cash prize.
The objectives go like this:
1) High Score - This is a very easy to get score. Once you manage to get the
set amount of points for the level in one run you'll get the
High Score objective. High Scores range from 10 000 to 50 000.
2) Pro Scorre - This is a reasonably easy to get score, and ranges from 25 000
to 125 000.
3) SICK Score! - These are a big step up from the Pro Scores. Some of them may
take a fair few attempts, but once you are used to the game
these won't be too hard to get.
SICK! Scores range from 75 000 to 250 000.
4) Collect S-K-A-T-E - Throughout the levels are the five letters that spell
"SKATE". You'll have to collect all five in one 2:00
run but this is a pretty simple task once you know the
levels (or use this guide :P) because they are all in a
nice line, so you can pick them up in order fairly
quickly.
5) Collect/trick on/over a set
number of level specific items - For this objective you will be wallriding
school bells, ollieing bums and more...
6) Collect a set number of level specific items - This will vary from level
to level. You'll be picking
up tokens, spray paint cans,
knocking over barrels and
more.
7) Grind a specific rail/edge
with a specific type of grind - Be it nosgrinding over a halfpipe,
tailsliding down a beachside ledge or
something else, this won't be too hard to
do....... providing you can figure out what
to grind.
8) Do something on a set
number of level specific areas - You may be grinding 3 rails, jumping three
gaps or something else. Knowing where all
of the things you have to "do something"
on/over can be a pain, but that's what
this guide is for.
9) Find The Secret Tape - Finding the secret tape in each level usually
invloves you opening up a secret area, then finding
the tape in there. Some tapes will be piss easy to
get to, and others, very hard.
10) 100% Goals and Cash - After completing the other nine objectives for each
level you'll have to find all of the $50 and $100
notes scattered, and hidden through the level.
When all other objectives are complete and you have
all cash you'll get this objective.
____________
Competitions - There are three competitions in THPS2 to give you a break from
ŻŻŻŻŻŻŻŻŻŻŻŻ the usual formula.
In competitions you are invited to skate out three rounds
against a bunch of other pro skaters. Each round is scored on
an "out of 100" basis. Your best two scores are counted towards
your final score (as are the other skaters). To get a 3rd place
Bronze medal you'll need to come thrid, for a 2nd place Silver
you'll need to come second (duh :P) and to walk away with the
gold you will have to skate the best two rounds out of all of
the other skaters.
Apart from the three medals to collect, the only other thing to
do in comps is find all of the cash.....and of course get all
the gaps.
______________________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
(9)
TIPS / EXPERT STRATEGIES
______________________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
(_) You will have noticed by now that on odd occasions, just after you land
from jumping, you will be blasted into the air by some unkown and random
glitch.
When this happens and you are in the middle of a combo, or just about to
end one you can add some serious points to your combo. As soon as you
realise it has happened either do a couple of flip tricks (if you need a
higher multiplier) or do a grab trick (if you need extra points in the
combo).
The next three tips are useful for the high score objectives in Career mode.
(_) Hit the 1 button on the num pad before every time that you jump, this will
add a few points to your combo, but more importantly another multiplier.
(_) Just about every time that you jump do a flip trick, because it will add
a few points to your combo, as well as a super valuable multiplier.
(_) Once you have half decent switch stats, skate in switch for your combos,
not only will this add extra points to all of your tricks, but it will
also let you perform tricks at 100% of their value that you have already
done in your normal stance.
(_) If you can, try to finish combos off with a valuable 360, 540, 720 or 900
spin, because it will add loads of points to your total trick score, and
add to the score multiplier as well!
______________________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
(10)
Career Mode Skatethrough
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ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
______________________________________________________________________________
THE HANGAR - Mulet Falls Mt - Already Unlocked
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Full Name: The Hangar: Mullet Falls, Montana
Description: Welcome to the land of the big sky, sick air and bad hair.
Perfect your basic skating skills and some new tricks in this
abandoned Montana hangar filled with huge rails, larde halfpipes,
kickers, funboxes and a rusted-out WWII plane and helicopter.
Objectives:
High Score - 10 000.................$100
Pro Score - 25 000..................$200
Sick Score - 75 000.................$500
Collect S-K-A-T-E...................$150
Barrel Hunt.........................$150
Collect 5 Pilot Wings...............$250
Nosegrind Over The Pipe.............$150
Hit 3 Hangtime Gaps.................$150
Find The Secret Tape................$150
100% Goals and Cash.................$200
______________________________________________________________________________
High Score - 10 000 - $100
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Skate forward and jump over the halfpipe, do a 360 grab move, land in a
manual, manual over to the back lip you see, jump on and grind until you are
about hit the glass seperating the two main areas of the hangar then jump off,
through the glass, kickflip, land in a manual then quickly jump, kickflip and
then land. You should get anywhere from 10 000 - 15 000+ for this.
Of course, you don't have to follow that exact string, because you can easily
get 10 000 points other ways.
______________________________________________________________________________
Pro Score - 25 000 - $200
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
The first part of this is taken from the above objective (High Score - 10 000)
Skate forward and jump over the halfpipe, do a 360 grab move, land in a
manual, manual over to the back lip you see, jump on and grind until you are
about hit the glass seperating the two main areas of the hangar then jump off,
through the glass, kickflip, land in a manual then quickly jump, kickflip and
then land. Now make your way forward and left, until you see the glass wall
again. Jump back over and then hit the half pipe. In here, just alternate
between the eight different grab tricks, and pull off 540's and 720's. If you
can land a few perfects that will help as well. In no time at all you'll have
the 25 000 points.
______________________________________________________________________________
Sick Score - 75 000 - $500
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
For a beginner, this objective can be a little tough, so if you have trouble
with it at first, come back when you a)Have had more experience with the game
and b)Have bough some higher stats for your skater.
Now, for someone new to Tony Hawk's Pro Skater 2 this objective will be fairly
hard.
I won't give you an exact strategy for this, becaue it would be hard to follow
from the readers point of view, so instead, I will just give a bunch of
smaller strategies for getting chunks of the total score.
--50 000 point combo!--
This one is for the very game, or experts, but if you can nail this at the
start of your two minute run, then you'll have no problems at all getting to
75 000.
Skate forward, hit the Left Shoulder button to ready a nollie, jump over the
ramp and do a 360 grab, land in a manual, manual forward and left a bit to the
back lip of the ramp that goes around the hangar, jump on, grind a little,
jump and do a flip trick, grind through the glass, jump off as you hit the
glass and flip trick again, land in a manual and make your way to the back
ramp (which curved around the back wall from where you jumped off) and then do
a 360 in the air and land.
--75 000 Points in the Half Pipe--
This may seem like a lot of points to be able to get, but in 1:30 you can
easily get 75 000 points in the halfpipe, and that leaves 30 seconds spare.
Just remember, you have 8 different grab tricks to pull off, and if you can
land perfects a bit of the time you'll have this done in no time, even with
your starting stats!
--Quick 10 000 - 40 000+ Combo--
From where you start, skate down the ramp, and as soon as you can, turn back
around 180 degrees, jump up the quater pipe and hit the rail up above it,
grind along towards the room with the copper in it and then simply jump down,
grind the lip below, jump off, manual and flip trick as much as you can.
Depending on how long you can manage to grind for, and how many flip tricks
you get in there, you can get anywhere from 10 000 - 40 000+ points for this
combo.
______________________________________________________________________________
Collect S-K-A-T-E - $150
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
S - From the start of the level, just head directly forward and you'll see the
letter S across a rail over the top of the halfpipe. Grind that rail and
you'll pick up the S.
K - From where you get the letter S you will be able to see K the left a
little along the back wall, jump up the quaterpipe and aim for it.
A - Once you've got K turn around 180 degrees, and you will see A floating
over a blue plane with a piece of wood lying against it's side making a nice
little ramp. Skate over, jump off the ramp and aim for the letter A.
T - When you've got letter A skater forward and as you come to the quaterpipe
with the cement wall running across it and glass ontop of the wall jump up and
curve to the right through the glass and into the room with the chopper. The
letter T is floating above the cement wall in the air.
E - Skate forward and a bit to the right and you will see a wooden quater
pipe half as high as the rest of the dark blue/grey quaterpipe, above the
wodden quaterpipe you'll see a rail, and above that is another rail attached
to the back wall. Skate towards the wooden ramp and jump up, if you have
enough speed, and you jumped right in the middle you'll get the E.
______________________________________________________________________________
Barrel Hunt - $150
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
First Barrel - From the start of the level head down the ramp, and as soon as
you can, turn left. You should see a pile of barrels here, simply skate into
them. They will fall over and dissapear once you have "got" them by skating
into the pile.
Second Barrel - After gettinf the first Barrel head into the halfpipe where
you will see the next pile of barrels, skate into them to get the Second
barrel.
Thrid Barrel - The Third barrel pile is over the opposite side of the ramp as
where you first start the level out. Again, skate into the pile and you will
have the thrid barrel.
Fourth Barrel - Head out of the room with the halfpipe, through the glass and
into the room with the chopper in it. On the same side of the room as the
side you start the level off in will be the fourth pile of barrels.
Fifth and Final Barrel - After getting the fourth pile of barrels stay in the
room with the chopper. Along the back wall of this room you will see the final
pile of barrels on a platform just above the small wooden quater pipe that the
letter E from the "Collect S-K-A-T-E" objective was. Hold up as you approach
the wooden quater pipe and you will skate over the top of it, instead of
skating up into the air. When up on the platform just run into the last pile
of barrels and you are done. Simple.
______________________________________________________________________________
Collect 5 Pilot Wings - $250
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Pilot Wing 1 - The first pilowing is above the area that the ramp leads out
into. To get it simply skate down the ramp at the start of the level and when
you come out turn left or right sharply and try to use the dark blue/grey
quater pipe to jump over the top of where you just came out.
If you don't quite understand where I mean, pause the game just as you start
the level. You'll be able to see the Pilotwing floating up in the air that
way, so you'll know where to aim.
Pilot Wing 2 - When you've got the first Pilot Wing, from the bottom of the
ramp you start the level in head to the right wall. Skate forward, and when
you come to the half pipe (while along the right wall) jump and grind across
the propellor blade at the same height as the top of the half pipe. Grinding
across this will also open up a secret area, which you'll hear more about
later.
Pilot Wing 3 - After crossin the propellor blade for Pilot Wing 2 turn left 90
degrees and head forward, soon you will come to a brown/greay coloured bump of
metal lying on the ground near the wall that seperated the two main rooms of
the hangar. Grind across it to get the third Pilot Wing.
Pilot Wing 4 - Pilot Wing 4 and 5 are both in the room with the chopper in it,
so head into the room with the chopper after getting the third Pilot Wing.
Once in here you should be able to see the last two Pilotwings. The first of
them is along the top of the wooden quater pipe opposite the one that had
the letter E above it, and the last barrel on the platform above it. To get
this Pilotwgin simply jump up and grind across the top of the wooden quater
pipe. This _may_ take a few tries because of the odd angle that you have to do
it at.
Pilot Wing 5 - After the fourth pilotwing, directly ahead you should see Pilot
Wing number 5. Just skate up the side of the quater pipe and jump up to get
it. How easy was that?
______________________________________________________________________________
Nosegrind Over The Pipe - $150
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
This is extremely easy to do. From where you start, head forward, and when you
come to the halfpipe simply nosegrind one of the rails that goes across the
top of it. If you don't know how to nosegrind, it's simple, just hold up and
grind. How easy was that?
______________________________________________________________________________
Hit 3 Hangtime Gaps - $150
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
This is a pretty simple task to complete as well. You just have to clear three
air gaps (jump three gaps).
Halpipe Hangtime - From the start of the level, head down to the Half Pipe and
jump clear over it. When you land you'll see the Halfpipe Hangtime gap in
blue, as well as "1 of 3 Hangtime gaps" if you managed to clear it right.
Wingtip Hangtime - After getting the Halpipe Hangtime gap skate over to the
blue plane with wooden ramps on either side of it. Use the ramps (which I
recommend), wings or the rails to jump over the top of it. When you lang you
should see the Wingtip Hangtime gap come up in blue, and then "2 of 3 Hangtime
gaps".
Skycrane Hangtime - After getting the Wingtip Hangtime gap head into the room
with the helicopter in it. Build up some speed and then approach one of the
wooden kickers on either side of the chopper. Do a nollie, or No Comply (I
recommend the No Comply) as you hit the ramp, and you should be able to clear
the top of the chopper and land on the other side with ease. When you do clear
it you'll get the message that you've completed the "Hit 3 Hangtime Gaps"
objective.
______________________________________________________________________________
Find The Secret Tape - $150
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Skate over to the area with the chopper. Skate up one of the wooden kickers on
either side of the chopper, jump up and grind along one of the rotor blades of
the chopper. You'll have to skate right across to the end of the blade. You'll
hear a record scratch to confirm you've done this right. When you've done this
the chopper will take off, and then hit the roof of the hanger, causing some
stuff to fall down, but more importantly, the "wall" behind where the small
wooden quater pipe was has gone. Skate towards it, hold up to jump out and go
into the new area (it's dark and snowing). Head forward and you'll see just
above the wooden quater pipe is the secret tape, emitting a nice yellow glow
as it rotates. Skate up to it and grab it. Only the cash to go now (unless you
didn't do this objective in order :P).
______________________________________________________________________________
100% Goals and Cash - $200
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
$50 - This up to the left, and up from where the K from the "Collect
S-K-A-T-E" objective. Make sure you have enough speed and jump for it. This
one shoul'd be too much trouble.
$50 - On the rail between the two wooden kickers that are on either side of
the chopper is another $50. Just gind the rail and you'll pick it up along the
way.
$50 - Floating where the letter E was from the "Collect S-K-A-T-E" objective
was is another $50. This is also above the entrance to the area with the
secret tape, and also where the fifth set of barrels was in the "Barrel Hunt"
objective. Just skate up under it and use the woodend quate pipe to jump up to
it.
$50 - From the start of the level skate down the ramp then head to the right
wall. When you come to the half pipe (while along the right wall) jump and
grind across the propellor blade at the same height as the top of the half
pipe. This will open up up a secret area, which contains three $50's and a
$100. This, the next two $50's and the first $100 all assume that you've
opened the secret area already and are starting to skate into the entrace,
which is down in the half pipe.
From the entrance to the secret area, head in and to the left a little. Jump
up the back quaterpipe and get the $50 that is floating here.
$50 - From the entrance to the secret area (the wind tunnel, not the outdoors
area) skate in, and to the right a little. Jump up the back quater pipe and
get the fifty that is floating up here.
$50 - From the entrance to the secret area (the wind tunnel, not the outdoors
area) skate in and turn around 180 degrees. This $50 is floating over the
entrance to the wind tunnel. So what you need to do is skate up from the left
or right of it, up the quater pipe and jump across the entrance to grab it.
$100 - From the entrance to the secret area (the wind tunnel, not the outdoors
area) skate directly forward, and jump up the back quate pipe. You should be
able to snag the $100 up here with ease. Just remember, in the wind tunnel,
there are two $50's with a $100 between them on the back wall.
$100 - This last $100 is a pain in the arse to get. It will most probably take
you quite a few tries. But be patient, and keep at it. If you get to the stage
where you have tried and tried and still can't get it, why not come back a
little later when you have higher stats, because that will make things a whole
lot easier.
Make your way into the room with the chopper in it. Use one of the wooden
kickers on either side of the chopper to jump up and grind all the way across
one of it's rotor blades. When you do that you'll hear a record scratch and
then the chopper will take off. Head out into the dark area that just opened
up (it will be snowing) and skate to the ramp at the back of the area. Jump up
as far as you can, let yourself drop back down and head back into the area
where the chopper was. Keep totally straight, and skate through the area the
chopper was in, under the rail between the two wooden kickers and up onto the
wooden quater pipe which is opposite where you just were (outside in the snow).
Hold forward and jump just as you reach to top of the wooden quaterpipe. You
should fly into the air and come too a light (which is grindable). Hit grind,
and grind across the top of the light and just as you come to the end of it
jump off and hopefully straigh into the hard-to-get $100. Good luck with this
one!
When you get the last bit of cash, and have completed all other objectives you
will get the "100% Goals and Cash" objective, and that's all for the level..
besides the gaps of course. But you can come back to them later, when you have
a bit more expertise :)
______________________________________________________________________________
SCHOOL II - Southern Cali - $1000 needed to Unlock
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Full Name: School 2: Southern California
Description: Why do so many pros relocate to California? For the schools of
course. . .or at least for their fine rails, stairs and line.
This level features the best the SoCal education system has to
offer, all in one campus.
If you've watched a skate video, you'll recognise most of these
prime learning facilities.
Objectives:
High Score - 15 000.................$200
Pro Score - 40 000..................$350
Sick Score! - 100 000...............$500
Collect S-K-A-T-E...................$400
Wallride 5 Bells....................$500
Collect 5 Hall Passes...............$400
Kickflip TC's Roof Gap..............$400
Grind 3 Roll Call Rails.............$500
Find the Secret Tape................$500
100% Goals and Cash.................$500
______________________________________________________________________________
High Score - 15 000 - $200
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
This will be a piece of cake, I shouldn't really have to tell you how to do
this, but I will anyway.
From the start of the level, skate forward, past the raised section of bricks
that has a tree in it, and you will come to a rail on the left side of a case
of stairs. Jump on and grind it down until you are almost at the bottom, then
jump off, do a flip trick, land in a manual, manual over to the wall of the
building to your right, jump, wallride it, wallie off, land in another manual,
get your multiplier up (manual, fliptrick, manual, flip trick) etc and then
end your combo. That along should give you your 15 000 points.
______________________________________________________________________________
Pro Score - 40 000 - $350
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
By now you ought to be able to figure out how to get 40 000 points easily.
But some people don't pick up the game that quick, and for them, I have this.
From the start of the level, go forward and a bit to the left, use the kicker
here to wallride the bell, and then wallie up onto the ledge here, once on the
ledge grind, flip trick, grind then jump off into a manual, fliptrick and land
in a manual again, and here, either end the run as you get to the window, or
for the added points jump through the window and onto the next roof. You
should be able to get a good 25 000+ points from this with ease. Now, just hit
the right shoulder button to skate in switch, and do it again. Easy.
______________________________________________________________________________
Sick Score! - 100 000 - $500
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
(note: the first part of this is taken from the "Pro Score - 40 000" goal)
From the start of the level, go forward and a bit to the left, use the kicker
here to wallride the bell, and then wallie up onto the ledge here, once on the
ledge grind, flip trick, grind then jump off into a manual, fliptrick and land
in a manual again, and here, either end the run as you get to the window, or
for the added points jump through the window and onto the next roof. You
should be able to get a good 25 000+ points from this with ease. Now, just hit
the right shoulder button to skate in switch, and do it again. You should have
about 50 000 points now.
From here, head into the GYM (if you haven't opened it yet see how to in the
"Secret Areas" section of this guide.
In the Gym head left into the pool room and pull off as many perfect 540's and
720's as you can, then switch your stance by hitting the right shoulder button
while on the ground and do it again. As well as this, try grinding around the
pool, getting your multiplier up to about 7-10 and then jumping in the pool
and pulling off a spin trick.
If you don't want to bother with the initial 50 000 points method head
straight for the pool in the gym, you can easily rack up 100 000 points in
here in 2:00.
______________________________________________________________________________
Collect S-K-A-T-E - $400
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
This is a damn easy way to make $400......really.
S - From the start of the level, head forward, and take the tunnel to your
right.
Grind the cement divider down here to pick up the letter "S".
K - When you've gotten the letter "S" and are at the end of the cement divider
at the bottom of the tunnel head left, forward and then right, up the ramp
with rails on either side, and then right again. You should see a wooden
quater pipe with the letter "K" floating above it. Jump up and grab it.
A - When you've got the letter "K" and skate away from the wooden quater pipe
and to the back left corner of the court that you are in. You'll see an
opening with blue lockers against the walls on either side. Go through
here and you should see a rail to your left with "A" floating about half
way down it (this is the rail that gives you the "Roll Call! Opunsezmee
Rail!" Gap. Grind it and grab the "A".
T - From the bottom of the "Roll Call! Opunsezmee Rail!" head forward, and
to the right slightly. When you some to the back wall here turn left a bit
and you should see a wooden quater pipe with the letter "T" floating above
it. Jump up and grab it.
E - Stick to the wall with the wooden quater pipe that "T" was above and skate
forward until you come to a raised area of bricks against the wall. From
here skate inbetween the two buildings to your left, up the the quater
pipe infront of you and jump up it for the final letter.
______________________________________________________________________________
Wallride 5 Bells - $500
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
As far as I can see, unlike most objectives like "Collect S-K-A-T-E" there
isn't an exactl path to follow to get these one after the other. Of course
this COULD just be me, but the 5 bells seem to be scattered about the level,
rather than placed so they are all in a nice neat line... but then again, this
is supposed to be the loactions of school bells, which _haven't_ been placed
by someone, like the S-K-A-T-E letters.
1st Bell - From the start of the level, simply head forward and to the left,
and use the small wooden kicker against the wall to jump up and
wallride the first bell. Oh, and incase you don't know how to
wallride, you have to hit the wall at a slight angle and hit grind,
doing so will put you into a wallride.
2nd Bell - After wallriding the first bell, head forward and down the tunnel
ahead of you. From the bottom of the tunnel skate forward, and to
the right, past the buildings to your left, and the GYM to your
right.
When you come to the corner of the GYM buliding, go past it and
head to the back corner of the area you are in.
You should see a curving raised area of the ground, with a dumpster
at the back of it, which has the bell above it.
From the left side, come along next to the wall and then jump and
wallride the bell over the dumpster. Lining this one up may take a
few attempts.
3rd Bell - After wallriding bell number 2 follow the wall along, off then end
of the raised area and follow the wall past the sharply raised area
of bricks to your left, and past the building to your right.
When you get past the raised area of bricks stick to the left wall.
As pass the wooden quaterpipe and approach the sharp upward slope
you should notice another bell on the wall. Use the upward slope of
the ground to jump up and wallride the thrid bell.
4th Bell - When you have wallridden bell 3 follow the grey wall up till the
point where you see, slightly to your left, an upward slope with a
handrail in the middle of it. At this point continue going forward,
and a little to the left. Go past the building to your right and on
the wall to your left you'll find the fourth bell. Wallride it.
5th Bell - After getting bell number 4 turn back around, and then go forward
and then head up the slope with the rail up the middle of it, and
stairs on one side of it. When at the top stick to the wall to your
left and follow it along. In the back corner of this area is the
final bell, which has slopes on either side of it to help you jump
up and wallride it. Approach it, use the ramp to jump up and
wallride the final bell.
______________________________________________________________________________
Collect 5 Hall Passes - $400
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Another easy $400.
1st Hall Pass - From the start of the level head forward, and to the right a
little. You should see the first hall pass on the cement rail
in the middle of the tunnel here. Grind the rail to grab the
first hall pass.
2nd Hall Pass - When you have hall pass number one, grind to the bottom of the
tunnel, and as soon as you are out the bottom skate to your
left and grind the second grey bench. Just before you reach
the bottom of it jump off and you should be able to nab the
second hall pass fairly easily.
3rd Hall Pass - Once you have the second hall pass skate forward and to the
left a bit. You'll come to a rail that goes up a slope. Jump
on and grind the rail up, and when you reach the top jump off,
you should fly straight for the third hallpass, which is
inbetween the two rails here.
4th Hall Pass - After taking the third hall pass skate along the wall to your
left. You'll soon come to the end of the GYM building. Turn
the corner. Here along the left wall you should see two quater
pipes.
Make your way towards the furthest quater pipe, jump up and
take the fourth hall pass, which is floating just above the
top of the quater pipe.
5th Hall Pass - After grabing hall pass number four, from the bottom of the
quaterpipe (facing away from it) skate forward, and you'll see
to your right and ahead of you a raised area of bricks.
Along the middle of the top you'll se the final hall pass
floating. Ollie over the first little raised area and then
grind along the top to pick it up.
______________________________________________________________________________
Kickflip TC's Roof Gap - $400
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
This, also is a pretty basic goal to accomplish. It may take a couple of
attemps if you're still not fully used to the game, but it really is a simple
task.
When you start the level, skate forward, down the staircase or tunnel (your
choice). When you come to the bottom head over to the left and keep skating
forward past the two benches and the GYM entrance until you come to the end of
the GYM building and see two buildings. See the gap inbetween them? All you
have to do is get up the and jump across it, and perform a kickflip while in
the air, and sucessfully land on the other side.
Go around the back of the building on the left. You'll see a small wooden
kicker set up behind it, which is what you'll use to get up on the first roof.
Get a run up, hit the kicker and ollie up onto the roof, then jump the gap
inbetween the two buildings and perform a kickflip as you are in the air (Left
+ Flip trick). Land on the other roof, without bailing and you'll get the $400
for this goal. Simple.
______________________________________________________________________________
Grind 3 Roll Call Rails - $500
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Surprise, surprise another easy objective to complete, but hey, this _is_ only
the second level in the game, so you can forgive it :P
From the start of the level, skate forward until you come to the staicase with
the handrail on the left of it. All you have to do here is grind the rail from
top to bottom to get the first of the three roll call rails. You may need to
adjust your balance a tad when you get near the bottom, but this grind won't
be too hard for you ;)
Once at the bottom of the stairs, head forward, past the GYM entrance, and
around the corner for the GYM building. Here, head to the back corner of this
area. To your left will be a set of stairs leading out of a doorway of a
building, along the stairs will be another rail. Get up to the top of the
stairs (either ollie your way up, grind the rail up, or wallride then grind
the rail up. Once at the top look back down the rail. To get this rail, you'll
have to grind from at least where the first set of stairs starts, so get some
speed up, jump on and grind it to the bottom. That is the second rail. Not too
hard was it?
The final rail is also a piece of cake. From the bottom of the second rail,
head forward, and follow the wall to your left along. Eventually you'll come
to a leftwards bend in the path, that runs up a slope, which happens to have
the third and final rool call rail running down it. Get to the top of the
slope, give yourself a run up, and grind the final rail from top to bottom.
When you've done this that completes your final roll call rail grind.
______________________________________________________________________________
Find the Secret Tape - $500
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
You may want to leave this until you are reasonably confident at Tony Hawk's
Pro Skater 2, and have some decent stats, because this can be a bit tricky to
get.
From the start of the level, skate forward and turn down the right tunnel.
When you get to the bottom turn 90 degrees left. Skate until you come to a
cement ramp on your right, with rails on either side of it.
Turn right up the ramp, and then turn 90 degrees right again when you are at
the top of the ramp. Skate forward to the wooden quater pipe (which had/has
the letter "K" above it), jump up it and when you land, skate forward (away
from the quaterpipe) until you come to the end of the raised area you are in.
When you near the end you will see some skid marks... FROM CAR WHEELS!!! Line
up inbetween them. Skate past the end of the area you are in, you'll go down a
wooden ramp and then hit a upward sloped area with two plants in it. As you
hit this, jump and No Comply and you should launch into the air and, if timed
right and if you are traveling fast enough and have good enough speed, and
ollie stats you should be able to launch up onto the roof that's ahead of you.
If you manage to land on the roof, you'll see two ramps, one of which leads
onto another roof (the one to the right).
Head for the ramp to the right which has the secret tape floating above it.
Jump across, and hopefully you'll grab the tape mid-air.
______________________________________________________________________________
100% Goals and Cash - $500
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
$50 - From the start of the level, to the left you will see a kicker and above
it a bell, and above that a ledge with $50 floating above it.
Simply ride up to the kicker, jump and wallride off the kicker then
wallie (jump while wallriding) up to the ledge, then grind across and
you'll pick up the $50 easily.
$50 - From the start of the level, look to your left. You will see a bit of
wall sticking out, with small quater pipes on the front and back of it.
To get the $50 skate past it, turn around when past it and then jump up
the quater pipe that, at the start of the level was at the other side of
the wall.
If you don't quite get me, the side that you jump up is the side that is
furthest away from where you start the level.
$50 - From the start of the level skate to the left back corner of the area
you are in. You'll see a rail going across and along the wall a small
platform you can jump over to.
You'll have to approach the back left corner faily fast, just before you
hit the rail ollie over and land on the cement platform at the end.
Skate down the platform, and as you approch the end of it, just as you
hit the raised bit, ollie and you'll launch yourslef into the air and
hopefully straight at the $50 not floating here.
$50 - From the start of the level, head forward and a bit to the right. Head
down the tunnel that the first hall pass was in (with the raised cement
thingy in it that you can grind). As soon as you get to the bottom of
the tunnel head right, and you should see a wooden quater pipe with a
$50 floating above it. Use the quater pipe to jump up to the $50.
$50 - From the start of the level, head forward and down the tunnel to your
right which had/has the letter "S" in it. When you read the bottom head
straight and keep to the right wall. Go past the boys bathroom and to
the back wall, which to the right will have the girls bathroom.
When you come to the girls bathroom you will see the $50 floating in
plain sight in the center of the lockers, and in front of the bathroom
door. Skate into it to nab this easy-to-get $50.
$50 - From the start of the level, skate forward and turn down the right
tunnel. When you get to the bottom head forward, past the boys bathroom.
When you reach the girls bathroom, turn right 90 degrees and follow the
slightly raised cement topped bit of the groud. When you near the end of
this bit of ground, you will see a raised area with a plant in it. When
you see this get ready to turn right, because just after the plant is a
break in the raised bit of ground. When you come to the end, turn right,
and use the start of the next bit of raised ground (the bit with the
next plant in it) as a makeshift kicker, jump up, wall ride the wall for
a second and at the peak of your wallride, wallie off, and you should
land on the roof. From here you will see the $50 floating along the edge
of the roof. So go over and grind the edge of the roof where the $50 is
to pick it up.
Note: You don't _have_ to grind, but it makes getting the $50 a bit
easier.
$50 - (note: some of this was taken from the secret tape method).
From the start of the level, skate forward and turn down the right
tunnel. When you get to the bottom turn 90 degrees left. Skate until you
come to a cement ramp on your right, with rails on either side of it.
Turn right up the ramp, and then turn 90 degrees right again when you
are at the top of the ramp. Skate forward to the wooden quater pipe
(which had/has the letter "K" above it), jump up it and when you land,
skate forward (away from the quaterpipe) until you come to the end of
the raised area you are in. When you near the end you will see some
skid marks... FROM CAR WHEELS!!! Line up inbetween them. Skate past
the end of the area you are in, you'll go down a wooden ramp and then
hit a upward sloped area with two plants in it. As you hit this, jump
and No Comply and you should launch into the air and, if timed right and
if you are traveling fast enough you should get the $50 that is in the
air up here. Good luck. Though this cash isn't too hard to get, actually
timing your jump right may take a few attempts.
$50 - This next $50, may take a bit of practice to get. While not exactly hard
to get to, you'll have to time a few jumps to perfection, and a grind as
well. This $50 is just like a further extension of the first $100 which
is under the last $50 (in the FAQ that is).
(note: the first part of this was taken from the first $100 note
skatethrough below).
From the start of the level, skate forward and to the right, use the
wooden kicker to ollie up, wallride the bell and then wallie up and
grind the ledge above (where the first $50 was located). Jump off to
the right, and skate forward down the roof.
Skate towards the glass window you'll see ahead of you. Just before you
get to it ollie through the glass, over the small gap and onto the next
roof. If you land it you'll get the "Drop Out Of Roof Gap".
From here, you'll see a small chimney to your left, and at the end of
the roof a upward tilted area, and in the middle of it a grey steel
vent. Line yourself up directly in line with the vent that is sticking
up. Skate forward and use the sharp upward slope in the roof to jump
over the top of the vent. While in the air hold grind and land on the
rail you see (This was/is where the first $100 is). Grind along it, and
just before you get to the end of the rail jump off and land on the
roof ahead of you. Make sure you have some speed, and as you approach
the end of the roof ollie over to the next roof. If you make it you'll
get the "Crazy Roof Gap!!". From here you'll see another chimney to
your left (unless you managed to jump onto the roof from another angle.
And ahead you will see a vent running along the roof.
You have three options here, I'll list them in order of difficulty (the
first being easiest, and the last being hardest).
--Method 1--
As long as you time this right, it is the easiest method of getting to
the $50.
As you approach the vent that runs along the roof from the right, jump
onto it and skate off the left side of it (towards the back left corner
of the roof), as you hit the roof again you'll surely be able to see
the $50, so as you are right at the end of the corner of the roof, jump
towards the sucka.
--Method 2--
This method is a tad risky, especially if you are going fast, but you
may want to use it for some reason or another.
As you approach the vent that is running along the roof, skate to the
left side of it (making sure not to fall off the roof, which is the
main risk in this method), skate forward, and as you approach the back
left corenr of the roof, turn left quickly and as you hit the end of
the roof ollie towards the $50 that is floating in plain sight.
--Method 3--
This is the most risky method (well, according to me at least :P). But
if you have lost some speed, of have really crap stats, and don't quite
have enough speed using the other methods, then try this.
As you come to the vent running along the roof (from the right), jump
across and grind the left side of it for a very short time, then jump
off to the left and back onto the roof (make sure not to grind too far)
and then aim for the $50, and as you hit the end of the roof jump for
it.
$50 - This last $50 will be pretty tricky to get. You'll need nice speed
stats, as well as good ollie stats, on top of that some plain old skill
wouldn't go astray :P
(note, some of this is taken from the seventh $50 method and the secret
tape method).
From the start of the level, skate forward and turn down the right
tunnel. When you get to the bottom turn 90 degrees left. Skate until you
come to a cement ramp on your right, with rails on either side of it.
Turn right up the ramp, and then turn 90 degrees right again when you
are at the top of the ramp. Skate forward to the wooden quater pipe
(which had/has the letter "K" above it), jump up it and when you land,
skate forward (away from the quaterpipe) until you come to the end of
the raised area you are in. When you near the end you will see some
skid marks... FROM CAR WHEELS!!! Line up inbetween them. Skate past
the end of the area you are in, you'll go down a wooden ramp and then
hit a upward sloped area with two plants in it. As you hit this, jump
and No Comply and you should launch into the air and, if timed right and
if you are traveling fast enough and have good enough speed, and ollie
stats you should be able to launch up onto the roof that's ahead of you.
If you manage to land on the roof, you'll see two ramps, one of which
leads onto another roof (the one to the right).
Hopefully you'll still have your speed at this point, because you will
need it. Head for the ramp to the right (which had/has the secret tape
above it) and ollie across to the other roof, using one of the flags
over the other side to get across to the roof there.
Once on the roof there, skate forward and jump down into this secret
area.
Here head a little to the left and you will see a rail with the $50
floating above it. Grind the rail and grab it.
$100 - This may take a couple of tries, but it's pretty easy to get when you
know what you're doing.
From the start of the level, skate forward and to the right, use the
wooden kicker to ollie up, wallride the bell and then wallie up and
grind the ledge above (where the first $50 was located). Jump off to
the right, and skate forward down the roof.
Skate towards the glass window you'll see ahead of you. Just before you
get to it ollie through the glass, over the small gap and onto the next
roof. If you land it you'll get the "Drop Out Of Roof Gap".
From here, you'll see a small chimney to your left, and at the end of
the roof a upward tilted area, and in the middle of it a grey steel
vent. Line yourself up directly in line with the vent that is sticking
up. Skate forward and use the sharp upward slope in the roof to jump
over the top of the vent. While in the air hold grind and land on the
rail you see. Grind along it, and you'll see the $100 note. Just grind
over it and you'll pick it up. Now that wasn't too hard was it?
$100 - This $100 is fairly easy to get. Providing you can follow my
instructions :P.
From the start of the level head forward, and then down the tunnel to
the right. When you come to the bottom of it turn left (away from the
boys bathroom) and head forward, past the upward slope to your right,
just as you come to the end of the area you are in (before the place
with blue lockers on either side of it), you will see to your left
what looks like just a wall. next to a litle raised bit of ground.
Jump up onto the raised bit of ground, and then you will see that what
looked like just part of the wall actually was another, further raised
bit of the ground. Jump up onto it, or grind and then jump up onto it
(if you need too) and head down the small slope at the end of it and
into the wall. Turn around and face up the sharp upward slope in the
ground and you will see a gap and then above that a roof. Use the slope
in the cement to launch up onto the roof (again, grind if you need to,
to be able to get all the way up). Once on the roof turn right, and you
will see along the left edge of the roof a $100 floating. Grind along
the edge of the roof and pick up the $100 as you go over it. Not too
hard was it?
$100 - This last $50 will be pretty tricky to get. You'll need nice speed
stats, as well as good ollie stats, on top of that some plain old skill
wouldn't go astray :P
(note, some of this is taken from the seventh and ninth $50 methods and
the secret tape method).
From the start of the level, skate forward and turn down the right
tunnel. When you get to the bottom turn 90 degrees left. Skate until
you come to a cement ramp on your right, with rails on either side of
it.
Turn right up the ramp, and then turn 90 degrees right again when you
are at the top of the ramp. Skate forward to the wooden quater pipe
(which had/has the letter "K" above it), jump up it and when you land,
skate forward (away from the quaterpipe) until you come to the end of
the raised area you are in. When you near the end you will see some
skid marks... FROM CAR WHEELS!!! Line up inbetween them. Skate past
the end of the area you are in, you'll go down a wooden ramp and then
hit a upward sloped area with two plants in it. As you hit this, jump
and No Comply and you should launch into the air and, if timed right
and if you are traveling fast enough and have good enough speed, and
ollie stats you should be able to launch up onto the roof that's ahead
of you.
If you manage to land on the roof, you'll see two ramps, one of which
leads onto another roof (the one to the right).
Hopefully you'll still have your speed at this point, because you will
need it. Head for the ramp to the right (which had/has the secret tape
above it) and ollie across to the other roof, using one of the flags
over the other side to get across to the roof there.
Once on the roof there, skate forward and jump down into this secret
area.
Once in the secret area look a little to the right, and you'll see a
$100 floating in the air. Head over to it and you will find that it's
just a little bit above a wooden quater pipe. I don't think I need to
tell you the rest do I?
______________________________________________________________________________
MARSEILLE - France - $3 000 neded to Unlock
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Full Name: CONTEST 1: Merseille, France.
Description: Invade France in this level featuring a triple-bowl area, a
middle section of flowing banks and canals and a flatland section
on the backside that can be used as an additional street course.
Bring your best tricks, combos and air to this contest -- and
never surrender.
Objectives:
3rd place Bronze in Competition.....$2000
2nd place Silver in Competition.....$2250
1st place Gold in Competition.......$2750
100% Goals and Cash.................$0
Explanation of Competitions: In competitions, you compete against a bunch of
other pro skaters, and skate three 1:00 runs
each.
Your best two runs are counted towards your total
score, which is out of 200 (100 for each run).
To score well, you'll have to skate well, bail as
little as possible, mix up variety, skill and
style.
______________________________________________________________________________
3rd place Bronze in Competition - $2 000
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Note: You don't have to come 3rd, then 2nd then 1st in this competition. If
you come first you get the prize money given out for 3rd, 2nd AND 1st place.
If you come 2nd you get the prize money for 3rd and 2nd place.
But, you may want to know what is required for each of the medals, because at
this stage, you still may not be good enough to get a gold medal :)
To get 3rd place in the competition you'll need a score of about 20 000 -
35 000 which should give you a score from about 81.4/100 - 85.9/100.
See the strategy for "1st place Gold in Competition - $2 750" for ways to rack
up some serious points.
______________________________________________________________________________
2nd place Silver in Competition - $2 250
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
To get 2nd place in the competition you'll need a score of about 35 000 -
42 000 which will give you a score of about 86.0/100 - 90.5/100.
______________________________________________________________________________
1st place Gold in Competition - $2 750
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
If you can get a good 70 000 points, without bailing you'll have this in the
bag. You'll need a score of about 90.3/100 - 93.3/100 to get a better score
than the rest of the skaters.
I won't bother with an exact strategy for this score, because getting it
really isn't too hard of a task. A bit of practice, and even less skill is all
that you'll require.
Grind along the outside of the bowls, getting your multiplier up to about 7x
or so, then jump into the bowl, head for the other side, jump up and do a grab
trick (360, 540 or 720). Repeat a few times (switching your skaters stance
once) and you'll have it made. If you can land perfect spins then all the
better. And rember, don't bail!
______________________________________________________________________________
100% Goals and Cash
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
$50 - This may seem pretty diffucult to reach if you still haven't quite
gotten into THPS2 fully yet.... but getting this is actually quite
simple.
From the start of the level, turn to your left and you'll see ahead of
you two wooden ramps against a wall with French flags hanging overhead.
Skate up to the first kicker and an angle, jump off the kicker,
wallgrind and when you hit the peak of your wallgrind wallie up further,
and hit grind. You should be able to grind along to this first $50
which, like most of the cash in this level, is pretty easy to get.
If you can't manage to get up high enough to grind it doesn't matter,
because if you time your wallie right you'll still be able to touch the
cash with your head :P
$50 - *note* Refer to this for all $50's below this, and the final $100 note,
as the first section of this contains a guide to opening up the secret
area in Marsielle, and the other money guides will presume you are
starting from in the secret area.
From the start of the level skate directly forward, past the bins,
dumpster and poles until you come to a raised section of the ground that
is bordered by wood and has grass and trees in it, and at the back of it
is a wooden fence. Jump up from the right end (the one you _should_ be
at if you did just skate forward), turn left when on the end and skate
past the first tree, past the "Puck BRZ" graffiti, past the second tree
and then stop. Infront of you you should see a grey pole. Look carefully
at the back of it. At the back of it you ought to be able to see a small
bit of wood leaning up against the pole. Skate into the wood to knock it
out from under the pole and stand back. The pole will fall towards the
fence, knocking a huge hole in it and reavealing the entrance to the
secret area. Inside will be a cave, and in the floor a hole with beams
of light shooting up and out of it. Jump down the hole to reveal the
true secret area.
From here, skate down the stairs and head left when you get to the
bottom. You should see the first $50 floating on a handrail which is
next to a ramp on your left. Grind up the rail to nab it.
$50 - Jump down the hole into the secret area, here on the rail infront of
you is $50. I really don't need to tell you what to do....
$50 - From the secret area (once you've jumped down the hole) skate down past
the stairs, skate around the fountain and at the back of the room you
will see a grey quater pipe with a $5 floating above it. Use the quater
pipe to jump up to the $50 and grab it.
$50 - From the secret area (again, once you've jumped down the hole), skate
down past the stairs and head right. You'll see a rail on the side of a
ramp with $50 floating above it. Make sure you have enough speed and
grind up the rail to grab yet another easy $50.
$50 - This $50 can be ewasy to miss if you aren't looking very hard.
Jump down into the entrance of the secret area and turn around. You'll
see the $50 floating in plain sight here infront of a black exit, which
will take you back up into Marseille.
$100 - From the start of the level turn left a bit and head into the entrance
to the bowl area. You'll see a crossbar which has flag across it, and
along the top lies a big shiny $100 note.
Build up some speed and approach it from the left side, hold forward,
aim for the bar and ollie up then grind. Hopefully you'll be able to
grind far enough to get the money. This is by far the hardest wad of
cash to get in Marseille, which isn't saying much at all.
$100 - Jump down into the hole which takes you to the secret area, gain some
speed (try grinding the last half of the rail right infront of you) and
approach the fountain ahead of you. Ollie up using the upward tilted
side of the fountain to launch you and you should be able to pick up
the final $100 for the level which is just floating above the fountain.
______________________________________________________________________________
NY CITY - New York - 1 Medal needed to Unlock
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Full Name: The Big Apple: New York City, New York (....is it just me or is
that kinda... NY, NY, NY?)
Description: The big city equals big terrain, air, gaps and trouble. The
hottest street skating spots in NYC are here.
There are long curbs, obnoxious taxi drivers and even a subway.
Ride through Central Park, hang out at Brooklyn Banks and bring
your own brand of mayhem to Manhattan.
Objectives:
High Score - 20 000.................$750
Pro Scorre - 50 000.................$1000
SICK Score! - 150 000...............$1250
Collect S-K-A-T-E...................$800
Ollie the Hydrants..................$700
5 Subway Tokens.....................$800
50-50 Joey's Sculpture..............$900
Grind the Subway Rails..............$1100
Find The Secret Tape................$1200
100% Goals and Cash.................$500
______________________________________________________________________________
High Score - 20 000 - $750
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
C'mon, you shouldn't need help getting a measly socre of 20 000. By now you
should, a repeat _should_, be able to get something of that size with ease.
But I'm sure some people would have made it this far and may need help getting
20 000.... so this is for them.
From the start of the level, get some speed, ollie, wallride then wallie up
onto the wall ahead of you. Grind, jump, flip trick all the way to the area
where it bends off to the left. Jump off land in a manual, jump, fliptrick and
repeat until you are about to loose all of your manual balance, then jump and
end this trick. That alone should give you a good 25 000+
If not, try the easier method, which is jumping down to the quatepipe in the
park (near the statue) and do a few spin tricks.
______________________________________________________________________________
Pro Score - 50 000 - $1000
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Again, this shouldn't be too hard for you to get. If you have a special grind
for you skater, than this will be easy as pie (btw, what the hell is that
supposed to mean??? :P). If your skater doesn't have a special grind, perhaps
you should buy one, as it makes getting high scores damn easy.
From the start of the level get some speed, ollie, wallride then wallie up
onto the wall ahead of you. Grind, jump, flip trick all the way to the area
where it bends off to the left. Jump off land in a manual, jump, fliptrick and
repeat until you are about to loose all of your manual balance, then jump and
end this trick. Now you should have your special meter full and yellow. Go
back to where you started the level (doing tricks now and then to keep your
special full), now hit switch (right shoulder button) and do exactly as you
just did, but do a special grind the entire way, rather than an ordinary grind.
This will easily give you the 50 000, very easily.
______________________________________________________________________________
SICK Score! - 150 000 - $1250
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Getting this may seem a little scary at first, but if you know what you're
doing this will be easy.
From the start of the level get some speed, ollie, wallride then wallie up
onto the wall ahead of you. Grind, jump, flip trick all the way to the area
where it bends off to the left. Jump off land in a manual, jump, fliptrick and
repeat until you are about to loose all of your manual balance, then jump and
end this trick. Now you should have your special meter full and yellow. Go
back to where you started the level (doing tricks now and then to keep your
special full), now hit switch (right shoulder button) and do exactly as you
just did, but do a special grind the entire way, and this time jump off after
the left turn in the wall you are grinding, and manual over to the grey cement
quaterpipe on the wall, jump up and do a spin trick. You should have a good
100 000 or so now. Next, jump down into the area with the statue and huge
quater pipe. Use the quater pipe to do 720 spins, when you've done all 8 of
your spin tricks, hit switch again and do them again. You'll have 150 000 in
no time at all.
If you aren't confident enough that you can pull of such huge combos, take
them as far as you can. That way you'll still get a good lot of points anyway.
You, of course can try your own methods of getting high scores as well. And
remember, skate in switch for extra points, and to take trick vaule back up to
100%.
______________________________________________________________________________
Collect S-K-A-T-E - $800
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
S - From the start of the level skate forward and jump up and grind along the
wall to your left. You'll see the letter "S" floating between a gap in the
walls. Jump over and grab it.
K - --Method 1--
After getting the letter "S" continue grinding the wall. before you loose
your balance stop grinding, and move over to the left edge of the wall and
grind it. You'll see the "K" floating above this edge of the wall, so when
you come to it, jump up and nab it. Then jump down to your left and into
the park with the statue and big quater pipe.
--Method 2--
After getting the letter "S" jump off the wall to the left and head down
into the park with the statue. Jump up the huge back quater pipe here and
grab the "K". If you wish you can do a lip trick, or grind the top of the
big quater pipe, if you think it will help.
A - Once in the area with the big half pipe and statue you'll see floating
to the right of the statue (from the quaterpipe) the letter "A".
Skate up the big quater pipe to get some spedd, when you come down, line
up with the letter "A" and just as you hit the edge of the raised area the
statue is on ollie. If timed correctly (and lined up correctly) you'll be
able to get the "A". This may take a few tries, and is the hardest letter
you'll have to find this level, so when you have it you can breathe easy.
T - After getting the letter "A" skate up through the tunnel that goes under
the bridge. Though the tunnel you'll see the lakeside shop. When you come
to the shop turn left and jump up and grind along the rail that is there
to stop people falling into the water. Part way down this rail the letter
"T" will be floating. You won't have to jump for it or anything, so skate
into it while grinding.
E - After getting "T" jump off the rail (to the left duh :P) and skate
forward. You should see the letter "E" floating above the cement quater
pipe on the side of the building here. So use the quater pipe to jump up
and grab the final letter of "S-K-A-T-E".
______________________________________________________________________________
Ollie the Hydrants - $700
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Another simple objective. All you gotta do is find three fire hydrants and
ollie over them. WHat makes this even easier is that I tell you where they
are, and how to get them. So all you have to do is know how to Ollie.....
Hydrant 1 - From the start of the level skate forward, up the road 'till you
come to the area where you have to go left or right (and watch
out for Taxis......well more like their drivers, but anyway..)
Go right. Skate up along the path on the right of the road.
When you near the end of the road you'll see the first hydrant
(level with the signs signifying the road no longer exists past
them :P). All you have to do is Ollie over the top of it, so line
yourself up and jump (be careful not to jump off the end of the
road though :). And there you have it, the first hydrant is
"Ollied".
Hydrant 2 - After getting the first hydrant, turn around and follow the road
ahead. Jump onto the path on the right of the road here and skate
along. Pass under the traffic light and get ready for the next
hydrant. Just after the entrance to the building on your right is
the second hydrant. Ollie over it (like, duuuh :P).
Hydrant 3 - After Olling the second hydrant continue forward, and at the end
of the road turn left and head onto the path (in the park).
Follow the path along, past the blue bench, the lakeside shop and
the lake itself. When you come to the area with the building with
the quaterpipe on the side of it, skate up past it and out onto
the road.
Here, to the left you'll see along the side of the road, yellow
"caution tape". You however want to be on the path to the left of
the road. Skate down the path and near the end will be the final
hydrant. You know what to do.
______________________________________________________________________________
5 Subway Tokens - $800
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Token 1 - From the start of the level, skate forward and to your left you'll
see a gap in the walls. Skate through and floow the pat up onto the
bridge. Grind the left side of the bride, which has the first token
on it.
Token 2 - From the bottom of the bridge you'll see just ahead the path has two
rails on either side of it now. Jump across and grind the rail that
is on the left. You'll grab the second token as you grind it.
Token 3 - Once you have Token 2 go ahead and exist the path and skate across
the road and up the cement quater pipe. Hovering above the quater
pipe is Token number 3. Also, watch out for those ****in' crazy taxi
drivers.... speaking of crazy taxi *mumbles about how cool it is*
Token 4 - As soon as you come down from the quater pipe that had the third
token floating above it you'll end up flying across the road and
onto a wooden ramp, which conveniently has Token 4 floating infront
of it. So all you have to do is aim for it, and ollie off the top
of the ramp. If you managed to get cleaned up by one of the taxis
you'll more than likely have to head back up the quater pipe to get
enough speed to be able to grab this token.
Token 5 - After grabbing Token 4 skate to the path on your right and follow it
past the shop to the right and then past the lake. You should come
to the wall of a building which has a cement quater pipe on part of
it. What you have to do is go up the quater pipe at the spot that
will lead you over the top of the grey boulder, because floating
above the boulder is the final token. So launch yourself over the
top and straight for the last Token.
When you have collected all 5 Subway tokens you will be able to access the
escalator that takes you up to the subway train tracks (Yeah I know, subways
aren't supposed to be raised above the ground, but it seems that that's the
way the Neversoft team wanted it to be) which will lead into a new area of
New York City. It's explainded a bit more in the secrets area, as well as some
of the cash guides for this level, as well as the secret tape goal.
______________________________________________________________________________
50-50 Joey's Sculpture - $900
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Damn, these "grind whatever" objectives are tooooooo easy.
This is painfully easy.... as long as you can figure out what Joey's Sculpture
is... What's this? That's my job? Grief, you are right.... that means all you
have to do is grind the sucka.
From the start of the level skate forward and right. On the right of the
escalator that takes you up to the subway tracks you should see a pointy bit
of steel poking up from down in the area with Joey's Place. All you have to do
is jump the rail and grind down the "sculpture" for the money. Easy stuff.
Oh, and if you've forgotten how to 50-50, or don't know, that is your basic,
straightforward grind, don't hold any directions on the thumbstick, or d-pad
and just hit grind.
How easy was that?
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Grind the Subway Rails - $1100
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Hm.... here's a tip, if you don't have maxed out Rail Balacne stats, get that
way. Because you will need them.
Note: You'll have to have opened up the subway entrance by collecting the 5
subway tokens to be able to complete this goal.
From the start of the level, skate forward, past the two wooden kickers facing
each other and turn right. Turn right again and you should see an escalator,
take the escalator up. When up the top head to the back left area up here
(you'll need it for your run up). Turn around and skate as fast as you can
along the platform until there is none of it left, then jump onto the middle
rail of the track on the right and grind, then jump over to the first rail
of the track to your left (the closest one) and grind it, continue grinding it
as far as you can, eventually you will stop grinding the rail (at the dark
tunnel) at this point you'll get the "Grind the Subway Rails" goal.
It may take a few tries, but once you have maxed out Rail Balance stats this
will be pretty easy.
______________________________________________________________________________
Find the Secret Tape - $1200
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Hmmm this will take you quite a few tried I suspect, unless you can fluke it
anyway.
Now, you'll have to have collected the 5 subway tokens to be able to get this,
so if you haven't, do so now.. and come back when you're done.
From the start of the level, skate forward, past the two wooden kickers facing
each other and turn right. Turn right again and you should see an escalator,
take the escalator up. Turn around and gain some speed then jump onto the
tracks and skate (or grind) your way down till you find yourself in a new
area.
Once in here head up the grey curving ramp to your right. When you reach the
top of it you'll see a rail going out, make sure you are going fairly quickly
and then jump onto the rail and grind it as far as it goes. As you reach the
end of the rail jump off (to the left) and grind the next rail (if you can
land on it :P), as you near the end of this last rail jump off and aim right
for the secret tape.
Good luck with this one.
______________________________________________________________________________
100% Goals and Cash - $500
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Note: Most of the cash in this level required you to have opened up the Subway
by collecting the 5 Subway Tokens.. so if you haven't done that yet, now
is the perfect time.
$50 - This is a very basic $50 to get. From the start of the level, skate
forward and ride through the gap in the walls to your left. Follow the
path that is to your left (it branches in two). Skate along the path
until you come to a shop. Just past it is a $50 floating in the air.
Either go under it and Ollie, or if you don't have good enough Ollie
stats go to the far end of the dark blue saets and grind them back to
the $50 and jump for it.
(Note: From here down I have re-used part of one skatethrough on a few of the
other money guides, so the start of most of them will look the same).
$50 - --to get this you have to have opened up the subway by collecting the
5 subway tokens--
From the start of the level, skate forward, past the two wooden
kickers facing each other and turn right. Turn right again and you
should see an escalator with $50 floating at the bottom of it.
Just ollie when under it to pick it up.
$50 - --to get this you have to have opened up the subway by collecting the
5 subway tokens--
From the start of the level, skate forward, past the two wooden
kickers facing each other and turn right. Turn right again and you
should see an escalator, take the escalator up. Up here skate to the
back left corent of this place. Now, turn around (facing back the way
that you came) and you'll see $50 floating on the train rail furthest
to the right. Jump onto the track and grind down the rail to collect
the $50.
$50 - --to get this you have to have opened up the subway by collecting the
5 subway tokens--
From the start of the level, skate forward, past the two wooden
kickers facing each other and turn right. Turn right again and you
should see an escalator, take the escalator up. When up the top jump
and grind the wall to your left. When you come to the end of the wall
jump off. (yes I mean that). You'll land on a corrigated iron roof.
Turn to your left and you'll see a $50 floating half way down the
roof on the outer edge. Skate over to it, and when relativly close to
the $50 grind the edge of the roof so you will be lined up with it.
When you grind over it you'll pick it up.
Easy.
$50 - --to get this you have to have opened up the subway by collecting the
5 subway tokens--
From the start of the level, skate forward, past the two wooden
kickers facing each other and turn right. Turn right again and you
should see an escalator, take the escalator up. Turn around and gain
some speed then jump onto the tracks and skate (or grind) your way
down till you find yourself in a new area. To the right of this new
area is a grey ramp that curves around. Go up the ramp until you
come to the top. Now turn around, grind the edge to the right, then
jump up and grind the fence. When almost at the end of the fence jump
to the right and hopefully you'll grab the $50 floating here.
This $50 is slightly odly placed, so it may take a fe tries, but I can
assure you that you can get it by grinding the fence and then jumping
off it.
$50 - -to get this you have to have opened up the subway by collecting the
5 subway tokens--
From the start of the level, skate forward, past the two wooden
kickers facing each other and turn right. Turn right again and you
should see an escalator, take the escalator up. Turn around and gain
some speed then jump onto the tracks and skate (or grind) your way
down till you find yourself in a new area.
You should see a path that slopes up (that looks to be made of bricks)
which is to the left of the curved cement ramp. Use the path to jump
over the rail at the top of it. Now head forward and left and make
your way over to the wall of the building on your left.
Past the white graffiti there is an area of the building that goes in:
|
|
|
+------+
|
|
|
+------+
|
|
|
|
|
|
|
| / \
|
Turn into the little alcove thingy and you'll see a quaterpipe with
$50 abouve it. Jump up and grab it.
$50 - Hmm maybe this is the hardest $50 to get...., though after a few tries
it will be pretty simple to get......(I hope..). Actually getting it is
a simple task, but sometimes you just can't seem to hit that grind.
--to get this you have to have opened up the subway by collecting the
5 subway tokens--
From the start of the level, skate forward, past the two wooden
kickers facing each other and turn right. Turn right again and you
should see an escalator, take the escalator up. Turn around and gain
some speed then jump onto the tracks and skate (or grind) your way
down till you find yourself in a new area.
Once in here head up the grey curving ramp to your right. When you reach
the top of it you'll see a rail going out towards the $50. Jump onto the
rail and grind until you are almost at the $50, then jump off and to the
left. You should get the $50 easily.
$100 - From the start of the level turn around about 100 degrees and you
should see that the road goes back here. Follow the crossing across
the road (no it won't save you from the crazy taxi drivers, but just so
you don't get lost). Now follow the path to the left of the road.
When you come to a fire Hydrant (on the right of the path) you should
be able to see this $100 floating above a cement quaterpipe forward and
to your left. Use the quaterpipe to jump up to the cash.
$100 - From the start of the level and to your right will be an area that sink
down from the road, sort of like a pit. In here are 3 cement quater
pipes on one wall, and a café (Joey's Place) and a wooden quater pipe
on the other side. Jump down here (or take one of the paths if you
diesire). When in here skate towards the quater pipe infront of Joey's
Place, jump up (just to gain some momentum). Now skate towards the
middle of the three cement quater pipes. Jump up as high as you can and
grab the $100 if you can. If you can't manage that, go buy some better
stats and come back later. But if you time your jump right you'll be
fine.
$100 - --to get this you have to have opened up the subway by collecting the
5 subway tokens--
From the start of the level, skate forward, past the two wooden
kickers facing each other and turn right. Turn right again and you
should see an escalator, take the escalator up. When up the top head
to the back left area up here (you'll need it for your run up).
Now skate as fast as you can, and when the platform runs out from
under your wheels jump onto the track on the right and grind.
You'll see a $100 floating about where the track starts to curve, so
when you are close enough jump off the track and aim for the $100.
Getting this shouldn't be too hard. There is another method of getting
this, but I won't bother listing it, because I don't really think
you'll need it.
$100 - --to get this you have to have opened up the subway by collecting the
5 subway tokens--
From the start of the level, skate forward, past the two wooden
kickers facing each other and turn right. Turn right again and you
should see an escalator, take the escalator up. When up the top head
to the back left area up here (you'll need it for your run up).
Now skate as fast as you can, and when the platform runs out from
under your wheels jump onto the track, and skate into the secret area.
When in here, head to the very back left area and you will see this
$100 floating on top of a very high fence. If the fence is on your
left, the head to your right and up the small wooden quater pipe on
the side of the building here. This should give you enough speed to
do this next bit.
Speed towards the $100 at the top of the fence, and use the upward
slope of the ground to No Comply up and hopefully, grab the $100.
This will take you a few attempts, and if you are having a really hard
time getting it, and your stats aren't all that great, try coming back
when they are that great :P
$250 - From the start of the level, skate forward and ride through the gap in
the walls to your left. You ought to be able to see a $50 floating
above a statue. Skate on past the statue quickly and jump up the big
arsed quaterpipe behind it, this should give you enough speed to be
able to do this next bit. Though it may take some practice.
Skate towards the base of the statue as fast as you can after coming
down from the quaterpipe. As you hit it No Comply and if timed right
you will fly up high enough to grab this big wad of cash.
On your way over the statue you might notice you hit the "Pigeon
Puddin' Gap". They certainly know how to name them, don't they?
______________________________________________________________________________
VENICE BEACH - California - $15 000 needed to Unlock
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Full Name: The Graffiti Pits: Venice Beach, California
Description: Resting in peace, The Pits was one of the most popular skate
sites of its time. In this level, the original lines and graffiti
have been recreated. Ledges, rails, quaterpipes and the
occasional friendly bum make The Pits the place to perfect your
more advance tricks. (Say that fast).
Objectives:
High Score - 40 000.................$1500
Pro Score - 100 000.................$1750
SICK Score! - 200 000...............$2000
Collect S-K-A-T-E...................$1250
Ollie the Magic Bum 5x..............$1500
Collect 5 Spray Cans................$1250
Tailslide Venice Ledge..............$1000
Hit 4 VB Transfers..................$1500
Find the Secret Tape................$1250
100% Goals and Cash.................$500
______________________________________________________________________________
High Score - 40 000 - $1500
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
40 000? Piece of cake!
No really, this is simple.
From the start of the level, hit the right shoulder button to skate in switch,
then skate forward and to your left, just as you come to the start of the
staircase here ollie up and wallride the wall here, then halfway down wallie
and land in a manual (this should give you the "Big DOuble 5 Set" gap, manual,
jump and fliptrick your way over to the back of the quater pipe in here.
Jump up and do a 720 spin of your choice. If you can land it perfect you'll
get a good 70 000 if your lucky.
If you can't quite manage that, just skate to the same area (left of you when
you start) and do spin tricks till you hit 40 000.
______________________________________________________________________________
Pro Score - 100 000 - $1750
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
This should be pretty easy for you to get. because by this stage, you should
be able to get a score of 100 000 with relative ease.
I'll list a few different methods of scoring high for you to use:
--40 000 - 70 000--
(taken from the previous level goal)
From the start of the level, hit the right shoulder button to skate in switch,
then skate forward and to your left, just as you come to the start of the
staircase here ollie up and wallride the wall here, then halfway down wallie
and land in a manual (this should give you the "Big DOuble 5 Set" gap, manual,
jump and fliptrick your way over to the back of the quater pipe in here.
Jump up and do a 720 spin of your choice. If you can land it perfect you'll
get a good 70 000 if your lucky.
--40 000 - 70 000+-- (this is different to the first :)
From the start of the level, head forward and jump down the 4 steps. You may
wish to land in a manual, and flip trick your way over to the pentagonal thing
to your right, or just skate over. Either way, jump onto the first rail you
see here, grind to the end of it, jump to your left a bit and grind the next
rail (getting the table pop gap), remembering to flip trick each time you
jump. When you come to the last rail, jump off and manual over to the wodden
quater pipe here, and use it to pull off a big spin. Depending on how big your
multiplier here is, this can easily get you over 70 000 points.
--50 000+ in 1:00--
Head to your left from the start of the level and down into the bowl of wooden
quater pipes. In here, do as many spin tricks as you can, land as many
perfects as you can and when you jump, do a flip trick to add a valuable
multiplier. You'll have no problems getting at least 50 000 in here in 1:00.
______________________________________________________________________________
SICK Score! - 200 000 - $2000
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
This shouldn't prove too difficult if you're really getting good at the game.
And if you are up to this stage, I'm sure you are.
All you'll have to do is pull off big combos, by using special grinds, getting
your multiplier waaay up and having a big score to be multiplied.
Use the combo's in the Pro Score objective, but add to them. Think of your
own little combos. And don't give up.
You can get a good combo up on the roofs as well, there are lots of gaps to be
found up there.
Good luck!
______________________________________________________________________________
Collect S-K-A-T-E - $1250
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
S - From the start of the level, head forward and to your right. Jump up and
grind along the top of the fence here until you come to the roof. Here in
plain sight you'll see the letter "S".
K - After getting "S" turn left and head along the roof. On your left, you'll
soon see a gap in the roof, with the letter "A" above it. Make sure you
have enough speed and ollie over the gap, and grab the "A".
A - As you land on the other side of the roof, turn left at the vent that
curves around the roof. Grind along the wall that goes out at the end o
the roof when you come to it, and when you get to the end of it ollie over
to the other side of the roof. If you don't quite make it you can wallride
the wall below the roof then wallie and grind back up to the top.
Follow the roof around and you'll soon see some blue windows sticking up
out of the roof. They look like they are from a cartoon of fomr sort.
Along them is the letter "A". So grind them to pick it up.
T - When you have the letter A to your left and ahead a little it a kicker (a
upward tilted vent) leading up and onto another roof. Speed towards it,
and when you hit it ollie across and up onto the next roof.
You should get the "Vent 2 roof" gap. Skate forward when on the roof and
you should see another vent at the back of the roof with the letter "T"
floating above it. Use the, almost quaterpipe shaped vent to jump up and
nab the "T".
E - After you've gotten "T" turn around until you see a bunch of wires trick
up somewhere. When you see them skate over to there they are and jump
down.
Here, along the back rim of the roof you should see the letter "E".
Use the rim of the edge of the roof to jump up and grab it.
______________________________________________________________________________
Ollie the Magic Bum 5x - $1500
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Hmmm.... Creative people aren't they?
This magical bum will be found in five locations about the level, always near
a rubbish bin, and sleeping on carboard. When you find him once, and ollie
over him, he uses his magical powers to warp to the next location, so you have
to ollie him in order.
First time - From the start of the level, head forward, jump down the small
set of stairs, skate forward, and to your right a little. Make
your way to the back wall. You'll come to an opening somewhere
along the back wall. Skate into through it and you'll come to an
area with two wooden quater pipes in it. Here you will find the
magic bum sleeping. Ollie over him and he'll dissapear.
Second time - Head back out of the area the bum was in for the first time.
Follow the wall to your right until you come to a wooden quater
pipe along the wall. Go past it and turn right.
Down the stairs (with the seaside rail) you'll find the second
place the bum likes to sleep. Ollie over him.
Third time - After olling the bum for the second time go back up the stairs,
and back to the start of the level (just stick to the wall on
your right so if you forgot where it is :P). Here, head left
(away from the quater pipe bowl area). Skate 'till you are about
3/4 of the way down here. On your left you'l find the bum
sleeping just before the corner of the building here. You know
what to do.
Fourth time - After olling the bum for the thrid time go around the corner of
the building. To your left, and up ahead a bit will be an area
that goes in from the wall to your left. Here you'll find the
bum sleeping a usual.....
Fifth time - After olling the bum for the fourth time head back where you came
from, and to the start of the level.
The bum's final location is on the left side of the entrance to
the woden quater pipe bowl area.
______________________________________________________________________________
Collect 5 Spray Cans - $1250
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Mmmmmm Spray Cans.... nothing like taggin' some public propety, and then being
chased by the cops, who'll shoot their guns at you, call in para-troopers,
tanks and rocket firing choppers...
Sorry, I got sidetracked.
Jet Set Radio (the Aussie name) is such a lovely game.......
Can 1 - From the start of the level, head forward and down the set of four
steps.
Here, turn 90 degrees right, and you should see the first can floating
above a rail which runs along the top of a wodden bench (I guess you'd
call it that).
Grind the rail to get it.
Can 2 - From the start of the level, head to your left and down the slope into
the area with the wooden quater pipe bowl. Floating above the back of
the bowl is the second can. Jump up and grab it.
Can 3 - From the start of the level, head right and after a few second of
skating you'll see a wooden quater pipe along the right cement wall
which marks the edge of the sandy beach.
Jump up and grab the third can, which is floating above the quater
pipe.
Can 4 - From the start of the level, head right and when you come to the
wooden quater pipe which had can #3 floating above it, turn left and
head forward.
Soon you'll see two wooden quater pipes next to each other, with a
small gap between them, and the fourth can floating inbetween them, up
in the air.
Get some speed, and use either the left or right quater pipe to jump
across to the other quater pipe, and in the process grab the fourth
can.
Can 5 - From the start of the level (sick of hearing that yet? Because I sure
am) head forward, down the set of four steps, stick to the wall on
your left, when you come to the area with a set of a few steps going
up to a place with two walls, either jump through it, or go around it
and skate down behind the quaterpipe to your right.
This will take you to the area with the seaside rail in it. At the
back of this small area, there is a wooden quater pipe with the final
can floating above it. Jump up and grab it..
What? You don't actually get to tag anything?... Nope, sorry. Go buy Jet
Set/Grind Radio if you wanna do that. Also a great game.
______________________________________________________________________________
Tailslide Venice Ledge - $1000
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
This gave me a tiny bit of trouble at first, because I didn't know how to pull
off a tail slide specifically....
I found the ledge alright, I just couldn't tailslide it.
So, I'm going to make sure you know you to tailslide ^_^
Getting to the ledge:
(the first bit of this was taken from the "Collect 5 Spray Cans" goal, as
there was no point in me re-typing it all out :P)
From the start of the level head forward, down the set of four steps, stick to
the wall on your left, when you come to the area with a set of a few steps
going up to a place with two walls, either jump through it, or go around it
and skate down behind the quaterpipe to your right.
This will take you to the area with the seaside rail in it. At the back of
this small area, there is a wooden quater pipe.
Approach the wooden quater pipe quickly, hold forward on either the thumbstick
or d-pad as you come to the quater pipe, jump over the quater pipe by simply
ollieing at the top lip.
Because you are holding forward, instead of jumping up, you'll jump over it.
You'll be in a secret area now. Too the right is the venice ledge (the grey
cement ledge next to the sand).
Skate to your left, and up to the top level of the secret area. The ledge
should be to your right still (unless you have turned around for some reason).
Tailsliding the ledge:
From this top area, all you have to do is jump and grind the ledge from top to
bottom, in a tailslide.
To tailslide, you'll have to jump, and turn so that the back of your board
grinds the ledge. Look at the diagram that I have drawn to see exactly what I
mean.
---
/(.)(.)\
| |
| |
\ <> /
---
|
-----+---
----- | ----
| ---
| .-----
| |\ \
| | \ \
/ \ | \ \
/ \| \ \
-- / --\ \ \
--- / -- \ \ \
-- |---/---------\---\/| \
---------------| / \ | \ <--Back of board
\-----------------/ \
/-\ /-\\ \
\-/ \-/ \ \
\ \
\ \
\ \
\ \
\ \
\ \
\ \
\ \
\ \
\ \
\ \
+-----+
| |
| |
| |
-+ |
-- |
-- |
--- |
-- |
-- --- |
--- -- |
--- -- |
------------------------ Pyro Vesten |
-------------------------------------------------------+
If you can tailslide the ledge to the bottom, you'll get this goal. Lining it
up so you land in a tailslide may take a few attempts, but don't give up
because you will get it...eventually.
______________________________________________________________________________
Hit 4 VB Transfers - $1500
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
1 - VB! Huge Transfer:
This is by far the hardest of the four VB Transfers.
The reason I list it first, is because it is so hard,
that I suggest doing it first, and restarting over
until you can land it first go, because after that,
getting the other 3 transfers will be simple.
From the start of the level, head right. You will need
to build up lots of speed (try to max out your special
before you turn right, and grind the cement wall on
your right). As you approach the wooden halfpipe here,
jump up, and across as far to your left as you can.
The idea is to jump from the rightmost half pipe, over
the small half pipe in the middle, and over onto the
halfpipe on the far left.
If you have enough speed, and good timing this will be
much easier. Keep at it, restarting each time until you
land it.
2 - VB! Pit Transfer:
From the start of the level, head right, when you come to
the area with the "VB! Huge Transfer" turn left and make
your way down to the three wooden quater pipes down here.
They are positioned like this:
+-----------------+ +-----------------+
| | | |
| (2) | | (1) |
| | | |
| | | |
+-----------------+ +-----------------+
+-----------------+
| | / \
| (3) | |
| | You approach this way.
| |
+-----------------+
From here, turn in and jump up quater pipe (2). Then jump
up quater pipe 3 and to your right as far as you can.
Hopefully you'll jump the roof and land over on the
quater pipe over the other side of the roof.
If you can land this, which shouldn't be _tooooo_ hard
you'll get the second transfer.
3 - VB! Skinny Transfer:
This is very easy to get. From the start of the level,
head forward, down the 4 steps, and slightly to your
left. Jump over the rails that get in your way and
along the back wall of this area, you'll see one wall,
overlapping another wall, with a gap inbewteen them.
From above, it would look like this:
---
Wall #1 --> ----
----
----
----
---- +-------------------------------------+
---- +-------------------------------------+
--- / \
|
Wall #2
Go inbetween the gap in the walls, and turn left.
You'll see two wooden quater pipes facing each other.
Jump up the one with its "back" facing the beach, and
use ot for speed to jump up the one opposite it. Jump
to your right when you go up the second quater pipe,
and over the tiny gap of roof and onto the next quater
pipe, which is in another area. This is really a tiny
jump, over a tiny gap. Easy stuff.
4 - VB! Ledge Transfer:
(note the first part of this is taken from an earlier
objective in the guide)
From the start of the level head forward, down the set
of four steps, stick to the wall on your left, when you
come to the area with a set of a few steps going up to
a place with two walls, either jump through it, or go
around it and skate down behind the quaterpipe to your
right.
This will take you to the area with the seaside rail
in it. At the back of this small area, there is a
wooden quater pipe.
Approach the wooden quater pipe quickly, hold forward
on either the thumbstick or d-pad as you come to the
quater pipe, jump over the quater pipe by simply
ollieing at the top lip.
Because you are holding forward, instead of jumping up,
you'll jump over it.
Now that you are in the secret area, skae to your left,
then up to the highest level of this area. Here you
should see a thin wooden quater pipe which, to its left
has another quater pipe over the venice ledge.
Approach the wooden quater pipe (the highest one) jump
up it and across to the right, over the venice beach
ledge and land on the other quater pipe. That will give
you the fourth, and final VB Transfer.
______________________________________________________________________________
Find the Secret Tape - $1250
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Getting this is freakin' hard. I know I took at _least_ 30 attempts to get
this......
It is painfully hard....and quite possibly may be the last objective you ever
complete in THPS2.
Even after I know exactly how to do this I have a fair bit of trouble getting
it.
I'M JOKING! I'M JOKING! I'M JOKING! I'M JOKING! I'M JOKING! I'M JOKING!
I'M JOKING! I'M JOKING! I'M JOKING! I'M JOKING! I'M JOKING! I'M JOKING!
Most people never think to get the secret tape this way...
From the start of the level, head left, into the wooden quater pipe bowl area
and jump up onto the roof behind the right side of the bowl (hold forward as
you approach the side of the bowl with the wall behind it, jump up, grind the
top of the roof, and jump off.
Once up on this part of the roof, you'll see another raised circular part of
the roof. Jump up here (grind the side of it, wallie up then grind the top and
jump off).
Up here you'll be able to see the secret tape floating above the powerline,
with a kicker (vent) pointing out towards it.
Gain some speed (use the makeshift quater pipe to jump up and get speed if you
want) then head out for the kicker, aim for the secret tape, jump out and
hopefully, you'll nab the tape. If not, just try again, or come back later
when you have better stats :P
______________________________________________________________________________
100% Goals and Cash - $100
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
$50 - At the start of the level, on the fence behind you, and to your right a
little is this first $50.
From the start of the level, turn right and skate about half of the way
down the short cement wall. Then turn back around, get a run up, jump
onto the short cement wall and grind it until you come to the fence, at
which point you need to ollie up and grind along to top of the fence to
grab the cash.
$50 - From the start of the level, turn right and skate along the short cement
wall. When you are about half way down it jump on and grind it until you
come to a fence with $50 floating above it. Ollie up and grind the top
of the fence to collect your prize.
$50 - From the start of the level, head right and along the short cement wall
until you see two wooden quater pipes ahead. Go to your left and turn
through the small area to your left. Here, to your right you should see
another short cement wall. When you are halfway along it jump on and
grind it until you come to a fence with $50 floating above it (before
another two quaterpipes), at the point jump up and grind along the top
of the fence to pick up the $50.
$100 - From the start of the level, to your right you will see a fence. Jump
up and grind along the fence until you come to a roof. Jump onto the
roof and head left a little. You should see a gap in the roof with a
banner hanging across it. Jump onto the rail the banner is hanging
from and grind along it. The $100 not is in the middle of the rail.
$100 - From the start of the level, to your right you will see a fence. Jump
up and grind along the fence until you come to a roof. Jump onto the
roof and follow it around to your left. Don't fall off, and head to the
"back" area. here you will see a vent curving around the roof with $100
floating above it. Jump on and grind the left side of the top of the
vent to pick up the cash.
$100 - From the start of the level, to your right you will see a fence. Jump
up and grind along the fence until you come to a roof. Jump onto the
roof and follow it around to your left. You will come to an area with
a $100 floating above you. If you want to try your luck you can attempt
to ollie under it and try to grab it, but I suggest jumping off the
roof to your right inbetween the two quater pipes that face each other.
Skate up the quaterpipe in front of you for speed, then skate up the
other one and jump to your right, ovr the roof, and into the $100.
Here's a Map:
Key:
****** = Where to skate
$$$$$$ = Where to jump
___
| $ | = $100
$$
$ $
$ $
+--------------+---$---*-+
| | $ * |
| | $ * | <- Quater pipe
| ROOF | * * |
| +--*---*--+
| | * *
| | * *
| | * *
| | $ *
| $ *
| ****| *
| * | *
| * | *
| / \* | *
| | * | *
| Start here | *
| +------*--+
| | * |
| ___ | $ | <- Quater pipe
| | $ | | $ |
+--------------+------$--+
$ $
$ $
$ $
$100 - From the start of the level, to your right you will see a fence. Jump
up and grind along the fence until you come to a roof. Jump onto the
roof. Turn left and skate along the roof, when you come to the vent
that curves around the roof turn left. Not too far away you should see
an odly shaped vent. Go past the vent and jump off the roof.
You should see two wooden quater pipes facing each other. The one with
its "back" to the beach is the one you want to use. Skate up it and
jump to your left. Arch over and you should nab the $100 floating up
here.
$100 - Getting this will be a walk in the park.....or should I say skate in
th... ah forget it.
From the start of the level skate forward, down the small set of 4
steps infront of you. Follow the "artistic" wall to your left, jump up
the stairs here (inbetween two walls), skate out and keep next to the
wall on your left. Behind a wooden quater pipe is an opening.
Here, on the rail going down the stairs you'll find $100. Grind the
rail to grab it.
$100 - More easy money.
From the start of the level skate forward, down the small set of 4
steps infront of you. Follow the "artistic" wall to your left, jump up
the stairs here (inbetween two walls), skate out and keep next to the
wall on your left. Behind a wooden quater pipe is an opening. Here
you'll find a set of stairs with a rail up the middle of 'em.
At the back of this small area is a wodden quater pipe. Skate towards
the quaterpipe, holding up and jump over the top of it. In this secret
area to your right you'll see a ledge with $100 floating on it.
Grind the ledge to nad the money.
$250 - From the start of the level, to your right you will see a fence. Jump
up and grind along the fence until you come to a roof. Jump onto the
roof. Skate forward as far as you can (without falling off that is).
Now turn around and you should see a vent, that is pointing out to a
$250 note floating above a thick cement pole or something.
Speed towards the vent, lined up the the $250 floating out from it, hit
the vent and ollie out towards the money. Hopefully you'll be able to
jump far enough to get it.
$250 - From the start of the level, to your right you will see a fence. Jump
up and grind along the fence until you come to a roof. Jump onto the
roof. Turn left and skate along the roof, when you come to the vent
that curves around the roof turn left. Not too far away you should see
an odly shaped vent. Go past the vent and jump off the roof.
You should see two wooden quater pipes facing each other. Jump up the
one with its "back" facing the beach, then speed towards the one
opposite it. When you go up the one that's opposite the first, turn to
your left and jump. You should arch out and be able to grab the $250
floating up in the air.
$250 - The final $250 will take some skill to get. There are a number of ways
to get up to the area in which you'll find this last $250, but I'm only
gonna bother listing the easiest way.
From the start of the level, head left and into the area with wooden
half pipes lining the inside of it. When in here, turn 90 degrees right
and you should see above the half pipe is a wall. Approach this quater
pipe with speed, hold forward, jump up and hold grind. You should grind
along the edge of the roof. When grinding jump off ot the right and you
will be on the roof.
You'll have to refer to the map here, because I'm not great at
describing this :P
Around the outside of the roof is a rim, which you can use to jump up
and gain some speed. There is a wire, running inbetween two poles which
has the money across it. To get to the wire across the top you have to
grind up one of the six support wires that each lead up to the pole/
What you have to do, is use the wire which I've marked with an %%% at
the base of, to grind up to the top wire.
Line up with the bottom of the wire you have to grind up then, use the
rim of the roof to gain some speed, then as you land you'll have to try
to jump and grind along the marked wire. As you come to the top jump
for the wire with the cash on it, grind along and grab it.
I warn you, getting this cash will be rather difficult... just keep
trying.
---------------
------ ------
//- -\\
/// \\\
// \\
// / \ \\
// / \ %%% \\
/ \ / \ / \
// \\ // \\ // \\
/ \\ / \ // \
| \\ / \ // |
| \/ \/ |
| | |----------------------| | |
| /- -\\ |
| // \\ |
| / \\ |
| // \\ |
| / \\ |
| // \\ |
| / \ |
| |
| |
| |
| |
| |
| |
| |
| |
\ /
\\ //
\ /
\\ //
\\ //
\\ //
\\\ ///
\\- -//
------ ------
---------------
______________________________________________________________________________
SKATESTREET - Ventura - $25 000 needed to Unlock
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Full Name: Contest 2: Skatestreet: Venture, California
Description: Ask and ye shall receive--receive the original SkateStreet Park.
Heavily requested by fans, SKateStreet features sweet masonite
curves and varied surfaces. Carve up the rail, half-pipes and
slopes as you try to build your career earnings.
Objectives:
3rd place Bronze in Competition.....$5500
2nd place Silver in Competition.....$6500
1st place Gold in Competition.......$7000
100% Goals and Cash.................$0
Explanation of Competitions:
(If you already know how comps work, skip this).
In competitions, you compete against a bunch of
other pro skaters, and skate three 1:00 runs
each.
Your best two runs are counted towards your total
score, which is out of 200 (100 for each run).
To score well, you'll have to skate well, bail as
little as possible, mix up variety, skill and
style.
______________________________________________________________________________
3rd place Bronze in Competition - $5 500
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
To come thrid place, you'll need a score close to 81/100 - 86.5/100.
To get around this mark you'll need to (without bailing) get about 30 000 - 47
000 points in two runs.
This shouldn't be too hard for you to do... for a small score like this, I
just suggest making use of the bowls and halfpipes in the level.
A few perfect 720 spins will do ya fine.
______________________________________________________________________________
2nd place Silver in Competition - $6 500
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
To get the silver medal, you'll need to score from about 86.5/100 to 92.3/100.
That will require a score of about 47 000 - 85 000 points.
Hopefully this shouldn't be too much of a hassel for you either ;)
You can get a score like this with one decent combo, and then by spending the
rest of your run in a bowl or half pipe.
______________________________________________________________________________
1st place Gold in Competition - $7 000
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
To get gold in the Skatestreet comp you will need a score of roughly 92.5/100
- 99.9/100.
Getting points like that will require a run (without a fall) of about 87 000
points or more.
Easy stuff....
Well, you should be able to get a score of 90 000 in a minute by this stage.
Hell, I can easily get a 90 000 point combo.
One good combo run is starting at the very back of the quaterpipe to the left
of where you start the level, jumping on, grinding and kicflipping your way to
the end of the halfpipe, jumping off, landing in a manaual, making your way
over to the wooden rail that leads to the wooden quater pipe in the "alley",
grinding the rail, jumping off, landing in a manual and then finishing off
with a 720 spin.
Remember, there are plenty of bowls and quaterpipes to make good use of as
well.
______________________________________________________________________________
100% Goals and Cash - $0
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
For some reason, it seems that getting cash in Skatestreet is excessivly easy.
Maybe the team wanted skaters to be able to get big lot of cash to prepare
themselves for the last two levels?
Who knows... Oh that's right, Neversoft do.
$50 - From the start of the level, head forward, then left and left again. You
should be able to see like an alleyway, with a wooden rail leading down
to a wooden quater pipe. Go down the "alley" and jump of the quaterpipe.
Then when you land, move to your left a little and use the wooden kicker
on the ground to jump up over the sort of bridge "with black rails on
either side of it, and grab the $50 bill floating above it.
$50 - This is by far the easiest cash to get in the level.... not because of
the ease of getting it, but the sheer fact that you can get this about
3 seconds after your run started.
From the start of the level, do not move forward at all.
instead, turn around 180 degrees on the spot. You'll see the $50
floating out on a rail which curves inbetween the two sides of the big
wooden half pipe here. Skate forward a bit, turn back arounf 180 degrees
and then grind the halfpipe and that will take you out across the rail
that curves inbetween the two sides of the half pipe. You'll pick up the
$50 as you skate over the rail. Yet another easy bit of cash.
$50 - There are a number of way to get up to the area you get this money in,
but I'm only going to bother to list one, because a) You only need to
know one way, and b) I'm sure you can figure out the other ways
yourself.
(note, the first part of this is taken from the $50 guide above)
From the start of the level, do not move forward at all.
instead, turn around 180 degrees on the spot. You'll see the $50
floating out on a rail which curves inbetween the two sides of the big
wooden half pipe here. Skate forward a bit, turn back arounf 180 degrees
and then grind the halfpipe and that will take you out across the rail
that curves inbetween the two sides of the half pipe.
When you reach the other side, you'll be skating down the right side of
the half pipe. When you come to the mini bridge thingy, skate across it
and turn right when you get to the other side.
Skate forward, and you'll see the $50 floating at the end of a black
rail.
Simply jump up and grind the rail to the end to pick up the dosh.
$100 - This, as most of the cash, is simple to get.
From the start of the level, head right, over the wooden box in the
floor, and jump up onto the raised wooden area with a painting of the
sea on the wall behind it, and with a wooden, curved ramp coming out of
the ground.
From the left side of the curved wooden ramp you'll see a rail running
along the wall. Jump on it (with some speed) and grind to the left
(away from the ramp).
At the end of the rail you are grinding is a $100 note. Just jump off
at the end of the rail and for the money.
$100 - From the start of the level, if you look ahead, and slightly to your
right you'll see a massive wooden wall/quater pipe.
Skate over to the right side of this wall and jump up and grind along
the top of if (to the left).
If you can hold the grind right across the top, as you come to the end
of the quater pipe/wall you'll see $100 floating. Just jump out a
little way and get it.
You'll be able to nad this cash within a few tries no worries.
$100 - You'll need to have the first secret area to get this cash, for a
method on how to open it, see the "Secret Areas" section of this FAQ.
(note the first part of this is take from that guide in the secret
areas section of this FAQ)
To get to the secret area, from the start of the level, look about
90 - 100 degrees to your right.
Skate forward, and you'll traffic lights, go past them and you will be
able to see a doorway. Go out here and you'll be in the secret area.
Here go right and you'll be able to see a combi van with $100 floating
above it, and wooden kickers on either side of it. Use the kickers to
jump over the van, and grab the cash.
$250 - I would have loved if getting this cash was actually difficult..... but
unfortunately it is piss easy.
From the start of the level, head forward, and right until you come to
the sunken wooden quater pipe area, with stickers on the back wall of
it, and a ramp leading down into it.
You'll see the $250 floating up in the air here. All you have to do is
get a tiny bit of speed, and then use the hump in the center of one of
the sides of the half pipe to jump and launch yourself towards the
cash. Toooo easy.
I mean, getting this cash is soooooo easy. Perhaps if it was a $50, but
$250?
Why couldn't "they" have made it higher or somethin'.....
Ah well.
$250 - To get this money, you'll need to have opened the second secret area in
SkateStreet. If you need to know how to do so, see the "Secret Areas"
section of this FAQ.
From the start of the level, Head forward and to your left, and in
either of the two entrances to this secret area.
In here, you'll find two wooden quater pipes with $250 floating up
above, and inbetween them. Get some speed, jump up one ramp, and across
to the other, grabing the cash along the way.
______________________________________________________________________________
PHILADELPHIA - Pennsylvania - 2 medals needed to Unlock
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Full Name: Phillyside: Philadelphia, Pennsylvania
Description: The City of Brotherly Love bring you, arguably, the two most
famous East Coast skate spots, Love and the F.D.R Parks. Bring
your best game to the streets of this huge level as you ollie
benches and kick-flip huge stairs. But Phillyside isn't just
street. A large vert waits to test your all-around skills.
Objectives:
High Score - 50 000.................$2500
Pro Score - 125 000.................$3000
SICK Score! - 250 000...............$4000
Collect S-K-A-T-E...................$2000
Drain the Fountain..................$2500
Collect 5 Bells.....................$2000
Bluntslide The Awning...............$2000
Liptrick 4 Skatepark Lips...........$2500
Find The Secret Tape................$2000
100% Goals And Cash.................$500
______________________________________________________________________________
High Score - 50 000 - $2500
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
This will be a piece of cake. When you've opened up the secret area, just jump
in here for some vertical action. A nice combo making use of the rail that
leads into the halfpipe here should do well. Top that off with a few 720 spins
and you're set.
______________________________________________________________________________
Pro Score - 125 000 - $3000
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
By this stage of the game, a score like this shouldn't give to too much
trouble.
You ought to be able to pull of, 40 000, 50 000, even 70 000+ combos with
ease.
A few little tips, if you actually need them.....
1) At the start of the level, the wall to your left is a great oportunity for
a heap of gaps. Grind your way to the end of the wall, land in a manual and
get your multiplier up even more for a pretty decent combo.
2) Take the middle entrance to the skatepark, and head right. There's a rail
here that curves around, and lead to another rail (which will give you a
gap).
Special grind all along these rails, jump off at the end, land in a manual,
get into the half pipe and pull off a big spin.
3) Do the above combo again, this time in switch mode....
4) Doing 2 and three will be waaaay more than enough to get you the 125 000.
______________________________________________________________________________
SICK Score! - 250 000 - $4000
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Check the methods for the Pro Score. You can get the 250 000 be repeating
these combos over and over (with different special grinds, and in switch as
well). This FAQ can't make you good, it's here simply to help you.
This is the final SICK! Score you hav to get in the game.... so I'll leave the
rest up to you to figure out.
______________________________________________________________________________
Collect S-K-A-T-E - $2000
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
S - From the start of the level, head forward and to your right. You'll see a
cement wall ahead. Jump on and grind it till you come to the end of it at
which point you'll see the letter "S". Jump off and grab it.
K - After getting "S", when you land head forward and you'll see a curved
cement kicker leading up to an awning with the letter "K" floating above
it. Speed towards the cement, and as you hit it ollie up and grind along
the blue awning until you reach the "K".
A - After grabbing the letter "K" jump down off the awning and ahead, on a
very low wall you'll find the letter "A". Grind the wall to get it.
T - After getting the letter "A" continue skating forward, and go up the
stairs (by wallriding the wall on your left, or grinding the wall on your
right). You'll see the bottom of a cement ramp with light blue/green rails
on either side of it. Skate up the ramp, jump and grind the rail on the
left and as you see the letter "T" jump off the rail and aim towards it.
E - After getting the letter "T", to your left you'll see a head-high cement
wall. Jump at the wall, wallride it then wallie up onto the top of it and
then grind until you come to the end of it. When you come to the end, jump
off and aim towards the letter "E".
______________________________________________________________________________
Drain the Fountain - $2500
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
A lot of people seem to have trouble with the objective, but it's really easy.
All you need to do is get your timing right...
From the start of the level, turn right, grind the top of the wooden thingy :P
here, jump off when you get to the end, jump over the green kicker here and
land on the other one, then jump and grind the rail in the middle of the
stairs here. WHen you get to the bottom of the stairs skate forward, and when
you hit the upward sloped cement before the building here use it to jump up
and onto the top of the roof of the building here.
Up here, simply skate into the three circular "tap" handles and you'll drain
the fountain.
______________________________________________________________________________
Collect 5 Bells - $2000
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
How easy can one objective be? All of the 5 bells are within sight and in all
honesty, if you can't get all of them you should probably go and sit in a
corner and think about how much you suck.
I never got this objective done in my Dreamcast FAQ, but I really can't be
bothered explaining how to get them as I'm SURE if you've got this far, you'll
have no problems finding the bells yourself.
______________________________________________________________________________
Bluntslide The Awning - $2000
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
This should be an easy two grand.
Anyway, from the start of the level, head forward, and slightly to your right.
Skate down the stairs and arounf the right side of the fountain (or what used
to be the fountain, if you've already drained it).
Follow the base of the fountain around to your left and soon you'll see two
cement hump in the ground underneath the blue awning of a buliding.
You need to use the cement hump in the ground to launch yourself up and
bluntslide part of the awning.
To do a bluntslide just tap Up + Up + Grind.
I'm sure you can figure the rest out for yourselves, but if not...
Speed towards the cement hump in the ground, when you hit it ollie up, hit Up
+ Up + Grind and bluntslide the awning for a second. After you've done that
jump down to comeplete the goal. Easy. No, it really is easy. Just keep trying
and I'm sure you'll get it.
______________________________________________________________________________
Liptrick 4 Skatepark Lips - $2500
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
At first I had a fair bit of trouble with this objective. See, I wasn't sure
where each of the Lips were... This is where I help you from having the same
difficulty.
Note, you will have to have opened up the Skate park in Philly first to be
able to comeplete this objective. If you need/want to know how, see the
"Secret Areas" section of this FAQ.
Phillyside HP Lip - Head to the quater pipe that's in the Skate Park and do a
Lip Trick on either side of it. Easy.
Phillyside Midbowl Lip - Head into the bowl area in the Skate Park. Towards
the front of the area, to your right you'll see a
lip with blue graffiti on it inbetween two pillars.
Lip trick on this.
Phillyside Big Bowl Lip - This is easy to spot. It's the huge wall with lots
of graffiti on it which is near the entrance to the
bowl area. Skate up to the top of it and lip trick
it.
Phillyside New Bowl Lip - In the bowl area still, in the back left corner of
the area (the train runs behind it) is the final
lip.
It has faded, dark red graffiti on it. Lip trick
this for the final SkatePark Lip.
______________________________________________________________________________
Find The Secret Tape - $2000
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Getting this is also pretty easy, it just requires a tiny bit of good timing..
and some grinding skill.
If you don't have full rail grind stats yet... (which you should have had back
in New York for the "Grind the Subway Rails" goal, I suggest maxing them out
now.
From the start of the level, head forward and to your left, over the green
wooden planter and down the path.
When you come to the bottom of the path (the small set of stairs) jump down
and head left, to get a bit of a run-up (go about to the start of the road).
Turn around (with some speed) head past the stairs you just jumped down and
get ready for some action. Once past the stiars, to your right will be a
cement wall. You have to jump and wallride it, then wallie up ontop of it and
then grind along the top of the wall, which will then lead you out onto a rail
that goes out over the fountain.
If you have enough speed, and good balance stats (plus you can do a decent job
of keeping your balance) you should be able to grind right out across the wire
and make it to the secret tape.
That wasn't too hard was it?s
______________________________________________________________________________
100% Goals And Cash - $500
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
$50 - From the start of the level, skate forward and over the wooden planter.
To your right you'll see a grindable cement edge. Jump on and grind it
until you come to almost the end of it. Here, to your right a tiny bit
you'll see $50 floating. Jump out of the grind and jump for the cash.
$50 - From the start of the level, head forward and over the wooden planter.
Keep kating till you come to the end of the cement wall on your right.
Here you'll see the bottom of a ramp (to the left), which has light
blue/green rails on either side of it.
Skate up the ramp, and when near to top, jump and grind the rail to your
left. When you come to the end of the rail, your grind will take you up
a power line, which has the money floating part of the way up it.
$50 - You'll have to have drained the fountain first to grab this cash.
Once you've done that, getting this will be as easy as skating a little
then olling.
From the start of the level, skate forward and to your right a little.
Skate down the steps that lead to the fountain, and then jump in and
you'll find $50.
$50 - (note: there are two $50's in the fountain, so no I haven't accidently
written this twice).
You'll have to have drained the fountain first to grab this cash.
Once you've done that, getting this will be as easy as skating a little
then olling.
From the start of the level, skate forward and to your right a little.
Skate down the steps that lead to the fountain, and then jump in and
you'll find a second $50.
$100 - From the start of the level, head forward until you come to the end of
the cement wall on your right. Head, head to your right and forward a
bit and jump up the wooden quater pipe tucked away against a wall here.
Now, skate towards the wooden kicker at the base of the fountain that
is pointing out to $100 up in the air. Hit the kicker and jump up for
the money.
$100 - From the start of the level, turn right, grind the top of the wooden
thingy :P here, jump off when you get to the end, jump over the green
kicker here and land on the other one, then jump and grind the rail in
the middle of the stairs here. WHen you get to the bottom of the stairs
skate forward, and when you hit the upward sloped cement before the
building here use it to jump up and onto the roof. Here, turn right and
grind the rail here to the right. When you come to the end of the rail
jump off and aim for the $100 floating here.. That wasn't too hard was
it?
$100 - (note: To get this cash you'll need to have opened up the skatepark. If
you haven't done that laready, and want to know how to, see the "Secret
Areas" section of this FAQ).
From the start of the level, head forward and to your left. Jump up
onto the wall of the raised grassy area here, and then skate off the
left side of it and into the bowl area of the skatepark.
Towards the back of the bowl area are pillars, which are white on the
bottom, and brown on top. The very last two (on your left and right)
have ramps against them, so you can jump up like a quater pipe.
Skate up the one to your right, (remember, the furthest set of facing
pillars towards the back of the park) and then skate towards the pillar
directly opposite it. Jump up this pillar as high as you can and you
should be able to get the $100 easily.
$250 - From the start of the level, turn right, grind the top of the wooden
thingy :P here, jump off when you get to the end, jump over the green
kicker here and land on the other one, then jump and grind the rail in
the middle of the stairs here. WHen you get to the bottom of the stairs
skate forward, and when you hit the upward sloped cement before the
building here use it to jump up and grab the $250 floating in the air.
$250 - From the start of the level, turn right, grind the top of the wooden
thingy :P here, jump off when you get to the end, jump over the green
kicker here and land on the other one, then jump and grind the rail in
the middle of the stairs here. WHen you get to the bottom of the stairs
skate forward, and when you hit the upward sloped cement before the
building here use it to jump up and onto the roof. Here, turn right and
grind the rail to the right. When you near the end, jump out towards
the powerline with the $250 floating on it. Hopefully you'll be able to
grind the powerline to the $250, or just grab it in the air.
$250 - (note: To get this cash you'll need to have opened up the skatepark. If
you haven't done that laready, and want to know how to, see the "Secret
Areas" section of this FAQ).
From the start of the level, head forward and to your left. Jump up
onto the wall of the raised grassy area here, and then skate off the
left side of it. Now head forward and turn left when you come to the
furthest entrance to the skate park (after the last pillar). Here,
skate past the rail and into the half pipe. On the right side (the
back) of the quater pipe floating up in the air is the $250.
$250 - (note: To get this cash you'll need to have opened up the skatepark. If
you haven't done that laready, and want to know how to, see the "Secret
Areas" section of this FAQ).
From the start of the level, head forward and to your left. Jump up
onto the wall of the raised grassy area here, and then skate off the
left side of it. Now head forward and turn left when you come to the
furthest entrance to the skate park (after the last pillar). Here,
skate past the rail and into the half pipe. Jump into the halfpipe, and
on the left side of it (the one that points out to the bowl area) is
another $250. What you have to do to get this is quite simple. Just
gain some speed in the halfpipe and then hold forward as you come up
the side of the halfpipe that has the money, and jump (while aiming for
it). This way you'll jump out of the quater pipe and into the cash.
Alternatively (this way is easier for a lot of people) you could just
skate into the bowl area, and jump out of the bowl towards the cash
(and towards the half pipe).
$250 - From the start of the level, head forward and to your left, over the
green wooden planter and down the path.
When you come to the bottom of the path (the small set of stairs) jump
down and head left, to get a bit of a run-up (go about to the start of
the road).
Turn around (with some speed) head past the stairs you just jumped down
and get ready for some action. Once past the stiars, to your right will
be a cement wall. You have to jump and wallride it, then wallie up
ontop of it and then grind along the top of the wall, which will then
lead you out onto a rail that goes out over the fountain.
If you have enough speed, and good balance stats (plus you can do a
decent job of keeping your balance) you should be able to grind right
out across the wire and make it to the cash. If you think you're gonna
fall right at the end jump, and you might still make it.
$250 - (note: To get this cash you'll need to have opened up the skatepark. If
you haven't done that laready, and want to know how to, see the "Secret
Areas" section of this FAQ).
From the start of the level, head forward and to your left. Jump up
onto the wall of the raised grassy area here, and then skate off the
left side of it.
Head into the bowl area of the skatepark here, and along the right wall
(the one that has the half pipe on the otherside of it) about 1/3 of
the way towards the back wall, is a cement lip, with blue graffiti on
it, which is inbetween two pillars. Up in the air above this is the
final cash icon for the level. Jump up with some speed and you'll
easily be able to grab it.
______________________________________________________________________________
THE BULLRING - Mexico - $60 000 needed to Unlock
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Full Name: Contest 3: The Bullring, Mexico
Description: In a semi-abandoned bullring, in a secret spot in Mexioc, the
world's best skaters perform moves illegal in most countries.
Judges watch as you shred quaterpipes, rails, kickers and a
beautiful half-pipe with a distinctive full-loop on its end. Did
we mention the ragin bull?
Objectives:
3rd place Bronze in Competition.....$12500
2nd place Silver in Competition.....$20000
1st place Gold in Competition.......$30000
100% Goals and Cash.................$0
Note: See the secrets section for a huuuuuge glitch/cheat that will easily get
you the gold medal..... if you don't want to complete the game like any decent
gamer would.
______________________________________________________________________________
3rd place Bronze in Competition
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
To get the bronze medal, you'll need a score of rougly 80.7/100 - 87.1/100.
That means you'll need to rack up rougly 45 000 - 75 000 points. Which, I must
say is piss easy on this level, and I mean it.
Jump into the halfpipe, pull off some big spins, and you'll be set. If however
you want a method for scoring the very most that you possibly can, check the
method for getting gold, down this-a-way
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______________________________________________________________________________
2nd place Silver in Competition
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
To walk home with the silver, all you'll need is a score of about 87.3/100 -
92.0/100.
To impress the judges enough to earn a score like that you'll need to get
about 81 500 - 115 000 points, which again it really easy.
If you want a method for getting the most points you can, check out the method
for getting the gold.
______________________________________________________________________________
1st place Gold in Competition
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Ah, the ultimate goal in the game. Getting your final gold medal. Sadly, at
least in my opinion, is that it is waaaaaaaay to easy if you know what to do.
And guess what? This FAQ tells you what to do. If you really want to do the
last comp all by yourself then stop readin when you see this
"**STOP READING**" down a few lines ok?
Good. Now, to get the gold, you'll need to get a score from the judges close
to 92.7/100 or more.
That will require you to get 120 000 or more points.
Now for the method.
**STOP READING** if you want to complete the game without knowing this method,
which will almost certainly get you the 120 000 you need.
All you need in this level is the huge halpipe you start in. That's it.
Skate down into the half pipe and pull off a big spin trick on the back wall,
now approach the other side of the halfpipe on either side of the rollin you
cam down in. Jump up and across the rollin gap and you'll get the "Wussy
Rollin Gap".
Now, just keep jumping up the side without the rollin, flip tricking once
while in the air, then spinning as much as you can. Landing, going back up the
other side, jumping over the rollin gap, fliptricking, and spinning as much as
you can.
Just keep doing this, making sure to land as many perfects as you can, and
to use variety in your flip tricks and spins.
When you get the gold, sit back and enjoy.
______________________________________________________________________________
100% Goals and Cash
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
$250 - Thanks to reader Andrew O'Flaherty who pointed this out.
The cash is actually located in turds that are of a slightly lighter
shade of green (Hmm, that reminds me of Incubus...). This eliminates
all of the guesswork that was involved with these four $250 bills.
I can't believe I never noticed it before ;)
Anyway, thanks again to reader Andrew O'Flaherty, I really appreciate
the tip.
From the start of the level, head any way you like till you get to the
red wall circling the outside of the arena. Jump over the wall and
you'll be in the area that the bull runs around in. You'll also notice
a huge amount of bullshit *cough* lying around. Also, I apologise if
that language hurt your ears.. but I'm sure you can tolerate a cuss
word here and there right? Anyway, skate around here and into all of
the turds you come across. Eventually, you'll run over one and $250
will appear above your head. Stop here (turn around if you went past it
a little) and go underneath the cash and ollie up to grab it.
$250 - Use the exact same method as the $250 method listed at the top of the
cash list, there are a total of four $250 bills in the crap.
$250 - Use the exact same method as the $250 method listed at the top of the
cash list, there are a total of four $250 bills in the crap.
$250 - Use the exact same method as the $250 method listed at the top of the
cash list, there are a total of four $250 bills in the crap.
$250 - From the start of the level, head down into the half pipe, jump up the
back wall to gain some speed, then when you land, head for the rollin
at the other side of the half pipe. When you come to it, use it to jump
up into the air, and aim for the wire with the $250 above it. Grind the
wire, or get close enough to the cash to grab it.
$250 - From the start of the level, head down the rollin and into the half
pipe.
Skate back and fourth in the half pipe until you have a lot of speed.
Along the back of the half pipe (the side without the rollin) you'll
see a wire up in the air. Line up with where the wire is, skate to the
back to the half pipe, hold forward and jump up out towards to wire,
and with a bit of luck and timing, you'll be able to grind the wire and
grab the money.
$250 - From the start of the level, head down the rollin, into the quater pipe
and exit our the right of the quater pipe.
Skate around the raised wodden area against the red barrier (on either
side), hold forward and use the wall to jump up into the stands (not in
the actual stands, but the path at the front of the them).
Here you'll see a a makeshift quaterpipe going back in the stands,
on the other side of it is a ramp.
Jump up the quater pipe for speed, then jump off the ramp and try to
grind along the wire up here. All you have to do is grind along until
you come to the cash to grab it.
$250 - (note: The first part of this is partially taken from the previous cash
goal skatethrough).
From the start of the level, head down the rollin, into the quater pipe
and exit our the left of the quater pipe.
Skate through the loop and around the raised wodden area against the
red barrier (on either side), hold forward and use the wall to jump up
into the stands (not in the actual stands, but the path at the front of
the them).
Here you'll see a a makeshift quaterpipe going back in the stands,
on the other side of it is a ramp.
Jump up the quater pipe for speed, then jump off the ramp and try to
grind along the wire up here. All you have to do is grind along until
you come to the cash to grab it.
$250 - From the start of the level, head down the rollin, into the half pipe
and out the left side of it.
Once out, head left again and you'll come to an area with a red, green
and white banner up in the air.
Now, gain some speed by using the red outer barrier of the area to jump
up and do tricks. When you have enough speed you'll be able to jump up
and grind along the top of the banner and grab the cash.
When you make it up you'll get the "Takin the High Road" Gap.
$250 - From the start of the level, head down the rollin, and turn right a
little and go out past the back right side of the half pipe.
Skate behind the curved wodden thing and jump up the curved red barrier
of the area, just like in for the previous cash, when you jump up,
trick to get your special meter up. You can use the wooden thing here
to jump as well, like a pseudo half pipe.
When you have enough speed, jump up and grind along the banner above
the red barier wall. The cash is up here. When you come to it, just
ollie under it to pick it up.
******************************************************************************
If you're looking for the PC Exclusive levels, they are listen below Skate
Heaven, further down the page, as that is the order they appear in the game.
******************************************************************************
______________________________________________________________________________
CHOPPER DROP - Hawaii (Secret Level)
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Full Name: Chopper Drop - Hawaii
Description: Who the hell has the kind of money to set up a ship, which on top
has a giant half pipe? Who also allows skaters to hire a chopper
(Which is the freakin' COAST GUARD'S!) to drop them off into the
half pipe and skate around as they desire?
Personally, I don't have a clue.... but that's pretty much how it
is in Chopper Drop - Hawaii.
You start the level about to jump out of a chopper, down into the
huge half pipe, ontop of the ship. You get 1:00 to pull off some
serious spins, and if you wish you can attempt to launch off the
massive ramp at one end of the quater pipe and try to launch far
enough that you'll get to the pier that is out in the water.
Apart from the halfpipe, there is a mast with rungs you can grind
as well as the obvious lip of the half pipe. This level is really
only good for one thing, spin tricks.
After a whiel you'll get over this level and want more....
Thankfully there are two bonus levels...... the second of which
is huge.
How to Unlock: I'm pretty sure you need to get gold medals on all three comps
with all three skaters for chopper drop. I'm not 100% certain
though, as I unlocked it a looooooong time ago, and don't
really have the time to re-unlock it.
Objectives: Chopper Drop has no objectives, I would suggest getting all the
gaps in the level though, as there aren't too many and you
shouldn't have too hard of a time getting them all.
______________________________________________________________________________
SKATE HEAVEN (Secret Level)
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Full Name: Skate Heaven
Description: As you may have guessed, this is where Pro Skaters go when they
die.... In Activision games at least :P
Skate heaven is enormous, and has a mix of rails, loops, half
pipes, lips, kickers, ramps and much more. You can spend hours
upon hours skating around in here. My only gripe is that in
Career mode you are given a pissy 2:00 to skate the level, which
is no where near long enough. No less than 5:00 _should_ have
been the time limit, but oh well.
Skate Heaven is like a small isnald, for skaters, floating in
outer space. You can see good old planet earth as well.
There is a neon purple and clear half pipe as well as a volcano
for you to admire up here, as well as much more.
How to Unlock: To get skate heaven, I'm pretty sure you need to beat the game
100% with all skaters, but it's the same deal as Chopper Drop,
I'm not 100% certain. Sorry ^_^
Objectives: Again, there are no set objectives for this level, but I must say
that with OVER 70 GAPS!, Skate Heaven will keep you busy for a
very, very long time.
______________________________________________________________________________
DOWNHILL JAM (Secret Level)
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Full Name: Downhill Jam - Phoenix, AZ
Description: If you've played the original Tony Hawk's Pro Skater this level
should be farmiliar to you. It's directly from THPS, bar a few
changes of the advertisments in the level anyway.
This is a PC version exclusive level, so be happy you have the
PC version :D
How to Unlock: Just get a Gold Medal in Marseille and this level will be yours.
Objectives: No objectives here, and the level can only be played in Single
Session or Free Run...or in Lan games.
______________________________________________________________________________
SKATE PARK (Secret Level)
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Full Name: Skate Park - Chicago, IL
Description: A second PC exclusive level, which makes it's return from the
original Tony Hawk's Pro Skater.
This is an indoor level that was used for competitions in the
first game. It's relatively small, but that was the case with all
the levels in THPS2.
How to Unlock: Just get a Gold Medal in Skate Street and this level will be
yours.
Objectives: No objectives here, and the level can only be played in Single
Session or Free Run...or in Lan games.
______________________________________________________________________________
WAREHOUSE (Secret Level)
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Full Name: Warehouse - Woodlands Hills, CA
Description: What's that? 3 levels from the original Tony Hawk's Pro Skater?
You're damn right there are. Also PC exclusive.
Personally I think this was the best level in Tony Hawk's Pro
Skater, and I was really plased to unlock it in the PC version.
Coming back with the ability to perform manuals really adds to
the experience.
How to Unlock: Just get a Gold Medal in Bullring and this level will be
yours. Enjoy.
Objectives: No objectives here, and the level can only be played in Single
Session or Free Run...or in Lan games.
______________________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
(11)
SECRET AREAS
______________________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
______________________________________________________________________________
THE HANGAR - Mulet Falls Mt - Secret areas: 2
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
_______________
The Wind Tunnel -
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
This is a fairly simple area to open up, but this is the first level we're
talking about here.
Brief where and what: To open up the wind tunnel, all you have to do is grind
across the propellor blade that lies level with the top
of the quaterpipe.
How to get there: From the start of the level, skate down the ramp, and as
soon as you get to the opening at the bottom of the ramp
turn right until you are next to the wall. Here you should
be able to see a mound up the side of the wall with the
shadow of army coloured netting on it.
What you have to do now is skat along the top of this mound
until you see a black propellor blade running across the
back wall of the half pipe at lip level. When you see the
propellor blade jump onto it and grind it to the other end.
If you manage to do it right (which is very easy) you'll
hear a loud explosion tpye noise.
Now head into the half pipe and you'll see where the back of
the half pipe touches the wall, that there is an opening
under where the propellor blade is. Skate in and you'll be
in the wind tunnel, which is pretty much a half pipe, with a
massive fan up one end, and a test plane hanging in the air.
There are a few gaps in here too..
Map:
Key:
****** = Where to skate
@@@@@@ = Where to grind
+---------------------------++-------------------------------+
| || |
| || +------+
| +-------+ || | |
| | | || | W |
| +-------+ || | I |
| + || | N |
| \ | / || +---+----+-----+------+ D |
| \\|// || | | | | @| |
| X Chopper || | |HALF|PIPE | @| T |
| /|\ || | | | | @| U |
| // | \\ || +---+----+-----+-----*+ N |
| / | \ || *| N |
| + || *| E |
| +--------+ || *| L |
| | | Kicker || *| |
| +--------+ || *| |
| || ***| |
| || ****** +------+
| || ******** |
+---------------------------++-----------+---*+--------------+
| * |
| * |
| * |
| * |
| * |
| * |
| * |
| * |
+--*-+
/ \
|
Start of level
___________________
Outside in the Snow -
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
This is also a pretty basic secret area to open up and then get into, so don't
sweat it!
Brief where and what: To open up the door that leads outside, what you have to
do is quite simple. You just have to grind across one of
the rotor blades of the old rusted-out WWI helicopter.
How to get there: From the start of the level, head down the ramp, and turn
right at the bottom. No either grind across the lip of the
quater pipe and through the glass (that lies across a short
cement wall) and into the next room, or jump through the
glass into the next room via the quater pipe.
Once in the next room turn 90 degrees right and you will see
a wooden kicker placed right before a rusted-out greyish WWI
helicopter. Use the kicker (as in jump from it duh :P) to
jump above the chopper. When in the air grind one of its
rotor blades across to the other end (over the white tip).
When you grind right across the edge, as confirmation you'll
here a quick record scratch.
What this does is open a door that is behind the short
wooden part of the quater pipe in the back wall of the room
you are in.
To get out into the secret area either jump over the top of
the short wodden quater pipe, or hold forward as you
approach it. Outside is a helipad, with a small quaterpipe
and two lots of cement barricades connected for you to
grind. You'll also find that it's night time, and snowing
out here. Be on the look out for a gap as well..
As well as opening the door outside, grinding across the top
of the chopper will cause it to take off, fly up and into
the roof and crash. This will send two makeshift kickers,
that were once part of the roof flying down, as well as
allowing you to get a $100, if you haven't already.
Map:
Key:
****** = Where to skate
@@@@@@ = Where to grind
$$$$$$ = Where to jump
+---------------------------++-------------------------------+
| || |
| ****** || |
| ** +---*---+ || |
| * | * | || |
+-----------+ * +---*---+ || |
| OUTSIDE | ** @ || |
| ---- | * \ @ / || +---+----+-----+------+
| / | | \ | * \\@// || | | | | |
|| |--| | $$$**** @ Chopper || | |HALF|PIPE | |
|| | | | | /@\ || | | | | |
| \ / | // @ \\ || +---+----+-----+------+
| ---- | / @ \ || |
| OUTSIDE | $ || |
+-----------+ +----$---+ || |
| | * | Kicker || |
| +----*---+ || |
| * || |
| * || |
| ***** || ********** |
+-----------------***************--------+-**-+--------------+
| * |
| * |
| * |
| * |
| * |
| * |
| * |
| * |
+--*-+
/ \
|
Start of level
______________________________________________________________________________
SCHOOL II - Southern Cali - Secret areas: 2
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
_______
THE GYM -
ŻŻŻŻŻŻŻ
Brief where and what: To open up the school GYM you'll have to grind the "Roll
Call! Opunsezmee Rail!" at about the 1:41 mark, as the
second school bell rings. That will then open the GYM
How to get there: From the start of the level, head forward and to the right.
Soon you will see a tunnel to your right, head down it.
When you get to the bottom of the tunnel turn right (away
from the boys bathroom) and go forward. Keep going forward
and you will come to an area with blue lockers on either
side of it. Past that is a rail, which you have to grind all
the way down, when the clock says 1:41 and the second school
bell rings. Actually doing this isn't really too hard,
because you have the bell to listen to so you know when to
grind.
If you grind the rail correctly, all the way, when you fly
off the end you will get the "Roll Call! Opunsezmee Rail!"
as confirmation that you have done it correctly.
When you get to the bottom of the rail, you'll see to your
right a gap between two school buildings. Head through the
gap and towards the door at the end of them (with rails to
the left and right, and a slope going up to it.
When you enter the door you will see to your left the GYM
and to your right, the pool.
Providing you save your game, the GYM will stay open
forever.
There are a few gaps to be found in here as well, so be on
the lookout.
Map:
Key:
****** = Where to skate
@@@@@@ = Where to grind
$$$$$$ = Where to jump
+-------------------------------+
| |
| |
| |
| +----+
|++ ++
+-------------+ ||| ||
| | |++ ++
| Building | | |
| +++++ | | SECRET |
| +++++ | | AREA |
| ++V++ | +--------+ |
| ++E++ | | | |
| ++N++ | | | |
| ++T++ | | | |
| ++S++ | | | |
+---+++++--- / | | |
| +++++ | | | |
| +++++ | | | |
| | | | |
| | -- | |
+--------+ | | -- | +----+ |
| | | Building | -- | | | |
|THE GYM | | | --| | | |
| | | | - | | |
| | | | -----+--+-+----------------+
| |\ | | ** @ | |
| |\ | | * @ <-GRIND HERE+ +
| +-+ | \ | | * @ AT 1:41 When the second school
| | | | \ +-----------+ * @ ++--+-+--++ bell rings!
+---+ | +--\ ************* $ |+--+ +--+|
+---+ | | *********** | * | | |
| | | +--/ +---------+ | **| | |
| +-+ | / | | +-+ *+---+---------+-------+
| | / | Building| | ** +-+ +-----+ +-+ |
| /---\ |/ | | | * +-+ +--+-++ +-+ |
|/ \ |/ | | | * | | |
| || | | | * /--+-+\ |
| POOL || +---------+ | * / + + \ |
| || | * / + \ |
| || | * , + . |
|\ / | | * \ / |
| \---/ | | * \ / |
+--------+ | * | | |
| * | | |
| * | | |
| * | | |
| * | | |
+--------------+ | * | | |
| | | * | | |
| | | ** / \ |
| +---+ | | * / \ |
| |+-+| | | * , . |
| || || | | * \ +--+ / |
| || || | | * \ +--+ / |
| || || +---------------+** \-----/ |
| |+-+| +------*********** |
| +---+ ********---------+----+-----------------+-----+
| ***| |BOYS| |GIRLS|
| * | | | | |
| ** | | | | |
+-------+-**+--+ +----+ +-----+
| * |
| * |
+-*-+
/ \
|
Start of Level
___________
Secret Area -
ŻŻŻŻŻŻŻŻŻŻŻ
Brief where and what: To get to this secret area of the school, you'll have to
make a jump up onto one roof, then jump across onto
another roof. You'll then be able to jump down into the
secret area.
How to get there:
(note: This was taken mostly from one of the level
objectives for the School II in the skatethrough)
From the start of the level, skate forward and turn down
the right tunnel. When you get to the bottom turn 90
degrees left. Skate until you come to a cement ramp on your
right, with rails on either side of it.
Turn right up the ramp, and then turn 90 degrees right
again when you are at the top of the ramp. Skate forward
to the wooden quater pipe (which had/has the letter "K"
above it), jump up it and when you land, skate forward
(away from the quaterpipe) until you come to the end of
the raised area you are in. When you near the end you will
see some skid marks... FROM CAR WHEELS!!! Line up inbetween
them. Skate past the end of the area you are in, you'll go
down a wooden ramp and then hit a upward sloped area with
two plants in it. As you hit this, jump and No Comply and
you should launch into the air and, if timed right and if
you are traveling fast enough and have good enough speed,
and ollie stats you should be able to launch up onto the
roof that's ahead of you.
If you manage to land on the roof, you'll see two ramps,
one of which leads onto another roof (the one to the
right).
Hopefully you'll still have your speed at this point,
because you will need it. Head for the ramp to the right
(which had/has the secret tape above it) and ollie across
to the other roof, using one of the flags over the other
side to get across to the roof there.
Once on the roof there, skate forward and jump down into
this secret area.
Key:
****** = Where to skate
@@@@@@ = Where to grind
$$$$$$ = Where to jump
+---+ = Kicker/quaterpipe (usually)
+---+
+-------------------------------+
| |
| |
| |
| +----+
|++ ++|
||| |||
|++ ++|
| SECRET |
| AREA |
| |
+--------+ |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
-- | |
-- | +----+ |
-- | | *| |
--| | * | |
-- | * | |
------+--*-+-------------+
| @
+ @
$
+--+--+-$++
+--+ +-$+|
| * |
| *** |
+----------+----$----+-------+
| +-+ +---$-+ +-+ |
| +-+ +--+$++ +-+ |
| |$| <- Jump to|
| /--+$+\ roof |
| / +*+ \ here |
| / * \ |
| , * . |
| \ * / |
| \ * / |
| | * | |
| | * | |
| **** * | |
| ***** |* * | / \ |
| ** |** * | | |
+--------------+ | * | | * * | |
| | | * \ / | * * | |
| | | * / * * \ |
| +---+ | | ** / * * \ |
| |+-+| | | * , * * . |
| || || | | ** \ +$$+ / |
| || || | | * \ +--+ / <-Quater|
| || || +---------------+** \-----/ Pipe |
| |+-+| +-$$@@@@@@@@@@@** |
| +---+ *****--------------+----+-----------------+----++
| ** | / \ |BOYS| |GIRLS|
| * | | | | | |
| ** | Tunnel | | | |
+-------+-*-+--+ +----+ +-----+
| * |
| * |
+---+
/ \
|
Start of Level
______________________________________________________________________________
Downhill Jam - Phoenix, AZ - France - Secret areas: 1
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
_____________________________
The Underground Fountain area -
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Brief where and what: To open up the underground fountain area you simply have
to skate into a bit of wood lying against a pole, which
will make the pole fall down and break a hole in the
fence behind it, which will reveal the entrance to the
secret area.
How to get there:
(note: Some of this is taken from the guide to getting some
of the cash in Marseille earlier in the guide)
From the start of the level skate directly forward, past the
bins, dumpster and poles until you come to a raised section
of the ground that is bordered by wood and has grass and
trees in it, and at the back of it is a wooden fence. Jump up
from the right end (the one you _should_ be at if you did
just skate forward), turn left when on the end and skate past
the first tree, past the "Puck BRZ" graffiti, past the second
tree and then stop. Infront of you you should see a grey
pole. Look carefully at the back of it. At the back of it you
ought to be able to see a small bit of wood leaning up
against the pole. Skate into the wood to knock it out from
under the pole and stand back. The pole will fall towards
the fence, knocking a huge hole in it and reavealing the
entrance to the secret area. Inside will be a cave, and in
the floor a hole with beams of light shooting up and out of
it. Jump down the hole to reveal the true secret area.
In the secret area is a fountain, two ramps with two rails to
grind, and quaterpipe on the back wall, another rail to grind
and then the exit which will take you back up the Marseille.
However, each time you visit Marseille you will have to
re-open this secret area.
Map:
Key:
****** = Where to skate
$$$$$$ = Where to jump
(#) = Pole that has to have
wood knocked from
behind it.
---------\ --
\-\ // ---
\\ . / -- <- Entrance to
| // \\ // /-\ - secret
| . \\ \-/ / underground
// \\ \\ * // fountain
// \\ \\** / area
/-/ \\ (#)*\\ / (jump in hole)
/--------\ \ \\ * \\
\-\ /--/ \-\ \\ \ *** \\
\-\ /-/ \\ \ \\ *** \\
| \/-------/ \\ \\ \\ ** \\
| / \ // \\ \\ \\ ** .
\--/ \-\ / \\ \ \\ $ // <- Raised grass
\-X /-\ \\ \\ \$/ area
| / \\ \-\ \ $
| / | \\ **
/ \---\\\ \ *
// \\-\ // *
// \\\-\ /-/ ** --\
/ \-\\\ // ** // \-\
/ \\\\ /-/ *** // \\
// \\ // ** / \---
/ \\- / *** // \
/ /\ \ *** /*\\ // |
| //\-\ //-// ** //***//- |
\\ \\ \\ / / ** \***/ / <- Dumpser |
\ \ \\ // ** / \/// |
\\ \\ \\ // **** //**\ / |
\\ \\ \-\ --/ ** \***// <- Dumpster |
\-\ \-\ \-- ** \*/ |
\ \\ ** / |
\\ \ ** // |
\\ // ** // |
\\ /-/ * / |
\ /-/ ** // |
\\ /-/ ** // |
\ // ** / /-/
- *** /-/ //
** // //
** | //
| *** / //
| |\ ** / /-/
\\ | /\ **** | /-/
\\|/ \\ *** | /-/
\| \\ | /----/
\\ \ | /--/
\\ \. | /-/
\\ // \ | /-/
START \X---- | /-/
OF \-\ | /--/
LEVEL \--\ /--------
--------------
______________________________________________________________________________
NY CITY - New York - Secret Areas: 1
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
_________________
"The Secret Area" - (Damn I was creative with that name)
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Brief where and what: This is a secret area hidden over a wall in New York.
How to get there: There are two ways to get into here, niether of which
require a map, so I won't bother making one :P
First up, to be able to get here you'll need to have
collected the 5 Subway Tokens. If not, go and do that now.
--Method 1--
From the start of the level, skate directly forward until
you come to the wall at the back of the intersection (it has
the subway tracks going over the top of it). Now what you
have to do here is simply skate away to the left or the
right a bit, come back with a run up, jump and wallride the
wall, and then at the peak of your wallride, wallie up to
the top of the wall then grind and jump off. This will take
you to the "entrace" as such of the secret area.
--Method 2--
From the start of the level, skate forward, past the two
wooden kickers facing each other and turn right. Turn right
again and you should see an escalator, take the escalator
up. To your right will be two sets of train tracks. All you
have to do is grind or skate down them, as they aslo lead to
the entrance of the secret area.
______________________________________________________________________________
VENICE BEACH - California - Secret areas: 3
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
_________________
Venice Ledge Area -
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Brief where and what: This is an area hidden hehind the quaterpipe in the area
with the Seaside Rail in it.
How to get there:
From the start of the level head forward, down the set of
four steps, stick to the wall on your left, when you come
to the area with a set of a few steps going up to a place
with two walls, either jump through it, or go around it and
skate down behind the quaterpipe to your right.
This will take you to the area with the seaside rail in it.
At the back of this small area, there is a wooden quater
pipe.
Approach the wooden quater pipe quickly, hold forward on
either the thumbstick or d-pad as you come to the quater
pipe, jump over the quater pipe by simply ollieing at the
top lip.
Because you are holding forward, instead of jumping up,
you'll jump over it.
You'll now be in the Aenice Ledge Area. Small, not too
great, but needed to comeplete two objectives for the
level.
________________
The "easy" roofs -
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Brief where and what: Grind along the top of a fence, and at the end, jump off
and up onto the roof.
How to get there:
From the start of the level, head right. You'll see to your
right a fence, running along to the top of a roof.
Ollie up and grind along the fence, and when you come to the
roof, jump up and you'll be on the roof. This isn't quite a
secret area, but still, not everyone will know of it by the
time they read this.
__________________
The "harder" roof -
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Brief where and what: This is located behind the wooden quater pipe bowl area.
How to get there:
From the start of the level, head left, into the wooden
quater pipe bowl area and jump up onto the roof behind the
right side of the bowl (hold forward as you approach the
side of the bowl with the wall behind it, jump up, grind
the top of the roof, and jump off.
This is the first area of the roof, the second is a raised
circular area which is easy to get too from this first roof.
Simply jump, wallride the edge of the wall of the raised
area, wallie up, grind the top of the raised area and jump
off.
Again, not quite a secret area, but not everyone knows of
it.
______________________________________________________________________________
SKATESTREET - Ventura - Secret Areas: 2
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
______________
Hippy Outdoors -
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Brief where and what: All you've gotta do is grind one rail, and a door will
open that leads outdoors, into this area.
How to get there: From the start of the level, do not skate forward at all,
but turn arounf 180 degrees. While turning away you'll
see a curved rail which joins the two sides of the big
wooden half pipe here. Skate forward down the left side of
the half pipe. Turn around 180 degrees now (facing the way
you started the level off), grind the side of the half pipe
and it will take you out and across the black curved rail
joining the two sides of the halfpipe... *gets distracted by
the TV he moved into this room to watch for a few minutes*
Where was I? Oh yes, after grinding right across this rail,
you'll get the "Van Secret Area Key" gap. This will open a
door that leads out to the secret area.
To get to the secret area, from the start of the level, look
about 90-100 degrees to your right.
Skate forward, and you'll traffic lights, go past them and
you will be able to see a doorway. Go out here and you'll be
in the secret area.
In the secret area are some kickers, a combi van, a few
wooden quaterpipes and some rails and cement ledges to grind.
______________
Outdoors Area -
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Brief where and what: Grind another rail (this will be harder than the first)
and it will open up two doors that both lead to another
secret area.
How to get there:
(note: The first part of this is is taken from a cash
skatethrough further back in the guide)
From the start of the level, if you look ahead, and
slightly to your right you'll see a massive wooden
wall/quater pipe.
Skate over to the right side of this wall and jump up
and grind along the top of if (to the left).
If you can hold the grind right across the top, as you
come to the end of the quater pipe/wall, jump off and
grind across the rail that is ahead of you, hanging high
above the ground.
When you grind right across to the other side you'll get
the "Rail Secret Area Key" gap.
After grinding across the rail, two doors will open that
both lead two another outdoors secret area.
To get to the second secret area from the start of the
level, ahead of you, and too the left a little, are the
two entrances to the secret area.
In this secret area, you'll find some wooden kickers,
and half pipes.
______________________________________________________________________________
PHILADELPHIA - Pennsylvania - Secret Areas: 1
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
_____________
The Skatepark -
ŻŻŻŻŻŻŻŻŻŻŻŻŻ
Brief where and what: All you have to do is grind a powerline, which will then
snap, causing the powerpole to fall over and knock down
the fence which give you a way of getting into the
skate park.
How to get there: From the start of the level, skate forward and over the big
green wooden planter, and along the path here. When you come
to the end of the path (with the stairs at the bottom) jump
down and head right a little. Here, to your left you'll see
a cement ramp, with light blue/green rails on either side of
it. Skate up the ramp, and as you near the top, jump and
grind the rail to your left. When you grind to the end of
the rail you'll continue grinding out onto the powerline
here.
When you grind about half way up the powerline it will snap,
causing the entire set of powerpoles along the side of the
road to fall over, and crash ontop of the fence that is
keeping you from getting into the skatepark.
After a loud crash, huge shards of glass will fly up
(..don't ask) and the fence will be completely flattened.
______________________________________________________________________________
SKATE HEAVEN - THE SKY :P - Secret Areas: 1
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
_____________________________
Secret Volcano Triggered Area -
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Brief where and what: Grind a rail near the volcano, then jump into the
volcano to be taken into the secret area.
How to get there: From the start of the level, head forward, through the purdy
quaterpipe, into the bowl to the left here, and out the back
of it. You'll land in a wooden half pipe here. Behind it is
a house. Make your way up the the house (by jumping over
the first halfpipe, and then over the second one).
Up here, go as far to the right of the platform you're on as
you can. Now turn back to your left. Skate along here as
fast as you can. When you come to the upward sloped area at
then end, jump up and grind the rail here, then quickly
jump off to the right, and grind the rail here.
This rail will slope upward, and you'll need to have quite a
bit of speed to pull this off.
Once your up the slope, and the rail is level again you'll
get the "Time 2 Feed The Volcano" gap. Do what it says...
You'll have to jump into the volcano. I can't really find an
easy way of doing this. Just get to the closest place you
can to the top of it, then gain some speed, and jump inside.
If you ever do make it you'll be taken into a new area, with
some hills, a double wooden halfpipe.
There will be bright yellow light shining down on the double
half pipe, and also on a neversoft sign. If you want to go
back to the start of the level, get to the sign and jump
into the beam of golden light shining down on it.
______________________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
(12)
GAP NAME AND POINT LISTING
______________________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
This section has a list of all of the gaps in the game, as well as how many
points each one of them is worth.
______________________________________________________________________________
THE HANGAR - Mulet Falls Mt - 21 GAPS
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
________
AIR GAPS - 9
ŻŻŻŻŻŻŻŻ
Rollin Gap.................................100
Chopper Hop................................100
Halfpipe Grind.............................250
Flyin High.................................250
Its Cold Up Here...........................250
Halfpipe Hangtime..........................500
Wingtip Hangtime...........................500
Skycrane Hangtime..........................500
Air Over The Door..........................500
__________
GRIND GAPS - 5
ŻŻŻŻŻŻŻŻŻŻ
Rail-Guided Missile........................100
Raildrop...................................100
Lil Light Hopper...........................250
Big Light Hopper...........................500
Light Corner...............................500
___________
MANUAL GAPS - 1
ŻŻŻŻŻŻŻŻŻŻŻ
Instrument Landing.........................500
________
LIP GAPS - 6
ŻŻŻŻŻŻŻŻ
High Steppin'..............................100
One Half Pipe Lip..........................100
The Other Half Pipe Lip....................100
Wind Tunnel Back Wall......................100
Upwind Lip.................................100
Downwind Lip...............................100
__________
OTHER GAPS - 0
ŻŻŻŻŻŻŻŻŻŻ
There are no "Other Gaps" in the Hangar.
______________________________________________________________________________
SCHOOL II - Southern Cali - 42 GAPS
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
________
AIR GAPS - 17
ŻŻŻŻŻŻŻŻ
TC's Roof Gap..............................250
Table Transfer.............................250
Over The Wall..............................250
Leap of Faith!!!...........................500
Drop out of Roof Gap!......................500
Awning Hop.................................500
Overhang Air...............................500
And Down The Bank!.........................500
Carlsbad 11 Set............................500
3 Points!!!................................500
Carlsbad Gap...............................750
Crazy Roof Gap!!!..........................750
2 Da Roof!!!...............................750
Huge Transfer!!!...........................750
Suicidal Roof Gap!!!.......................1000
Mad Skeelz Roof Gap!!!.....................1000
Balcony 2 Awning!!!........................1000
__________
GRIND GAPS - 15
ŻŻŻŻŻŻŻŻŻŻ
Roll Call! Gonz Rail!......................250
Gym Rail 2 Rail............................250
Overhang Stomp!............................250
Rack 'em Up................................250
Pole Stomp!................................250
Roll Call! Opunsezmee Rail!................250
Big Rancho Bench Gap.......................500
Pole 2 Brix!...............................500
Bank 2 Ledge...............................500
Roll Call! Nightmare Rail!.................500
Bendy's Curb...............................500
Flyin' The Flag!...........................750
Stage Rail 2 Rail..........................750
Kicker 2 Hook..............................750
Backboard Dance!...........................1000
___________
MANUAL GAPS - 4
ŻŻŻŻŻŻŻŻŻŻŻ
Planter On Edge............................250
2 Wheelin' TC's Roof.......................500
Ledge On Edge..............................500
Bendy's Flat...............................500
________
LIP GAPS - 5
ŻŻŻŻŻŻŻŻ
Arch Extension.............................500
Starting Block Extension!!!................500
Lil' Guppy Extension!......................1000
Mid Squid Extension!!......................2500
High Dive Extension!!!.....................5000
__________
OTHER GAPS - 1
ŻŻŻŻŻŻŻŻŻŻ
Rock The Bells!............................500
______________________________________________________________________________
MARSEILLE - France - 33 GAPS
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
________
AIR GAPS - 19
ŻŻŻŻŻŻŻŻ
Over the Lil' 4............................100
Shorty Dumpster Pop........................150
Shorty Table Pop...........................150
Dumpster Pop...............................200
Over The Gate..............................250
Table Pop..................................250
2 The Box..................................250
Over the Table.............................250
Box 2 Box Action...........................250
Up The Lil' 4..............................250
Water Up Le Backside.......................250
Up!........................................250
Over The Crossbar..........................500
Big Ol' Stanky Gap.........................500
Up!!.......................................500
Freakin' Huge Hip..........................1000
Humpety Humps!.............................1000
Big Mouth Gap..............................1000
And Away!!!................................1000
__________
GRIND GAPS - 10
ŻŻŻŻŻŻŻŻŻŻ
Rail 2 Rail................................50
Rail 2 Ledge...............................250
Ledge 2 Rail...............................250
The Hidden 4 Kink!.........................500
Dumpster Stomp.............................1000
Kink Clank.................................1000
Kink Stomp.................................1000
Crossbar Stomp.............................1500
Lamp Stomp.................................2000
Knucklin' Futs!!!..........................2000
___________
MANUAL GAPS - 0
ŻŻŻŻŻŻŻŻŻŻŻ
Merseille has no Manual Gaps.
________
LIP GAPS - 3
ŻŻŻŻŻŻŻŻ
Boomin' Extension..........................250
Stanky Extension...........................250
U.U.A. Extension...........................250
__________
OTHER GAPS - 1
ŻŻŻŻŻŻŻŻŻŻ
Wall Crawler...............................500
______________________________________________________________________________
NY CITY - New York - 41 GAPS
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
________
AIR GAPS - 12
ŻŻŻŻŻŻŻŻ
Kick It....................................50
Rock It Ait................................50
Pigeon Puddin' Gap.........................100
Ramp To Park Gap...........................100
Awning Air.................................100
Over The Banks Barrier.....................100
Take It To The Bridge......................150
Ramp To Salute Shorty Gap..................250
Pouncer Was Here...........................250
Over The Road..............................250
Big Air Out Of The Banks...................250
Pillar Air.................................500
__________
GRIND GAPS - 24
ŻŻŻŻŻŻŻŻŻŻ
Re-Rebar...................................50
Bench-Hoppin...............................100
Left Side Pit Rail Stomp...................100
Banks Spank................................100
Parking Meter Gap..........................100
You're Next In Line........................100
The Easy Way...............................100
Joey's Sculpture...........................100
Right Side Pit Rail Stomp..................100
Jamie's Steps..............................100
Banks Fence Gap............................100
Banks Road Gap.............................100
Rebar to Rail Gap..........................100
Ride The Rails.............................100
Across the Pit.............................100
Corner Cut.................................100
Park Entrance Gap..........................100
Grab A Snack And Sit Down..................100
Buuurp! Now Go Skate.......................100
The Hard Way...............................500
Path Less Traveled.........................500
Slam Dunk..................................500
Sidewalk Bomb..............................1000
Changing Trains............................1000
___________
MANUAL GAPS - 2
ŻŻŻŻŻŻŻŻŻŻŻ
The Bridge.................................250
Going Down?................................250
________
LIP GAPS - 2
ŻŻŻŻŻŻŻŻ
Phat Lip...................................100
Waaaay uUp There...........................100
__________
OTHER GAPS - 1
ŻŻŻŻŻŻŻŻŻŻ
Banks Barrier Wallride.....................100
______________________________________________________________________________
VENICE BEACH - California - 41 GAPS
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
________
AIR GAPS - 30
ŻŻŻŻŻŻŻŻ
VB Skinny Transfer.........................100
UP!........................................100
Table Pop..................................200
Shorty Planter Pop.........................200
Cake Transfer..............................250
West Side Transfer.........................250
Wee Lil' Roof Gap..........................250
UP!!.......................................250
Canyon Jump................................250
Ledge 9 Set................................250
Muska's Gap................................500
Tight Landing Transfer.....................500
Big Double 5 Set...........................500
VB! Pit Transfer...........................500
Nice Mid Size Roof Gap.....................500
Planter Pop................................500
Roof 2 Ramp................................500
And Away!!!................................500
VB! Ledge Transfer.........................500
Lil' Vent Gap..............................500
Ramp 2 Roof................................750
Uphill Canyon Jump.........................750
Vent 2 Roof Gap............................750
VB! Huge Transfer!!!.......................1000
Massive 20 Set!............................1000
Siiiiick Roof Gap!!!.......................1000
Huge Roof 2 Ramp...........................1000
Fatty Transfer.............................1000
Big Vent Gap...............................1000
Huge Ramp 2 Roof...........................1500
__________
GRIND GAPS - 7
ŻŻŻŻŻŻŻŻŻŻ
Seaside Handrail...........................200
The Venice Ledge...........................250
Bench Trippin'.............................500
Ledge 2 Ledge..............................500
10 Point Landing!..........................500
The High Wire..............................1000
'Round the Horn!!!.........................2500
___________
MANUAL GAPS - 4
ŻŻŻŻŻŻŻŻŻŻŻ
He Could Go................................250
All The Way................................500
Candy Cane Manual..........................750
Touchdown!!!...............................1000
________
LIP GAPS - 0
ŻŻŻŻŻŻŻŻ
Venice Beach doesn't have any Lip Gaps
__________
OTHER GAPS - 0
ŻŻŻŻŻŻŻŻŻŻ
Venice Beach doesn't have any Other Gaps
______________________________________________________________________________
SKATESTREET - Ventura - 36 GAPS
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
________
AIR GAPS - 17
ŻŻŻŻŻŻŻŻ
Over The Wall..............................10
Railing Hop................................50
Over The Bridge............................50
HP To Bowl.................................100
Bowl To HP.................................100
Bullet Bowl Hop............................100
Over The Heck..............................100
Daaaaay Tripper............................100
Gimme Gap Redux............................100
Sodee Pop Gap..............................100
Cut The Corner.............................100
High Sticker...............................100
Shoot The Gap..............................100
No Kidding Around..........................150
Stairset...................................150
Hexbox Gap.................................150
High Jumper................................250
__________
GRIND GAPS - 12
ŻŻŻŻŻŻŻŻŻŻ
Rail Secret Area Key.......................50
Rail To Rail...............................50
Van Secret Area Key........................100
Nail The Rail..............................100
HP To Railbox..............................100
Wave Wall Minigap..........................100
Surfin U.S.A...............................100
Skatin On The Dock Of The Bay..............100
Havin A Picnic.............................100
Extension Transfer.........................100
Big Air Railing Grind......................100
Circle The Pool............................500
___________
MANUAL GAPS - 1
ŻŻŻŻŻŻŻŻŻŻŻ
Funbox Wheelie.............................100
________
LIP GAPS - 6
ŻŻŻŻŻŻŻŻ
Bowl Lip...................................100
HP Lip.....................................100
Ride The Wave..............................100
Gully Lip..................................100
Bowl Envy..................................100
Mr. Small Lips.............................100
__________
OTHER GAPS - 0
ŻŻŻŻŻŻŻŻŻŻ
Skatestreet doesn't have any Other Gaps.
______________________________________________________________________________
PHILADELPHIA - Pennsylvania - 41 GAPS
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
________
AIR GAPS - 12
ŻŻŻŻŻŻŻŻ
Easy Post Ollie............................10
Post Ollie.................................50
Statue Hop.................................50
Stair Set..................................100
Up The Small Step Set......................100
Bench Gap..................................100
Words Most Obvious Gap.....................100
Phillyside Hop.............................100
Phillyside HP Transfer.....................250
Pillar Fight...............................250
THPS Fountain Gap..........................500
Chillin' On The Balcony....................500
__________
GRIND GAPS - 21
ŻŻŻŻŻŻŻŻŻŻ
Track Smack................................59
Hobo Grind.................................100
Planter Transfer...........................100
Railing To Planter.........................100
Pillar Hop.................................150
Planter Double Pillar Gap..................150
Just Visiting..............................150
Short Stair................................150
Telephone Co. Gap..........................250
Funbox Transfer............................250
Medium Stair...............................250
Grind Up Dem Stairs........................500
Awning Grind...............................500
Little Corner Grind........................500
Fly By Wire................................500
Death From Above...........................500
Train Hard.................................500
Long Stair.................................500
Worlds Second Most Obvious Gap.............750
Fountain Ping!.............................750
Grind Of Faith.............................1500
___________
MANUAL GAPS - 4
ŻŻŻŻŻŻŻŻŻŻŻ
Funbox Wheelie.............................100
Flatlands Techin'..........................500
Manual Stimulation.........................500
Rockin' The Stairs.........................2500
________
LIP GAPS - 4
ŻŻŻŻŻŻŻŻ
Phillyside New Bowl Lip....................100
Phillyside HP Lip..........................100
Phillyside Big Bowl Lip....................100
Phillyside Mid Bowl Lip....................100
__________
OTHER GAPS - 0
ŻŻŻŻŻŻŻŻŻŻ
Philadelphia doesn't have any Other Gaps.
______________________________________________________________________________
THE BULLRING - Mexico - 31 GAPS
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
________
AIR GAPS - 10
ŻŻŻŻŻŻŻŻ
Wussy Rollin Gap...........................50
Phat Gap...................................100
Gate Gap...................................150
Launchin On Up.............................200
Launchin The Pipe..........................300
Rollin Gap.................................300
Air Toro...................................400
Big Enchilada Mama.........................600
Tight Gap..................................1000
Jumpin Da Humps............................15000
__________
GRIND GAPS - 18
ŻŻŻŻŻŻŻŻŻŻ
Lil Wee Wussy Gap..........................1
Enjoyin The View...........................250
Kink.......................................400
Grindin The Pipe...........................450
Don't Look Down!...........................500
Ramp Rail To Banana........................500
Box To Rail................................500
Nice Friggin Ankles........................500
Nailin Da Rail.............................500
Way To Go Amigo............................500
Ramp Rail To Rail..........................500
Takin The High Road........................650
Rail Phat Gap..............................750
Box To Banana..............................1000
Launch To Banana...........................1000
Clenchfest!................................1500
Finesse Test...............................1500
Launch To Rail.............................2000
___________
MANUAL GAPS - 0
ŻŻŻŻŻŻŻŻŻŻŻ
The Bullring doesn't have any Manual Gaps.
________
LIP GAPS - 0
ŻŻŻŻŻŻŻŻ
The Bullring doesn't have any Lip Gaps.
__________
OTHER GAPS - 3
ŻŻŻŻŻŻŻŻŻŻ
Up To The Stands...........................50
Threadin The Needle........................2000
Way To Go Gringo!!!........................5000
******************************************************************************
If you're looking for the PC Exclusive levels, they are listen below Skate
Heaven, further down the page, as that is the order they appear in the game.
******************************************************************************
______________________________________________________________________________
CHOPPER DROP - Hawaii (secret Level) - 9 GAPS
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
________
AIR GAPS - 4
ŻŻŻŻŻŻŻŻ
70ft.......................................100
80ft.......................................200
90ft.......................................300
Into The Heli .............................500
__________
GRIND GAPS - 4
ŻŻŻŻŻŻŻŻŻŻ
1 Potato...................................100
2 Potato...................................200
3 Potato...................................400
Heli Grind.................................500
___________
MANUAL GAPS -
ŻŻŻŻŻŻŻŻŻŻŻ
Chopper Drop doesn't have any Manual Gaps.
________
LIP GAPS - 1
ŻŻŻŻŻŻŻŻ
Whoomah....................................500
__________
OTHER GAPS -
ŻŻŻŻŻŻŻŻŻŻ
Chopper Drop doesn't have any Other Gaps.
______________________________________________________________________________
SKATE HEAVEN (secret Level) - 71 GAPS
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
________
AIR GAPS - 37
ŻŻŻŻŻŻŻŻ
Down 2 Tonys Island........................50
San Dieguito Hall 2 Sandlands..............50
Grassy Gap.................................50
Weak Sauce Zig Gap.........................50
Weak Sauce Zag Gap.........................50
Weak Sauce Wussy Snake Gap.................50
San Dieguito Ten Set.......................100
Dropping In On Tony........................250
Isle Tony 2 Sandlands......................300
Platform Gap...............................300
Airs Hole..................................300
Big Fat Grassy Gap.........................400
House of Tony 2 Sandlands..................500
San Dieguito Window 2 Sandlands............500
Blowin It Out The Hole.....................500
Sandlands 2 San Dieguito Hall..............500
The Holy Crail.............................500
Gutter 2 San Dieguito Roof.................800
Wussy Snake Gap............................800
Sandlands Path Gap.........................800
Northwest Snake Gap........................800
Northeast Snake Gap........................800
Up 2 Comb!.................................1000
Reverse Wussy Snake Gap....................1000
Southern Snake Gap.........................1000
Sandlands Up 2 Isle Of Tony................1000
Over The Dome..............................1000
Clearing The Swings........................1000
Jumpin Da Hub..............................1000
Tunnel Of Luvin............................1000
Zig Gap....................................1500
Tight Landing..............................1500
Zag Gap....................................2000
Reverse Zig Gap............................2000
Reverse Zag Gap............................2000
Feed Me!!!.................................2000
Pit O Doom!!!..............................4000
__________
GRIND GAPS - 32
ŻŻŻŻŻŻŻŻŻŻ
Rail To Snakerun...........................50
Ramp Rail Gap..............................75
Southern Intersect Sad Gap.................200
Northern Intersect Sad Gap.................200
Ramp 2 Rail................................300
90 Degree Sadlands Rail Gap................300
Northern Crossover Sad Gap.................300
Southern Crossover Sad Gap.................300
Chen Rail Series...........................300
Mid Intersect Sad Gap......................350
Radramp 2 Island Edge......................400
Rimrail Gap................................450
90 Degree Ramp Rail Gap....................500
Fence 2 Radramp............................500
San Dieguito Hall 2 Edge...................500
Gutter 2 San Dieguito Roof.................600
Isle Of Tony 2 Edge........................600
Top Of Da World Ma!!!......................700
Southern Swingrail.........................900
Northern Swingrail.........................900
Up 2 Pipe Rail.............................1000
Kicker 2 Railspan..........................1500
Rail 2 Kicker 2 Rail 2 Bench...............1500
San Dieguito Roof 2 Edge...................1600
Radramp 2 Snakerun.........................2000
Longrail...................................2000
Off The Roof 2 Rail........................2000
Bench Gap..................................2000
Swinging The Set...........................2000
Time 2 Feed The Volcano....................4000
Kicker 2 Rail..............................4000
Bench Gap Series...........................5000
___________
MANUAL GAPS - 0
ŻŻŻŻŻŻŻŻŻŻŻ
Skate Heaven doesn't have any Manual Gaps.
________
LIP GAPS - 0
ŻŻŻŻŻŻŻŻ
Skate Heaven doesn't have any Lip Gaps.
__________
OTHER GAPS - 2
ŻŻŻŻŻŻŻŻŻŻ
Woohooo Oh Ho Yeehee!!!....................2500
Cleaning The Pipes.........................5000
______________________________________________________________________________
Downhill Jam, Phoenix, AZ - ?? Gaps
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
******************************************************************************
Please note: I have no way of knowing if I have listed EVERY gap in the level
as the game does not have a checklist for this level, or the other two from
the original Tony Hawk's Pro Skater. If you have any gaps to add, feel free
to email me with their name, along with how to perform the gap, how many
points they are worth (if you wish) and your name: vesten@iinet.net.au
******************************************************************************
Gaps coming soon...
______________________________________________________________________________
Skate Park, Chicago, IL - ?? Gaps
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Gaps coming soon...
______________________________________________________________________________
Warehouse, Woodland Hills, CA - ?? Gaps
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Over The Pipe..............................300
Secret Room................................300
Channel Gap................................300
Kicker Gap.................................100
Big Rail.........................Not specified
High Rail........................Not specified
Transfer...................................200
Deck 2 Rail......................Not specified
Kicker 2 Ledge.............................200
More Gaps coming soon...
______________________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
(13)
SKATE PARK EDITOR
______________________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Yeah! A park editor! I love you neversoft...
There are never enough level editors that come with games these days, which is
a real damn pity, thankfully THPS2 comes with a great, extensive, simple and
yet at the same time complex Skate Park Creator/Editor.
Here I'll attempt to provide some in depth information to help you better
understand the skate park editor found in the game, as well as hopefully
helping you to create great parks yourself.
______________________________________________________________________________
Type and Piece List
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
__________________________
STARTS - 3 Pieces
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
1 - Player 1 Start Point
2 - Player 2 Start Point
3 - Horse Start Point
__________________________
GAPS - 1 Piece
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
1 - Gap Creation Piece
__________________________
RISERS - 9 Pieces
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
1 - Low Quad
2 - Low Double
3 - Low Single
4 - Medium Quad
5 - Medium Double
6 - Medium SIngle
7 - High Quad
8 - High Double
9 - High Single
__________________________
QUATER PIPES - 17 Pieces
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
1 - Low Quad
2 - Low Single
3 - Low Corner
4 - Low Outside Corner
5 - Low Single Low Side Rail
6 - Low Single High Side Rail
7 - Low Single Low Rail
8 - Low Single High Rail
9 - Low Rollin
10 - High Quad
11 - High Single
12 - High Corner
13 - High Outside Corner
14 - Low To High
15 - High To Low
16 - Low Spine
17 - Low Hump
__________________________
QUATER PIPES 2 - 17 Pieces
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
1 - Low Quad
2 - Low Single
3 - Low Corner
4 - Low Outside Corner
5 - Low Single Low Side Rail
6 - Low Single High Side Rail
7 - Low Single Low Rail
8 - Low Single High Rail
9 - Low Rollin Wood
10 - High Quad
11 - High Single
12 - High Corner
13 - High Outside Corner
14 - Low To High
15 - High To Low
16 - Low Spine
17 - Low Hump
__________________________
RAILS - 18 Pieces
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
1 - Low Quad
2 - Low Single
3 - Low Angle
4 - Low Corner
5 - Low Junction
6 - Low Double Slope
7 - High Double Slope
8 - Low Single Slope
9 - High Single Slope
10 - High Quad
11 - High Single
12 - High Angle
13 - High Corner
14 - High Junction
15 - Low Double Slope
16 - High Double Slope
17 - Low Single Slope
18 - High Single Slope
__________________________
OFFSET RAILS - 8 Pieces
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
1 - Low Quad
2 - Low Single
3 - Low Angle
4 - Low Corner
5 - High Quad
6 - High Single
7 - High Angle
8 - High Corner
__________________________
LOW WALLS - 4 Pieces
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
1 - Low Double
2 - Low Single
3 - Medium DOuble
4 - Medium Single
__________________________
SLOPES - 16 Pieces
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
1 - Low Single
2 - Low Single Low Rail
3 - Low Single High Rail
4 - Low Single Corner
5 - Low Double
6 - Low Double Low Rail
7 - Low Double High Rail
8 - Low Double Corner
9 - High SIngle
10 - High Single Low Rail
11 - High Single High Rail
12 - High Single Corner
13 - High Double
14 - High Double Low Rail
15 - High Double High Rail
16 - High Double Corner
__________________________
STAIRS - 12 Pieces
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
1 - Double Set
2 - Double Set Low Rail
3 - Double Set High Rail
4 - Double Set Corner
5 - Double Set Inside Corner
6 - Double Set High Inside Corner
7 - Quad Set
8 - Quad Set Low Rail
9 - Quad Set High Rail
10 - Quad Set Corner
11 - Quad Set Inside Corner
12 - Quad Set High Inside Corner
__________________________
POOLS - 8 Pieces
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
1 - Bowl
2 - Pool
3 - Clover Pool
4 - Side
5 - Corner
6 - Outside Corner
7 - Floor
8 - Pungee Pit
__________________________
FUNBOXES - 8 Pieces
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
1 - Small
2 - Large
3 - Octagonal
4 - Long Oct
5 - Spine Box
6 - Wall Box
7 - Taxi
8 - Pyramid Hip
__________________________
KICKERS - 2 Pieces
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
1 - Small Kicker
2 - Large Kicker
__________________________
BENCHES - 7 Pieces
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
1 - Park Bench
2 - Angle Park Bench
3 - Bench
4 - Angle Bench
5 - Lunch Table
6 - Angle Lunch Table
7 - Slope Lunch Table
__________________________
SIGNS - 6 Pieces
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
1 - Med Sign 1
2 - Med Sign 2
3 - Med Sign 3
4 - Large Sign 1
5 - Large Sign 2
6 - Large Sign 3
__________________________
FLOOR - 4 Pieces
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
1 - Neversoft
2 - Alt Floor 1
3 - Alt Floor 2
4 - Alt Floor 3
__________________________
FOLIAGE - 3 Pieces
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
1 - Planter
2 - Small Planter
3 - Tree
__________________________
MISC - 2 Pieces
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
1 - Wall Piece
2 - Pillar
______________________________________________________________________________
Park Editor Controls
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
___________________
Keyboard Arrow Keys - Use the arrow keys on the keyboard to move the object
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ you have selected around the screen.
___
Esc - Pressing the escape key will bring up the menu, which has these options:
ŻŻŻ Continue
Test Play
New Park
Set Theme
Save
Load
Pre-Made Parks
Exit Editor
_
1 - The 1 key on the num pad cycles through piece types.
Ż
_
2 - The 2 key on the num pad cycles through piece types the other way.
Ż
_
3 - The 3 key on the num pad cycles through object types one way.
Ż
_
4 - The 4 key on the num pad is used to rotate the view (4 different angles).
Ż
_
5 - The 5 key on the num pad cycles through object types the other way that 3
Ż does.
_
6 - The 6 key on the num pad is used to rotate the piece you currently have
Ż selected.
F1 has the same function as 1, F2 has the same function as 2.
F3 has the same function as 3, F4 has the same function as 5.
_____
Enter - The enter key is used to place objects/pieces on the ground.
ŻŻŻŻŻ
_____
Mouse - The mouse can be used for a variety of tasks, including moving objects
ŻŻŻŻŻ about the screen (click the ojbect and drag).
______________________________________________________________________________
Park Editor Menus
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
________
CONTINUE - This just takes you back out of the pause menu.
ŻŻŻŻŻŻŻŻ
_________
TEST PLAY - Test play lets you instantly hop into your park and test it out,
ŻŻŻŻŻŻŻŻŻ just like you're playing a normal level. This is great to get an
idea of perspective of things, as well as how your park is
playing.
________
NEW PARK - This will allow you to create a new park (and erase whatever you
ŻŻŻŻŻŻŻŻ are currently working on. When you start a new park you'll be given
the choice of 5 park dimensions:
16 by 16
24 by 24
30 by 30
30 by 18
60 by 6
_________
SET THEME - This option alows you to change between 4 themes for your park.
ŻŻŻŻŻŻŻŻŻ Each of the 4 different themes will change the wall textures as
well as how each of the different pieces look.
The four themes you can choose from are:
Power Plant
Industrial
Outdoor
School
____
SAVE - This allows you to save your park to your hard drive.
ŻŻŻŻ
____
LOAD - This allows you to load one of your saved parks.
ŻŻŻŻ
______________
PRE-MADE PARKS - Here you can choose to skate one of the huge list of Pre-Made
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Parks the Neversoft team created with the Park Editor.
Cool, no?
Here's a lit of the Pre-Made Parks:
Up. Down. Repeat.
Pit Of Death
DDT
Radlands
Chicken's Coop
Mowjow Jowjow
Pungee Gardens
Westside
Picnic At The Pool
Montana
Shisky
Skoo
Snakerland
Teotihuacan
Vert Park Of IC
Dedham Skatepark
Fong's Basement
Two Lane Raceway
The Dizmaker
Congested Raceway
Obstacle Course
Tag Maze
Max's Park
Chimp Palace
Pouncer's House
Trucks Skatepark
Hangar 19
Race Away
Lee Contest
Hopngrind
Props
Pyramid Grind
NFACSB
Tag Arena
Patch Sooper Jump
Wallride Court
Find The 23
Spiralpark
Chum's Pimpage
High And Low
Moat
Down In The Lab
Metalhdz Park
Too Much Dujura
Hard Ten
Hall Of Pipes
Whoop-De-Doo
Coolidge Corner
The Milve Raceway
Quaglietta
___________
EXIT EDITOR - This just leaves the Park Editor, and takes you back to the main
ŻŻŻŻŻŻŻŻŻŻŻ menu.
______________________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
(14)
CREATE A SKATER
______________________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Not only do you have an awesome Skate Park Editor/Creator that comes with
THPS2, but also a kewel Create a Skater mode.
Wether you want to create yorself, one of your friends, a lanky, 45 years old,
bald on top, mullet headed freak, a celebrety or a fat lard ball, THPS2 lets
you do it.
In this section you'll find a list of all of the different options you can use
to customise your skater, as well as some info, and a bit of other stuff too.
______________________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Options
______________________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
______________________________________________________________________________
First menu - Characteristics
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
____
Name - Here you name your skater. You name can be this long:
ŻŻŻŻ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ (15 characters).
You can choose from these letters, numbers, symbols and options:
A B C D E F G H I
J K L M N O P Q R
S T U V W X Y Z 0
1 2 3 4 5 6 7 8 9
? ! : - ' SPC DEL END
________
Hometown - Here you choose the Hometown of your skater. The name of their
ŻŻŻŻŻŻŻŻ hometown can be this long:
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ (15 characters).
You can choose from these letters, numbers, symbols and options:
A B C D E F G H I
J K L M N O P Q R
S T U V W X Y Z 0
1 2 3 4 5 6 7 8 9
? ! : - ' SPC DEL END
___
Age - Here you choose the age of your skater, you can choose an age from 5
ŻŻŻ years old, up to 55 years old.
_____
Style - Here you choose the style of your skater, you can choose All Around,
ŻŻŻŻŻ Vert or Street. Remember to give them stats that show what kind of
skater they are ;)
______
Stance - Here you choose your skaters preferred stance, Regular or Goofy.
ŻŻŻŻŻŻ
______
Weight - You can set the wieght of your skater here (this will affect their
ŻŻŻŻŻŻ appearance a lot).
You can choose from:
88 pounds, 101 pounds, 115 pounds, 130 pounds, 145 pounds, 162
pounds, 180 pounds, 198 pounds, 217 pounds, 238 pounds, 259 pounds,
281 pounds, 304 pounds, 328 pounds, 352 pounds and 378 pounds.
______________________________________________________________________________
Second Menu - Looks and Style
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
__________
Complexion - Here you can choose from three different complexions, each with
ŻŻŻŻŻŻŻŻŻŻŻ their own heads etc.
______
Type 1 - This gives you a bunch of african-american complexions
ŻŻŻŻŻŻ to choose from.
______
Type 2 - Type 2 gives you a bunch of "white" (for the lack of a
ŻŻŻŻŻŻ better word) complexions to choose from.
______
Type 3 - Type 3 gives you a selection of "brown" people to
ŻŻŻŻŻŻ choose from.
____
Head - The heads you can select from are dependant on the complexion you
ŻŻŻŻ choose.
______
Type 1 -
ŻŻŻŻŻŻ Afro Guy - This guy has a small afro.
Low Cut - This guy has short hair.
Sunglasses - This guy has short hair and sun glasses.
Spike - This guy has bleeched yellow, spiked hair.
Bald - This is kinda obviouse, but this guy has a
shaved head.
Bald Goatee - This guy has a shaved head and goatee duh :P
Bald Beard - This guy is bald, and has a beard obviously.
Cornrows - This guy has that hair with lines.....
(great description, no?). Sorry I can't
explain any better than that.
Head Band - Uh.... this guy is wearing a headband....
Mohawk 1 - This guy has a red mohawk.
Mohawk 2 - This guy has a green mohawk.
Hair Net - This guy's wearning a hearnet.
Helmet - This guy is wearing a helmet (you can change
the colour of it in the "Cap Color" option.
Cap Backward - This guy's wearning a backwards cap, which you
can change the colour of in the "Cap Color"
option.
Cap Forward - This guy knows which way caps are supposed to
be worn :P You can obviously change the colour
of this in the "Cap Color" option.
Beanie - This guy is wearning a beanie, which you can
also change the colour of this in the "Cap
Color" option.
Hey Skipper - Nothing like a sense of humour. This guy is
wearing a "gilligan" hat.. which you can change
the colour of in the "Cap Color" mode.
Shower Cap - This guy has some problems.... he's wearing a
damn SHOWER CAP! And no, you can't change the
colour of it.
Rasta Guy - This guy has a little bit of Jamaca happening..
______
Type 2 -
ŻŻŻŻŻŻ Blonde Hair - I bet you can't guess this guy has blonde
hair.
Brown Hair - Do I really have to tell you???
Black Hair - *goes onto next option*
Blue Hair - Not quite natural....but you get the idea.
Suck - This guy has short dark hair.
Suck 2 - This guy has short darker hair, which is a
fair bit neater than "Suck".
Low Cut - Short hair duuuuh.
Sunglasses - This guys has black hair and stylish sunnies
:P
Spike - This guy has Spiked blonde hair.
White Afro - Oh my....... that is NOT a good look.
Glasses Fro - Brown and white afros, certianly look better
than white ones.. I think the glasses
compliment the afro well..
Mullet A - Hehehe... silly Neversoft. This is a black
haired mullet
Mullet B - Best_hair_style_in_the_game! Bald on top,
mullet at the back and sides... plus a beard.
And this guy looks to be in his late 40s.
Bald - Just you average bald guy.
Bald Goatee - Bald, with a a goatee.... did you guess that
one?
Bald Beard - What he lacks in hair on top, he makes up for
with facial hair.
Head Band - I really shouldn't bother wasting time
describing this, but now I realise that I
have wasted much more time than I would have
spent describing this byt writing why I
shouldn't have to bother explaining this...
Silly me..
Mohawk 1 - Red mohawk....
Mohawk 2 - Green mohawk, AND green facial hair!
Hair Net - Mmmm hairnets.....
Helmet - This guy's got the idea, safety first!
Cap Backward - Gotta keep that neck out of the sun.....
Cap Forward - ....Unless you want to keep the sun out of
your eyes, and off your face.
Beanie - You know what a beanie is right?
Key Skipper - More Gilligan action here...
Shower Cap - Ugh..... *looks at all of the "..."'s....
...too many...
______
Type 3 -
ŻŻŻŻŻŻ Suck - Short dark hair.
Suck 2 - Short dark hair, but neater than "Suck".
Suck 3 - Short dark hair, but neater still.
Low Cut - Short hair, incase you haven't established
that by now.
Sunglasses - Short dark hair, and sunnies.
Spike - Spiked blonde hair.
Blad - "bald (bôld)
adj. bald·er, bald·est
Lacking hair on the head".
Bald Goatee - 0 hair on head, and a goatee.
Bald Beard - No hair on head, lots on face...
Head Band - Wow.... this is getting repetative :P
This guy is wearing a headband.
Mohawk 1 - This guy's got a red mohawk.
Mohawk 2 - This guy has a green mohawk, and green facial
hair.
Hair Net - Gotta keep that hair uner the net..
Helmet - One of these things will stop your brains
spilling next time you bail. Handy!
Cap Backward - This is the opposite of "Cap Forward".
Cap Forward - This is the opposite of "Cap Backward".
Beanie - You know.... one of those warm, fluffy, wooly
things you put on your head.
Hey Skipper - "do do do do, do do do do, do do do do do
doooo"
Shower Cap - I suppose this may be useful in part of New
York, or Philly.
_________
Cap Color - This lets you change the colour of caps, helemts, beanies and so
ŻŻŻŻŻŻŻŻŻ on. There are about 35 colours to choose from :D
_____
Torso -
ŻŻŻŻŻ Long Sleeve - Just your usual long sleeve shirt.
Large Pad - T Shirt with large elbow pads.
Small Pad - T Shirt with small elbow pads.
Button shirt - Button up, short sleeve shirt.
Long Underwear - Like the button up shirt, but with long sleeve shirt
underneath it.
Long Sleeve - Long sleeve button up shirt.
Large Pad - Button up, short sleeve shirt with large elbow pads.
Small Pad- Button up, short sleeve shirt with small elbow pads.
Stripe Shirt - Horizontally striped t shirt.
Stripe L. Sleeve - Horizontally striped long sleeve shirt.
Plaid Shirt - Button up, flanelet patteren short sleeve shirt.
Long Underwear - Button up, flanelet patteren short sleeve shirt with
long sleeve white shirt underneath.
Long Plaid - Button up, flanelet patteren long sleeve shirt.
Sleeveless Plaid - Button up, flanelet patteren, sleevless short
sleeve shirt.
Camo Shirt - Camoflage patterned, button up short sleeve shirt.
Long Camo - Camoflage patterned, button up long sleeve shirt.
Shirtless - Hey, who took my shirt?
Large Elbow - Shirtless, with large elbow pads.
Small Elbow - Shirtless, with small elbow pads.
Tank Top - Good old tank top shirt.
Jersey - Blue jersey.
Sweat Bands - Blue jersey with sweat bands.
Jersey 2 - Yellow #8 jersey.
Sweat Bands - Yellow #8 jersey with sweat bands.
Jersey 3 - Red and black jersey.
Sweat Bands - Red and black jersey with sweat bands.
Sweatshirt - Also known as a "jumper", "sweater" or even "Sloppy jo".
T Shirt - Just your usual t shirt.
Long Underwear - T shirt with long sleeve shirt underneath it.
_____
Tatoo - This is avaiable for some of the shirtless people:
ŻŻŻŻŻ
Tattoo A - Tattoos on upper chest and upper abs as well as two text
tattoos on upper back
Tattoo B - Tattoos on both wrists and a medium cross tattoo on back.
Tattoo C - Tattoos on both pecks, and a large dragon tattoo on back.
Tattoo D - Tattoos on both biceps and a small-medium sun tattoo on back.
Tattoo E - Tattoos on upper chest, lower and medium chest, wrists,
biceps, upper and lower and medium back.
Tattoo F - Small-medium skull and bones tattoo on upper chest.
Tattoo G - Tattoos on both writst, as well as the neversoft
"eye-on-nail" logo tatood onto the back.
____
Logo - Here you can choose the logo on some of your shirts. You can choose
ŻŻŻŻ from:
Adio
Airwalk
Alphanumeric
Axion
Billabong
Birdhouse
Brigade
Cab Dragon
Circa
City Stars
Darkstar
Diakka
Emerica
Es
Etnies
Flip
Four Star
Fury
Ghetto Child
Girl
Hawk Shoes
Hurley
Innes
Independent
Krux
Matix
Monster
Oakley
Quiksilver
Red Dragon
Ricta
Shortys
SP.O.T
Tensor
Toy Machine
TSA
Volcom
Zero
and None of course :p
___________
Shirt Color - Here you can change the colour(s) of your skaters shirt.
ŻŻŻŻŻŻŻŻŻŻŻ There are about 35 colours to choose from.
____________
Sleeve Color - This will allow you to change the colour(s) of you shirt
ŻŻŻŻŻŻŻŻŻŻŻŻ sleeves. Again, there are about 35 colours to choose from.
____
Legs -
ŻŻŻŻ Carpenter - Long pants with two buttoned pockets.
Cuffed Pants - Long pants, with "normal" pockets.
Ripped Pants - Old, worn out and ripped long pants.
Baggy Pants - Baggy long pants.
Baggy Cargo - Baggy long cargo pants.
Baggy Camo - Baggy camoflage patterned long pants.
Baggy Carpenter - Baggy long pants, with buttoned pockets.
Baggy Cuffed - Baggy long pants with "normal" pocekts.
Baggy Ripped - Baggy, ripped, worn out, old long pants.
Slick Stripe - Long pants with a coloured stripe running down the
side of each leg.
Bunched Up - Long pants that are bunch up/folded under themselves
at the bottom, so you can see the skaters socks, and
a tiny bit of their lags.
Shorts - Shorts that come down _just_ over the knees.
Cargo Shorts - Cargo shots that come _just_ over the knees.
Camo Shorts - Camoflage patterned shorts that come _just_ over the
knees.
Ripped Shorts - Old, worn out, ripped and tattered shorts that come
_just_ over the knees.
White Pads - Old, worn out, ripped and tattered shorts that come
_just_ over the knees with White knee pads.
Black Pads - Old, worn out, ripped and tattered shorts that come
_just_ over the knees with Black knee pads.
Regular Pants - Good old "regular" long pants.
Cargo Pants - Cargo "regular" long pants.
Camo Pants - Camoflage paterned "regular" long pants.
___________
Pants Color - Here you can change the colour of your pants... there are about
ŻŻŻŻŻŻŻŻŻŻŻ 35 colours you can choose from.
_____
Shins - This option is only usable when you can see the skaters socks and some
ŻŻŻŻŻ of their shins.
Ankle Socks - Just your usual, short, folded over socks.
High Socks - Just your usual socks, not foled, but instead pulled
up.
Old Socks - Pulled up, one striped socks.
Long Underwear - Very long "under-pants" that come most of the way
down the skaters shins.
No Socks - Duuuuuh..... I wonder.....
_____
Shoes - I don't see many people skating barefoot.....at all...
ŻŻŻŻŻ
Adio Hawk 900 - Grey and black shoes.
Adio Blk Yellow - Grey, black and yellow shoes.
Airwalk Lasek - White and black shoes.
Axion Gilfberg - White and grey shoes.
Axion Capmbell - Grey, white and red shoes.
Axion White - Grey and white shoes.
Circa Muska Red - Red and white shoes.
Circa Thomas - Black and gret shoes.
Emerica Reynolds - Grey and black shoes, with maple (that light brown
stuff) bottoms.
Emerica Black - Black and grey shoes.
ES Burnquist - White shoes.
ES Koston - Red, grey and white shoes.
Etnies Steamer - Grey and light tan shoes.
Mullen Pro - White and grey shoes.
Caballero Pro - White and grey shoes.
Rowley Pro - Red, white and grey shoes.
NS Blue - Blue and white shoes.
NS Green - Green, black ans white shoes.
NS Green Red - Green and red shoes.
NS Gray - dark green/grey and white shoes.
NS Charcoal - Black, white and grey shoes.
NS Black - Black, grey and white shoes.
______________________________________________________________________________
Third Menu - Custom Stats
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Here, you assign your custom skaters stats. Depending on wether you chose,
Street, All Around or Vert, you'll be given pre-set stats for each category,
plus 5 extra stats which you can assign as you please.
The areas you can assign stats too are:
Air
Hang Time
Ollie
Speed
Spin
Landing
Switch
Rail Balance
Lip Blance
and
Manuals
______________________________________________________________________________
Fourth Menu - Custom Tricks
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
___________
Flip Tricks - Here you can assign tricks to every possible flip trick button
ŻŻŻŻŻŻŻŻŻŻŻ combo. Some tricks you'll have to buy, and others you'll already
have.
___________
Grab Tricks - Here you can assign tricks to every possible grab trick button
ŻŻŻŻŻŻŻŻŻŻŻ combo. Some tricks you'll have to buy, and others you'll already
have.
__________
Lip Tricks - Here you can assign grab tricks to the four grab trick button
ŻŻŻŻŻŻŻŻŻŻ combos. Some you'll already have available, others will have to
be purchased.
________
Specials - Here you can assign tricks to every single special trick button
ŻŻŻŻŻŻŻŻ combo. One special you'll already have, the rest will have to be
purchased.
______________________________________________________________________________
Fifth Menu - Board Selection
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Here you can choose the board you want your skater to use for the current
time.
You'll be able to select from these boards iniially:
A-Team A5 - Yellow board, with the A team logo in block... has a kind of
Egyptian look to it.
B Logo - Yellow board with big red Birdhouse "b" logo on it.
Degrees - White and yellow board.
Stencil Logo - Black board, with "The FIRM" written on it in white.
Multi-Start - Red board with the word "flip" written in it in white, grey,
light and dark blue.
Jumbo Girl Logo - Green board with huge "girl" logo.
Powell Logo - Red board with yellow and orange writing.
Team Medium - White board with blue and red logo.
Transmissionator 2000 - Yellow and black board.
Zero Team - Black board with red writing.
All initial decks have the following stats:
Weight (_) (_)
Speed (_)
Durability (_)
Turning (_) (_) (_)
Decks you can buy when you earn some cash are:
A-Team Team Deck
Birdhouse Team Seal
Team Silhouette
17th/21st Lancers
Flip New Wave
Race
Powell Logo 2
Medium Shotys
Monster
Bloody Nose
______________________________________________________________________________
Sixth Menu - Save Skater
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Here you can choose to "save your skater" or "continue without saving".
If you choose to save, your skater will be saved to the memory card you
choose, if you choose to continue without saving you'll be taken back to the
main menu. If you turn the machine off without saving your skater you will
loose your custom skater.
______________________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
(15)
MULTIPLAYER
______________________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
What's this? Another feature that will add loads of replayability, and
lastability to an already infinetly replayable game?
Yep.
I'm just gonna give you a run down on each of the multiplayer modes, as well
as some basic info.
In multiplayer, two people can play by either taking it in turns, or at the
same time. You both get to select your skater and deck.
In the PC version of Tony Hawk's Pro Skater 2, you can play hot seat (take it
in turns with a friend) or play a LAN game (across a network).
______________________________________________________________________________
Hot Seat
______________________________________________________________________________
______________________________________________________________________________
Horse
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
At the start of Horse, you have to make a word that you'll use for the game.
The word can be this long:
_ _ _ _ _ _ _ _ _ _ (10 characters).
You can choose only letter (A-Z).
You get 10 seconds to pull of a single trick or combo.
Your opponent then has 10 seconds to beat that trick.
If you score lower than the other player, or bail you are given a letter of
the word you have selected.
The first player to get every letter of the word looses.
______________________________________________________________________________
Network Game (LAN)
______________________________________________________________________________
These can be played across a Local Area Netowork. See the manual for more info
on setting up a LAN game.
When you enter the menu, you have the choise of Joining or Hosting a LAN game,
and if you're hosting, you can name the game.
______________________________________________________________________________
Tag
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
This is simply a game of tag, the only difference from the usual tag is that
you skate..
One player is "it" and the other has to skate away.
When you are "it" your timer counts down.
The bigger and better tricks you pull off while it, the slower your opponent
will be able to move.
The first one to have their "it" timer run out looses.
At the start of the game, you have 10 seconds to decide who is "it" (the
person to pull off the least tricks beomces "it").
When you start Tag you are given the choice of four game lengths:
One Minute
Two Minutes
Five Minutes
Ten Minutes
______________________________________________________________________________
Trick Attack
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
When you start Trick Attack you are given the choise of four game times:
One Minute
Two Minutes
Five Minutes
Ten Minutes
In Trick attack, you and a friend both skate at the same time, for however
long you select to skate for.
When you finish your session, the player with the highest score wins.
The game also keep count of each players wins.
You can also skate into other players to knock them over.
______________________________________________________________________________
Graffiti
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
This is a very creative little game mode.
Player one is Blue, player 2 is read. When you pull a trick off, from or over
and object (rail, kicker, quater pipe etc) it becomes your colour.
The goal is to get the most objects "your" colour by the end of the run.
You can steal objects and make them your colour by pulling off a better trick
than the other player did over them.
When you start Graffiti you are given the choice of four game lengths:
One Minute
Two Minutes
Five Minutes
Ten Minutes
At the end of the game, the stats you are given are:
Tags
Steals
High
Wins
Losses
Streak
______________________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
(16)
SECRETS
______________________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
******************************************************************************
If you have any more secrets, please email them to me: vesten@iinet.net.au
******************************************************************************
___________________________
Mega Points Bullring Glitch - Go to the beginning of the loop in the Bullring
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ (the outside beginning, not the one coming off
the big halfpipe). Stop, and spin around in
circles on the same spot for as long as you
want. When you're done spinning line up with the
loop, and skate towards it.
Once you've gone through the loop you will get
an insanely large score, based on how many times
you were able to spin before going through the
loop. This is a very cheap tricks.
______________________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
(17)
CHEATS
______________________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
________
McSqueeb - McSqueeb is a 1980's version of Tony Hawk. McSqueeb has an entirely
ŻŻŻŻŻŻŻŻ set of moves, he has really bad 80's hair, is wearing fluro coloued
clothes, looks a lot younger, and is so skinny he looks like a
twig.
McSqueeb is Tony Hawk's 3rd costume (costume C).
To unlock McSqueeb you'll have to beat the game 100% with Tony
Hawk in Career mode.
_________
Spiderman - Spiderman is another secret character, and might I add he is
ŻŻŻŻŻŻŻŻŻ AWESOME. He has a load of his own special moves and tricks as
well.
To unlock Spiderman you have to complete the game 100% on Career
Mode with a custom skater.
____________
Officer Dick - Officer Dick... well, is a foo. He's an overwieght police
ŻŻŻŻŻŻŻŻŻŻŻŻ officer who has decided to become a skater to get back at all
of the kids who called him a "poser" when he was younger...
To unlock officer dick, you have to either get gold medals on
all three competitions with all skaters, or complete the game
100% with all skaters (besides secret ones of course).
Sorry, I can't quite remember.
_______________
Skip To Restart - Skip To Restart is an interesting little cheat. It gives you
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ a "Skip to Restart" option in the pause menu, when skating.
When you open it up it has a list of restart points. When
you select one it will restart the level and you'll begin in
a different position to the usual start area. The number of
Restart points in a level varies.
________
Kid Mode - This drasticly reduces the age, and thus size of the skaters.
ŻŻŻŻŻŻŻŻ I'd say they are about 6 years old with kid mode on. Cute.
It also appears that the little buggers don't bleed, what a pity :P
_______________
Perfect Balance - This will give you perfect grind and manual balance, meaning
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ you will NEVER BAIL while using the cheat, grinding or
manualing. This opens doors for freaking insane combos.
Of course that _is_ cheating.
______________
Always Special - This will make your speical bar always 100% full and flashing
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ yellow. This means you can pull off special tricks as often
as you want, without having to get your special bar up to be
able to do them.
____
Stud - Stud mode puts your skater stats permanently on 13 (three above the
ŻŻŻŻ maximum). This means you are faster, can jump higher, grind longer,
spin faster and so on.
______
Weight - With this you can edit the weight of the skaters. The weight
ŻŻŻŻŻŻ increments are: 45 lbs, 64 lbs, 88 lbs, 115 lbs, 145 lbs, 180 lbs,
217 lbs, 259 lbs, 304 lbs, 352 lbs and 405 lbs.
400 pound trixie.... *cough*
And for some reason, spiderman is ammune to weight changes.
_________
Wireframe - This is up there as on of the best cheats THPS2 has to offer.
ŻŻŻŻŻŻŻŻŻ When this is on, every object in every level becomes a bright
green wire-frame model, on a black backdrop. The only thing not
effected is your skater. This looks wwaaaaaaay cool.
________
Slow-Nic - Another really cool cheat. Whenever you are in the air, or are
ŻŻŻŻŻŻŻŻ doing a trick of any sort the game goes into slow motion. This not
only gives you time to appreciate the kewel tricks you are bustin',
but also allows you to plan combos much better, because everything
is happening slower, so you have time to think.
________
Big Head - This just increases your skater's ego...
ŻŻŻŻŻŻŻŻ Ok, maybe not. This gives your skater a fat head... in the sense
that is looks like a hot air balloon. Combin this with a 45 pound
skater for a laugh.
________
Sim Mode - This makes the game more realistic. You can't jump as high, grind
ŻŻŻŻŻŻŻŻ as long and so on. If you're looking for a challenge, try getting
high scores with this on.
______
Smooth - Just picture any level you want. Now imagine that a few oceans worth
ŻŻŻŻŻŻ of white and grey paint was poured over everything in the entire
level.
That's what Smooth mode looks like. All of the texutes in the levels
are white and grey. Of course they still eature shading and lighting
effects.
____________
Moon Physics - Ever wondered what it would be like skating on the moon?
ŻŻŻŻŻŻŻŻŻŻŻŻ No, neither have I, but anyway....
This will give you moon like gravity, allowing you to jump very
high, in effect allowing you to pull off huge spins and other
air tricks.
__________
Disco Mode - This is another really cool cheat. Disco mode makes about 90% of
ŻŻŻŻŻŻŻŻŻŻ the trickable objects and surfaces in the level flash through a
bunch of colours. Ramps, bowls, rails etc are broken up into
different areas that flash different colours. This looks really
kewel.
__________
Level Flip - Level flip, does as the name says. It completely reverses each
ŻŻŻŻŻŻŻŻŻŻ level in the game. Textures, stickers, logos EVERYTHING is
backwards.
What used to be to the left, ir now to the right.
Surprisingly this makes the levels almost feel new, and can be
quite uncoordinating.
______________________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
(18)
FREEQUENTLY ASKED QUESTIONS
______________________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Question: "Why can't I do any special moves?"
Answer: You need to get your special bar flashing yellow by performing a few
tricks first.
Question: Is Trixie in the game?
Answer: Nope, she is exclusive to the Dreamcast version of THPS2.
Question: Well, is there some kind of replacement to Trixie?
Answer: There sure is. She goes by the name of Private Carrera. She is in the
N64, PSX and PC versions of the same. She has exactly the same moves
as Trixie, but basically just looks different.
Question: How do you unlock Private Carrera?
Answer: You'll have to get every gap in the game (excluding Chopper Drop and
Skate Heaven). Good luck :)
Question: How do you unlock Spiderman?
Answer: To unlock Spidey you simply have to beat the game 100% with a custom
skater.
Question: How do you unlock a skater video?
Answer: All you have to do is get gold medals in all three comps with each
skater to unlock their skate vid.
Question: How many normal levels are there in the game?
Answer: 8, 5 regular, and 3 comps.
Question: How many secret levels are there?
Answer: 5.
Question: How may normal skaters are there in the game?
Answer: 13
Question: How many secret skaters are there in the game?
Answer: 3
Question: Will there be a Tony Hawk's Pro Skater 3?
Answer: Yep. In fact, it's already out on GameBoy Color, GameBoy
Advance, Playstation 2, GameCube, Xbox, PC and Playstation One.
And it's due out on Nintendo 64 later this year.
Question: Will there be a Tony Hawk's Pro Skater 4?
Answer: Yes. It has been officially announced by Activision, and is
progressing quite nicely. It's slated for release towards the end of
the year.
Question: Will there be a Tony Hawk's Pro Skater 5?
Answer: I'm willing to bet there will be.
Question: Is this the same as the DC, PSOne, GBA and N64 versions of the game?
Answer: Almost... The Dreamcast version has Trixie instead of Private Carrera.
The DC version also features better character models and textures.
The N64 version though is a tad different, it features only 6 full
length songs, has chopper drop but no skate heaven, doesn't have
trixie or career and also has a level from Matt Hoffman's Pro BMX.
The GameBoy Advance version of the game features less levels (it has
The Hangar, School II, Marseille, New York, SkateStreet and one
exclusive bonus level, Boston Rooftops). Instead of Trixie the GBA
version has Mindy. Also, Officer Dick isn't in the GBA version, and
the GBA version has some new, different and exclusive cheats.
The PC version also has 3 PC exclusive levels (all from Tony Hawk's
Pro Skater), AND has LAN multiplayer as well.
Question: What version is the best version of THPS2?
Answer: At the time being, I'd have to say the Dreamcast version. It has the
best quality textures and best character models of all other versions.
It is bettered by the PC in that it has 3 exclusive levels, and has
LAN multiplayer.
Keep an eye out for THPS2x coming to the Xbox. It runs at 60 frames
per second, has all of the levels from THPS AND THPS2 as well as five
new levels, motion blur is used on special tricks and the game has
the best graphics of all other version (from what I have seen).
The Xbox controller is a bit hard to get used to though, BUT
thankfully a much more THPS friedly controller has been released,
called "Controller-S".
______________________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
(19)
MUSIC
______________________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
The music in Tony Hawk's Pro Skater 2 is such a huge part of the game that I'm
sure you'll probably want to know the titles of the songs and the artists.
So I've made this section just for you.
+---------+----------------------------+-------------------------+------+
| |Song Title |Artist |Year |
+---------+----------------------------+-------------------------+------+
|Track 1 | Blood Brothers |Papa Roach |2000 |
| | | | |
|Track 2 | Bring The Noise |Anthrax & Chuck D |1991 |
| | | | |
|Track 3 | Guerilla Radio |Rage Against The Machine |1999 |
| | | | |
|Track 4 | Pin The Tail On The Donkey |Naughty By Nature |1991 |
| | | | |
|Track 5 | You |Bad Religion |1989 |
| | | | |
|Track 6 | When Worlds Collie |Powerman 5000 |1999 |
| | | | |
|Track 7 | No Cigar |Millencolin |2000 |
| | | | |
|Track 8 | B-Boy Document '99 |The High & Mighty |1999 |
| | | | |
|Track 9 | Cyclone |Dub Pistols |1998 |
| | | | |
|Track 10 | May 16 |Lagwagon |1998 |
| | | | |
|Track 11 | Subculture |Styles Of Beyond |2000 |
| | | | |
|Track 12 | Heavy Metal Winter |Consumed |1998 |
| | | | |
|Track 13 | Evil Eye |Fu Manchu |1997 |
| | | | |
|Track 14 | Out With The Old |Alley Life Featuring |1999 |
| | |Black Planet | |
| | | | |
|Track 15 | Five Lessons Learned |Swingin' Utters |1998 |
| | | | |
|Track 16*| City Star |Born Allah |2000 |
| | | | |
+---------+----------------------------+-------------------------+------+
* Track 16 doesn't appear on the actual game soundtrack, but is played during
the skate video of Kareem Campbell.
______________________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
(20)
PUSH BUTTON CODES
______________________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
******************************************************************************
IF YOU HAVE ANY ADDITONAL CHEATS, EMAIL THEM TO ME: vesten@iinet.net.au
******************************************************************************
Check the GameFAQs cheat page for more codes.
____________________________
All Gaps and Private Carrera
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Pause the game (on any level), hold 7 on the num pad, and hit:
Down, Up, Left, Left, B, Left, Up, V, V, Up, Right, C, C, Up, Spacebar
_______________
All stats at 10
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Pause the game in any level, hold ''7'' on the num pad and enter:
Space, V, B, C, V, Up, Down
The text in the pause menu will shake if entered correctly.
________________________
Always have full special
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Pause the game in any level, hold ''7'' on the num pad and enter:
Space, V, B, B, Up, Left, V, C
The text in the pause menu will shake if entered correctly.
_________
Fat heads
ŻŻŻŻŻŻŻŻŻ
Pause the game in any level, hold ''7'' on the num pad and enter:
C, B, Up, Left, Left, C, Right, Up, Left
The text in the pause menu will shake if entered correctly.
__________________________
Speed up the game slightly
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Pause the game in any level, hold ''7'' on the num pad and enter:
Down, C, V, Right, Up, B, Down, C, V, Right, Up, B
The text in the pause menu will shake if entered correctly.
_________________
Turn blood off/on
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Pause the game in any level, hold ''7'' on the num pad and enter:
Right, Up, C, V
The text in the pause menu will shake if entered correctly.
__________
Fat Skater
ŻŻŻŻŻŻŻŻŻŻ
Pause the game in any level, hold ''7'' on the num pad and enter:
Space, Space, Space, Space, Left, Space, Space, Space, Space, Left, Space,
Space, Space, Space, Left
The text in the pause menu will shake if entered correctly.
You can keep on entering this cheat to make your skater keep gaining weight.
___________
Thin Skater
ŻŻŻŻŻŻŻŻŻŻŻ
Pause the game in any level, hold ''7'' on the num pad and enter:
Space, Space, Space, Space, C, Space, Space, Space, Space, C, Space, Space,
Space, Space, C
The text in the pause menu will shake if entered correctly.
You can keep on entering this cheat to make them thinner and thinner.
_________________________________
Unlock everything except all gaps
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Pause the game in any level, hold ''7'' on the num pad and enter:
Space, Space, Space, C, V, Up, Down, Left, Up, C, V, Space, V, B, Space, V, B
The text in the pause menu will shake if entered correctly.
________________________
Unlock Neversoft Skaters
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Pause the game in any level, hold ''7'' on the num pad and enter:
Up, C, C, V, Right, Up, B, V
The text in the pause menu will shake if entered correctly.
______________________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
(21)
LEGAL
______________________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
This FAQ, and all of its contents are Copyright 2001 Steven "Pyro Vesten"
Ryan.
That means it is MINE, and _NOT_ YOURS.
______________
What Can I Do?
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
You may host this FAQ on your website if it remains UNMODIFIED, FREE TO
ACCESS, IS IN PLAIN .txt FORMAT and NO ADS ARE DISPLAYED WITH IT.
Please email me to let me know the location of the FAQ on your website.
You can print out this FAQ, or sections of it for your personal use only.
You may print out only one copy of this FAQ.
You may save this FAQ to your Personal Computer's Hard Drive.
If you find any of the things listed in the "What Can't I Do?" section
have been "done" inform me, with as much info as you can and I shall deal
with the situation myself.
________________
What Can't I Do?
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
You may NOT distribute this FAQ in any form, be it electronicly, in
magazines etc.
You may NOT publish this FAQ in any magazine.
You may NOT use this FAQ in promotional purposes (e.g. offering it with a
magazine for "free").
You may NOT sell or trade this FAQ for goods, service or money.
You may not display this FAQ on your website in any form other than .txt
You may not display this FAQ on your website with any form of ADVERTISMENT
You may NOT pass this FAQ off as your own work.
You may not use information, or parts of this FAQ in your own FAQ
And just because I didn't list it here, doesn't mean you can do it.
______________________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
(22)
CREDITS
______________________________________________________________________________
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Thanks firstly to Jeff "CJayC" for posting this FAQ on the greatest
FAQ/Walktrough site on the net, www.GameFAQs.com
Secondly, thanks to Activision, Neversoft and Gray Matter for Tony Hawk's Pro
Skater 2 on the Personal Computer.
Thank you Andrew O'Flaherty, for pointing out a little tip about finding four
of the $250 notes in the crap in Bullring - Mexico easier on my Dreamcast FAQ,
which I have used in this FAQ.
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ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
(23)
GAME SPONSORS
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ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
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Game Sponsors -
ŻŻŻŻŻŻŻŻŻŻŻŻŻ
411 Video Magazine
Adio
Airwalk
Alphanumeric
A-Team
Axion
Billabong
Birdhouse
Blue Torch
Board-X
Brooklyn House West
Circa
City Stars
Dark Star
Diakka
Emerica
Es
Etnies
Flip
Four Star
Fury
Ghetto Child
Girl
Hurley
Independent Truck Co.
Innes
Krux
Matix
MCM
Monster Brand
Oakley
Powell - Bones Brigade
Quiksilver
Red Dragon
Ricta
Royal
Shorty's
Skate Street
Skatepark of Tampa
Speed Demon
Tensor
The Firm
Toy Machine
TSA
venicebeach.com
Volcom
Zero
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ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
(24)
THE END
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ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Er...yep...you can go now.
www.pyromusic.net
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ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Copyright 2001 - 2004 Steven "Pyro Vesten" Ryan
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