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Heat Signature Cheats, Codes, Hints and Walkthroughs for PC Games. | | |
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Heat Signature | |
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Heat Signature
Cheat Codes:
------------
Submitted by: David K.
The Seven Step Guide:
---------------------
Written by Sir Brodacious.
A quick tutorial for a strategy that makes difficult assassination missions
easy, even with starting gear. This also makes certain related achievement
rather trivial to obtain.
* Find a ship (ideally one that's rather easy to take).
This could even be a ship you secured during another mission.
* Secure the ship.
* Fly it to your base.
* Find a mission. The missions you get are randomized, so you may
have to fly to another base.
* Fly the ship directly into the path the enemy ship is on, between
it and the station. Be care not to over shoot, big ships have no
brakes.
* Fire at their ship, and then fly into the ship.
Be prepared to catch yourself.
* Profit!
Tips & Tricks:
--------------
* Read every tooltip! This one is underline because it’s important. Heat
Signature tells you almost everything in-game, and what it doesn’t
explicitly tell you can be inferred based on what it does tell you.
* Hold F to speed up time by 6x. Immensely useful when you’re waiting
for a guard to leave their group or when approaching a ship.
* Destroyed rooms act as impromptu airlocks. However, since there’s no
door between your pod and the ship, enemies can see you through the
forcefield.
* You can attack random ships by just flying around. Ships will usually
be specific to the faction whose space you are in, and will always
have a time limit (since they are always heading to a station).
Useful for gearing up from crates before attempting more difficult missions.
* Guard corpses can be used to prop open doors. Useful for using Sidewinders.
* Thrown objects cause noises when they hit walls. Useful for attracting
guard attention without using guns. Be warned: guns will go off if thrown
against a wall!
* Guards are not alerted by your unconscious body.
This one is a little ridiculous, actually. If a guard spots you, as
long as you knock yourself out before they shout intruder, the alarm
won’t sound. You can use this to your advantage to prevent an otherwise
mission-ending alarm.
* Subverters will remove the lock from a key door. Subverter grenades are
especially useful if multiple key doors are next to each other.
* You can permanently advance through sections by using Visitors twice or
more in a row. The most recent start location will be your final return
location, so with enough Visitors you can effectively teleport the entire
length of a ship.
* All guards will die if spaced. If you can lure a guard to a room and then
cause a breach (shoot out the window or blow the room), if won’t matter if
they are shielded or armored.
* You do not have to complete a mission to recharge items. As long as the
ship doesn’t have a time limit, you’re welcome to go to a station and
return.
* Keys of a higher number work on that number lock and below. Since key
cloners usually have limited uses, you should seek ouy keys which are
one or two higher than your current section.
* You can grab enemies the moment you harm them with a melee attack.
Useful to keep them from flying into another guard’s vision.
Fastest Way to Liberate Stations:
---------------------------------
Written by Psiclone
This guide shows the fastest way to liberate stations using the Foundry Brick.
How To...
Step #1: Complete a couple missions. Once you have $40 buy the Foundry Brick.
Step #2: Fly to a station in Glitch space.
Step #3: Accept an audacious or mistake assassination mission.
Step #4: If there are none. Go to the character change area and then select
your character again to reset the mission board.
Step #5: Crash into the section of the ship containing the assassination target.
Step #6: Repeat until your character inspires less than 75% liberation.
Step #7: Select a new character and go to step one.
Simple Trick for Infinite Money:
--------------------------------
Written by WarpSpider
-=Sell Your Grenades=-
This is mainly targeted toward mid to late game money grinding, as some players
may find getting the required equipment to be dificult in the very beginning.
Step #1: Aquire a restockable, or preferably self-charging, REMOTE grenade
launcher. (Do not attempt with impact or timed grenades.)
Step #2: Clear a ship so you wont be disturbed.
Step #3: Launch all of your remote grenades.
Step #4: Open inventory and send all of the remote grenades to your stash.
Step #5: If your grenade launcher is self charging, speed up time repeating
steps 3 and 4, if not skip to step 6.
Step #6: Return to a friendly station, access the stash, profit.
How to Get Infinite Money Using Grenade Launchers:
--------------------------------------------------
Written by _syco
New exploit I discovered trying to farm money.
-=Step 1=-
Find a restockable/self-charging remote grenade launcher.
-=Step 2=-
Go to a easy mission and clear out the ship.
-=Step 3=-
Spam grenades inside of your pod insuring that none leave the pod. You can
either use a restockable grenade launcher and go back to your station, return
to the ship, spam and repeat, or, you can use a self-charging grenade launchers
and fast forward until it recharges.
-=Step 4=-
Fly back to station, and find a new easy mission, clear it out and fly back
to station. You will get the profits from selling the grenades but they will
not be sold and will stay in your pod.
Wrenches (Tips and Tricks):
---------------------------
Written by Nitro7639
Wrenches, many enemies carry them, and they are cheap and maybe one of the
most useful things because of that.
-=Quick Attacking Large Groups=-
You’ve probably had a mission on a ship that most enemies had a wrench. You might
of also just left them littering the floor. Which is fine because they are so common,
right? Wrong. You ever have the problem with a small group huddled together? Do your
guns make too much noise and your melee weapons are too slow? Well then if you have
at least 3 wrenches you can turn those 5 enemies with guns into 3 seconds.
-=Heres How=-
First of all you need to sneak up to them, so good luck with that, but once you do
you put a wrench in each hand. You hit one enemy with one another with the second.
Then you probably have the cooldown. To fix that change out your wrench with one
unused. It has no cooldown on it. Then repeat until you finish them all off.
Or instead of hitting them, just throw the wrenches with T using the same type
of tatic as well as teleporting them into your inventory.
-=Smashing Windows=-
This one is probably the easiest thing to do.
First you get a large group of enemies. You might as well just shoot the wall,
then watch them all come to you. Make sure your in a room with a window and a way
to run. Now when they are in the room run to the next room so your not sucked in
and press T to throw the wrench at the window. If you hit someone instead press
space and just get it back and try again. You should have them all fly out into
space. (You also might get sucked into space so be careful and ready.
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