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Star Wars - Dark Forces Cheats, Codes, Hints and Walkthroughs for PC Games. | | |
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Hints and Tips for:
Star Wars - Dark Forces | |
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Star Wars - Dark Forces
Cheat Codes:
------------
Submitted by: RM
Enter one of the following codes while controlling Kyle to enable
the cheat function or when in a mission, hit the ESCAPE key to open
the menu.
Result Code
------------------------------------------------------------
Insect mode - labug
Full map - lacds
Display coordinates - ladata
Full invincibility - laimlame
5 AP mines and one or two extra weapons - labrady
Full items, weapons, and ammo - lamaxout
Teleport to current map position - lantfh
Disable height checking - lapogo
All weapons, shield, and health - lapostal
Supercharge weapons - larandy
Enemies freeze when killed. - laredlite
Full inventory - launlock
Level skip - laskip
CheatCodes:
-----------
Disable FMV sequences, briefing, and agent menu
Start the game with the -c0 command line parameter.
Run specific level:
-------------------
Start the game with the -l[level name] command line parameter.
Enable screen shots:
--------------------
Start the game with the -shots command line parameter. Press [Print Screen]
to save the current screen as "scrsht##.pcx" in PCX format.
Teleport:
---------
Hold `at the map screen. Select a destination with the cursor keys and type
lantfh.
Level select:
-------------
Enter one of the following codes while controlling Kyle to jump
to the level.
Level Title Code
----------------------------------------------------
1 Secret Base - lasecbase
2 Taley: Tek Base - lataley
3 Anoat City (sewers) - lasewers
4 Weapons Research Factory - latestbase
5 Gromas Mines - lagromas
6 Detention Center - ladtention
7 Ramees Head Docking Station - laremshed
8 Robotic Factory - larobotics
9 Nar Shaddaar - lanarshada
10 Jabba's Ship - lajabship
11 Imperial Ship - laimpcity
12 Fuel Station - lafuelstat
13 The Executer - laexecuter
14 The Arc Hammer - laarc
How to Play DF1 with Definitive Way with The Force Engine (W7/W10/W11):
-----------------------------------------------------------------------
Written by fokkusu
-=How to Install=-
* Download latest version (https://theforceengine.github.io/downloads.html)
* Extract downloaded zip to steamapps\common\Dark Forces\DosBox
* Rename "TheForceEngine.exe" to "dosbox.exe"
* Launch game from Steam - you might need to change in the settings "game source data"
point to the Dark Forces install directory
-=Enjoy following features!=-
* Full Dark Forces support, including mods. Outlaws support is coming in version 2.0.
* Mod Loader - simply place your mods in the Mods/ directory as zip files or directories.
* High Resolution and Widescreen support – when using 320×200 you get the original
software renderer. TFE also includes a floating-point software renderer which supports
widescreen, including ultrawide, and much higher resolutions.
* GPU Renderer with perspective correct pitch – play at much higher resolutions with
improved performance.
* Extended Limits - TFE, by default, will support much higher limits than the original
game which removes most of the HOM (Hall of Mirrors) issues in advanced mods.
* Full input binding, mouse sensitivity adjustment, and controller support.
Note, however, that menus currently require the mouse.
* Optional Quality of Life improvements, such as full mouselook, aiming reticle,
improved Boba Fett AI, autorun, and more.
* A new save system that works seamlessly with the existing checkpoint and lives system.
You can ignore it entirely, use it just as an exit save so you don’t have to play long
user levels in one sitting, or full save and load with quicksaves like Doom or Duke
Nukem 3D.
* Optional and quality of life features, even mouselook, can be disabled if you want
the original experience. Play in 320×200, turn the mouse mode (Input menu) to Menus
only or horizontal, and enable the Classic (software) renderer – and it will look
and play just like DOS, but with a higher framerate and without needing to adjust
cycles in DosBox.
Get Much Better MIDI Music with Real Instruments During Gameplay:
-----------------------------------------------------------------
Written by eaglez|*Hunter
When downloaded, the game will offer incredibly bad music quality. This can massively
be improved by selecting another MIDI device from the game’s IMUSE sound setup program.
* Navigate to the game’s root folder
(C:\Program Files (x86)\Steam\steamapps\common\Dark Forces) and open the "dosbox.conf"
file with an editor (Windows Notepad or Notepad++).
* Comment out the last two line’s commands (dark.exe and exit) with a “#” so the game
won’t launch automatically when starting DOSbox.
* Don’t forget to save the edited text file.
* Start DF from Steam. Do not start it by launching the dosbox.exe file. When launched,
even if you commented out the dark.exe command, the game may start. If so, exit it
again by hitting “DOS” button from the main menu.
* You should now be presented with the DOS command prompt window (which otherwise would
have been closed if the “exit” command was still active).
* Now type “imuse” and hit Enter in order to launch the sound setup tool from the game’s
root directory.
* Select “M” for “Manual Config”.
* Select to show the extended configuration menu instead of the standard configuration
menu.
* At the right, for the MIDI device, select either “General MIDI” at Port 330 or
“Roland” at Port 330.
* Select “Test music” in order to play a short test sample.
* You should hear music that now should sound much more like real instruments than
before with the 4-OP FM setting.
* Select “Quit” and acknowledge to save the settings.
* Type “exit” in the DOS prompt and hit Enter to close the DOS session.
* Re-open the dosbox.conf file and re-enable the commands “dark.exe” as well as “exit”).
* Launch the game and enjoy good quality MIDI music.
-=Background=-
At the former times, nearly all games were configured using a sound setup tool that
came with the game. Cheap sound cards did not offer real MIDI instruments, rather did
they try to approach the instrument’s sound by a simple FM synthesis.
That’s what the default setting for the Steam game image is. I do not know why they set
this as default, it may be related to compatibility issues. However since Windows XP
already every windows version comes with a built in software MIDI synth “Microsoft GS
Wavetable Synth” which doesn’t sound too bad compared to expensive real MIDI hardware
from former times, and it sounds massively better than any OPL FM synthesis.
Also it comes free included with Windows and may be accessed through the “General MIDI”
port that DOSbox emulates for the game, so why bother using it. If you want to optimize
MIDI sound for your DOSbox games a little bit further, you should check out the freeware
VirtualMIDI Synth from the web, which enables you to use custom downloadable MIDI sound
banks that sound even better.
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