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Tactics Ogre: Reborn Cheats, Codes, Hints and Walkthroughs for PC Games. | | |
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Tactics Ogre: Reborn | |
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Tactics Ogre: Reborn
Cheat Codes:
------------
Submitted by: David K.
EXP Charms Save Them For Guests!:
---------------------------------
Written by GrandMajora
This guide will provide a helpful tip for those who find themselves wondering
who they should use those EXP charms on.
-=But Why, Though?=-
Alright, Ive come to realize something when it comes to the acquisition and
use of EXP charms, and that is the fact it is pretty much wasteful to use them
on your own army.
This is because the amount of EXP you get from completing a battle is evenly
distributed among all the units who took part in it. But if they have already
hit the level cap, then they do not get any EXP, which means a bigger cut for
those who have yet to reach it.
In other words, the more units in your battle party who have hit the level cap
there are, the faster those who have not reached it will catch up to them. I
personally tested how crazy this can get when I hired a brand new unit at
level 1, and managed to boost them all the way to the current level cap of 19
just from running a single training battle.
But heres the catch: you cant take Guests into training missions with you.
They only participate in story missions.
That means that its a little more difficult for the Guests to keep pace with
your main army in terms of level advancement. Hence why you should spend your
EXP charms on them, so that they dont lag behind.
Tarot Card Quiz:
----------------
As far as I can tell, the quiz provides you with 5 randomly selected questions,
and your answers will determine how your beginning stats are aligned.
Contrary to popular belief, none of the answers provide you with a penalty
to stats. At worst, you just get a +0 point modifier.
(HP STR VIT DEX AGI AVD INT MND RES in Order)
-=Fool=-
Left: 4 0 0 1 2 1 0 0 2
Middle: 1 0 2 1 0 1 2 0 0
Right: 5 0 1 0 0 0 3 1 0
-=Magician=-
Left: 1 0 0 1 0 1 2 1 0
Middle: 3 2 1 0 2 1 0 0 1
Right: 4 0 0 1 0 2 0 2 0
-=Priestess=-
Left: 2 0 2 1 2 0 0 0 0
Middle: 5 1 2 0 1 0 0 0 1
Right: 2 0 0 0 1 2 0 0 2
-=Empress=-
Left: 5 0 0 2 1 1 0 2 0
Middle: 0 1 0 0 1 0 2 1 0
Right: 2 2 0 1 2 1 0 1 0
-=Emperor=-
Left: 0 2 1 0 0 0 2 0 0
Middle: 2 2 1 2 1 1 0 0 0
Right: 1 0 1 1 2 0 1 0 0
-=Hierophant=-
Left: 2 0 0 2 1 2 0 1 0
Middle: 4 2 1 0 0 0 1 0 2
Right: 2 1 1 0 0 1 1 0 1
-=Lovers=-
Left: 1 0 2 1 0 1 2 0 0
Middle: 2 0 0 2 0 0 0 1 3
Right: 5 1 0 0 0 1 0 2 1
-=Chariots=-
Left: 3 2 1 0 2 1 0 0 1
Middle: 5 0 1 0 0 0 3 1 0
Right: 1 1 2 0 0 0 0 2 0
-=Strength=-
Left: 5 1 2 0 1 0 0 0 1
Middle: 4 0 0 1 0 2 0 2 0
Right: 2 0 0 0 1 0 1 1 2
-=Hermit=-
Left: 0 1 0 0 1 0 2 1 0
Middle: 2 0 0 0 1 2 0 0 2
Right: 4 0 0 1 2 1 0 0 2
-=Wheel of Fortune=-
Left: 2 2 1 2 1 1 0 0 0
Middle: 2 2 0 1 0 1 0 1 0
Right: 1 0 0 1 0 1 2 1 0
-=Justice=-
Left: 4 2 1 0 0 0 1 0 2
Middle: 1 0 1 1 2 0 1 0 0
Right: 2 0 2 1 2 0 0 0 0
-=Hanged Man=-
Left: 2 0 0 2 0 0 0 1 3
Middle: 2 1 1 0 0 1 1 0 1
Right: 5 0 0 2 1 1 0 2 0
-=Death=-
Left: 5 0 1 0 0 0 3 1 0
Middle: 5 1 0 0 0 1 0 2 1
Right: 0 2 1 0 0 0 2 0 0
-=Temperance=-
Left: 4 0 0 1 0 2 0 2 0
Middle: 1 1 2 0 0 0 0 2 0
Right: 2 0 0 2 1 2 0 1 0
-=Devil=-
Left: 2 0 0 0 1 2 0 0 2
Middle: 2 0 0 0 1 0 1 1 2
Right: 1 0 2 1 0 1 2 0 0
-=Tower=-
Left: 2 2 0 1 0 1 0 1 0
Middle: 4 0 0 1 2 1 0 0 2
Right: 3 2 1 0 2 1 0 0 1
-=Star=-
Left: 1 0 1 1 2 0 1 0 0
Middle: 1 0 0 1 0 1 2 1 0
Right: 5 1 2 0 1 0 0 0 1
-=Moon=-
Left: 2 1 1 0 0 1 1 0 1
Middle: 2 0 2 1 2 0 0 0 0
Right: 0 1 0 0 1 0 2 1 0
-=Sun=-
Left: 5 1 0 0 0 1 0 2 1
Middle: 5 0 0 2 1 1 0 2 0
Right: 2 2 1 2 1 1 0 0 0
-=Judgment=-
Left: 1 1 2 0 0 0 0 2 0
Middle: 0 2 1 0 0 0 2 0 0
Right: 4 2 1 0 0 0 1 0 2
-=World=-
Left: 2 0 0 0 1 0 1 1 2
Middle: 2 0 0 2 1 2 0 1 0
Right: 2 0 0 2 0 0 0 1 3
How to Modify the Difficulty In-game:
-------------------------------------
Written By War-A-Tron
The difficulty in this game can easily be modified by levelling up your
units. Like many tactics RPGs, the higher the level, the easier the game.
Just run training to level them up.
-=But what about level cap?=-
Did you know that skills are not capped and will eventually level up to unlock
finishers? This also makes the game significantly easier for a couple of reasons.
1.Your skills do significantly more damage
2.You can only have four skill slots but a lot more finishers, therefore unlocking
more finishers makes you significantly stronger.
Thus concludes my TED Talk
Easiest Ways to Refill Magic/Mana Easy:
---------------------------------------
Written by knockoffsoda
* Magic Leaf is an item that you cannot purchase at the shop, but you can farm
it in Phorampa Wildwood and eventually craft it into an item that restores 100%
of your MP.
* Glass Pumpkin also restores 100% and can be farmed in Palace of the Dead.
* Fruit of the Adept will restore 10% HP and MP and can be simply purchased in
bulk. Your AI will use this on themselves if it would give them enough MP to
cast a spell.
* Any class that gets Meditate should probably take it.
* And finally, there are many late game cudgels available with a skill that
restores 100 MP.
* It really depends on where you are in the game. Fruits of the Adept were my
goto until picking up an Air Staff (lets you charge 100 MP) very late into Chapter
4. Right after that I went into the Palace of the Dead, picking up more staffs
with that ability.
* But yeah, for the most of the games story youre limited to using the Magic
Leaves you find (and can craft into better versions) and Fruits of the Adept.
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