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TerraScape Cheats, Codes, Hints and Walkthroughs for PC Games. | | |
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TerraScape | |
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TerraScape
Cheats:
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Submitted by: David K.
Beginners Tips:
---------------
Find the small menu on the right side of the screen with the
two building icons.
There you can see a glossar with all discovered building complexes
(the required buildings must already be unlocked to see the complexes).
When you place specific buildings in a special layout they will merge.
For example, für the Farmstead you need 1 Cottage and 3 grain fields.
And there must be no cliff in the layout!
-=Rewards for Complex=-
The rewards are different and depends on the complex. In the glossar
you see the rewards: sometimes just points, sometimes buildings,
sometimes special cards. But one of the imprtant benefits is other
buildings need just one tile in her reach to gain the whole complex
bonus (e.g. in reach of a square you need just 1 tile of a complex/
merged building to gain his full influence points).
Useful Tips and Tricks:
-----------------------
Written by Sando
Here is some basic information that you might find useful when you
start off in Terrascape. Building combos and how to earn points is e
specially important on the harder levels.
-=About Decks=-
Each deck represents a different set of tiles you can play. More advanced
decks need to be unlocked by acquiring enough points to upgrade your settlement.
You need to repeatedly acquire points in each deck in order to unlock the
more advanced cards within it. E.g. the “Forestry” deck starts with just
Lumberjacks, but eventually opens up Orchards, Hunting Lodges and Sawmills.
While there is some interaction between specific cards within decks,
generally they tend to boost like with like. (e.g. Sawmills are worth most
points when paired with lots of Lumberjacks, but can also benefit Boat Builders).
The decks are:
* Forestry
* Village
* Farming
* Fish
* City
* Mining
* Infrastructure
-=Combos=-
While you can score lots of points for laying out buildings in complementary
ways, there’s another way of earning points which I think isn’t currently well
communicated in the game.
-=Longhouse=-
This is made by positioning 4 village houses together in a diamond pattern
(in any direction). The houses will form together, giving you a points boost,
and a more valuable building for future placement against. Remember to lay it
out carefully so that each house you place also gives you maximum points
during construction.
-=City Block=-
This is exactly the same as the longhouse, except use City houses to achieve
the same effect.
-=Farmstead=-
Farmsteads follow the same diamond pattern as described above. However, this
time you need 3 wheat tiles, and one village house. The house needs to go in
one of the centre points of the diamond, so that it touches all three wheat.
-=Fish Farm=-
This is one of the more advanced placements, and essential for difficult levels
with lots of fish. The game is pretty mean about letting you discover this for
yourself!
First, find a beach tile which is adjacent to at least 3 water tiles in a row.
Place a fishing boat on the central tile, with a fishing net to the left and
the right. Finally, place a fishery on the land tile. (again this should form
a diamond shape, as for the combos above – with the fishery and fishing boat
in the centre points between the two nets).
-=Vineyard=-
Similar to the longhouse, except use 4 hops in a diamond shape.
-=Bombs=-
Weirdly, you can blow up existing tiles and then build something new on them
instead…but you don’t lose the points for what you had previously built there!
Be sure to use this when you have particularly great spots – e.g. a boat
builder surrounded by fish farms, stone masons with lots of quarries nearby,
etc.
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