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 Viking Frontiers Cheats

 
   
 
 
Viking Frontiers

Cheat Codes:
------------
Submitted by: David K.

Buildings Guide:
----------------
Written by Ague Mort

-=Small House=-
This is one of the first buildings you'll make. It's a simple house that can
hold up to 2 workers. It's a good idea to make one of these your home early on.

The house you set as your home will only have you and Gunnar in it. If you set 
a bigger house as your home later, you'll use up extra beds that could be for 
workers. To set a house as your home, go to the sign on the house and hold down 
the "C" key.

-=Tax Chest=-
When you set a house as your home, it gets a Tax Chest. Any tax money collected 
goes in here. Remember to take the money out of the chest sometimes.

Materials to build the Small House:
- Logs: 14
- Plant Fiber: 23
- Stick: 20

Extra materials needed:
- Plant Fiber: 3
- Stick: 5

Stuff you get back if you break it down:
- Plant Fiber: 22
- Stick: 20

-=Craftsman's Workshop=-
This is the first building where your workers can make things. You can have up 
to 2 workers here, and it helps their Endurance stat. It's a good place to learn
how to set up automatic crafting in the game.

Materials to build:
- Logs: 49
- Plant Fiber: 24
- Stick: 18

Stuff you can add to it (Upgrades).

Simple Smelter:
- Smelts Copper and Tin Ore into bars.
- Stone: 12
- Tool box:
- Plank: 5
- Iron Parts: 3

Chest:
- Stick: 5
- Plant Fiber: 3

-=Tips for making things automatically here=-
* Don't make too many Handles or Shafts at the start. You won't need a ton right 
  away. Setting them to make 5 of each is enough.
* Set Waterskins to make 100%. This keeps 1 waterskin ready for each person you 
  have. This is useful later when you cook and need water for recipes in the 
  Farmhouse. Once you build the Well, you don't need to worry about filling them; 
  workers will do it and put them in the Grainary storage.
* Torches don't seem to be very useful right now.
* Keep 5 of each Stone Tool made automatically. Don't make Bows automatically. The 
  Stone Spear works fine for hunting most things. Make arrows automatically as you 
  use them. You get most arrows back from animals, so you don't need hundreds made.
  This makes sure your buildings that use tools have them ready. There's a problem 
  right now where workers stop using a tool when it's almost broken (around 5% or 
  less) and grab a new one. This can stop your automatic crafting. To fix this, 
  take the tools that are almost broken and use them yourself until they break 
  completely so they don't mess things up. Later, when you have lots of Ore coming 
  in automatically, you can switch to making Copper Tools automatically here if you
  want.
* It's better to make Copper Parts here automatically instead of in the Smithy 
  later. The Smithy gets busy with making stuff from rarer ores, so keep the basic 
  parts crafting here.
* Making 5 Seed Bags automatically is plenty, even with a lot of farm fields.
* Making 25 Wooden Parts automatically should be enough for most things. 
  They aren't used in a lot of buildings.

-=Well=-
The Well is probably the first building you'll build that gets resources. If you 
put a worker on it, they make sure all your Waterskins are filled with drinking 
water and stored in the Grainary.

Having a worker doesn't keep the bucket at the well full though, so you'll need 
to fill that yourself after you drink from it. This building needs one worker. You
can build more Wells in your camp so you don't have to carry a Waterskin everywhere
when you're building (saves a little carry weight). You only need a worker on one 
Well; one is enough.

Materials to build:
- Stone: 10
- Stick: 10
- Plant Fiber: 5

There are no extra parts you can add to this building.

-=Sawmill=-
The Sawmill is really important to get set up for automatic crafting because you'll 
use the stuff it makes a lot, and it saves a ton of time compared to making it by hand.

To build the Sawmill, you first have to use the Sawmill crafting spot to make Beams 
and Planks. After you make those, you can finish the building and set it up for 
automatic crafting.

Materials to build:
- Logs: 22
- Plant Fiber: 36
- Copper Parts: 7
- Beam: 19
- Wood Billet: 1
- Peat: 10 (You need at least a Stone Shovel to get this; find it near water; 
  it grows back slowly)
- Plank: 32
- Stick: 10

Stuff you can add to it (Upgrades).

Warehouse Racks:
- Stick: 5

Chest:
- Stick: 5
- Plant Fiber: 3

Tool box:
- Plank: 5
- Iron Parts: 3

Charcoal kiln:
- Clay: 12
- Stick: 5

-=Tips for making things automatically here=-
* You'll need a LOT of Planks. I set mine to make 200, and I never run out.
* You'll need a good amount of Beams. I keep mine at 75, and that's enough.
* You don't need many Wood Billets. I have mine set to 25, and that feels like too many.
* Firewood, Wooden Splint, Charcoal. Make these automatically as you need them. You 
  won't use a ton. Charcoal seems to last the longest and goes into the Warehouse 
  chest. So, if you make a lot of anything here, make it Charcoal over 
* Firewood and Splints. Firewood sits on racks, and if you need to move the building, 
  you have to empty the racks first, which takes a long time. Wooden Splints are also 
  heavy (2kg each), so moving them is slow too.
 

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