Igor Walkthrough, Hints and Tips for PC Games.

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Walkthrough obatined from Theo Savidis (

Objective Uikokahonia - Walkthrough

After you've finished listening to Laura and Philip, pick up the note
they left behind. Go to your room in the dormitory. Pick up the CD 
and open the nightstand and take the alarm clock. Open the window and
leave through it.  Enter the open window. Take the butterfly net and 
examine the shelf to get some matches. Look at the nail on the back 
wall. Open the trunk and look in it to get a hammer. Use it on the 
nail to create a small crack. Look in the trunk again to get a pick. 
Use it on the small crack to widen it. look in the trunk and get 
some dynamite. Put the dynamite in the crack and light it with the 
matches. You can now leave through the hole in the wall.

Go to the faculty building and talk to Laura. Take Caroline's 
folder outside the Examination room. Look at the papercase in the 
Physics classroom to find a note. In the Chemistry classroom, take 
the pen on the desk. Go to the Laboratory and take the instruments 
to get a flask. Leave the building and you should see Philip and 
Jimmy talking. Use Caroline's folder on Philip's folder to swap 
them. Look at the folder to discover Philip's locker number. Now go
and open his locker. Take a bottle of whisky and use the flask with 
the bottles. Leave the building and go somewhere else. The priest 
now hurries away to exorcise Philip, leaving the church open.

Go to the park and look at the tree to find resin. Take some of it 
and then go to the left and talk to the old woman to discover that 
she is looking for a cat. Go to the church and put resin on the 
stone to the left of the door.  You'll catch a lizard. Enter the 
church and go to the right. Light a candle with the matches. A monk 
will appear and give you a vellum. 

Go to the administration building. Examine the trashcan to find a 
hamburger.  Feed it to the lizard to fatten it. Go to the back of 
the building and put the net in the hole just under the window. Also
pick up the slug in the drainpipe.  Enter the Dean's office and give
him the bottle of whisky. When you leave, he'll drink it up and throw 
the bottle out the window. Go to the back of the building and take 
the empty bottle from the net. Go to the boys' bathroom in the 
faculty and use the bottle on the faucet to fill it with water. Drop 
the slug down the grate to empty out the girls' bathroom downstairs. 
Go there and use the vellum on the hand dryer to make the text 
appear. Examine the sink to get a bobby pin.

Go back to the Dean's office and give him the bottle of water. He'll 
pass out when he drinks it. Take his newspaper and read it. Take a 
book from his bookshelf and open it to discover a keyring. Use the 
intercom to get rid of the secretary and then go to her room. Open 
the file cabinet and enroll yourself in biology. Use the bobby pin 
on the closet to open it and take the monkey costume inside. Go to 
the library and take an astronomy book (third shelf from the top). 
Read it to find some coordinates. Go to the observatory and use the 
keyring to unlock the door. Enter the coordinates from the book
into the control panel. You will see a conversation between two 
crooks. Go to the church and enter the tower. Look inside the bell 
to find a password. Walk to the mosaic and use the combination from 
the vellum to open it and reveal a passage.

Enter the passage and follow these directions to pass the maze:
(E=East, W=West, S=South, N=North, E3=East three times)  E3, N2, W2,
N2, E3, S4, E2, N3, E, S3, E5, N4, E5, S4, E2, N4, E2, S5, W.

Go to the cemetery and give the CD to the gravedigger. He will let 
you take the vase. Go to the forest. Take the flower and put in the 
vase. Continue to the left and examine the lightning bugs. Use the 
vase on their leader to capture them. Go to the lighthouse and give 
the vase to the man there. He will send a message for you. Go back 
to the cemetery and tell the gravedigger that you want to see John 
O Callahan's grave. You can now enter the cemetery and take the 
statuette. Go back to the secret passage and return to the church by
reversing the directions given above. When you leave the church you 
will automatically go the police station and get a reward for 
retrieving the stolen statuette.

Go to the park and give the fat lizard to the old woman. She will 
give you a firecracker in return. Go to the spring and give the 
firecracker to the photographer. This will get rid of him and you 
can now take his camera. Go to Margaret and use Philip's note on 
the sandwiches. If you have the pen, you will automatically rewrite 
the note first. Now go to the library and give the second note to 
Harrison. Go to the Laboratory. If you have the camera, you will 
hide there and take a picture of the Margaret and Harrison's meeting.
Go back to the library and give the photo to Harrison. He will give 
you his biology homework in return. Go to the janitor's room and 
give him the homework and the reward.

The exams will now start, but you will fail them. Leave the faculty 
building and you will find a cage outside it. Use the monkey costume 
on the cage to get on the plane to Uikokahonia. Use the latch on the 
door to open it. Take the parachute and use it to jump from the plane. 
Now just sit back and enjoy the ending.


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