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 Colin McRae Rally 2005 Cheats

 
   
 
 
Colin McRae Rally 2005

HexCheat:
--------
Submitted by: Haspa

To enable cheats without entering them, open your "options" file located in your 
savegame folder (c:\Colin2005\SG\) with a hexeditor. Go to location "Ch" - this 
is the 13th position from the beginnig of the file and overwrite with "FF FF". 
Go to location "10h", this is the 16th position from the beginning of the file 
and overwrite with "FF FF".

Now you have all cars, tracks and even the secret "mirror mode" activated! 
Overwrite both hex positions with "FF" only if you do not want the mirror mode.
Overwrite with "FF FF FF" to get small RC Cars!


Cheat Codes:
------------
Enter of the following codes as a name to active the corresponding cheat function.
Note: The game's codes are matched to the bonus code of each game, which will vary.
The following codes will only work with discs that have the same bonus code. 

Two wheel drive vehicles for rally and stage mode - Enter "AVXBUL" as a code 
(bonus code 35628). 


Downshifting:
-------------
* Also downshift if you are driving uphill. Even in long slopes, a few downshifts 
  are enough to give you a little boost. 

* If you hear "Very long" and any number, it is often good to aim for one gear 
  lower than the call. "Very long 4" indicates that you are aiming for third gear. 

* It is also good to downshift just before a bridge. This gives you better control
  of the car and you will avoid hitting the edges. 

* When changing surface from tarmac to gravel or from snow to ice, downshift to 
  improve control on the more slippery surface. 

* When using semi-automatic transmission you can override the CPU's choice of gears.
  This is useful because several cars have rather bad torque. Often you can brake 
  hard and then downshift one gear more than announced. For example, when your co-
  driver says "Three right" when heading in the turn, brake hard enough or downshift
  so you are in second gear. This will result in a slight acceleration when exiting 
  the turn.


Tuning:
-------
If your tuning seems difficult, use these tips: 

Anti-rollbar: Set it to the furthest left and never change it. 

Gearbox: Mostly, on almost any stage it can stay in the middle. For the Japan stages, 
adjust it one step to the left. This results in better acceleration in the tight 
corners.

Recommended 2WD cars: Volkswagen Polo. It is rather good compared to the others. 

Recommended 4WD cars: Citroen Xsara or when possible the Peugot 206. This depends on 
driving style, but the Mitusbishi Lancer or Subaru Impreza is slightly longer (meaning
it is easier to hit objects at the side of the course). 

Recommended RWD cars: In order, try the Ford Sierra, Lancia Stratos, Alfetta GTV and 
Lancia 037. The last one has a lot of horsepower, but is difficult to control or get 
the power into the ground. 

Suspension: The rule of thumb is a soft surface requires a soft suspension and a hard
surface requires a hard suspension. "Soft" is anything that is not tarmac or ice. Try
using the second softest setting. The most soft suspension can decrease the control 
somewhat. "Hard" is tarmac or ice. 

Tires: If there is a mix of tarmac and gravel, add the two stages ahead. Mostly 
gravel or tarmac has a higher total. Go for that choice. If they are roughly equal,
choose gravel if you are more comfortable on that surface or vice versa. When the 
total of gravel is 33%, use the second hardest (total of tarmac 33% second softest). 


Parts testing:
--------------
Note: You can try the tests again if you fail both attempts. 

Brake test: This consists of three tests. Even if you pass the first two and fail the
last you have to restart. Rev up fully before the timer reaches zero in all tests. 

Dampers: This is easy in theory and harder in practice. Rev up before timer reaches 
zero. The hard jumps will fill the meter during the course. Brake only enough so you
can pass the turn and avoid hitting too many cones. Clear the stage with full green
meter and you will have passed the test. The hard part is avoiding cones and keeping
a good speed. If you move at too slow a speed, the meter will not fill in time. 

Engine test: You must reach 9 (or 7 depending on car) gears and hold them for a while.
Here you have to shift gears manually. Rev up and just before reaching the green area,
release the accelerator. If you have too high rpm, brake or just let it fall to the 
correct rpm. When done correctly it revs up and continues within the area during the
needed time. Shift up a gear and repeat this until you reach fifth gear (or fourth 
gear for some cars, for example, the MG). Downshift and continue until you reach 
first gear again. Sometimes this goes well but other times several tries may be 
required. 

Exhaust test: Rev up before the timer reaches zero. Head for the left side and brake
hard before the first (right turn). After braking you can use the handbrake and steer
shortly to provoke the car into harder turning. Cut the next right corner with the 
same technique. Then square left, square left and full throttle on the straight. 
Brake hard just before the crest and steer left. The next right turn can be passed
by full throttle. Brake the slightest amount before the crest so you can see the 
bridge from the top of the crest. Full throttle after the bridge, then brake very
hard in the right turn. Throttle up and brake slightly in the left corner. Flat out
over next crest and you will have made it (if not knocking down too many cones at 
the sides). 

First test: Hold slightly left in first corner. Brake the least possible so you 
still manage the corner (avoids the cones). Aim to stop before the red square. 
You can always drive the extra meters then brake hard again. 

Gearbox: This is the same as engine test except the gears are random.
You also must pass more gears. 

Second test. It is slightly longer that the first test. In the section with the 
stripes, aim slightly to the left of the stripes. If done correctly, you will pass
the left-right-left turns straight through. Then, brake extremely hard and you will
make it. 

Third test. This is longer than the first two tests. Hold slightly left at the start
(avoids the cones). Brake the slightest amount possible so you can still pass the 
turns. Just aim to get on left side where cones are on the right and vice versa. Aim
to stop before the square and drive the extra meters slowly.
 

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