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He is Coming

Cheat Codes:
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Submitted by: David K.

How to Defeat the Hydra:
------------------------
Starting Stats Before the Fight

* Health: 10/10
* Damage: 3
* Armor: 29
* Speed: 14

I also made sure to cut off the Acid Head (#1) before the fight 
to reduce incoming damage.

-=Gear and Items Used=-

* Hurricane Staff (Common)
  - Damage: 2 | Speed: 6
  - Effect: Lose 1 Speed on hit.
  - How I Got It: Found in a basic chest in the starting area.
  - Upgrades: Applied 3 oils and a whetstone (+3 Armor, -1 Speed).

* Explosive Arrow (Heroic)
  - Effect: At the start of your turn, if the enemy has no armor, 
    deal 2 damage.
  - Source: Bought from a Rich Merchant on the Trader's Island.

* Noble Armor (Diamond)
  - Armor: 2 (upgrades after defeating a boss).
  - Total Armor Before Hydra Fight: 24.
  - How I Got It: Combined two basic armors at the Golem, then upgraded 
    it later at the Big Golem.

* Blood Imp (Heroic)
  - Effect: At the start of your turn, deal 1 damage and heal 1 HP.
  - Source: Hatched from a Stuffed Egg obtained in Week 1.

* Silver Greaves (Rare)
  - Speed: 1
  - Effect: If your Speed is higher than the enemy's at the start of 
    battle, apply 2 Flow stacks.
  - Source: Bought from a two-item tent.

* Clearwater Chalice (Heroic)
  - Effect: Gain 1 Purity every other turn.
  - Source: Bought from a random merchant (can't remember which one).

* Silver Gauntlet (Heroic)
  - Effect: Apply 1 Flow stack to the enemy every turn.
  - Source: Bought from the Rich Merchant on Trader's Island.

* Boots of Sloth (Cursed)
  - Speed: 6
  - Downside: Movement costs more turns.
  - Source: Obtained from the Witch in the Swamp near the end.

* Serpent Scale (Mythic)
  - Armor: 4
  - Effect: When losing armor, apply 2 Poison stacks to the enemy.
  - Source: Reward for killing the Plague Mother of Witches in Week 3.

-=How the Fight Went=-
With high armor and sustain from Blood Imp and Clearwater Chalice, I could 
outlast the Hydra's attacks. Explosive Arrow helped chip away damage when its 
armor was down, and Serpent Scale added extra poison pressure. The fight was 
close—I killed the third Hydra head with a final hit that would've killed me 
next turn.

-=Final Thoughts=-
This build worked because of strong defensive items and a bit of luck. If you 
try something similar, focus on stacking armor and sustain while looking for 
synergies like Flow and Poison. Since loot is random, adapt based on what you find.
 

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