Pulsar: Lost Colony

Codes Enemies Weapons Items Shooter Adventure Action Simulation
GenreIndie, Adventure, Action, Simulation, RPG, First-Person Shooter, Sci-Fi, Massively Multiplayer, Shooter ReleasedSep 15, 2015 DevLeafy Games PublisherLeafy Games PlatformPC, macOS, Linux Playtime~5h Rating69/100 (29)
Pulsar: Lost Colony screenshot

The co-op open-world space sim where everyone has a role! Pilot the ship. Reroute power. Launch nukes. Explore alien planets. Research new talents. Work together to find the Lost Colony! ...or just deliver some biscuits

Source: RAWG.io Game Database
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Submitted by: David K.

How to Cheese the Final Boss

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Written by crm99336

There is a mechanic in the game that allows you to fire two different 
weapons without dropping a cloak while using an A.O.G. ship. These 
two weapons are the Bio-Hazard Turret, and the Flamelance Turret, both 
have a range of 2.2 km. So against any of the crewed ships you might 
run the risk of them direct impacting your ship with a probe, but that 
is a very low chance. Thankfully, that risk becomes 0% when fighting 
the Warp Guardian, which can’t detect you when you enter the Grand 
Warp Gate cloaked, and also doesn’t launch probes at you.

So, for those who are either playing singleplayer or don’t want to 
deal with the most mind numbing boss of your entire play through, 
here’s the strategy you should follow, along with some personal 
recommendations:

* Start with an A.O.G. Ship,(Stargazer, Carrier, or Sylvassi Swordship), 
  or find one and capture it.
* Collect the 4 Data Fragments you need. None of the special effect 
  ones are required for this, you could even have the Cursed Fragment 
  and still beat this guy with the same amount of effort, (that being 
  barely any).
* Order your AI to do literally nothing if you have them. Have them 
  stand in the cockpit uselessly. You can even remove Pi-Bot and Sci-
  Bot, as their skills have no bearing on this fight
* Make sure you have the Turret Cooling and Damage Talents with your 
  Engineer and Weapons Specialist maxed! If you don’t have one or both 
  of them, spawn in their bots and repeat step 3!
* Warp up to the Grand Warp Gate when you’re done with everything else, 
  then enter it With Your Cloak Active. Once the fight starts, the Warp 
  Guardian will literally just float around, turning every once in a
  while. Stay right at 2.1 km, * sometimes back off if it turns weird
  and looks like its gonna hit you, and fire away. When the second 
  phase comes around, it’s no different, just do the same thing.

You’ve reached the Lost Colony. Congratulations!

My Recommendations: I would, and have, personally fight the Warp 
Guardian with a Carrier, so you can use two, or both, of the Flamelance 
or Bio-hazard Turrets, and the distance between the nearest turret 
station and the Ship Controls is way closer than on the Stargazer or 
Swordship, which can be beneficial for solo players.

A good ship that you can grab is one of the Caustic Corsair, one of 
the Sector Commanders. Not only is it a heavily upgraded Carrier, but 
it comes with an upgraded Bio-Hazard Turret! It is the perfect ship 
for cheesing the final boss… If you don’t lose your sanity trying to 
capture it, they call them Sector Commanders for a reason!
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Cheatbook Analysis

📑 1 sections📝 477 words🕐 ~2 min📅 Nov 2023
⚡COMPLEXITY 33%
📊DEPTH 60%
CodesEnemiesWeaponsItemsShooter
🎮 includes codes, enemies, weapons
💬Summary: Comprehensive guide featuring item lists, walkthrough, tips and strategies. Covers How to Cheese the Final Boss, Rate this page.
🔖Topics: ship, turret, warp, boss, recommendation, weapon

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