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Submitted by: David K.
Quick Guide to Shadow of The World Tree
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Written by SaRaB
In this hint we will simplify the new season trying to keep it
short and easy to read.
-=Ruins=-
* The World Map will reset, new visuals will appear
(Desert theme will apply to the world map).
* Ruins will reset and guilds have to capture them again.
* Leaving your castle in high tier Ruins territory will drain the
water, so it is Recommended to keep t1 or t2 ruin to keep your
hive into.
-=Sandstorm
* It happens at intervals almost once every 15 hours.
* You must have positive amount of water during the storm to pass it!
* Generally speaking inside your Ruins, you will be fine, without
being in your territory or before capturing one, you will need to
use couple of water flasks, there are plenty!
-> So it shouldn’t be an issue.
-=Dune Devourer World Boss
* Known as the Worm. got actual HP bars that your server have to
remove(kill).
* The first HP bar is Purple and it represents the Morale damage
ranking, hitting as early as possible is essential to get score
in this rank.
* The second HP bar represents The main HP bar usually lasts a little
longer.
* Hitting the boss when the HP bars are empty counts to daily attempts
but not to damage score.
Note: Hitting during the Morale bar phase gives more damage always,
because the boss spawn adds. It is not a bug that your damage will
drop when there is no Purple HP Bar.
* The boss appears every 3 days, at Reset, +8 hours of reset +16 hours
of reset. You can attack it every time, and increase your score as
long as the HP bars exist! Total 15 times a day if you server is not
killing it too fast.
* Hits on the boss have 5 minutes cooldown can by passed by rallies
(figure that on your own, or try with your guildies).
-=Adventure Mode expansion
* Related adventure mode will also he available, but be aware it might
be actually beefy for you!
* Along side a Seasonal shop/challenges to collect many valuable rewards.