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Killing Floor
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==============================================================================
K I L L I N G
==============================================================================
Killing Floor(PC) FAQ/Walkthrough By Parham6, Version: 1.3
==============================================================================
AuthorName: Parham|AuthorNickname: Parham6|AuthorEmail: darkslayer32@gmail.com
==============================================================================
F L O O R
==============================================================================
* * * * * * * * * * * * * * * * * * * * * * * * * * *
==============================================================================
--------------------------------|Y| USE ALL |*####*******************|T|
Table of Contents: |O| ##WEAPONS # |*#####*************#*###|H|
I. Introduction/Other [INCR]|U| ############# |*##**##***#######**####*|E|
II. Weapons/Equipments [WNET]|*|##############=|*#####*********###*##***|Y|
III. Enemies [ENMY]|A|##############=|*####*****########*##***|A|
IV. Perks [PRKS]|R| ############# |*##******###***###*##***|R|
V. Achievements [ACMT]|E| ##\ # |*##*******#######**##***|E|
VI. Maps [MAPS]|+| #### |*##*********************|-|
VII. FAQ [FAQS]|+| ### ----------|*##*******#####*#****#**|A|
VIII. General Hints [HINT]|D| ### -TO --|*######******##*##**##**|L|
IX. Known Issues/Bugs [BUGS]|E| ### -+++++++--|*######**######*#*##*#**|I|
XI. Game Tactics/Review [TSRW]|A| ####-SURVIVE--|*##**##*##***##*#****#**|V|
--------------------------------|D| #####---------|*##**##**######*#****#*6|E|
==============================================================================
* * * * * * * * * * * * * * * * * * * * * * * * * * *
==============================================================================
=======================================
I. Introduction/Other [INCR]
=======================================
||Introduction||
Thank you for reading this guide.This is my first Guide.I like this game very
much, this is an online Survived/Horror game which you will take control of a
soldier and enter an infected zone. There you must kill several of horror
creatures and survive. This game will also run in older system. The story of
game is:
"On the last day of August, something very strange happened in the city of
London. A group of several thousand protesters had assembled outside the
offices of a wealthy Biotech corporation called Horzine. The riot police were
called in because the general consensus was that these protesters were the
violent sort, and needed a lesson in civil obedience. All of this was based
on eyewitness testimony that the office entrance had been smashed to pieces.
It was agreed that this was a poor way to treat the property of a renowned
government defence contractor,and the men suited up, put their visors down,
and moved in. Upon arriving, the officers found the entrance to be deserted.
Still, a gaping hole stood where the doors had been, and there was debris
and twisted metal, and all the evidence they really needed to start clapping
hippies in cuffs. And as though he had read the officers’ collective
thoughts, one of the protesters emerged from that man-made orifice and
stumbled up to them. Almost immediately there was gunfire because this
protestor, a naked, emaciated mess, had sunk elongated teeth into the neck
of the closest cop, and was vigorously tearing off bits of flesh.With the
smell of blood now thick in the air, the rest of the “protestors” emerged
from that wound in the building. By the hundred. They howled and shambled
and moved as though they had some terribly important purpose. There were
little ones, and large ones, and those with chainsaws and cleavers instead
of limbs and in the last moments of his life, the police sergeant mused that
it was a bit like staring at a macabre circus troupe. On the last day of
August, London turned into a 'Killing Floor'."
---Taken directly from Game Manual---
--------------------
||Guide Updates/Version History||
Version 0.1:
Initial Version, not released.
Version 0.2
Added 'Perks' section, Updated 'Enemies' section, not released.
Version 0.3
Added 'Achievements', Added 'Maps' section, not released.
Version 0.4
Fixed minor mistakes, Added 'General Hints' section, not released.
Version 0.5
Updated 'General Hints' section, Added 'Known Issues/Bugs' Section
Added 'Game Tactics' section, Fixed some mistakes, Major Guide
update, not released.
Version 0.6
Fixed some mistakes, Added more 'General Hints', Updated 'Game Tactics'
section, Updated weapons description, not released.
Version 1.0
All sections completed except "Game Tactics", Added "Game Review",
Major guide update.
Version 1.1
Some grammer/spelling mistakes fixed, Minor guide update and optimization.
Version 1.2
Updated 'Game Tactics' section.
Version 1.3
Major guide update, fixed some mistakes. Added "Donations" section.
Added my Yahoo! Messenger ID. Answered some questions. Edited Arts.
Added 'GameFAQs' to Credits section.
--------------------
||Special Thanks/Credits||
Thank 'Microsoft' for creating 'Windows'.
---
Thank 'Tripwire Interactive' for creating 'Killing Floor'.
---
Thank 'Epic Games' for 'Unreal Engine' and 'Unreal Tournament'.
---
Thank 'Valve' for helping 'Tripwire Interactive' and creating 'Half-Life'.
---
Thank 'You' for 'Reading my guide'
---
Thank 'Ian Cottman' for 'Providing General Tactics'
---
Thank 'GameFAQs' for 'Hostin my Guide'
--------------------
||Copyright||
++++++++++++++
This guide is written by Parham Gharavaisi(Parham6).This may be not be
reproduced under any circumstances except for personal, private use. It
may not be placed on any web site or otherwise distributed publicly without
advance written permission. Use of this guide on any other web site or as
a part of any public display is strictly prohibited, and a violation of
copyright. In plain English, this means that it is against the law for you
to copy this guide. If you want to print it out, that's fine, but I do not
permit its use anywhere on the web or for it to be used for anything
profitable.This guide may not be sold or rented under any circumstances.
All trademarks and copyrights contained in this document are owned by their
respective trademark and copyright holders. The author of this guide cannot
be held responsible for anything occurring from the misuse of this document.
++++++++++++++
--------------------
||Contact Information/Other Things||
Any critiques, suggestions, spelling mistakes, contributions are welcome, so
please send them at the following e-mail: "darkslayer32@gmail.com"
Please note these things when sending email to me:
-Please check your grammer and spelling.
-DON'T send ANY attachments under any circumstances.
-Don't send any insults like: 'You suck!','Your guide sucks!
-Don't send any spam!You email subject should be like:
"[Insert Game],[Subject or Question]"
-Please be patient, I don't check my email VERY often so I may not reply fast.
-You can resend your email IF I haven't answered after a week.
-Don't send me questions like "How old are you?" or "Why did you create this
guide?".
If you want to request to host this Guide in your site, please ask for my
permission first by sending email me, the sites that are allowed to
host this guide are:
- www.gamefaqs.com
- www.cheatcc.com
- www.neoseeker.com
- www.supercheats.com
My Yahoo! Messenger ID is "darkslayer84" and I'm almost always online and
I always like to chat with a gamer.
This guide is best viewed with "Notepad" and "Microsoft Internet Explorer".
--------------------
||Donations||
If you liked this guide and want to help me by sending me money please
transfer your money to:
Standard Chartered Bank
Branch: Dubai, UAE
Beneficiary Name: Hamed Soroush
Beneficiary Bank Account Number: 01201903601
Bank Route Code: 0442-0101
*Please put "To Parham" as the title of your transaction.*(IMPORTANT)
=======================================
II. Weapons/Equipments [WENT]
=======================================
|||WEAPONS|||
Knife:
+++++++++++++++++++++++++++++++++++++++
Class - Melee, Main Weapon
Weight - None
Power - 2.5 (From 10)
Accuracy - 1 (From 10)
Speed - 7.5 (From 10)
Max Ammo - None
Clip Ammo - None
Cost - None
Related Perk - Berserker
Rating - ***(from 5)
+++++++++++++++++++++++++++++++++++++++
Description:
This is your main melee weapon, you always have
this with you and you can't sell or drop it. It
has two type of attack, Fast and Powerful. I like
this weapon very much. This can be a useful weapon
with Berserker perk. In the hand of an expert, it
can take down a horde of Clots and Gorefasts, the
most useful melee weapon in all games...If you
want to finish bleeding enemies, use this.
--------------------
Machete:
+++++++++++++++++++++++++++++++++++++++
Class - Melee
Weight - 3
Power - 6
Accuracy - 2
Speed - 7
Max Ammo - None
Clip Ammo - None
Cost - 100$
Related Perk - Berserker
Rating - ****
+++++++++++++++++++++++++++++++++++++++
Description:
This is much like Knife with more power. Can be
VERY useful against Clots. If you are a melee
type and are low on cash, you better but this.
It's more useful in Solo, you better use Axe
or Chainsaw in Online, you can still run fast for
this, I love cutting Clot's with this baby!
Also this can be much more deadly with 'Berserker'
perk and low difficulty...You should buy this
early in the game.
--------------------
Fire Axe:
+++++++++++++++++++++++++++++++++++++++
Class - Melee
Weight - 5
Power - 8
Accuracy - 2.5
Speed - 5.5
Max Ammo - None
Clip Ammo - None
Cost - 150$
Related Perk - Berserker
Rating - ***
+++++++++++++++++++++++++++++++++++++++
Description:
Umm, this is a very powerful weapon but it's
Very slow. Personally, I hate this big and useless
weapon. You must never use this in Solo Mode, I'd
prefer Chainsaw...This big thing slows you down
and is not very useful. If yo u rush in a pack of
'Crawler's, you should have some BIG problem.
However if you want to use Melee combat purchase
'Machete' or 'Chainsaw' rather than this Junk!
-------------------
Chainsaw:
+++++++++++++++++++++++++++++++++++++++
Class - Melee
Weight - 8
Power - 9.5
Accuracy - 3.5
Speed - 10
Max Ammo - None
Clip Ammo - None
Cost - 1000$
Related Perk - Berserker
Rating - *****
+++++++++++++++++++++++++++++++++++++++
Description:
YEAH! This is it, The BEST-MELEE-WEAPON also
with Infinite magic ammo! With this you can
destroy the whole city, but it has very high
weight, which means other than this you can
only carry a gun with low weight. But this
is also VERY Powerful Also with Berserker perk.
If you are a Melee type character and you
Berserker is Level 3 or above, you should always
buy this run into a pack of zombies and turn them
into sausages! Also you can sit around a corner
and then Grrrrbbbbbrrrr,YEEEEEEEEEEEHOOOOOOOOOO!!!
--------------------
9mm Pistol:
+++++++++++++++++++++++++++++++++++++++
Class - Ranged, Main Weapon
Weight - None
Power - 3
Accuracy - 5
Speed - 5
Max Ammo - 15 (Clips)
Clip Ammo - 15
Cost - None
Related Perk - Sharpshooter
Rating - ***
+++++++++++++++++++++++++++++++++++++++
Description:
Same as knife, you always have this with you,
you can't sell it drop it, weights zero. A
good backup weapon when you are out of ammo. Also
great for making headshots with Sharpshoote perk.
Personally, I love this small toy. You can make
headshots very easily and it's EXTREMELY Useful in
lower difficulty levels; use this against Clots
and Crawlers to save some ammo for your stronger
guns.
-------------------
Dual 9mm Pistol:
+++++++++++++++++++++++++++++++++++++++
Class - Ranged, Secondary
Weight - 4
Power - 3.5
Accuracy - 3
Speed - 6
Max Ammo - 7
Clip Ammo - 30
Cost - 150$
Related Perk - Sharpshooter
Rating - **
+++++++++++++++++++++++++++++++++++++++
Description:
Nah, completely useless. Never buy this. Because
of two guns, aiming with this is a little hard.
This is almost same as 9mm Pistol, it's only
slightly more powerful and has more ammo BUT
it's not worth 150$! Also because of hard
aiming its greatest advantage, Headshot, is now
nearly impossible. Anyway DON'T buy this junk, it's
not worth!
--------------------
HandCannon:
+++++++++++++++++++++++++++++++++++++++
Class - Ranged, Secondary
Weight - 4
Power - 7
Accuracy - 4
Speed - 4.5
Max Ammo - 11
Clip Ammo - 8
Cost - 500$
Related Perk - Sharpshooter
Rating - *****
+++++++++++++++++++++++++++++++++++++++
Description:
A very useful backup weapon. You should always
have this. Also a GREAT gun for making headshots
with Sharpshooter perk. Personally, I think this
is the Best backup weapon in this game because
aiming with Dual HandCannons is hard. This is
almost same as 'Desert Eagle', it has great
Firepower and also very good Accuracy, You can
easily kill Sirens and Stalkers with it but don't
waste ammo by killing weaker enemies especially
'Crawler' which are hard to shot!
---------------------
Dual HandCannon:
+++++++++++++++++++++++++++++++++++++++
Class - Ranged, Secondary
Weight - 4
Power - 7.5
Accuracy - 3
Speed - 4.5
Max Ammo - 5
Clip Ammo - 16
Cost - 1000$
Related Perk - Sharpshooter
Rating - ****
+++++++++++++++++++++++++++++++++++++++
Description:
Same as above. Aiming is hard; less useful Also it
has a HUGE cost, 1000$!!! Also more Firepower but
it's not worth buying, however feel free to pick
them up and then use or sell them! Aiming is a
little hard and headshot is harder, Well same as
Dual 9mm Pistols, DON'T waste money on these...
--------------------
Shotgun:
+++++++++++++++++++++++++++++++++++++++
Class - Ranged, Primary
Weight - 8
Power - 7
Accuracy - 3
Speed - 4.5
Max Ammo - 16
Clip Ammo - 8
Cost - 500$
Related Perk - Support Specialist
Rating - ****
+++++++++++++++++++++++++++++++++++++++
Description:
A good early game it has very good fire
power but it's slow and its accuracy is terrible.
Overall, it's a good gun IF you can handle it!
Very useful against strong enemies, but if you want
to try for headshot then you better use
"Lever Action Rifle', it's not a bad weapon I don't
like it very much, however if you feel a little
crazy, then buy this!
--------------------
Bullpop:
+++++++++++++++++++++++++++++++++++++++
Class - Ranged, Primary
Weight - 6
Power - 5
Accuracy - 6.5
Speed - 9
Max Ammo - 3
Clip Ammo - 40
Cost - 400$
Related Perk - Commando
Rating - *****
+++++++++++++++++++++++++++++++++++++++
Description:
A great rapid firing weapon and only Machinegun
in this game.It has great range and good power,but
you will run out of ammo soon! A good weapon for a
Pro but it's almost suicide for a beginner...It
can be great against Crawlers but also a waste of
ammo, Personally I don't use it because it's hard
to handle and it's ammo is not enough! Use it
ONLY with commando perk otherwise it'll be suicide.
--------------------
Lever Action Rifle:
+++++++++++++++++++++++++++++++++++++++
Class - Ranged, Primary
Weight - 6
Power - 7
Accuracy - 9
Speed - 4.5
Max Ammo - 30
Clip Ammo - 10
Cost - 200$
Related Perk - Sharpshooter
Rating - *****
+++++++++++++++++++++++++++++++++++++++
Description:
A great weapon for sniping, you can do headshot
very easy with this gun, also useful against
Sirens and Clots. It looks much like a shotgun
but it's a rifle! Can be a great mid-game
weapon but it's weak against strong enemies
because of its high Reload time and low speed,
however it's VERY GREAT for sniping Clots and
shutting Sirens mouths! Also it has a very low
cost which makes it the Best Rifle it the game,
use it with Sharpshooter perk to maximum its
effect.
--------------------
Crossbow:
+++++++++++++++++++++++++++++++++++++++
Class - Ranged, Primary
Weight - 10
Power - 7
Accuracy - 10
Speed - 3
Max Ammo - 40
Clip Ammo - 1
Cost - 400$
Related Perk - Sharpshooter
Rating - ***
+++++++++++++++++++++++++++++++++++++++
Description:
Ah, a powerful and VERY accurate weapon but also
VERY slow, you must reload after each shot. Good
for headshots but ONLY for a Pro, it's REALLY
suicide for a beginner! Very hard to handle and
also very high weight but low cost, I don't like it
and didn't use it much.Use it ONLY with Sharpshooter
perk or you will be DEAD!!!
--------------------
L.A.W:
+++++++++++++++++++++++++++++++++++++++
Class - Ranged, SPECIAL
Weight - 14
Power - 10
Accuracy - 7
Speed - 2
Max Ammo - 12
Clip Ammo - 1
Cost - 1500$
Related Perk - Sharpshooter
Rating - *****
+++++++++++++++++++++++++++++++++++++++
Description:
Well, what can I say? This is a REAL weapon!
An instant kill gun, reload after each shot,
this gun look much like Bazooka. Very powerful
but you must aim well. Useful against all types
of monsters but against Patriarch, I'd prefer
Chainsaw! It's very powerful and can kill anything
in one shot except boss, It has a HUGE cost and
HUGE weight, Use it only against hordes of enemies
NOT a single one because its ammo is rare.
Not very useful against Patriarch because you
must reload after each shot and Patriarch will HEAL
HIMSELF while you're reloading! And maybe he kills
you?! Using with Sharpshooter perk is a great idea.
--------------------
Hunting Shotgun:
+++++++++++++++++++++++++++++++++++++++
Class - Ranged, Primary
Weight - 10
Power - 8.5
Accuracy - 3
Speed - 4.5
Max Ammo - 44
Clip Ammo - 2
Cost - 750$
Related Perk - Support Specialist
Rating - ****
+++++++++++++++++++++++++++++++++++++++
Description:
More powerful than shotgun, but only two shots
then reload. I think it's useless than shotgun.
It's better against most powerful monsters like
Fleshpounds and Scrakes...You better not waste
bullets on weak enemies. It also has a HIGH weight
but a good cost, I think 'Lever Action Rifle' is
still better than this, well, I say don't waste
money on this...
-------------------
Flamethrower:
+++++++++++++++++++++++++++++++++++++++
Class - Ranged, SPECIAL
Weight - 10
Power - 4
Accuracy - 4.5
Speed - 10
Max Ammo - 3
Clip Ammo - 100
Cost - 750$
Related Perk - FireBug
Rating - ****
+++++++++++++++++++++++++++++++++++++++
Description:
BURN BABY BURN!!! This is a flamethrower, but not
that useful you might think, it's very good
against hordes of Clots and Crawlers, but it
has a low ranges, that means, monsters must be
near to get hurt...NEVER Use it without FireBug
Perk. This damn thing can burn a city down,
remember to stay away from burning thing! It
has high weight like other SPECIAL weapons, I like
this a little, you better use this in lower
difficulties to level-up FireBug perk and then use
it in a real game!
--------------------
--------------------
|||Equipments|||
Body Armor:
This is just a bulletproof vest, use for extra
protection at higher difficulty. When you but it
you gain another 100HP for your armor, very useful
when you fight against Patriarch. Buy this at
last waves on Beginner Difficulty. It can be
very great when fighting hordes of enemies and
also in higher difficulty. You can sometimes
find these on ground so search the area before
buying one.
-------------------
HP Med-Syringe:
This is like med-kit, you can use it to heal
yourself(2nd Attack) or to heal your teammates,
it's far more effective when used on a teammate,
Also you can ONLY Level up Medic perk in Online
mode. It can save many lives on higher
difficulties. After each use you must wait for it
to recharge, however it won't run out of ammo.
-------------------
Welder:
Use this on a door to weld/unweld it...Can be
used to prevent enemies from entering through
the door. Very useful at Higher difficulty. Also
you must use it for level-up Support Specialist.
This is much like med-kit, you use med-kit on
people and you use Welder on doors!Not very useful
in lower difficulties.
-------------------
Flashlight:
Use in dark areas, this is a normal flashlight.
It can create light which helps you see better
through dark areas, some weapons have this, you
always have this, attached to your 9mm Pistol but
don't use it too much because it runs out of
charge.
-------------------
Frag Grenade:
Use this on hordes of monsters to blow them up,
this is an Explosive grenade. You throw this and
after a while, BOOM!
--------------------
Incendiary Grenade:
Use this on hordes of monsters to set them on Fire!
Only useable after Level 3 FireBug. NOTE: This will
replace normal grenades.
--------------------
Ammo Boxes:
You find these on the ground, pick them up to
replenish your ammo. It restores some of your ammo
but NOT completely!
--------------------
=======================================
III. Enemies [ENMY]
=======================================
Clot:
+++++++++++++++++++++++++++++++++++++++
Health Points - 1.5(From 10)
Attack Power - 1-3(From 10)
Danger - ***(From 5)/Medium
Special Ability - Grab
+++++++++++++++++++++++++++++++++++++++
Description:
These are the most common enemy in this game. they are much
like zombies, in the early game they can be deadly because
they grab you and not let you move. Also they damaged you
when they grabbed you. The only way to prevent them from
grabbing you is Berserker perk. Always be careful not let
come close to you. these Zombies are very annoying when
they grab you and eat your flesh, just cut of their head!
The most effective perk against them is Berserker because
it prevents them from grabbing you, and you can also kill
them easily with your knife. If you are not a berserker,
then just blow their head up with 9mm Pistol or set them on
fire with a 'Flamethrower' and watch them burn to death!
--------------------
Gorefast:
+++++++++++++++++++++++++++++++++++++++
Health Point - 2
Attack Power - 2-3
Danger - **/Low
Special Ability - Running
+++++++++++++++++++++++++++++++++++++++
Description:
These are much like above, they have a blade in their hand.
When they get close to you, they will Run at you! But they
aren't so dangerous and can be killed easily with Gun.
Just aim for their head and blow it up! Also keep your
distance from them because if they get close to you,
they'll charge at you with their blades! These aren't so
dangerous so you can kill them easily with your 9mm Pistol
or Knife(With Berserker Perk). Using Melee weapons against
them a suicide without Berserker perk, if you have
Sharpshooter perk, blow their head up with 'Handcannon',
you can also shoot them in body with 9mm Pistol but that'll
be a waste of ammo, anyway just remember to STAY AWAY from
them.
--------------------
Stalker:
+++++++++++++++++++++++++++++++++++++++
Health Points - 3
Attack Power - 3.5-4
Danger - ***/Medium
Special Ability - Cloaking
+++++++++++++++++++++++++++++++++++++++
Description:
They are partially invisible until they attack. They aren't
so hard to spot but they can get close to you very fast.
The commando can see them, most useful gun against them is
a Shotgun that will blast them away. Always be watch out
for these DAMN stalkers or you'll see a big group of
around you! There is no need for commando perk to see
them, they aren't so hard to see if you look carefully.
They also move fast so you better stop them before they
reach you. The most effective weapon against these things
is 'Shotgun' or 'Lever Action Rifle', also you can use
'Chainsaw' and 'Flamethrower' if you wish but remember use
them with their Perks to increase its effectiveness.
Incendiary Grenades are also effective against a group
(around 3) of them, it's funny to watch them burn!
--------------------
Crawler:
+++++++++++++++++++++++++++++++++++++++
Health Points - 1.5
Attack Power - 2-2.5
Danger - ****/High
Special Ability - Leap Attack, Jump over environment.
+++++++++++++++++++++++++++++++++++++++
Description:
Ah, these are really annoying. A small crawling creature,
which may jump on your head from you back, these thing
aren't so strong but are very hard to hit because they'll
Jump around constantly, the most effective gun against them
is Bullpop. Remember to take them out very fast or
they'll jump on you, they mostly attack in groups and
They can kill you VERY fast if you are not careful. They
are also very hard to hit so don't try to kill them with a
'Crossbow' unless you wish for death!!! Also you can't
blow them easily with a Grenade because they move fast.
--------------------
Bloat:
+++++++++++++++++++++++++++++++++++++++
Health Points - 2
Attack Power - 1-4
Danger - ***/Medium
Special Ability - Vomit, Explode when killed
+++++++++++++++++++++++++++++++++++++++
Description:
A very big and fat enemy, not too hard to kill but if it
gets close to you, it'll Vomit something like acid on you,
also when you kill these things they'll explode! Very
bad for a melee class character. Their vomit does damage
over time. Headshot are VERY effective against them,
because when their head blows up they can't vomit anymore,
but they still explode! In my opinion, they are the
funniest enemy i n the game! You can kill them easily with
a 'Shotgun' or 'Handcannon' but DON'T attack them with a
'Chainsaw' because they'll explode! These things move slowly
so you can blow them up with your Grenade. Always aim for
their heads.
--------------------
Scrake:
+++++++++++++++++++++++++++++++++++++++
Health Points - 5
Attack Power - 4-6
Danger - ****/High
Special Ability - Rage
+++++++++++++++++++++++++++++++++++++++
Description:
It's slow but when it gets wounded, it will speed up like
a crazy! Has a lots of HP and hard to kill, only go for
headshots, don't shoot him constantly because he goes mad
and Charge in you! Try to kill them with a powerful gun
like 'Hunting Shotgun' and 'L.A.W' because if you hit them
constantly, they will get mad! NEVER fight with a Melee
weapon against them except when you have a 'Chainsaw' and
'Level 5 Berserker', and also when you are playing on Easy
difficulty. Try to shoot him with a gun and when his Rage
meter gets up, stop, and when it's empty start shooting
again. If you want to attack him constantly, then stay FAR
away from him, so when he Rages, he can't reach you!
--------------------
Siren:
+++++++++++++++++++++++++++++++++++++++
Health Points - 4.5
Attack Power - 5-6
Danger - ****/High
Special Ability - Scream
+++++++++++++++++++++++++++++++++++++++
Description:
These women are very annoying, if they get near they'll
scream like a siren. Not hard to kill but their scream
attack is VERY Deadly. Kill her as fast as you can. Their
scream will also reduce your speed too and will
detonate explosive. These GOD-DAMNED women are REALLY
annoying hate them. Just aim for their heads and kill them
FAST, if you leave them alive they can deal a heavy
damage to you(Or maybe death). You can kill them very easy
with a Melee weapon like 'Fire Axe' or 'Chainsaw', you
can also use 'Handcannon' and 'Shotgun' against them. They
move very slowly so you can blow them up with a Grenade
but it's not worth a Grenade! However their scream can kill
you very fast. Their scream will also detonate Grenades and
Rockets so use them Only if you are out of her scream range
or you'll blow up yourself!
--------------------
Fleshpound:
+++++++++++++++++++++++++++++++++++++++
Health Points - 7
Attack Power - 7-8.5
Danger - *****/Very High
Special Ability - Rage
+++++++++++++++++++++++++++++++++++++++
Description:
The most dangerous enemy after the patriarch,these are like
Mini-Bosses. Very Hard to kill and also Rages when you hit
them. Try to kill them with most powerful guns. if you
encounter them, just use *Anything* you have against them
but try to kill them FAST or you'll be dead! This monster
is very deadly if you go Melee with him, always stay *too*
far from him and try to Snipe him or Blow him up with
'L.A.W'.You can also use Grenades but this can 'Rage' him.
Anyway just aim for head and finish him fast.The good thing
about its rage is that he also kills weaker enemies he
touches, well this still includes you! If he Rages, RUN! or
you'll be dead!
--------------------
Patriarch:
+++++++++++++++++++++++++++++++++++++++
Health Points - 10
Attack Power - 9.5-10
Danger - **********/VERY VERY HIGH
Special Ability - Heal, RocketLauncher, Minigun, Melee,
Laser, Throw, ####
+++++++++++++++++++++++++++++++++++++++
Description:
DAMN! These is the biggest monster in the game, Extremely
Deadly and Strong, This can kill you in a second and also
can heal himself! Very hard to kill with normal weapons,use
only L.A.W, Chainsaw, Grenade and VERY Powerful weapons,
but also when you get close to him, he can grab you or
Punch you in the face! Only one of these in the end of each
level. Don't go Melee with him and hit him *FAST*, DON'T
Give him a chance to heal himself or you'll have problem.
This DAMN thing also has a kind of 'Laser Gun' which can
make a hole in your chest in a second!You and your team must
work together to defeat this giant monster. Also all
players can buy a 'L.A.W' and when he appears, all players
shot 'L.A.W' into his big freaking head! Also his
Rocketlauncher can blow up a heavily armored soldier and His
Minigun can make around thousands of holes in your body!
He Can Also cloak himself when wounded to hide and then heal
up, His Melee attacks always push you back which good, He
can also Grab you! Damn that mad scientists!!! Use anything
you have against him!
---------------------
=======================================
IV. Perks [PRKS]
=======================================
+Field Medic:
Main Weapons:
-Healing Syringe
Bonuses:
Level 0:
- 10% faster Syringe recharge
- 10% more potent medical injections
- 10% less damage from Bloat Bile
- 10% discount on Body Armor
-----
Level 1:
- 25% faster Syringe recharge
- 25% more potent medical injections
- 25% less damage from Bloat Bile
- 10% better Body Armor
- 20% discount on Body Armor
Requirements:
Heal 200 HP on your teammates.
-----
Level 2:
- 50% faster Syringe recharge
- 25% more potent medical injections
- 50% less damage from Bloat Bile
- 5% faster movement speed
- 20% better Body Armor
- 30% discount on Body Armor
Requirements:
Heal 750 HP on your teammates.
-----
Level 3:
- 75% faster Syringe recharge
- 50% more potent medical injections
- 50% less damage from Bloat Bile
- 10% faster movement speed
- 30% better Body Armor
- 40% discount on Body Armor
Requirements:
Heal 4,000 HP on your teammates.
-----
Level 4:
- 100% faster Syringe recharge
- 50% more potent medical injections
- 50% less damage from Bloat Bile
- 20% faster movement speed
- 40% better Body Armor
- 50% discount on Body Armor
Requirements:
Heal 12,000 HP on your teammates.
-----
Level 5:
- 150% faster Syringe recharge
- 50% more potent medical injections
- 75% less damage from Bloat Bile
- 30% faster movement speed
- 50% better Body Armor
- 60% discount on Body Armor
- Spawn with body armor
Requirements:
Heal 25,000 HP on your teammates.
-----
Rating - ****(From 5)
Level-up Difficulty - ***(From 5)/Medium-Hard ('IMPOSSIBLE'
in Solo Mode)
Recommendation: Only in Online Mode and higher difficulties,
one is enough.
Description:
This can only be level-up in Multiplayer mode, But it's
useful in solo too, You can heal better, your syringe
will recharge sooner, you'll run faster with ALL weapons,
you take lesser damage from Bloat Bile, Better Body Armor
and...Only take this if you're playing Multiplayer OR on
higher difficulty levels. It's useless in Easy and Medium
difficulties. A higher Medic level can be very useful in
multiplayer because you can heal your teammates better but
remember only one Level 5 Field Medic is enough, so don't
pick it if there is another medic in the squad or you are
below level 3.note that you can also level the perks that you
have not selected. I don't know why the self-healing doesn't
count! If you don't play online then NEVER select this perk.
Also at least ONE player MUST select 'Level 5 Medic' on higher
difficulties because players take more damage and WILL need
healing so remember this.
-----------------------
+Commando:
Main Weapons:
-Bullpop
Bonuses:
Level 0:
- 5% more damage with Bullpop
- 5% less recoil with Bull pop
- 10% discount on Bullpop
- Can see cloaked Stalkers from 4 meters
-----
Level 1:
- 10% more damage with Bullpop
- 10% less recoil with Bullpop
- 5% faster reload with all weapons
- 20% discount on Bullpop
- Can see cloaked Stalkers from 8m
- Can see enemy health from 4m
Requirements:
Kill 30 stalkers with Bullpop
Deal 25,000 damage with Bullpop
-----
Level 2:
- 20% more damage with Bullpop
- 15% less recoil with Bullpop
- 5% faster reload with all weapons
- 30% discount on Bullpop
- Can see cloaked Stalkers from 10m
- Can see enemy health from 7m
Requirements:
Kill 100 Stalkers with Bullpop.
Deal 100,000 damage with Bullpop.
-----
Level 3:
- 30% more damage with Bullpop
- 20% less recoil with Bullpop
- 10% faster reload with all weapons
- 40% discount on Bullpop
- Can see cloaked Stalkers from 12m
- Can see enemy health from 10m
- Zed-Time can be extended by killing an enemy while in slow
motion
Requirements:
Kill 600 Stalkers with Bullpop.
Deal 500,000 damage with Bullpop.
-----
Level 4:
- 40% more damage with Bullpop
- 30% less recoil with Bullpop
- 15% faster reload with all weapons
- 50% discount on Bullpop
- Can see cloaked Stalkers from 14m
- Can see enemy health from 13m
- Up to 2 Zed-Time Extensions
Requirements:
Kill 2000 Stalkers with Bullpop.
Deal 1,500,000 damage with Bullpop.
-----
Level 5:
- 50% more damage with Bullpop
- 30% less recoil with Bullpop
- 20% faster reload with all weapons
- 60% discount on Bullpop|Spawn with a Bullpop
- Can see cloaked Stalkers from 16m
- Can see enemy health from 16m
- Up to 3 Zed-Time Extensions
Requirements:
Kill 4,000 Stalkers with Bullpop.
Deal 3,500,000 damage with Bullpop.
-----
Rating - ***
Level-up Difficulty - *****/Very Hard
Recommendation: ONLY for expert players.
Description:
Well, it's a good class but also extremely hard
to level-up. I wonder how the hell we can kill 4000
stalker with bullpop, Really?! It will take ages to do that!
Also Stalkers don't appear often. This class is not very
useful against Patriarch because you NEVER use Bullpop
against him! But if you have managed to level-up to 5,
then it's still not very useful against him, it's only
good thing is Seeing enemy health and Extending ZED-Time.
I wonder what is the meaning of ZED?! ZOMBIE?!!!!NEVER use
it if you are not professional. Also 'Faster Reload' with
all weapons is a very good advantage especially for 'Shotgun's.
However it's not very useful class against Fast or Strong
enemies.
---------------------
+Support Specialist:
Main Weapons:
-Shotgun
-Combat Shotgun
-L.A.W
Bonuses:
Level 0:
- 10% more damage with Shotguns
- 10% better Shotgun penetration
- 10% faster welding/unwelding
- 10% discount on Shotguns
-----
Level 1:
- 10% more damage with Shotguns
- 20% better Shotgun penetration
- 10% extra Shotgun ammo
- 20% increase in Grenade capacity
- 10% increased carry weight
- 25% faster welding/unwelding
- 20% discount on Shotguns
- 5% more Grenade damage
Requirements:
Weld 2,000 door hitpoints.
Deal 25,000 damage with shotguns.
-----
Level 2:
- 20% more damage with Shotguns
- 40% better Shotgun penetration
- 20% extra Shotgun ammo
- 40% increase in Grenade capacity
- 20% increased carry weight
- 50% faster welding/unwelding
- 30% discount on Shotguns
- 10% more Grenade damage
Requirements:
Weld 7,000 door hitpoints
Deal 100,000 damage with shotguns.
-----
Level 3:
- 30% more damage with Shotguns
- 60% better Shotgun penetration
- 25% extra shotgun ammo
- 20% more damage with Grenades
- 60% increase in grenade capacity
- 25% increased carry weight
- 75% faster welding/unwelding
- 40% discount on Shotguns
Requirements:
Weld 35,000 door hitpoints
Deal 500,000 damage with shotguns.
-----
Level 4:
- 40% more damage with Shotguns
- 80% better Shotgun penetration
- 25% extra shotgun ammo
- 30% more damage with Grenades
- 80% increase in grenade capacity
- 30% increased carry weight
- 100% faster welding/unwelding
- 50% discount on Shotguns
Requirements:
Weld 120,000 door hitpoints
Deal 1,500,000 damage with shotguns.
-----
Level 5:
- 50% more damage with Shotguns
- 100% better Shotgun penetration
- 25% extra shotgun ammo
- 40% more damage with Grenades
- 100% increase in grenade capacity
- 50% increased carry weight
- 150% faster welding/unwelding
- 60% discount on Shotguns
- Spawn with a Shotgun
Requirements:
Weld 250,000 door hitpoints
Deal 3,500,000 damage with shotguns.
-----
Rating - ******(!)
Level-up Difficulty - ***/Medium
Recommendation: The best Perk in the game, Very great for
Shotguns.
Description:
The most overpowered class in the game, Don't look at
its name! It's really VERY Useful and also Easy to level-up.
It increase you carry weight, Grenade Capacity, More Shotgun
ammo And more damage with shotguns. Hell Yeah!!! Do you want
more?!!! This can nearly makes you powerful as Patriarch.
It's really useful. You should always select this perk if
you have Level 3 or above, Most useful is Solo mode. At level
5 you can have L.A.W and another weapon! Don't you think it's
overpowered?! Also note that 'Lever Action Rifle' is NOT
Included, because it's NOT a Shotgun. This is much more
useful than 'Commando', if you have a Level 3 or above, always
use it. A very good way to increase door Weld/Unweld points is
to always use Welder on doors after finishing trading.
--------------------------------
+Berserker:
Main Weapons:
-Knife
-Machete
-Fire Axe
-Chainsaw
Bonuses:
Level 0:
- 10% extra melee damage
- 10% less damage from Bloat Bile
- 10% discount on Chainsaw
- Can't be grabbed by Clots
-----
Level 1:
- 20% extra melee damage
- 5% faster melee attacks
- 15% faster melee movement
- 25% less damage from Bloat Bile
- 5% resistance to all damage
- 20% discount on Chainsaw
- Can't be grabbed by Clots
Requirements:
Deal 25,000 damage with melee weapons.
-----
Level 2:
- 40% extra melee damage
- 10% faster melee attacks
- 15% faster melee movement
- 35% less damage from Bloat Bile
- 10% resistance to all damage
- 30% discount on Chainsaw
- Can't be grabbed by Clots
- Zed-Time can be extended by killing an enemy while in slow
motion
Requirements:
Deal 100,000 damage with melee weapons.
-----
Level 3:
- 60% extra melee damage
- 10% faster melee attacks
- 15% faster melee movement
- 50% less damage from Bloat Bile
- 15% resistance to all damage
- 40% discount on Chainsaw
- Can't be grabbed by Clots
- Up to 2 Zed-Time Extensions
Requirements:
Deal 500,000 damage with melee weapons.
-----
Level 4:
- 80% extra melee damage
- 15% faster melee attacks
- 15% faster melee movement
- 65% less damage from Bloat Bile
- 15% resistance to all damage
- 50% discount on Chainsaw
- Can't be grabbed by Clots
- Up to 3 Zed-Time Extensions
Requirements:
Deal 1,500,000 damage with melee weapons.
-----
Level 5:
- 100% extra melee damage
- 20% faster melee attacks
- 15% faster melee movement
- 75% less damage from Bloat Bile
- 20% resistance to all damage
- 60% discount on Chainsaw
- Spawn with a Chainsaw
- Can't be grabbed by Clots
- Up to 4 Zed-Time Extensions
Requirements:
Deal 3,500,000 damage with melee weapons.
-----
Rating - *****
Level-up Difficulty - ***/Easy-Medium
Recommendation: A perfect perk for Melee type players.
Description:
Another great Perk. This perk can turn Chainsaw into a
Nuclear Bomb!!! Its other great advantage is that you
can't be grabbed by clots, you also get resistance to
all types of attack, I think it's a little overpowered
to, Also you spawn with a Chainsaw at level 5!!!GrrRbbrrr!
Perfect for melee type characters. You can also level-up
this easily. Very good against mid-game enemies like
'Sirens', Is has many great disadvantages and is a little
overpowered like 'Sharpshooter', You can also increase
Zed-Time 4 times! Commando only allowed 3 times...!
--------------------------
+Sharpshooter:
Main Weapons:
-Lever Action Rifle
-Crossbow
-HandCannon
Bonuses:
Level 0:
- 5% more damage with Handcannon, Rifle, and Crossbow
- 5% extra Headshot damage with all weapons
- 10% discount on Handcannon
-----
Level 1:
- 10% more damage with Handcannon, Rifle, and Crossbow
- 25% less recoil with Handcannon, Rifle, and Crossbow
- 10% faster reload with Handcannon, Rifle, and Crossbow
- 10% extra headshot damage
- 20% discount on Handcannon
Requirements:
Get 30 headshot kills with Handcannon, Rifle or Crossbow.
-----
Level 2:
- 15% more damage with Handcannon, Rifle and Crossbow
- 50% less recoil with Handcannon, Rifle and Crossbow
- 20% faster reload with Handcannon, Rifle and Crossbow
- 20% extra headshot damage
- 30% discount on Handcannon
Requirements:
Get 100 headshot kills with Handcannon, Rifle or Crossbow.
-----
Level 3:
- 20% more damage with Handcannon, Rifle, and Crossbow
- 75% less recoil with Handcannon, Rifle, and Crossbow
- 30% faster reload with Handcannon, Rifle, and Crossbow
- 30% extra headshot damage
- 40% discount on Handcannon
Requirements:
Get 700 headshot kills with Handcannon, Rifle or Crossbow.
-----
Level 4:
- 30% more damage with Handcannon, Rifle, and Crossbow
- 75% less recoil with Handcannon, Rifle, and Crossbow
- 40% faster reload with Handcannon, Rifle, and Crossbow
- 40% extra headshot damage
- 50% discount on Handcannon
Requirements:
Get 2,500 headshot kills with Handcannon, Rifle or Crossbow
-----
Level 5:
- 50% more damage with Handcannon, Rifle, and Crossbow
- 75% less recoil with Handcannon, Rifle, and Crossbow
- 50% faster reload with Handcannon, Rifle, and Crossbow
- 50% extra headshot damage
- 60% discount on Handcannon
- Spawn with Dual Handcannons
Requirements:
Get 5,500 headshot kills with Handcannon, Rifle or Crossbow
-----
Rating - ****
Level-up Difficulty - ***/Easy-Medium
Recommendation: Perfect perk for sniping.
Description:
This is most useful for the Sniping, you get 50% extra
headshot damage and also spawn with Dual Handcannons at level
5!WOW!!! But not powerful as Berserker or Support Specialist.
It's very good against stronger enemies, and it's very funny
to level-up; Just shoot their head with a Handcannons, then
watch it Blow up!!! Leveling this Perk isn't hard but it's
time consuming, you will just have to play and you WILL
headshot enemies! This will also decreases Recoil which is
GREAT for 'Rifle' and 'Dual Handcannons'. But you shouldn't
need it on lower lever difficulties.
-----------------------------
+Firebug:
Main Weapons:
-Flamethrower
Bonuses:
Level 0:
- 5% extra Flamethrower damage
- 50% resistance to fire
- 10% discount on the Flamethrower
-----
Level 1:
- 10% extra Flamethrower damage
- 60% resistance to fire
- 20% discount on the Flamethrower
Requirements:
Deal 25,000 damage with the Flamethrower.
-----
Level 2:
- 20% extra Flamethrower damage
- 70% resistance to fire
- 30% discount on the Flamethrower
Requirements:
Deal 100,000 damage with the Flamethrower.
-----
Level 3:
- 30% extra Flamethrower damage
- 80% resistance to fire
- 50% extra Flamethrower range
- Grenades set enemies on fire
- 40% discount on the Flamethrower
Requirements:
Deal 500,000 damage with the Flamethrower.
-----
Level 4:
- 40% extra Flamethrower damage
- 90% resistance to fire
- 50% extra Flamethrower range
- Grenades set enemies on fire
- 50% discount on the Flamethrower
Requirements:
Deal 1,500,000 damage with the Flamethrower.
-----
Level 5:
- 50% extra Flamethrower damage
- 100% resistance to fire
- 100% extra Flamethrower range
- Grenades set enemies on fire
- 60% discount on the Flamethrower
- Spawn with a Flamethrower
Requirements:
Deal 3,500,000 damage with the Flamethrower.
-----
Description:
Rating - ***
Level-up Difficulty - ****/Medium-Hard
Recommendation: Not very useful, Incendiary Grenades are great!
Not that powerful you might think. Useful against weaker
enemies, useless against stronger ones. Also Level 3 and
above, will replace your Frag Grenades with Incendiary
one which set enemies on fire! You also get resistance to
fire but there isn't much fire in the game, is there?!
You will spawn with a Flamethrower at level 5! Overall,
a good perk but not Great!!! Never use this on higher
difficulties because it's not worth buying flamethrower.
Also this will increase flamethrower range too which is
very good. Perfect against 'Crawlers' and 'Clots' but
it's very weak against 'Fleshpound' and 'Patriarch'.
------------------------------
=======================================
V. Achievements [ACMT]
=======================================
========================
Normal
========================
Beat the game on Normal difficulty.
========================
Hard
========================
Beat the game on Hard difficulty.
========================
Suicidal
========================
Beat the game on Suicide difficulty.
========================
Death To The Mad Scientist
========================
Kill the Patriarch on Suicidal difficulty.
========================
Homer's Hero
========================
Kill 100 Sirens.
========================
Fascist Dietitian
========================
Kill 200 Bloats.
========================
Kill Those Sneakers Of The Floor!
========================
Kill 20 Stalkers with explosives.
========================
Bitter Irony
========================
Kill 2 Scrakes with a Chainsaw in one Wave.
========================
It's Not Easy Become Greasy
========================
Kill a monster by luring it into Bloat acid.
========================
Too Close For Comfort
========================
Finish of a Fleshpound using a melee attack.
========================
Quarter Ponder With Ease
========================
Turn 5 Fleshpound into Giblets.
========================
Straight Rush
========================
Kill the Patriarch before he has a chance to Heal.
========================
The L.A.W. That Broke the Camel's Back
========================
Deliver the killing blow to the Patriarch with a L.A.W. rocket.
========================
Self Medicator
========================
In co-op mode, use (the) Syringe on yourself 100 times.
========================
Philanthropist
========================
Give 1,000 pounds to teammates who have 50% of your cash or less."
========================
Dignity for the Dead
========================
Kill 10 Specimens feeding on dead teammates corpses.
========================
Thin-ice Pirouette
========================
Complete 10 waves when the rest of your team has died.
========================
I Like to Watch
========================
Acquire 5 minutes of ZED-Time.
========================
Hot Cross Fun
========================
Kill 25 burning Specimens with a Crossbow.
========================
It's What's Inside that Counts
========================
Turn 500 Specimens into Giblets.
========================
Mr. Perky
========================
Get all of your Perks up to Level 5."
========================
Experimenti(centi/milli/lotta)cide
========================
Kill 100/1000/10000 Specimens.
========================
Random Axe of Kindness
========================
Kill 15 Specimens with a Fire Axe in a Single Wave.
========================
Social Outburst
========================
Kill 8 Specimens with one Grenade.
========================
Careful Splender
========================
Kill 4 Specimens with a single shot from a Hunting Shotgun.
========================
Master Surgeon
========================
As a Medic, kill 8 Specimens using a Knife in a single wave.
------------------------------
=======================================
VI. Maps [MAPS]
=======================================
KF_BioticsLab:
Scenario Background:
Within ten hours of the containment breach. nearly three
quarters of the security and research detail at Horzine's
London laboratory had been killed. Those who couldn't escape
set up makeshift defenses in the dormitories, or the labs.
In the depths of the facility, the incubators remain functional,
spawning more and more clones. Your task is to eliminate every
last one of those bastards.
-----
Map Description:
You spawn near a crushed elevator. This map is a little dark so
you better use your flashlight, there aren't many different
places to explore in this map. Also the map is a little small but
the Survived/Horror feeling in this map is very strong. You can
break the glasses, weld door but there isn't much space for running
and maneuvering. The specimens will come from all sides, be careful
when fighting a 'Fleshpound' because if it Rages, you have a little
chance to escape.
-----
Map Rating: ***(From 5)
-----
Items I found: AmmoBoxes,Handcannon,Dual Handcannon, Body Armor.
--------------------
KF_Farm:
Scenario Background:
With the Specimens on the lose they're beginning to spread
out to rural areas and with them their havoc and chaos. The
country sides have been evacuated but not everyone made it
out alive. Most were caught off guard and murdered in their
own beds. Your tasks is to eliminate these freaks from this
sector.
-----
Map Description:
This map is very dark, also very big with lots of places to
explore. There are some houses with useful items in it. This
place is so creepy, the Survived/Horror feeling is VERY Strong.
It's really scary when a monsters attack you from your back!
The map itself is too big but there aren't worth exploring
because you can loose your group.Remember to but the guns that
have 'Flashlight' with them because the map is REALLY dark.
-----
Map Rating: ****(From 5)
-----
Items I found: AmmoBoxes,Body Armor,Bullpop, Lever Action
Rifle.
--------------------
KF_Manor:
Scenario Background:
Of all the places to crashland...The nearby 19th century manor
house is a derelict - A home for squatters, and junkies. But it
may a good place to take refuge and set up a defence. Because
you can hear them coming, they tracked you here. The sound of
murmuring is growing louder on the breeze...
-----
Map Description:
You spawn near a crashed helicopter, there is a manor in this
map which is the main location. Not many places to explore but
the manor itself is big and beautiful. The air is rainy but not
dark, there is no need for flashlight and the manor basement
in not too dark...The Survived/Horror feeling is not very
Strong. There aren't many things outside Manor except some Ammo,
You can blow enemies up with Grenade in Manor, Personally, I
like to use 'Bullpop' in this map.
-----
Map Rating: ***(From 5)
-----
Items I found: AmmoBoxes,Lever Action Rifle,Bullpop,Fire Axe.
--------------------
KF_Offices:
Scenario Background:
High above Horzine's infamous Biotics Laboratory stands the
corporate face of twisted organization. Local police forces were
penned in and whole sale slaughtered when they converged on the
entrance. The Horzine offices were undergoing a renovation at
the time of the outbreak. Because of this, large portions of the
building are closed off.
-----
Map Description:
You spawn near entrance, in front of you is the breaked wall of the
building. Map is not so large, there are plenty of rooms but most
of them are inaccessible.There are some items on the roof. Map time
is night but all of the building is not so dark, you'll not
flashlight on some of the areas like stairs...The Survived/Horror
feeling is Strong. Good overall map. It is very funny to jump out
of the windows! In the Offices, there isn't much space, I like to
fight on rooftop.
-----
Map Rating: ****(From 5)
-----
Items I found: AmmoBoxes,Shotgun,Bullpop,Body Armor,HandCannon.
--------------------
KF_WestLondon:
Scenario Background:
Less than a month ago, the capital was thriving at the height of
tourism season. No longer. A light breeze carries distant screams
and the scent of gasoline fires and rotting flesh. You and your
squad have been asigned to this particular quadrant in the west end
of the city, with orders to hold off a large number of Specimens
reportedly heading east to a survivor enclave. Failure is not
an option here.
-----
Map Description:
This is my favorite map, a helicopter will drop you in the map and
you just have to kill! Map time is day so you won't need flashlight.
The map itself is not so big and there aren't many places to
explore but it is great map for practice or Leveling-up your Perks,
Also a great map for multiplayer. Well, this map is more like a
shooter game rather than Horror! The Survived/Horror feeling is
Very Weak! The best map for beginners... You'll see Ambulances
everywhere and there are corpses and blood. This map is like
Silent Hill city! I Love this map, there is much space for
maneuvering and escaping enemies, there are also some good weapons
and items.
-----
Map Rating: *****(From 5)
-----
Items I found: AmmoBox,9mm Handgun,Bullpop,Body Armor,HandCannon,
Shotgun.
--------------------
=======================================
VII. FAQ [FAQS]
=======================================
|||Frequently Asked Questions (FAQ)|||
Q: How do I change my name?
A: Your in-game name is your steam name, so you can't change in the game.
Q: What is the best weapon?
A: Well, there is no BEST weapon. It deppends on your play style. In case
Melee weapons I recommend Mechete and in case of firearms I recommend
Hand Cannon.
Q: What is the best Perk?
A: Just is I said in the guide Sharpshooter perk is very overpowered and can
be considered the best perk, Berserker is a good choice to for melee
players.
Q: How can I level-up Field Medic in Solo Mode?
A: Answer is simple: You can't! Because you have to heal your 'teammates'
not yourself so there is absolutely NO way to level-up Field Medic in
Solo Mode.
Q: How do you Weld/Unweld doors?
A: First equip Welder and then use it on a closed door. By 'use' I mean left
click, to Unweld do the opposite.
Q: I turned Sandbox off but I still can't Level-Up!!!
A: It's a bug. Exit the game and run the game again, that should fix it.
Q: Why I can't Level-Up while Sandbox is on?!!
A: Because with Sandbox mode on, you can Level-Up Perks in less than half
hour and game wants to prevent that! Sorry, there is nothing you can do
about it.
--------------------
=======================================
VIII. General Hints [HINT]
=======================================
HINT1: You can also level-up the Perks you have not
selected.
---
HINT2: Incendiary Grenades replace Frag Grenades.
---
HINT3: You can't level-up Field Medic Perk in Solo mode,
Because you must heal a teammates NOT YOURSELF.
---
HINT4: For leveling-up Sharpshooter Perk you must KILL
enemies with a headshot, headshots which will not
kill don't count.
---
HINT5: For achieving door Weld/Unweld points, simply use
Welder on a door.
---
HINT6: You can blow up some doors with Frag Grenades.
---
HINT7: Shotguns can penetrate the enemies.
---
HINT8: You can enter Third-Person View in Solo mode. But
it's very hard to play in 3D-Person mode because
aiming in too hard.
---
HINT9: If you blow the enemy head, they c an't use their
Special Ability anymore. Use this against Bloats
and Sirens in higher difficulties.
---
HINT10: Patriarch CAN HEAL himself! Try to kill him before
he heal himself.
---
HINT11: You CAN'T level-up perks with Sandbox(Custom) mode
activated.
---
HINT12: You CAN'T level-up perks with Cheats enabled.
There is also a bug that may prevent you from
leveling-up.
---
HINT13: AmmoBoxes respawn after a period of time NOT after
each wave.
---
HINT14: You can run faster with 'Knife' selected.
---
HINT15: Remember, Time passes when you are trading.
---
HINT15: Always finish the last enemy when you are near
trader to save some time.
---
HINT16: Aiming with Dual Pistols and Dual Handcannons is
harder than a single Pistol or Handcannon, but
it's also more powerful.
---
HINT17: When using 'Bullpop', don't hold the mouse to fire
a full clip because this will GREATLY Increases
recoil and none of the bullets will hit the
target! Always use three or more Burst shots.
---
HINT18: If you are low on ammo use Melee weapons to run
faster and find ammo, also to hit enemies.
---
HINT19: When you are wearing Body Armor, you can still
lose your life. In other words, it will NOT
completely protect you!
---
HINT20: The effect of 'Healing Syringe' is far more
greater when used on a teammate.
---
HINT21: Stay away from burning enemies, they can damage
you.
---
HINT22: Don't waste money on buying ammo, you'll far more
than you need on the ground.
---
HINT23: If you're low on cash, you can pick up the weapons
on the ground and sell them to the trader.
--------------------
=======================================
IX. Known Issues/Bugs [BUGS]
=======================================
||BUGS||
1.Some achievements seem to be bugged.
---
2.There is a Bug with leveling-up Perks.
---
3.Some doors in game may not open. (Mostly in custom map)
---
4.Enemies may hang in the environments.
---
5.Some enemies may not spawn or disappear, prevent you
from completing the wave. Mostly with Sandbox mode on
and less than 8 enemies per wave.(CRITICAL)
---
6.Game may freeze when there are many enemies in the scene
on Old Computers.(Mostly when they Attack)
||Game Problems||
---
1.Some perks are REALLY Overpowered while some are REALLY useless!
---
2.There is no Sniper weapon except 'Crossbow'.
---
3.There is no Minigun or Machinegun(Except 'Bullpop') in the game.
---
4.Old graphics and Old game models.
--------------------
=======================================
XI. Game Tactics/Review [TSRW]
=======================================
||Game Tactics||
++++++++++++++++++++++++++
All tactics are from 'Ian Cottman'
http://kf-wiki.com/wiki/Main_Page
++++++++++++++++++++++++++
* If you see an injured ally, heal him/her! It gives them health
while it gives you cash!(Tap "5" once on your keyboard and click on
your injured friend default keys).
* Don't be a blocker! When at the Trader, try not to block the
entrance, as your team-mates need big guns just as much as you do.
* Giving your team-mate a helping hand when he/she is in a rough
situation would help a lot as if the player dies, you will have one
less gun against the current wave.
* Optimize the use of ammo found on the ground, take it only when
you've used at least 1 magazine.
* Stick together! Get some cover from your squad and spread the
specimen count between you.
* Talk to your teammates! Let them know if you need their help. Or
give them instructions on what to do. Whenever possible, use the
voice commands instead of the chat.
* The Patriarch will use his chain-gun very often, there should be
cover close-by whenever you fight him.
* Reload whenever you can!
* Donating to team-mates who are in need of money can help a lot.
Especially in the later waves.
* Save money by looking around for spare ammo, armor or anything like
that while moving to the Trader.
* Do not pick up ammo as a Berserker.
* Crawlers should be put at first priority. It's not easy trying to
kill a Gorefast while Crawlers are pouncing at you.
* Try to contribute to the team, help out each other. Some classes
are better at removing the lesser specimens, while some are better
against the greater specimens.
* You can only increase the Field medic perk by healing others, and
healing is more effective when used on others.
* Having an escape route all the time is recommended. There may be a
time where you think you may be safe, but when something goes wrong
and there's no escape route, it usually doesn't end well.
* A Crossbow, an M79 or an M32MGL is recommended when killing the
Patriarch. The M32MGL takes down a lot of health at once and is
recommended that one person should carry it. Other squad members
should be carrying other powerful weapons like the Flamethrower,
Hunting shotgun, M14 and Crossbow.
* When buying ammo, the auto-fill button is extremely useful as it
automatically fills up ammo of all the weapons you currently have,
(assuming you have enough money) saving a lot of time.
* Use iron-sights at long and even medium range! They can and will
help you improve your accuracy (unless the Shotgun or Hunting
shotgun is chosen).
* The Patriarch has only 3 medical syringes, after he uses his last
one, don't get excited and get yourself killed.
* Welding all doors around you is a good idea, but only if you have
to heal up. You have to kill all specimens to win the game, so
allowing yourself no access to them is not going to help at all.
* While playing in Multiplayer people sometimes stay in one place
and fight it out. This is not recommended in Solo mode, where you
have less firepower and no one to watch your back. Try to be mobile
while always looking out for enemies who might attack you from
behind or flank you.
* When players are fighting the Patriarch, doesn't matter if they do
it solo or multiplayer (although multiplayer will be harder because
he has more health), they can blow his limbs off, including his
minigun/rocket launcher arm. Doing this will greatly increase the
human's chances of survival, because the Patriarch can no longer
shoot his minigun/rocket launcher, restricting him to melee. Take
advantage of this by staying out of his range!
* Everyone should be en-route to the Trader whenever there are only a
few more specimens left. This saves time as players don't waste
time getting to the Trader. (Trader-time only starts after all the
specimens are eliminated)
* Starting as a Sharpshooter or Berserker can greatly increase your
chance of survival, since you will be much more efficient in the
first wave, which could lead to a great increase in bounty earned.
* Choose your class and stick with it. Mixing classes is almost
always a failure and a waste of effort.
* Take advantage of your selected perk! Some perks are better for
taking out lesser specimens. Others are better for dealing spikes
of damage to the bigger ones.
* Allow your teammates to level up. A Field medic can only level by
healing others, so allow them to do so if it's not an emergency. A
Commando needs to kill stalkers, so if you see him dealing with
one, let him take care unless he is being overwhelmed.
* Try to bunnyhop everywhere. Bunnyhopping in KF basically involves
drawing your knife and jumping along your path, timing your next
jump to coincide with the moment your feet next touch the floor.
It has been proved that a bunnyhopping player moves faster than a
player running normally (when both players are the same perk with
the same weapons).
--------------------
||Game Review||
++++++++++++++
Game Information:
Name: Killing Floor
Genre: Survived\Horror
+++
Graphic and Visuals:
Game graphics are really old for a next generation game
but also doesn't need a very powerful system either!
Player models and Enemies are not very bad but Weapons
Models are REALLY old, there isn't much detail in the world,
Most of the game levels are very dark so you need to keep
flashlight on.Game lightning system is not great but you can
enjoy the good light effects and shadows...
Rating: 2\5
Sound and Music:
Much like graphics, there are only a few recorded voices are
they are like each other!Music however is good. I like it very
much, It's slow in game but gets fast when enemies attack you.
Weapon sounds are GREAT in my opinion and you can feel like shooting
a real weapon! Envoirement sounds and footsteps are a bit annoying.
Rating:3.5\5
Gameplay:
The gameplay is better than its sounds and graphics, I love this game
only because of it's gameplay.There are around 8 different normal enemies
that are completely different than others with special abilities and a
great and hard endboss, the game however has no 'Story Mode' but has a
'Solo Mode' for offline play!There are also some perks that you can use
and level-up that gives you some advantaged over enemies. The gameplay is
the most important part of any game!
Rating:4\5
+++
Overall Rating: 3.1, Not bad
++++++++++++++
--------------------
===============================================================================
K I L L I N G
===============================================================================
KillingFloor Guide by Parham6, Version 1.3 _____
________ |\ | | \
| ____________________| \________|_____________________| \
| !!! YOU | \ ARE | DEAD !!!| \
| ____________________| \______|_____________________| \
| |===============| | \ | |===========| | |
|____ ||K I L L I N G|| | \ | ||F L O O R|| | |
| /\ | \ | /\ | /
| \/ | \ | \/ | /
| | \ | | /
|_______ | \| |____/
EMAIL:darkslayer32@gmail.com EMAIL:darkslayer84@yahoo.com
===============================================================================
F L O O R
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===============================================================================
=-----------------------------END OF THE GUIDE--------------------------------=
=--|©|Copyright 2009 by Parham Gharavaisi [Parham6], All rights reserved.|©|--=
=-----------------------------END OF THE GUIDE--------------------------------=
===============================================================================
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