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Mu Online
"This document is Copyright 2004-2005 Sherwin Lam"
**************************************************
Mu Online
FAQ/Walkthrough Version 2.5
Last Updated: 8/14/04
By: fantasyrealm (Sherwin Lam)
Email: lams_the_man [at] msn [dot] com
sherwin_lam [at] yahoo [dot] ca
**************************************************
Sites with permission to use this FAQ:
GameFaqs
GameSpot
Neoseeker
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* *
* System Specs *
* *
****************
Let's take a look to see if you're computer can handle Mu Online
first.
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| | | |
| System | Minimal Requirements | Recommended Requirements |
| | | |
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| | | |
| CPU | Pentium 2 - 300 Mhz | Pentium III 500 Mhz or above|
| RAM | 32MB or obove | 64MB or above |
| OS | Win9X, Win2000 | Win XP |
| Graphic Card| 3D acceleration Card | 3D acceleration Card |
| | (Voodoo2.TNT) | (Voodoo3 16M or above.TNT) |
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Just want to find something? Press Ctrl + F, and type whatever you're
looking for. Hopefully you'll find it in this FAQ.
=========================================================================
---------------------------Version Information---------------------------
=========================================================================
Version 2.5 - Added yet more corrections and updates in the Items
section. Also added the Getting Started section. Added a
few "lines" in the FAQ to make the readibility a LOT
easier :).
108 KB -08/14/04
Version 2.3 - Added something in the FAQ section. (Sorry, I won't be
updating for a while because I've decided to take some
time off. I'll probably make a major update before the end
of next week, cya then XD )
104 KB -07/29/04
Version 2.2 - Added a FAQ section. Added some armour and swords I forgot,
made some corrections.
103 KB -07/27/04
Version 2.0 - Added Fairy Walkthrough.
101 KB -07/25/04
Version 1.7 - Added Chaos Machine.
97 KB -07/24/04
Version 1.5 - Added the extremly long Enemies section, Player Kill,
Slang Words, and Honorable Rules.
90 KB -07/23/04
Version 1.2 - Made some minor corrections.
55 KB -07/23/04
Version 1.1 - Added Items, Walkthrough, and some borders and charts.
54 KB -07/22/04
Version 1.0 - Added Table of Contents, layout, Introduction, Controls,
Story, Chatting, Movement, Maps, Coordinates, Guilds,
Partys, Sites of Interest, Contact Information, Credits,
Copyright Information. Basically everything.
41 KB -07/21/04
=========================================================================
----------------------------Table of Contents----------------------------
=========================================================================
I know that I haven't added the numbers for the TOC yet. I still have
much to add and I wanted to release this ASAP. So please bear with me,
and if you want to find something, please use Ctrl + F to find it, as
stated earlier.
Introduction
So what the heck is Mu Online?
Getting Started
Story
The Prophecy
The Background Story
Prologue
Controls
Chatting
Emoticon
Movement
Walking
Running
Swimming
Flying
Unilia
Warping
Maps
Lorencia
Devias
Noria
Dungeon
The Lost Tower
Coordinates
Guilds
How to make a Guild
How to cancel/leave a Guild
Guild Combat
Partys
How to make a Party
How to cancel/leave a Party
Player-Kill
Items
Swords
Axes
Blunt Weapons
Bow
Crossbow
Spear
Staff
Shield
Armour
General Items
Enemies
walkthrough
Dark Knight
Dark Wizard
Fairy
Magic Gladiator
Honorable Rules
Chaos Machine
Slang Words
FAQ
Sites of Interest
Contact Information
Credits
Copyright Information
=========================================================================
------------------------------Introduction-------------------------------
=========================================================================
Having looked everywhere on the Net, I couldn't find a single, free,
good-looking, user-friendly, lots-of-people-playing MMORPG. One, fine
summer day, I saw my friends name stating 'I'm back to playing
Mu Online'. Guess what? I decided to take a look. Turns out, this is an
awesome game.
It's everything you can ask for in a FREE MMORPG. So if you still
haven't downloaded Mu Online, head over to muonline.com right now and
pick it up; for FREE!
=========================================================================
---------------------So what the heck is Mu Online?----------------------
=========================================================================
So what the HECK is Mu Online. It sounds like a g**-a** game, why
should I get it? Well for some people, it gets repetitive because it's
basically a real-time hack-and-slash. But for others, its a cool online
RPG.
You can choose 4 classes (one which is unlocked later on in the game,
when you reach a certain level):
Dark Knight
Dark Wizard
Elf (or Fairy)
Magic Gladiator (unlocked when you reach Level 220)
So what's the purpose of this game then? Well, I'm not exactly sure
(hey, I'm only level 21), but there seem to be quests. What exactly do
I mean? At the bottom of your Inventory Screen, you'll see something
like 'Quest : Find the Emperor's Scroll'. You get no hints, no idea
what to do, nada.
So why should I even play this game, if I don't know what to do? Well,
my reasons for still playing this game are:
1. Hey, it's Summer Holiday (yes I'm still in school), I got nothing
else to do.
2. I want to equip those kick*** items/armour you get later in the game
3. It's FREE!
4. It's pretty good for a FREE game.
=========================================================================
-----------------------------Getting Started-----------------------------
=========================================================================
***IMPORTANT*** ***IMPORTANT*** ***IMPORTANT***
If you are just starting Mu Online, I suggest you to read this
section first. (just starting ie. just downloaded but didn't sign up
yet, yes you need to sign up)
***IMPORTANT*** ***IMPORTANT*** ***IMPORTANT***
First off, head over to muonline.com and download the lastest game
and patch (if needed). To download click 'Download', then 'Game Download'
Then you need to create an account, password, etc. To create an account,
go to 'Account', then 'Create Account'.
I'll assume you know how to do this since it's very easy. Each account
can hold four characters, if I'm correct.
If the screen is too dark, download Gapa
(http://www.stars.benchmark.pl/ - click on gapa.zip, near the top right
corner of the screen), a handy program that will brighten the screen
(read the readme and change the brightness according to your taste, I
prefer Gama 1.90 , Brightness 21% , and Contrast 0.70). Click Save as...
to save your settings, and all you have to do is open the program and
it'll automatically brighten your screen to the settings. :).
If you can hardly see the words in the menu (or in-game), check my
FAQ section.
Open Mu Online (and Gapa if you'd like), you will find two servers,
Wigle and Maya. ***IMPORTANT*** Once you join either of the servers, you
can't join the smaller servers inside of each (both Wigle and Maya have
10 sub-servers). That means that if you join Wigle and your friend joins
Maya, you can never meet each other unless one of you makes another
account to join the other server.
Anyways, choose your server, then ANY sub-server, and you will be
prompted to login. Login, and click New Character. Create either Dark
Knight, Dark Wizard, or Elf (aka Fairy). You can become a Dark Gladiator
if you're a Dark Knight when you reach Level 220.
After you create your character, click on them, and red light will
shine from underneath them. That means you selected that character. Two
options will come up: Delete on the left, and OK on the right. Delete
deletes the character, OK selects that Character to use.
And now you're off! If you're a Dark Knight or Dark Wizard, you will
spawn in Lorencia. If you're a Fairy, you will spawn in Noria. If you
need help, ask any of the people in Red-Dragon-like armour, or ask people
who look cool (and wear WICKED STUFF). Those are the pros and Mu Online
has a great community where MOST people will help noobs.
Good Luck in MU!
=========================================================================
----------------------------------Story----------------------------------
=========================================================================
The story behind Mu Online. (note: credits to the Mu Online
website)
-------------------------------------------------------------------------
The Prophecy
-------------------------------------------------------------------------
The Heavens shall open again
The Stars will lose their way,
And Fear decends upon the earth
A saint awakens and destroys the seal of chains.
Ravenous teeth shall rape the land
The land! Tis cruel.
Crimson Blood stains the ground
Under the Sun
The 8 jewels of Legend and Lore shall appear
And Satan will have arisen. .
Heed these words ye wise man!
A day shall come
Upon which the soil shall 8 stars be affixed,
Nightmare’s Day shall it be called
When Heaven’s rays divide the sky and
Echoing wails ring in the Valley of Death,
And a light will come down upon this land from the world once forgotten.
- excerpt from ‘Nightmare’s Day’, of the Great Prophecy [the Secromicon]
-------------------------------------------------------------------------
The Background Story
-------------------------------------------------------------------------
In a millennium’s time, the Land of MU has advanced and developed
the empire in great bounding strides. However, as foretold in the Great
Prophecy, Secromicon, the Continent of MU fell into overwhelming chaos.
Great leaders who had once controlled MU Continent now have fallen low
and the central government due to the internal strife and warfare amonst
power hungry feudal lords have brought the kingdom asunder and thus the
empire crumbled. The millennium of peace and bounty is now a mere memory
and dark stains of blood now cover the land. The ravages of war have
laid waste to the once beautiful land and the shedding of blood still
knows no end. Even now, petty feudal lords endlessly build up their
machines of war and futilely attempt to re-establish what once was.
And It was during this time of endless blood letting that the gates of
Hell were thrown open as the blind ambitions of a foolish man had been
led far astray.
Antonias a foolish lord, blinded by ambition, deceived by the the evil
sorceress Lemulia, unknowingly let loose upon the world, Kundun, the
Devil of Darkness, a demon difficultly confined by the seal of Etramu.
"Now this land shall be mine again.
I have banished Peace for all time. .
The Sun will no longer shine
This Earth shall be mine
And cunning men will be my slaves and my cattle.”
The Ancient Devil Kundun awake from its long sleepless slumber now
walks amongst the living defiling the land with his touch. Amidst the
chaos, the stars have lost their course and the stench of fear and blood
pervades throughout. Kundun leased upon the land his rage and vengeance
for his eons long confinement. Quickly, the now forsaken land of MU has
become home to Kundun’s minions and for 2 long years the evil of his
reign befouled all that was once pure. Nightmare’s Day, a passage in the
Great Prophecy, had come true and was no longer merely the words of days
gone by. Wise men began their studies anew and hopingly and longingly
referred to the ray of light mentioned within the writings of the the
prophecy.The wise studied what would be the ray of light mentioned in
the prophecy. Their last remaining hope lay in the power of the the seal
of Etramu, the very seal that maintained Kundun’s imprisonment. Into 8
pieces the seal has been scattered and only when the seal is made whole
shall peace return to the land once more.
-------------------------------------------------------------------------
Prologue
-------------------------------------------------------------------------
- The King of Blood -
Antonias, the prince of the Black Knights, was nearing the realization
of his foolish ambitions.
"MU shall be mine and mine only! Foolish, pitiful men, look upon my might
as I break the seal to my destiny”
An evil sorcerer named Lemulia had warmed to the foolish lord and seduced
his mind with false hope for Antonias had become sickened and weary of
the ceaseless battles between the feudal lords of MU. Lemulia spoke
endlessly about a tale of a great lord, a demon, the Devil of Darkness,
Kundun who had existed 1000 years ago before the MU Empire was born.
She spoke of how those who allayed themselves with the dark lord would be
masters of the whole world and not merely an empire or a continent.
Antonias, blinded by ambition fell easily into Lemulia’s
ploy. Those who saw past Lemulia’s veil of deception, loyal and
altruistic advisors were immediately put to death and all that remained
was the naive lord, the evil witch and cruel, blood thirsty warriors.
The army of Antonias kept lay havoc to the land once more, conquering the
Empire by force under Lemulia’s cunning tricks and sorcery, and within
time, on the ominous day mentioned in the prophecy of the Secromicon,
the forces of Antonias gathered at Ketthotum. The ghastly, merciless
soldiers of Antonias The ghastly soldiers anxiously awaited the moment
when Antonias and Lemulia would break the Seal. The wind fell silent
and the air was filled with uncertainty as the moments trickled by.
The shrine of Ketthotum undulated grotesquely. For a brief moment, a look
of panic crossed Antonias’ eyes. “Is all well, Lemulia?”
The Sorcerer Lemulia hidden in a black shadowy robe nodded her head.
“Only for the King of Land! The moment is upon us.” Antonias’ confusion
and uncertainty remained but was seemingly satisfied with her reply.
Antonias then shouted, "This land shall remain mine for all time.” and
attempted to touch the seal of Etramu.
"Om Orakust, Hemiad, Kiratus. Le Al Hokbras, Ektua, Ho."
An unknown incantation spewed from Lemulia’s mouth and at the same time a
bluish protective curtain surrounded Antonias. At this very moment,
the Sealing Stone started to shed light. While Lemulia’s incarnation got
louder and more bold, a look of madness began to flow and dance in the
eyes of Antonias as he starwed betwixt upon the jewel.
"A little more, a little more..."
Antonias’ hands were trembling, as he approached the Sealing Stone. The
light emanating from the stone began to spasm …
"just a little more.!!"
- Clink!
Before Lemulia’s incantation had finished, the Sealing Stone shattered.
"The King, The King of Blood!!"
In the midst of the din of the soldiers’ rapturous voices calling out
to their master, The Devil of Darkness, Kundun had resurrected.
Kundun who woke up from sleep fiercely stared Antonias and shouted,
"Now the land is only my own! Only the blood and fear will fill up this
land!" And the 8 pieces of the Sealing Stone scattered far and wide to
each corner of the vast continent that is MU.
=========================================================================
--------------------------------Controls---------------------------------
=========================================================================
L Click (direction) - Walks/Runs in that direction
L Click (NPC ) - Talk/Buy items/weapons
L Click (Monster ) - Attack
CTRL + L Click - Attacks other players
R Click (DW) - Use highlighted skill
R Click (sel. act.) - Selects an action (trade, party, etc.) to the
person you selected.
Q (default ) - Uses healing item
W (default ) - Uses Mana-regeneration item
E (default ) - uses antidote
I - Acess your Inventory
V - Acess your Inventory
D - Acess your Command Window
P - Opens the Party menu (only useful if you're IN a
party)
G - Opens the Guild menu (only useful if you're IN a
Guild)
F - Opens the chatting system
M - Opens Warp menu (only useful if you CAN teleport,
minimum Level 50 to teleport)
Spacebar - Pick up items
Enter - Talk
PrtScrn - Takes a picture (pictures are saved in the Mu folder)
Esc - Select Server, Exit game, Options, etc.
-----
If you'd like to contribute in this section, please refer to my
Contact Information. Credit WILL be given.
Thanks to stingly in this section.
=========================================================================
--------------------------------Chatting---------------------------------
=========================================================================
To chat with everyone around you, press Enter and type whatever you'd
like (except for swearing..swearings not good).
To chat with only the people close to you, press Enter, then click the
flashing Ear to the right of the message bar. You can private cat with up
to five people.
To chat with only people in your party, add a ~ before you say
anything.
"To add a macro, type something like '/1 My Macro' into the chat bar
- to use a macro, just press ALT+MacroNumber"
Simply put, to add a Macro, press Enter, then type '/1 your text here'
without the quotes. Now you have assigned 1 to Macro. To access this,
press Alt+1 to automatically have 'your text here' displayed. You can
assign numbers 1-10 to Macro chat etc. Each macro lasts about 5 seconds
before you can display another Macro.
-----
Thanks to stingly in this section.
-------------------------------------------------------------------------
Emoticon
-------------------------------------------------------------------------
Emoticon chatting is an animated gesture. All you have to do is
press Enter, then enter the code for the Emoticon. Note - There can be
more than one code for each action, they will be seperated by commas.
Code Action
Haha Laugh
Sorry Head Scratch
Great Raises both arms
Bye Wave
Cold , hurts Rubs arms
Come Beckon someone
Cry , T_T , Sad Puts head in arms
Don't , Never "No" gesture
Good , Nice , Wow Clap
Hello , Thanks Slight Bow
OK Pumps arms
Respect Kneel
Rush Lead your men forward
Sir Salute
That Points the way you're facing
Victory , Win Victory pose
=========================================================================
--------------------------------Movement---------------------------------
=========================================================================
There are various ways of travelling the vast lands of Mu. You can
walk, run, swim, fly, and Unilia.
-------------------------------------------------------------------------
Walking
-------------------------------------------------------------------------
The most common way of transportation. You can only walk in towns, and
there isn't a limit to how far you can walk (ex. you don't have to 'rest'
like other games, after walking a long distance)
-------------------------------------------------------------------------
Running
-------------------------------------------------------------------------
A faster way of transportation. You'll need +5 boots or more in order
to run. You can run anywhere except in city's. You can move twice the
speed when running compared to walking, and there isn't a limit to how
far you can run (aka GTA3 or GTA:VC). Clicking on the far side of the
screen or walking for a few seconds will enable you to auto-run.
-------------------------------------------------------------------------
Swimming
-------------------------------------------------------------------------
(more to come)
-----
If you'd like to contribute in this section, please refer to my
Contact Information. Credit WILL be given.
-------------------------------------------------------------------------
Flying
-------------------------------------------------------------------------
(more to come)
-----
If you'd like to contribute in this section, please refer to my
Contact Information. Credit WILL be given.
-------------------------------------------------------------------------
Unilia
-------------------------------------------------------------------------
Unilia is a beast which looks like a cross from a horse and duck (has
the head of a horse; minus the Unicorn, and the bottom of a duck). You'll
need to find or trade to obtain the Horn of Unilia, which summons a
Unilia. It transports you faster than running.
-------------------------------------------------------------------------
Warping
-------------------------------------------------------------------------
After reaching Level 50, you'll have the option to Teleport to city's,
rather than the tedious and time-consuming walking/running. Teleporting
isn't free though, here's a list and prices of teleporting to different
places.
=========================================================================
---------------------------------Maps------------------------------------
=========================================================================
So you can't seem to find where anything is? Look here.
(Sorry if it looks really bad, but it's purpose is to generally
show where everything is)
-------------------------------------------------------------------------
Lorencia
-------------------------------------------------------------------------
/\
/ -/\-\
/----/ \---\
/--/ \-\
/--/ \---\
/--/ EB P3\---\
/--/ S3 \--\
/----/ H L \---\
/---/ SW \--\
/-/ P2 //\ L \--\
/---/ EB H // S1\\ P1 \--\
\ G // \ /-
\--\ \ / /-/
\--\ EB H S5\\S2 // -/
\\ \\ // S2 BD /-/
\-\ S //
\-\ /-/
\-\ BF BD /-/
\-\ BD S /-/
\-\ -/
\-\ BD //
\--\ /-/
\-\ BF /-/
\-\ /-/
\-\ /-/
\-\ / /
\-\ //
\-\ /-/
\---/
Monsters :
S - Spider
BF - Bull Fighter
H - Hound
G - Giant
L - Lich
EB - Elite Bull Fighter
BD - Budge Dragon
SW - Skeleton Warrior
Portals :
P1 - To Noria
P2 - To Devias
P3 - To Dungeon
Shops :
S1 - Blacksmith (DK)
S2 - Merchant (DW)
S3 - Merchant
S4 - Merchant
S5 - Merchant
Lorencia is where Dark Knights and Dark Wizards start out. If
Fairys want to come to Lorencia, they must be Level 10. It is very
suitable for beginner or low level players (1-20) to level up here.
-------------------------------------------------------------------------
Devias
-------------------------------------------------------------------------
/\
/ -/\-\
/----/ \---\
/---\ IQ EY / \|\
/-- \ ------\ /---/ //\---\
/--/ \ | \--\ | \---\
/--/ /---- \--/ \--/ \--\
/----/ | // / --|\
/---/ EY | // \-\ |\--\
/-/ /- / / IM /-\ \-/ \--\
/---/ // -| | / \--\
\ Y |-| Y A /-/-/ /-
\--\ A | | // W /-/|
\--\ \-- IM \ - H -/
\\ /\ \-\ --- /
\-\ ---// / ----------- H \-\\----/--/
\-\ -/ | / -- --/ W \--- /-/
\-\ \- /--/ / - |/-/
\-\----//\-- |/\\---\ / /
\- /// S1 \--\\---/
\-\ -/ \-//
\--/ /-/
\-\ S2 /-/
\-\ /-/
\-\ P1 /-/
\\-\ / /
\-\- //
\--- /-/
\---/
Monsters :
IQ - Ice Queen
EY - Elite Yeti
IM - Ice Monster
W - Worm
H - Hommerd
Y - Yeti
A - Assasin
Portals :
P1 - To Lorencia
(More to come, please contribute if you have any information)
Shops :
S1 - Merchant (DK)
S2 - Merchant (DW)
(More to come, please contribute if you have any information)
Devias is the snowy land north of Lorencia. It contains many strong
monsters, that is why you need to be at least Level 15 to enter. The
guild master is also located in Devias.
-------------------------------------------------------------------------
Noria
-------------------------------------------------------------------------
/\
/ -/\-\
/----/ \---\
/--/ \-\
/--/ \---\
/--/ FM \---\
/--/ \--\
/----/ BM \---\
/---/ \--\
/-/ EG \--\
/---/ H EG FM \--\
\ H P2 /
\--\ BM SG /-/|
\--\ A A SG -/
\\ /-/
\-\ G S1 //
\-\ CS FM /-/
\-\ /-/
\-\ G /-/
\-\ SC -/
\-\ G //
\--\ /-/
\-\ SC /-/
\-\ /-/
\-\ /-/
\-\ / /
\-\P1 //
\-\ /-/
\---/
Monsters :
CS - Chain Scorpion
G - Golbin
EG - Elite Goblin
A - Agon
SG - Stone Golem
FM - Forest Monster
BM - Beetle Monster
H - Hunter
Portals :
P1 - To Lorencia
P2 - To Atlans
(More to come, please contribute if you have any information)
Shops :
S1 - Chaos Golbin
(More to come, please contribute if you have any information)
Noria is the land; full of forests and grass, that is East of
Lorencia. It is where Fairys start out. You can enter the underwater city
of Atlans through Noria, and meet the Chaos Golbin who produces Chaos
items. To enter Noria, Dark Knights and Dark Wizards must be at least
Level 10.
-------------------------------------------------------------------------
Dungeon
-------------------------------------------------------------------------
To make an ACSII art of this map is insane. The most I can do is tell
you what monsters reside in the Dungeon.
Monsters :
Poison Bull
Dark Knight
Cyclops
Skeleton Archer
Skeleton
Elite Skeleton
Hell Spider
Hell Hound
Thunder Lich
Larva
Ghost
Portals :
(More to come, please contribute if you have any information) :(
Shops :
(More to come, please contribute if you have any information) :(
The Dungeon is a cave north of Lorencia. It contains 3 levels; the
first where you must be Level 20 to enter; the second where you must be
Level 40 to enter; and the third where you must be Level 60 to enter.
Gorgon will be your toughest opponent in the Dungeon.
-------------------------------------------------------------------------
The Lost Tower
-------------------------------------------------------------------------
Again, to make an ACSII art of this map is insane. The most I can do
is tell you what monsters reside in this Tower.
Monsters :
Death Gorgon
Death Knight
Devil
Balrog
Shadow
Death Cow
Poison Shadow
Portals :
(More to come, please contribute if you have any information) :(
Shops :
(More to come, please contribute if you have any information) :(
The Lost Tower is located north of Devias. It contains the strongest
monsters you'll get to meet, and it also holds the greatest treasures
for high level players (80+). There are 3 levels; the first where you
must be Level 80 to enter; the second where you must be Level 100 to
enter; and the third where you must be Level 110 to enter.
=========================================================================
-------------------------------Coordinates-------------------------------
=========================================================================
What the hell are co-ordinates, you ask? At the bottom-left corner
of your screen, you'll see two numbers. The first number is followed by
a comma. To find whatever you need, look here:
-------------------------------------------------------------------------
Lorencia
-------------------------------------------------------------------------
135,127,Town Center
147,143,Warehouse (1)
147,109,Warehouse (2)
215,243,Noria Entrance (lvl 10)
9,40,Davias Entrance (lvl 15)
123,228,Dungeon Entrance (lvl 20)
65,129,Alex (Shop)
184,136,Peddler (1) (Noob Shop)
8,144,Peddler (2) (Shop)
127,85,Potion Girl (Shop)
125,133,Liaman the Barmaid (Shop)
119,113,Pasi the Wizard (Shop)
118,140,Hans the Blacksmith (Shop)
76,144,Safe House
-------------------------------------------------------------------------
Noria
-------------------------------------------------------------------------
196,123,Craftsman (Elf Weapons)
173,124,Elf Lala (Armours and pots)
173,95,Warehouse
180,102,Goblin Chaos Machine (Combine items)
149,8,Lorencia Entrance (lvl 10)
240,242,Atlans Entrance (lvl 70)
-------------------------------------------------------------------------
Davias
-------------------------------------------------------------------------
215,47,Guild Master (lvl 100)
219,61,Warehouse
188,48,Weapon Merchant
228,24,Barmaid
227,40,Wizard (pots and spells)
9,77,Merchant
10,26,Castle (1)
225,237,Castle (2)
4, 247,Lost Tower Entrance
-------------------------------------------------------------------------
Atlans
-------------------------------------------------------------------------
14,12,Gate to Noria
16,226,Gate to Tarkan
-------------------------------------------------------------------------
Dungeon
-------------------------------------------------------------------------
109,243,Dungeon (Entrance)
232,124,Dungeon 2 (Entrance)
4,84,Dungeon 3 (Entrance 1)
29,125,Dungeon 3 (Exit to Dungeon 2)
-------------------------------------------------------------------------
Lost Tower
-------------------------------------------------------------------------
209,78,Lobby(safe zone)
163,3,Lost Tower Entrance
243,238,Lost Tower 2
88,167,Lost Tower 3
87,87,Lost Tower 4
130,54,Lost Tower 5
54,54,Lost Tower 6
7,86,Lost Tower 7
-----
(credits to bannedapvp for the cheats aka Gamefaqs)
=========================================================================
---------------------------------Guilds----------------------------------
=========================================================================
Guilds are basically 'clans' or 'crews'. It is possible to have two
guilds fight each other for strength and pride. It is also easier to
hunt and kill monsters. Basically, guilds are "semi-permanent party's".
Basically, you meet up as a group and start hacking away. The only
difference between a guild and party is, guild's a groups which you'll
constantly meet up with. Unlike party's, in which you usually meet up
with strangers and co-operate.
-------------------------------------------------------------------------
How to make a Guild
-------------------------------------------------------------------------
It is actually simple to create a Guild. Meet up with the Guild
Master in Devias. However, you can't just make a Guild. There are several
requirements:
1. You need to be Level 100 to make a Guild.
2. Guild name must be over 2 characters.
3. The number of allowed Guild members to each Guild is counted by the
Level of the Guild Master. (ex. if the leader is Level 100, they can
have a maximum of 10 Guild members).
If you meet the requirements of creating a Guild, you can now move on
to making a Guild name and Mark. A Guild Mark is a way other Guilds can
recognise you (if they forget your name(s) for example). Choose your
name and mark carefully, as you won't be able to change it later on.
-------------------------------------------------------------------------
How to cancel/leave a Guild
-------------------------------------------------------------------------
If you're the Guild Master, and you want to cancel your Guild, press
'G', then 'Cancel'. Do this carefully, as you won't be able to get your
Guild back.
If you're a Guild member, and you want to leave your Guild, press
'G', then 'Leave'. Do this carefully, as you won't be able to join your
Guild again (if they still want you, because you left).
-------------------------------------------------------------------------
Guild Combat
-------------------------------------------------------------------------
(Coming Soon)
-----
If you'd like to contribute in this section, please refer to my
Contact Information. Credit WILL be given.
=========================================================================
Partys
=========================================================================
Partying is when you and a bunch of strangers (or friends alike) come
together as a group, co-operate, and fight together. You'll find that
you'll level up quicker (than if you were fighting by yourself), and
you'll die less often.
Something I usually do is ask a stronger person to party with me, and
bring me to an area which I know I can't protect myself. You will gain
an extraodinary amount of Zen (if the stronger person lets you take it,
they usually do) and EXP.
To private chat with your Party, press Enter, enter '~' before what
you are saying, and you'll have your own Party chat. Noone else but
members of your Party can see what you typed.
-------------------------------------------------------------------------
How to make a Party
-------------------------------------------------------------------------
To make a Party, press D, then click Party, then Right-click the
person you'd like to make a party with. Note, you can have more than two
people in a Party.
-------------------------------------------------------------------------
How to cancel/leave a Party
-------------------------------------------------------------------------
If you're the Master of your Party, and you'd like to cancel the
party, press 'P', then click the X.
If you're a member of the party, and you'd like to leave the party,
press 'P', and click the X.
=========================================================================
-------------------------------Player-Kill-------------------------------
=========================================================================
What is Player-kill, or better known as PK? Player-kill is when you..
kill another player. But another player as in another real, living,
breathing person, just like you.
To player-kill (never player kill without a reason, or if the player
is a Murderer) press Crtl and click whoever you want to kill. Well the
player won't die in one hit. They are like any other Monster or thing
in this game. You keep hacking away until one or the other dies.
Your name will be orange if you kill one person. You can't kill
anyone else for three hours or else you will earn the title of a
Murderer. When you attack someone, they will have be able to commit
self-defense, which means if you attack them first, but they kill you,
they won't be penalized in any way. You have a 50% chance of dropping
an item if you get killed.
Your name will turn red if you kill two people in the three hours
you were given to not kill anyone else. This status lasts six hours,
and you'll have a 75% chance of dropping an item if you get killed
Your name will be dark red if you killed three people within the
six hours you were given to not kill anyone else. During your title as
a Murderer, you can't enter towns, and merchants and shops won't sell
you anything. Also, other people can try to kill you without being
penalized in anyway. Instead, if someone does kill you (being a
Murderer) you have a chance of dropping something that's yours. Also,
if you're a murderer, you will turn black so other people can easily
recognise you.
If you want to remove your Murderer status faster, killing monsters
will deduct from the nine hours you were penalized from.
To get Hero status, you must kill 3 Murderers. If you die you won't
drop any items, and you'll also get great items the Murderers dropped.
You will have Hero status for one hour.
If your name is white you have a Normal Status.
=========================================================================
----------------------------------Items----------------------------------
=========================================================================
I am only going to list all items, because it will take far too long
to record and display all the stats possible for all levels of each
weapon.
(Coming Soon! Descriptions, min. and max. damage, and much more!)
-------------------------------------------------------------------------
Swords
-------------------------------------------------------------------------
Short Sword
Kris
Rapier
Sword of Assasin
Kopesh
Gladius
Falchion
Serpent Volgue
Sword of Salamander
Blade
Light Sabre
Legendary
Double Blade
Great Sword
Lightning Sword
Helical Sword
-----
Thanks to vivi2009 in this section for some swords I forgot
Thanks to John Vielbig for the corrections.
-------------------------------------------------------------------------
Axes
-------------------------------------------------------------------------
Small Axe
Hand Axe
Double-Bladed Axe
Tomahawk
Fairy's Axe
Battle Axe
Nikkea Axe
Larkan Axe
Crescentic Axe
Chaos Dragon Axe
-----
Thanks to John Vielbig for the corrections.
-------------------------------------------------------------------------
Blunt Weapons
-------------------------------------------------------------------------
Mace
Morning Star
Iron Hammer
Great Hammer
-------------------------------------------------------------------------
Bow
-------------------------------------------------------------------------
Short Bow
Bow
Fairy's Bow
Battle Bow
Tiger Bow
Chaos Nature Bow
-------------------------------------------------------------------------
Crossbow
-------------------------------------------------------------------------
Crossbow
Golden Crossbow
Arquebus
Ray of Crossbow
Serpent Crossbow
-------------------------------------------------------------------------
Spear
-------------------------------------------------------------------------
Double-Bladed Halberd
Dragon Lance
Halberd
Spear
Great Trident
Bayadesh
Light Spear
Serpent Spear
Great Scythe
-----
Thanks to John Vielbig for the corrections.
-------------------------------------------------------------------------
Staff
-------------------------------------------------------------------------
Skull Staff
Angelic Staff
Serpent Staff
Thunder Staff
Gorgon Staff
Chaos Thunder Staff
-----
Thanks to John Vielbig for the corrections.
-------------------------------------------------------------------------
Shield
-------------------------------------------------------------------------
Round Shield
Buckler
Horn Shield
Kite Shield
Skull Shield
Big Round Shield
Iron Shield
Spike Shield
Dragon Slayer Shield
Tower Shield
Serpent Shield
Bronze Shield
Fairy's Shield
-----
Thanks to John Vielbig for the corrections.
-------------------------------------------------------------------------
Armour
-------------------------------------------------------------------------
---------------
| Dark Knight |
---------------
Leather Armour
Leather Pants
Leather Helm
Leather Gloves
Leather Boots
Bronze Armour
Bronze Pants
Bronze Helm
Bronze Gloves
Bronze Boots
Scale Armour
Scale Pants
Scale Helm
Scale Gloves
Scale Boots
Brass Armour
Brass Pants
Brass Helm
Brass Gloves
Brass Boots
Plate Armour
Plate Pants
Plate Helm
Plate Gloves
Plate Boots
Dragon Armour
Dragon Pants
Dragon Helm
Dragon Gloves
Dragon Boots
---------------
| Dark Wizard |
---------------
Pad Armour
Pad Pants
Pad Helm
Pad Gloves
Pad Boots
Bone Armour
Bone Pants
Bone Helm
Bone Gloves
Bone Boots
Sphinx Armour
Sphinx Pants
Sphinx Helm
Sphinx Gloves
Sphinx Boots
Legendary Armour
Legendary Pants
Legendary Helm
Legendary Gloves
Legendary Boots
---------
| Fairy |
---------
Vine Armour
Vine Pants
Vine Helm
Vine Gloves
Vine Boots
Silk Armour
Silk Pants
Silk Helm
Silk Gloves
Silk Boots
Wind Armour
Wind Pants
Wind Helm
Wind Gloves
Wind Boots
Spirit Armour
Spirit Pants
Spirit Helm
Spirit Gloves
Spirit Boots
Guardian Armor
Guardian Pants
Guardian Helm
Guardian Gloves
Guardian Boots
-----
Thanks to vivi2009 for some armour I forgot.
Thanks to John Vielbig for swords and armour that I forgot, pluse
the corrections. :)
-------------------------------------------------------------------------
General Items
-------------------------------------------------------------------------
One-time use (common):
Apple
Small Healing Potion
Healing Potion
Large Healing Potion
Small Mana Potion
Mana Potion
Large Mana Potion
Antidote
Alcohal
Town Scroll
Equipable :
Ring of Ice
Ring of Poison
Budge Dragon Ring of Transformation
Giant Ring of Transformation
Skull Warrior's Ring of Transformation
Poison Cow Horn Warrior's Ring of Transformation
Thunder Lich Ring of Transformation
Death Cow Ring of Transformation
Thunder Necklace
Necklace of Fire
Safeguard Angle
Healing Bead
Offensive Power Improvement Bead
Defensive Power Improvement Bead
Goblin Recall Bead
Stone Monster Recall Bead
Assassin Recall Bead
Snowman Captain Recall Bead
Dark Knight Recall Bead
Valie Recall Bead
Soldier Recall Bead
Horn of Unilia
Horn of Dinorant
Jewels :
Jewels of Blessing (aka Bless )
Jewel of Spirits (aka Spirit)
Jewel of Chaos (aka Cahos )
Boxes :
Box of Luck
Box of Kundun
Crossbow Box
Arrow Box
Wings :
Heaven's Wings
Satan's Wings
Fairy's Wings
Blue Feather
-----
Know anything that's not on here? Refer to my Contact Information
section, and you will be given FULL credit.
(Satan?? Don't know where to put it, please contribute, Credit will
be given!)
***UPDATE*** Credit to Sam DK for answering what Satan is. Satan is
the direct opposite of a Guardian Angel. "You place it in
the Fairy slot to the top left of the equip menu, wherr you
put horns of urnina and things".
Thanks again Sam DK!
=========================================================================
---------------------------------Enemies---------------------------------
=========================================================================
Don't know what level monsters are? Want to know what level they
are and kick their ***? Look here. Note, all monsters are in alphabetical
order. (note: descriptions courtesy of Mu Online.com)
**************
*Agon (Noria)*
**************
Description : It is called a watchman of the hell as it steals the
spirits of living things, having swords in its two hands.
Inhabiting in the north of Noria, Agon arms its both
hands with Serpent Volgue. It likes to move alone so it
may look easy to hunt, but its powerful attack using
Serpent Volgue reminds you of its nickname, watchman of
the hell.
Level : 16
Phys. Str. : 400
Min. Str. Pow. : 55
Max. Str. Pow. : 62
Def. Pow. : 16
Def. Suc. Rate : 16
******************
*Assasin (Devias)*
******************
Description : It is the warrior who kills adventurers of MU Continent
due to money. Hiding under snow, it gives a blow to
people passing by. It is very fast and excellent at
seclusion.
Assassin arms its both hands with Katache, and is
available at the north and the west of Devias. It is
agile and fast so it attacks adventurers’ vital spot.
Its sudden attack is fatal to characters that have weak
physical strength like dark sorcerers.
Level : 26
Phys. Str. : 800
Min. Str. Pow. : 95
Max. Str. Pow. : 100
Def. Pow. : 33
Def. Suc. Rate : 33
*************************
*Balrog (The Lost Tower)*
*************************
Description : It uses a huge and strong scythe and also Hell Fire
skill. It is a boss-class monster of Lost Tower.
Located on the top of Lost Tower, Balroc is armed with
red splendid armor and handles a large scythe freely.
Fast moving speed by use of 4 legs and powerful Hell
Fire skill have made Balroc the best monster of Lost
Tower, and further, guided numerous adventurers into
death.
Level : 67
Phys. Str. : 10000
Min. Str. Pow. : 220
Max. Str. Pow. : 250
Def. Pow. : 160
Def. Suc. Rate : 105
************************
*Beetle Monster (Noria)*
************************
Description : It is a mutant monster of gold bug. The evil atmosphere
made it mutant.
Distributed extensively in the west of Lorencia, Gold
Bug Monster attacks, floating in the air by use of wings
on its back. In a battle, it besieges and attacks in
group so it is not easy to fight with. Therefore,
whether to control the encircling net or not is the key
to the battle. Its location is similar to that of Hunter
so you should be careful for any sudden dangerous
situation.
Level : 10
Phys. Str. : 180
Min. Str. Pow. : 30
Max. Str. Pow. : 40
Def. Pow. : 10
Def. Suc. Rate : 10
*************************
*Budge Dragon (Lorencia)*
*************************
Description : It is a baby dragon that has appeared on the Metamore
World with resurrection of Kundun while living in the
remote mountain.
It belongs to the dragon race that has occupied the
southern plain of Lorencia. Its size is small, but its
blast offense is a big threat to elementary adventurers.
It moves in an irregular direction, flapping its wings
so agile hands are essential. Especially, when fighting
with it, you should be careful for spiders’ enveloping
attack.
Level : 4
Phys. Str. : 80
Min. Str. Pow. : 12
Max. Str. Pow. : 17
Def. Pow. : 3
Def. Suc. Rate : 3
*************************
*Bull Fighter (Lorencia)*
*************************
Description : It is Minotaur warrior that was born by combination of
the angry spirits of the dead warriors and dead cows.
It is half human and half animal.
It lives at the grassland in the southwest of Lorencia,
and its characteristic is a big cow horn. It flourishes a
big scythe so the warrior beginners may go to a town to
heal. It is hasty and outrageous so it often has fights
with each other.
Level : 6
Phys. Str. : 120
Min. Str. Pow. : 19
Max. Str. Pow. : 26
Def. Pow. : 6
Def. Suc. Rate : 6
************************
*Chain Scorpion (Noria)*
************************
Description : Ring Scorpion moves fast and has an ability of surprise
attack. It is distributed extensively in Noria.
Living near Noria, Ring Scorpion rolls itself to move
by use of its small body and soft skin. It boasts of its
fast movement. By use of its tail which is the only
weapon of Ring Scorpion, it attacks adventurers.
Level : 5
Phys. Str. : 100
Min. Str. Pow. : 14
Max. Str. Pow. : 20
Def. Pow. : 4
Def. Suc. Rate : 4
********************************
*Cursed Wizard (The Lost Tower)*
********************************
Description : It is a class of Dark Sorcerer that is strong in MU
Continent. It was trusted by Antonias, but is pushed out
by advent of magician Emulia. Hiding in the cave of
darkness, it went to Ketthotum to open Kundun’s sealing.
However, by Emulia’s curse, it was imprisoned in Lost
Tower.
Level : 54
Phys. Str. : 4000
Min. Str. Pow. : 160
Max. Str. Pow. : 170
Def. Pow. : 95
Def. Suc. Rate : 79
*******************
*Cyclops (Dungeon)*
*******************
Description : Cyclops, one-eyed, handles an ax very well.
Cyclop residing in most areas of the first and the
second floor is the monster you can meet easily in
Dungeon. Its intelligence is not so high, but its offense
by use of ax is quite threatening.
Level : 28
Phys. Str. : 850
Min. Str. Pow. : 100
Max. Str. Pow. : 105
Def. Pow. : 35
Def. Suc. Rate : 35
***********************
*Dark Knight (Dungeon)*
***********************
Description : It is the strongest warrior led by Gorgon. It is called
Dark Knight as it attacks an enemy with a sword. It
is a master of double blade.
On the third floor of Dungeon, Dark Knight is guarding
the last corner to Gorgon. It is a loyal subordinate of
Gorgon, and shows splendid fencing by use of double
blade. It is not easy for even Dark Knights of high
level to overwhelm Dark Knights with fencing.
Level : 48
Phys. Str. : 3000
Min. Str. Pow. : 150
Max. Str. Pow. : 155
Def. Pow. : 80
Def. Suc. Rate : 70
****************************
*Death Cow (The Lost Tower)*
****************************
Description : The spirits of the dead warriors went into Horn Warriors
and then, resurrected. It is an undead monster.
Living on the third and the fourth floor of Lost Tower,
its body is large and uses Great Hammer. It boasts of
powerful physical strength and offensive power, but if
you make use of its slow movement and attacking speed,
you will be able to win at a battle.
Level : 57
Phys. Str. : 4500
Min. Str. Pow. : 170
Max. Str. Pow. : 180
Def. Pow. : 110
Def. Suc. Rate : 85
*******************************
*Death Gorgon (The Lost Tower)*
*******************************
Description : It is a powerful Gorgon whose whole body is in fire and
who uses Fire Ball skill.
It equips its whole body with a blazing armor and its
both hands with Crescent Ax. His attack by use of
Crescent Ax is dreadful, but his Fire Ball skill makes
long-distance attack possible so it may not be easy to
escape from it.
Level : 64
Phys. Str. : 6000
Min. Str. Pow. : 200
Max. Str. Pow. : 210
Def. Pow. : 130
Def. Suc. Rate : 94
*******************************
*Death Knight (The Lost Tower)*
*******************************
Description : It is a knight of death who sold his spirit to Balroc
in order to get power. It uses Thunder Sword freely.
You can meet Death Knight from the fifth floor of Lost
Tower. Armed with hard armor and large body, it breaks
down adventurers’ small wish, using Thunder Sword. Its
attack and movement is slow, but it is no problem at all.
Level : 62
Phys. Str. : 5500
Min. Str. Pow. : 190
Max. Str. Pow. : 200
Def. Pow. : 120
Def. Suc. Rate : 91
************************
*Devil (The Lost Tower)*
************************
Description : It is a watchman of the hell who followed Balroc. With
the power of large wings, it flies and makes a sorcery
attack.
Devil is available from the fourth floor of Lost Tower,
and it is very hard to fight with. It moves fast by use
of large wings and makes long-distance attack. His
strong sorcery like this will guide adventurers into
death.
Level : 60
Phys. Str. : 5000
Min. Str. Pow. : 180
Max. Str. Pow. : 195
Def. Pow. : 115
Def. Suc. Rate : 88
*******************************
*Elite Bull Fighter (Lorencia)*
*******************************
Description : It is a strong Minotaur warrior that was made of the
dead spirits with big anger over their deaths. It is the
key and leader of Horn Warrior army.
It resembles Horn Warrior, but it is much bigger. As
much as its size, it has strong power. Attacks by use of
horn or Bardiche have great power of destruction. In
order to fight with this monster, you should move
continuously and make an advantageous situation by use
of slow motions of the monster.
Level : 12
Phys. Str. : 220
Min. Str. Pow. : 35
Max. Str. Pow. : 44
Def. Pow. : 12
Def. Suc. Rate : 12
**********************
*Elite Golbin (Noria)*
**********************
Description : It is the captain of Goblin race that unconditionally
attacks the living things around itself under the
control of Kundun without any decisive power.
It tried to keep its race Goblin that doesn’t like
fighting, and it is available at the northwest of Noria.
It is together with other strong monsters so it is not
easy to hunt only Goblin Captain.
Level : 8
Phys. Str. : 140
Min. Str. Pow. : 22
Max. Str. Pow. : 32
Def. Pow. : 8
Def. Suc. Rate : 8
**************************
*Elite Skeleton (Dungeon)*
**************************
Description : Leader of Skeleton Warriors, Skeleton Warrior Captain
has maximized its defensive power by use of skeleton
shield.
Residing on the second and the third floor of Dungeon,
Skeleton Warrior Captain is armed with Tomahawk and
Skeleton Shield and is waiting for adventurers.
Level : 42
Phys. Str. : 1800
Min. Str. Pow. : 135
Max. Str. Pow. : 140
Def. Pow. : 65
Def. Suc. Rate : 49
*********************
*Elite Yeti (Devias)*
*********************
Description : It is the captain of Snowmen. Once caught by it,
adventurers can’t run away from it due to its four arms.
It is a dreadful monster with powerful physical strength
and offensive power.
You can meet Snowman Captain at the entrance of the
north end of Noria where Ice Queen is. Due to its large
body, its action is slow and it can’t make a long-
distance offense like Snowman, but its powerful offense
using 4 arms and powerful physical strength keep many
adventurers from approaching Ice Queen.
Level : 36
Phys. Str. : 1200
Min. Str. Pow. : 120
Max. Str. Pow. : 125
Def. Pow. : 50
Def. Suc. Rate : 43
************************
*Forest Monster (Noria)*
************************
Description : It was born by injection of new energy into an evil
spirit living in the woods near Noria.
Living in the north and the east of Noria, Forest
Monster moves fast by use of two strong legs and attacks
with strong big nails. It likes to move in group so it
may not be easy to fight with.
Level : 15
Phys. Str. : 320
Min. Str. Pow. : 50
Max. Str. Pow. : 58
Def. Pow. : 15
Def. Suc. Rate : 15
*****************
*Ghost (Dungeon)*
*****************
Description : Ghost is a fearful monster that has a transparent body
and uses a sharp claw.
Ghost likes to hide itself on the first and the second
floor. Once it finds its target, it secretly approaches
an adventurer and attacks with its sharp hands.
Level : 32
Phys. Str. : 1000
Min. Str. Pow. : 110
Max. Str. Pow. : 115
Def. Pow. : 40
Def. Suc. Rate : 39
******************
*Giant (Lorencia)*
******************
Description : It is a boss monster that invades Lorencia, together
with low-leveled monsters, by Kundun’s order. It is the
strongest monster in Lorencia. Skeleton Warrior is
stronger, but it is from Dungeon.
Among the monsters around Lorencia, it has the highest
physical strength, offensive power and defensive power.
It is a giant race. If you can fight with Giant who
flourishes a huge double-bladed ax, you are not a beginner
any longer. It guards the path to the snowfield Devias
and its moves slowly. You should check your weapons
first, otherwise, you will use up all the arrows and
Mana before the game is over.
Level : 17
Phys. Str. : 500
Min. Str. Pow. : 60
Max. Str. Pow. : 70
Def. Pow. : 18
Def. Suc. Rate : 18
****************
*Goblin (Noria)*
****************
Description : Goblin is belligerent and fast. It has a small body so
it is not so hard to fight with.
Goblin is guarding the southwest plain of Noria, which
is the easy monster to fight with second to Spider on MU
Continent. The race of Goblin doesn’t like to fight and
is obedient enough to be a partner for Fairy’s battle
practice. However, you can be damaged by attack of Ring
Scorpion if you think about only the battle with Goblin.
Level : 3
Phys. Str. : 60
Min. Str. Pow. : 9
Max. Str. Pow. : 11
Def. Pow. : 2
Def. Suc. Rate : 2
******************
*Gorgon (Dungeon)*
******************
Description : Kundun made Gorgon (whom Kundun trusted most) sneak
into Lorencia, and Gorgon followed Kundun’s order and
had his subordinates come up to the human world in order
for MU Empire not to be built again.
Level : 55
Phys. Str. : 6000
Min. Str. Pow. : 165
Max. Str. Pow. : 175
Def. Pow. : 100
Def. Suc. Rate : 82
**********************
*Hell Hound (Dungeon)*
**********************
Description : A transformation of Hound, Hell Hound has come out to
the ground when Kundun resurrected while wandering about
the hell.
Residing on the second floor of Dungeon, Hell Hound is
armed with iron shield and falchion. Its body is big so
it moves slowly, but with strong offensive power and
defensive power, it will be a threatening to adventurers
of Dungeon.
Level : 38
Phys. Str. : 1400
Min. Str. Pow. : 125
Max. Str. Pow. : 130
Def. Pow. : 55
Def. Suc. Rate : 45
***********************
*Hell Spider (Dungeon)*
***********************
Description : Kundun made an ugly Hell Spider by combining an evil
human and the spider of the hell.
Living on the second floor of Dungeon, Hell Spider has
an ugly appearance, which makes adventurers not to go
ahead. Using its 8 legs, it moves very fast and it also
uses strong power wave from long distance so it is hard
for Dark Sorcerers or Fairies to fight with.
Level : 40
Phys. Str. : 1600
Min. Str. Pow. : 130
Max. Str. Pow. : 135
Def. Pow. : 60
Def. Suc. Rate : 47
******************
*Hommerd (Devias)*
******************
Description : Many of the Devias adventurers died due to severely cold
weather, not due to fighting with monsters. Kundun
made the frozen dead bodies resurrected and then, gave
energy to them so that they could be strong warriors.
Available in the east of Devias, Hommerd is armed with
Larkan Ax and Big Round Shield. It handles axes and
shields freely, and harasses adventurers.
Level : 24
Phys. Str. : 700
Min. Str. Pow. : 85
Max. Str. Pow. : 90
Def. Pow. : 29
Def. Suc. Rate : 29
******************
*Hound (Lorencia)*
******************
Description : It is the being of evil that is wicked and violent, and
that has endless desires and strong mind.
It is distributed extensively in the north and the west
of Lorencia, and it is too strong for beginners. If you
can fight with 2 3 Horn Warriors without any difficulty,
you are qualified to fight with Hound. If you don’t have
steady nerve, you may not show your capacity to the full
because you will be shocked at this strange shape of
monster. It is known that Hound can say human words, but
in actuality, there is no one to watch its talking.
Level : 9
Phys. Str. : 160
Min. Str. Pow. : 25
Max. Str. Pow. : 35
Def. Pow. : 9
Def. Suc. Rate : 9
****************
*Hunter (Noria)*
****************
Description : It is an undead monster that is brainwashed to recognize
all the living things as enemies and to attack them. The
spirit of a hunter is combined.
It seizes the west woods of Noria, and its specialty is
long-distance attack by use of Crossbow. Hunter is a
master of Crossbow so you may have to return to the town
to heal your injuries without making a counterattack. It
is your decision whether to run away or to defeat with
power, but you should be careful for the encircling
attack when the Gold Bug Monster joins.
Level : 13
Phys. Str. : 240
Min. Str. Pow. : 40
Max. Str. Pow. : 48
Def. Pow. : 13
Def. Suc. Rate : 13
**********************
*Ice Monster (Devias)*
**********************
Description : Ice Monster lives in Devias and has iced body.
It is transparent so it is not visible for adventurers.
Making use of that, Ice Monster secretly approaches
adventurers and freezes them by use of its main
specialty, ice sorcery, and then, guides them into death
by use of its strong nails.
Level : 22
Phys. Str. : 650
Min. Str. Pow. : 80
Max. Str. Pow. : 85
Def. Pow. : 27
Def. Suc. Rate : 27
********************
*Ice Queen (Devias)*
********************
Description : Ice Queen is beautiful and was a daughter of the lord
of Byron Castle in Devias. However, as she rejected
the proposal of marriage of Minuas who is a subordinate
of Kundun’s, she was under the curse that she couldn’t
die forever.
Living in the northernmost of Devias, Ice Queen is
the hardest monster to fight with in Devias. Not only it
has powerful physical strength, but also it makes long-
distance attacks so it is one of the monsters that Fairy
or Dark Sorcerer avoids fighting with.
Level : 52
Phys. Str. : 4000
Min. Str. Pow. : 155
Max. Str. Pow. : 165
Def. Pow. : 90
Def. Suc. Rate : 76
*****************
*Larva (Dungeon)*
*****************
Description : It is a big earthworm crawling under the ground. It
lives in Dungeon and is a crustacea eating meats. Its
bodies are covered with hard shells. Its eyes are
degenerated. It sprays strong acid from its mouths and
bites by use of sharp teeth.
Larva crawling in the first floor of Dungeon moves at
fast speed under the ground, and by attacking adventurers
coming into Dungeon, it makes them poisoned with strong
acid. Its moving speed is fast so you will be poisoned
with its acid while hesitating.
Level : 25
Phys. Str. : 750
Min. Str. Pow. : 90
Max. Str. Pow. : 95
Def. Pow. : 31
Def. Suc. Rate : 31
*****************
*Lich (Lorencia)*
*****************
Description : It believes in devils and plays sorceries of darkness.
It is a sorcerer who keeps Lorencia Dungeon. It can use
strong sorcery of meteorite.
It can play sorcery of meteorite freely. You should
prepare yourself for a fire stone in order to fight with
Lich who is watching on the way to Dungeon. If you think
that Lich’s slow motions having skeleton staff and then,
attack, you will be seriously injured without seeing
meteorites falling from sky. If you meet Lich, you
should make a prompt decision whether to fight with it
or run away. Lich’s physical strength is quite weak so
it may be effective to have short-distance wars in case
the of Knights or Fairies. While fighting with it, if
you meet Skeleton Warrior from Dungeon, you had better
run away.
Level : 14
Phys. Str. : 260
Min. Str. Pow. : 45
Max. Str. Pow. : 52
Def. Pow. : 14
Def. Suc. Rate : 14
*******************************
*Poison Bull Fighter (Dungeon)*
*******************************
Description : It boasts of the strongest power among Horn Warriors.
Living on the second and the third floor of Dungeon,
Poison Cow Horn Warrior is armed with Great Scythe.
Suitably for its large body, it has powerful physical
strength and offensive power, and in its offense,
strong poison is included.
Level : 46
Phys. Str. : 2500
Min. Str. Pow. : 145
Max. Str. Pow. : 150
Def. Pow. : 75
Def. Suc. Rate : 61
********************************
*Poison Shadow (The Lost Tower)*
********************************
Description : It is a mutant shadow consisting of poison. It's
offensive power is stronger than Shadow.
Poison Shadow is the same kind of Shadow, but its whole
body is covered with poison so it is stronger than Shadow
and makes adventurers poisoned. You should not fight with
it in the same way as Shadow.
Level : 50
Phys. Str. : 3500
Min. Str. Pow. : 155
Max. Str. Pow. : 160
Def. Pow. : 85
Def. Suc. Rate : 73
*************************
*Shadow (The Lost Tower)*
*************************
Description : Shadow acts in the darkness of underground and absorbs
the spirits of living things.
Living on the first and the second floor of Lost Tower,
Shadow absorbs the spirits of adventurers through strong
electric attack. Its attack is fast and strong, but its
movement is slow so it can make only short-distance
attack. Therefore, if you use your fast feet, you can
get it without difficulty.
Level : 47
Phys. Str. : 2800
Min. Str. Pow. : 148
Max. Str. Pow. : 153
Def. Pow. : 78
Def. Suc. Rate : 67
********************
*Skeleton (Dungeon)*
********************
Description : It is a strong skeleton living in Dungeon. When it is
dark, Skeleton Warrior comes out to the town and attacks
all the living things. Skeleton Warrior equipped with
Gladious and a Buckler is the first monster that
adventurers can meet in Dungeon. It looks very weak,
but it is obstinate to run after adventurers to the end
and its attacks are very fast so adventurers may be
kicked out of Dungeon.
Level : 19
Phys. Str. : 600
Min. Str. Pow. : 70
Max. Str. Pow. : 78
Def. Pow. : 22
Def. Suc. Rate : 22
***************************
*Skeleton Archer (Dungeon)*
***************************
Description : This is the only monster among skeletons that can have
long-distance offence. Its Fairy’s Bow is very powerful.
Skeleton Archery that is mainly seen on the second floor
of Dungeon is armed with Fairy’s Bow. It makes long-
distance attacks and the attacking speed is fast so
adventurers whose defensive power is weak will have to
run away due to Skeleton Archery’s attack before
approaching it.
Level : 34
Phys. Str. : 1100
Min. Str. Pow. : 115
Max. Str. Pow. : 120
Def. Pow. : 45
Def. Suc. Rate : 41
*******************
*Spider (Lorencia)*
*******************
Description : Mutant spider that has become huge by the strong evil
atmosphere with resurrection of Kundun. It is a low
class monster that you can meet first after passing
through the south gate of Lorencia. It moves fast,
approaches a pass2ing adventurer, and attacks in group.
After biting, it injects poisons into the wound. Despite
this deadly characteristic, its blow point is too low
so it is much easier to hunt one than any other monsters
on MU Continent.
Level : 2
Phys. Str. : 40
Min. Str. Pow. : 6
Max. Str. Pow. : 8
Def. Pow. : 1
Def. Suc. Rate : 1
*********************
*Stone Golem (Noria)*
*********************
Description : The evil sprit is put into this monster so it has very
strong power. Its movements are slow, but its offensive
power is very strong.
Stone Monster that is mainly available at the east of
Noria has a large stone body. Its physical strength is
powerful as much as its big body, and its offensive power
with its weight on is most fearful in Noria for
adventures.
Level : 18
Phys. Str. : 550
Min. Str. Pow. : 65
Max. Str. Pow. : 74
Def. Pow. : 20
Def. Suc. Rate : 20
************************
*Thunder Lich (Dungeon)*
************************
Description : It uses Thunder Sorcery. Those who are attacked by
Thunder Sorcery get absent-minded. It makes long-distance
offense and attacks in group so it is hard to fight with.
Living on the second and the third floor of Dungeon,
Thunder Lich may be the monster that is hardest to fight
with in Dungeon. It acts in group and uses strong thunder
sorcery to interrupt adventurers to move. Therefore, if
you don’t have a good defensive tool, it may be
impossible for you to kill a Thunder Lich.
Level : 44
Phys. Str. : 2000
Min. Str. Pow. : 140
Max. Str. Pow. : 145
Def. Pow. : 70
Def. Suc. Rate : 55
***************
*Worm (Devias)*
***************
Description : It is a monster that eats animals or human bodies dead
in snow.
You can meet him as soon as you just step into Devias.
Its body is small, but it has well-developed chin and
teeth so adventurers who visit Devias first may be killed
by him.
Level : 20
Phys. Str. : 600
Min. Str. Pow. : 75
Max. Str. Pow. : 80
Def. Pow. : 25
Def. Suc. Rate : 25
***************
*Yeti (Devias)*
***************
Description : Kundun gave a life to Snowman by cursing ices on the
mountainous areas so Snowman follows only Kundun’s order.
Snowman lives in the north of Devias and is waiting for
adventurers who are going toward Ice Queen. It makes a
long-distance attack, using snowballs. The offense is
accurate and has a great destructive power so it is
difficult to run away from it.
Level : 30
Phys. Str. : 900
Min. Str. Pow. : 105
Max. Str. Pow. : 110
Def. Pow. : 37
Def. Suc. Rate : 37
=========================================================================
-------------------------------Walkthrough-------------------------------
=========================================================================
Don't know where to go, or where to level up? Look here.
***********************
*Walkthroughs missing:*
* *
*Dark Wizard *
*Fairy (Elf) *
*Magic Gladiator *
***********************
-----
If you'd like to help and write a whole walkthrough for one of the
classes that are missing, you are more than welcome to. FULL credit WILL
be given.
-------------------------------------------------------------------------
Dark Knight
-------------------------------------------------------------------------
*************************************************************************
*Description : Basically the guy at the front line, taking all the hits.*
* It is easier to play as a Dark Knight than a Dark Wizard *
* because Dark Wizards usually die very often, due to their *
* lack of strength. *
* *
* If you're looking for a character who can take on monsters*
* by himself/herself, here they are. *
* *
*Strengths : Strong physical strength. They don't usually need back-up*
* unless they are hunting something much stronger than *
* themselves. They are the masters of close-ranged combat. *
* *
*Weaknesses : No long-range combat. Will need a plentiful supply of *
* potions and antidotes because they are taking all the *
* hits. *
* *
*Skills : Yes. *
* *
*Sorcery : None. *
*************************************************************************
What to Attack?
Level 1-4 - Spiders, Budge Dragons
Level 5-10 - Bull Fighter
Level 10-15 - Elite Bull Fighter, Hound
Level 15-25 - Giants, Lichs
Level 25-30 - Skeletons (+lots and lots of potions)
Level 30-40 - Larva, Skeletons
Level 40-50 - Cyclops
Level 50-60 - Ghosts
Level 60-70 - SKeleton Archers, Hell Hounds
Level 70-80 - Thunder Lich
Level 80-? - Elite Skeleton
Tips :
Add all skill points to Strength until Level 40 (unless you're missing
only a few agility points to use a strong weapon, etc.).
After that, start putting your skill points in Agility, Health, and
Mana, in that order.
Stock up on potions because you're going to need them.
Always concentrate on two-handed battle. Never use a shield unless
you're in a place you know that's too strong for you.
Always get better and stronger equipment.
-----
Like to comment, add something, correct something? FULL credit WILL
be given. Just refer to my Contact Information section.
-------------------------------------------------------------------------
Dark Wizard
-------------------------------------------------------------------------
*************************************************************************
*Description : The guy standing behind the Dark Knights. It is harder to*
* play as a Dark Wizard than a Dark Knight because Dark *
* Wizards lack physical strength. They will usually find *
* themselves dying very often in the beginning of the game. *
* They're greatest weakness is also their greatest strength.*
* They are the masters at magical combat. *
* *
*Strengths : Usually stand behind the line of Dark Knights. Excellent *
* at magical combat. When they reach higher levels, they *
* become very strong. *
* *
*Weaknesses : Usually die at the beginning of the game. Has a deep *
* learning curve because playing as a Dark Wizard requires *
* alot of patience. *
* *
*Skills : None. *
* *
*Sorcery : Yes. *
*************************************************************************
(soon to come) :(
-------------------------------------------------------------------------
Fairy
-------------------------------------------------------------------------
*************************************************************************
*Description : The only female-class character. They start they're *
* adventures in Noria, and when they reach Level 10 they *
* can enter Lorecia. They are weaker than Dark Knights but *
* stronger than Dark Wizards in physical strength. *
* *
*Strengths : They are the experts at long-range combats, summoning, *
* and healing. They have moderate strength. *
* *
*Weaknesses : They have low health, and they'll find themselves dying *
* very often at the beginning of the game, and sometimes *
* even at slightly higher levels. *
* *
*Skills : Yes. *
* *
*Sorcery : Yes. *
*************************************************************************
Elves are devided into 3 versions, aglility elves who use bows or
crossbows and no magic, energy elves who use magic to support the party,
and hybrid which uses a little of both.
Aglility Elf: This elf does the most damage of the three versions by
adding all extra stat points into agl to increase
arrow/bolt damage, attack speed, defense, and defense rate.
The basic stratagy is to pump just enough strangth to use
your equipment then all the rest into agl. The arrow/bolt
damage is then multiplied by using multi shot skill
attached to bows and crossbows because if the elf is close
to an enemy all three arrows can hit one monster tripiling
the damage where a DKs skill only doubles by using weapon
skill. Also by adding so much agl this elves def rate will
be huge and will eventually create an "all miss" elf which
goes to the max of having a monster only have 3% chance to
hit the elf. A good choice for a second character but might
be dificult to get the equepment needed to amke this
successful as a first char.
Energy Elf : The energy elf is a character made only for party play.
The basic stratagy for an energy elf is to add only
enough strangth and aglility for some low level armor(vine,
silk, wind usually) then add everything else to energy to
create powerful cure, advance defense, and advance attack
spells, summons are toys and are useless later on. This
character is almost powerless by itself however it makes
the party very powerful once it has alot of energy and it
is almost imposible for a party to survive without one later
in the game. Most energy elves use a kris because a kris
has an attack speed of 50 making the cast speed of her
spells fast enough to heal a party at a moments notice.
Not a bad choice of a first character, at first it may be
hard getting some orbs but after that this elf doesn't need
all that much other then some vine parts to get started.
Hybrid : The hybrid elf is the best solo character, even better then
DKs. The basic stratagy is about the same as an agli. elf
only with a decent amount of energy to cast advance attack/
defense. This stratagy gives the elf enough dmg to kill at
a fast rate(agl) and enough def to survive(energy). This
elf is best used for solo but not very useful in parties
because in a party there will be an energy elf who will
have alot more energy then a hybrid rendering all the
points used in energy by the hybrid useless since the
spells from the energy elf will be much better. Also not a
bad beginning character, still a bit relient on equepment
but not as much as an agl elf due to the points spend in
energy.
-----
Credits to dragon named Tim (aka Jace Pollack)
-------------------------------------------------------------------------
Magic Gladiator
-------------------------------------------------------------------------
*************************************************************************
*Description : The greatest class in the continent of Mu. They can wield*
* all swords and shields of Dark Knights, and cast all *
* sorceries of the Dark Wizard (except for Teleport). *
* *
*Strengths : Can use all weapons of both Dark Knight and Dark Wizard *
* classes. They can run regardless of having +5 boots or *
* not. *
* *
*Weaknesses : They can't use the Teleport skill of Dark Wizards, and *
* you must be Level 220 to be able to access this class. *
* *
*Skills : Yes. *
* *
*Sorcery : Yes. *
*************************************************************************
(soon to come) :(
=========================================================================
-----------------------------Honorable Rules-----------------------------
=========================================================================
I dedicated this section to tell all the players; new and old about
rules to become an honorable player:
1. NEVER EVER EVER steal zen or items another player worked their ***
off for.
2. NEVER EVER kill steal (KS).
3. NEVER kill someone without reason.
4. Never hack.
5. Never rip a noob off.
6. Never act like an ***hole (don't make fun of people, call them noobs,
etc.). Hey, this isn't D2.
=========================================================================
------------------------------Chaos Machine------------------------------
=========================================================================
Want to know the combinations of items to get even rarer items?
Look here.
Basically, the Chaos Machine is a machine in the city of Noria which
can create all the strong items you see in the game. It can also create
wings and much more.
**Note**-some of these items are only available in private servers.
****************
*Where to find:*
****************
Chaos - Dropped by Lich, Giant, Chian Scorpion, Elite Goblin, Hunter,
Forest Monster, Agon, Stone Golem, Hommerd, Assassin, Yeti,
Elite Yeti, Ice Queen, Worm, Ice Monster, Larva, Cyclops,
Skeleton, Ghost, Skeleton Archery, Elite Skeleton, Thunder Lich,
Poison Bull Fighter, Dark Knight, Gorgon, Hell Hound, Hell Spider,
Cursed Wizard, Death Cow, Shadow, Poison Shadow, Death Gorgom,
Death Knight, Balrog, Devil, Bahamut, Vepare, Valkyrie, Great
Bahamut, Sliver Valkyrie, Lizard King, Hydra, Death Bone, Soldier.
Bless - Dropped by Assassin. Yeti, Elite Yeti, Ice Queen, Elite
Skeleton, Cyclops, Ghost, Hell Hound, Hell Spider, Skeleton
Archery, Thunder Lich, Poison Bull Fighter, Dark Knight, Gorgon,
Cursed Wizard, Death Cow, Shadow, Poison Shadow, Death Gorgon,
Death Knight, Balrog, Devil, Bahamut, Valkyrie, Vepare, Great
Bahamut, Sliver Valkyire, Lizard King, Hydra.
Soul - Dropped by Etile Yeti, Ice Queen, Elite Skeleton, Ghost, Skeleton
Archery, Hell Hound, Hell Spider, Poison Bull Fighter, Dark Knight,
Gorgon, Balrog, Cursed Wizard, Death Cow, Devil, Death Gorgon,
Death Knight, Bahamut, Valkyrie, Vepare, Great Bahamut, Sliver
Valkyrie, Lizard King, Hydra, Death Bone, Soldier, Mutant.
Life - Dropped by Hydra, Mutant, King Orc.
Creation - Dropped by ???
******
*Nuts*
******
Description : A drink which adds stats to either
-Strength
-Agility
-Stamina
-Energy
Items Needed : Jewel of Creation
Chaos
3'000'000 zen
Effect : Adds additional stats.
Sucess Rate : 90%
S.R. boost : None
*************
*Chaos Items*
*************
Description : Either
-Chaos Staff
-Chaos Dragon Axe
-Chaos Nature Bow
Items Needed : Chaos
1'000'000 zen
Effect : A Chaos randomized weapon.
Sucess Rate : 100%
S.R. boost : Add +8 (or more) +luck +option
(ex. if you want CNB then you add a
Crossbow +8+luck+option)
**********
*Dinorant*
**********
Description : Dinorant is almost the same as Unilia, except this
Dinorant enables you to fly.
Items Needed : 10 Horns of Unilia
Chaos
500'000 zen
Effect : Gets you the Dinorant
Sucess Rate : 70%
S.R. boost : More Unilia???
*************
*Weapons +10*
*************
Description : Upgrades a +9 item
Items Needed : Chaos
Soul
Bless
2'000'000 zen
Effect : Upgrades a +9 weapon to +10
Sucess Rate : 50%
S.R. boost : Item with +9+luck+option
You lose item if it doesn't succeed
*************
*Weapons +11*
*************
Description : Upgrades a +10 item
Items Needed : Chaos
2 Soul
2 Bless
4'000'000 zen
Need an item with option
Effect : Upgrades a +10 weapon to +11
Sucess Rate : 70%
S.R. boost : An item with luck
*****************
*Invisible Cloak*
*****************
Description : Grants you the invisible cloak needed to get to Blood
Castle
Items Needed : Blood Scroll
Blood Fang
Chaos
Effect : Gives you invisible cloak
Sucess Rate : 100%
S.R. boost : None.
***********************
*Invite (Devil Square)*
***********************
Description : Grants you Invite needed to get to Devil Square
Items Needed : Evil Key
Devil Eye
Chaos
Effect : Gives you Invite
Sucess Rate : 100%
S.R. boost : None.
*******
*Wings*
*******
Description : Grants you wings so that you can fly
Items Needed : Minimum Chaos item +4+option
Bless (every one you add adds 5% to Sucess Rate)
Soul (every one you add adds 4% to Sucess Rate)
Chaos (every one you add adds 1% to Sucess Rate)
330'000 zen
Effect : Gives you wings +1 (Angel Wings, Satan Wings,
or Fairy Wings)
Sucess Rate : 33% (+ additional Bless and Soul)
S.R. boost : Chaos item +4(or more)+option+luck
*note -your Chaos item must have an option or else nothing will happen
**note-you can get wings that are not compatible with your class
*************
*Satan Wings*
*************
Description : Grants you wings so that you can fly
Items Needed : Chaos Nature Bow +5+luck+8%
Excellent Sphynx Pants +5+luck+8%
Excellent Bronze Boots +5+12%
Chaos
1'000'000 zen
Effect : Gives your Satan Wings
Sucess Rate : 100%
S.R. boost : None.
***********
*Wings +2 *
***********
Description : Grants you wing +2 so that you can fly
Items Needed : Satan, elf, or angel wings
Blue Feather
Chaos
5'000'000 zen
Effect : Gives you wings +2 (Devil Wings, Archangel Wings, Muse
Elf Wings, or Dark Wings)
Sucess Rate : 23%
S.R. boost : Higher level wings and better options
+4 (or more, no option) Excellent item (raise to 90%-100%)
-----
Like to comment, add something, correct something? FULL credit WILL
be given. Just refer to my Contact Information section.
=========================================================================
-------------------------------Slang Words-------------------------------
=========================================================================
Don't know what the heck anyone is saying? Look here.
C - anythign with C in it (2C, 5C, etc), Chaos
KS - kill steal
need? - means do you want this item
PK - player kill
BoK - Box of Kundun
GBD - Golden Budge Dragon
-----
Like to comment, add something, correct something? FULL credit WILL
be given. Just refer to my Contact Information section.
=========================================================================
-----------------------------------FAQ-----------------------------------
=========================================================================
Don't understand something? Send me an e-mail (check my Contact
Information section) with the question, and I'll add it in here with
the answer.
Q. Hi, i'm having a problem with Mu... when i enter the game i can't
read anything.. everithing looks like an elfic language of the lord
of the but sometimes i can read a little part and i get the idea of
what's going on.. so if you know how to fix it, or know anyone that
knows how to, please tell me cuz' i realy like this kind of game.
A. Yes, I do know how to fix this problem. In fact, this happened to me
too. When opening Mu, select Option (To the left of Connect). Now you
can change the resolution. Turn up to 1024x768. If that doesn't work,
turn it down to 640x600. If that ALSO doesn't work, experiment with
all the resolutions. That should fix your problem. :)
Q. hi when i started up the game, everything looked really dark. Is it
supposed to be like that? or is there a way to fix this?
A. Well, if it's so dark that you can't SEE anything, then that is a
problem. I'd recommend you download a program named gapa. It can make
the screen brighter or darker depending on your taste. It worked for
my friend, and hopefully it'll work for you too.
-----
Have any other unanswered questions? Send me an e-mail. Just refer to
my Contact Information section.
=========================================================================
----------------------------Sites of Interest----------------------------
=========================================================================
Directly related:
muonline.com
www.muonline.in.th/index2.asp
www.muonline.com.tw
www.muonline.co.kr
Semi-related
onrpg.com
=========================================================================
---------------------------Contact Information---------------------------
=========================================================================
E-mail - lams_the_man@msn.com
You're stuck? You don't know where to find something? Need
help? WANT TO ADD SOMETHING? Send it to me and I'll answer all your
questions. Just make sure that the mail is titled 'Mu Online FAQ'
or something like that or I'll delete it with the rest of the spam I get.
Cya then!
-fantasyrealm
=========================================================================
---------------------------------Credits---------------------------------
=========================================================================
----------
| People |
----------
Me - I wrote the FAQ :p
You - for reading this at all
Webzen - to the makers for if they didn't make that game I wouldn't
have made a FAQ for it XD
Proofreaders - to all the people who proofread this
Critiquers - to all the people who gave me suggestions on how this FAQ
should be
-----------------
| E-mails/Forum |
-----------------
bannedapvp - for the co-ordinates of shops, places of interest, etc.
stingly - for corrections, the command window option, macro
chatting,
dragon named
Tim (aka
Jace
Pollack) - for the Fairy Walkthrough.
vivi2009 - for some weapons and armour I forgot :(
John Vielbig - lot's of great help in the armour and swords section
Sam DK - answered the question, "Where to put Satan" LOL!
---------
| Sites |
---------
muonline.com - helped me a lot with the enemy stats, the maps, and alot
of other stuff
homepage.eircom.net/~aiki/MU/eng/index.html - gave me information on
the Chaos Machine
-----
You can be in this list. All you have to do is contribute ANYTHING. Even
2 words (well maybe not, haha).
=========================================================================
--------------------------Copyright Information--------------------------
=========================================================================
This may be not be reproduced under any circumstances except for
personal, private use. It may not be placed on any web site or otherwise
distributed publicly without advance written permission. Use of this
guide on any other web site or as a part of any public display is
strictly prohibited, and a violation of copyright.
All trademarks and copyrights contained in this document are owned by
their respective trademark and copyright holders.
More information on copyright laws can be found at the copyright section
of the official Library of Congress web site.
(http://www.loc.gov/copyright).
Copyright Sherwin Lam/Phantasyrealm/Fantasyrealm 2003
<----------------------------End of Document---------------------------->
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