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Diablo

Shrine and Fountain List:
--------------------------
Submitted by: ben

FOUNTAINS:
----------
BLOOD FOUNTAIN    : Every time you drink, your hitpoints go up
FOUNTAIN OF TEARS : -1 to one stat, +1 to some other
MURKY POOL        : Casts Infravision spell
PURIFYING SPRIN G : Every time you drink, your mana goes up


SHRINES:
--------
* CAULDRON: 
  Has all the other effects at random.
* GOAT SHRINE: 
  Has all the other effects at random.
* ABANDONED SHRINE: "The hands of Men may be guided by Faith"
  Gives +2 to Dexterity. (Doesn't put you above your max-attribute).
* CREEPY SHRINE: "Strength is bolstered by heavenly faith."
  Gives +2 to Strength (Doesn't put you above your max-attribute).
* CRYPTIC SHRINE: "Power comes from your disorientation..."
  Casts Nova spell in the room you're in, doesn't hurt you, but hurts
  others in the room (and refills your mana)
* DIVINE SHRINE: "Drink and be refreshed"
  Restores both health and mana and either one full health and one full
  mana or two rejuvenation potions appear.
* EERIE SHRINE: "Knowledge and wisdom comes at the cost of self"
  Gives +2 to Magic (Doesn't put you above your max-attribute).
* ELDRITCH SHRINE: "Azure and Crimson become as the sun"
  Potions (heal and mana) become rejuvenation
* ENCHANTED SHRINE: "Magic is not always what it seems to be"
  Takes one spell down 1 level and enhances others by 1 level.
* FASCINATING SHRINE: "Intensity comes at the cost of wisdom"
  Permanent mana loss (%), gain 2 levels to Fire Bolt (even if you don't
  have it yet...)
* GLIMMERING SHRINE: "Mysteries are revealed in the light of reason"
  All unidentified items are identified.
* GLOOMY SHRINE: "Those who defend, seldom attack"
  All weapons get -1 to maximum damage (i.e. before 4-8, now 4-7).
  All armors go up by 1 or 2 points.
* HIDDEN SHRINE: "New strength flows from destruction"
  Takes 10 dur from one equiped item and gives it to another.
* HOLY SHRINE: "Wherever you go, there you are"
  Phasing spell
* IMPOSING SHRINE: "A surge of blood interrupts your thoughts"
  Gives +2 to Dexterity (Doesn't put you above your max-attribute).
* MAGICAL SHRINE: "While the spirit is vigilant, the body thrives"
  Casts a Mana Shield spell
* MYSTERIOUS SHRINE: "Some are weakened as one grows strong"
  One characteristic gets +5, the others -1
* ORNATE SHRINE: "Salvation comes at the cost of wisdom." 
  Permanent mana loss (%), gain 2 levels to Holy Bolt (even if you 
  don't have it yet...)
* QUIET SHRINE: "The essence of life flows from within"
  Gives +2 to Vitality (Doesn't put you above your max-attribute).
* RELIGIOUS SHRINE: "Time cannot diminish the powers of steel"
  Restores the durability of all your items to the maximum.
* SACRED SHRINE: "Energy comes at the cost of wisdom"
  Permanent mana loss (%), gain 2 levels to Charged Bolt (even if you
  don't have it yet...)
* SECLUDED SHRINE: "The way is made clear when viewed from above"
  Gives you a map of the current level.
* SPIRITUAL SHRINE: "Riches abound when you least expect it"
  All empty slots are filled with cash, how much, depends on the level
  (If you get this from a cauldron, it's a lot more than just those 5-10
  at early levels).
* SPOOKY SHRINE: "Where avarice fails patience gains a reward"
  All others that are playing with you, get their hitpoints back 
* STONE SHRINE: "Power of Mana refocused renews"
  Renews mana and recharges staffs.
* TAINTED SHRINE: "Those who are last, may yet be first"
  Affects all characters in the game. The person who used the shrine
  gets a random +1 stat, and everyone else gets a -1 on all stats. 
* THAUMATURGIC SHRINE: "What once was open, is now closed."
  Closes and refills all chests.
* WEIRD SHRINE: "The sword of justice is swift and sharp"
  +1 to maximum damage of all your weapons (i.e. before 4-8, now 4-9)


A list of all the shrines and fountains:
----------------------------------------
Submitted by: Neville Rochat
E-mail: Neviller@icap-solutions.com

Shrines:
--------
Abandoned    : Adds 2 points to Dexterity
Cauldrons    : Produces random shrine effect
Creepy       : Adds 2 points to Strength
Cryptic      : Refills your mana, then the Nova spell erupts 
               around you
Divine       : You get 2 full rejuventaion potions and it fills 
               your health and mana globes
Eerie        : Adds 2 points to Magic, minus one to Strength
Eldritch     : All inventory potions are changed to rejuvenation 
               potions
Enchanted    : 1 spell goes down 1 level, while all others are up 
               1 level
Fascinating  : Adds 2 points to the Firebolt spell while reducing 
               your mana by 10 %
Glimmering   : Identifies all unknown items in your inventory
Gloomy       : All armour gains 2 AC points, while all weapons 
               lose 1point of max damage
Goat         : Random shrine effect
Haunted      : Adds the char level plus 2 to the base mana, and 
               minus the char level to base health.
Hidden       : 1 item loses 10 durability points while another 
               gains 10
Holy         : Teleport to a random location on the current level
Imposing     : Adds char level plus 2 to the base health, and 
               minus the char level to base mana.
Magical      : Casts mana shield upon player
Mysterious   : Raises 1 attribute by 5 points and drops another 
               by one; at higher levels, it decreases 2 attributes 
               by one and increases another by 5.
Mystic       : Adds XP based on the formula (gold x 10 x dungeon 
               level /  5), and removes all gold but 1.
Ornate       : Adds 2 points to the Holy Bolt spell while 
               reducing your mana by 10%
Quiet        : Adds 2 points to your Vitality
Religious    : Restores all weapons to Max durability
Sacred       : Adds 2 points to the Charged Bolt spell while 
               reducing your mana by 10%
Secluded     : Reveals the complete map of the current level
Spiritual    : Fills any free space in your inventory with gold 
               (+- 6 pieces each)
Spooky       : All players receive full health
Stone        : Recharges all the staves you're carrying
Tainted      : All other players get 1 point to 3 stats, and 
               minus 1 to  others
Thaumaturgic : Closes and refills all the chests on the current level
Weird        : All weapons gain 1 point of max damage


Fountains:
----------
 ... of blood    : Heals 1 hit point for each drink
 ... of tears    : Gives 1 point to a random stat, while taking away 1 
                   piont from another
Murky pool       : Casts the infravision spell on you for a short 
                   period of time.
Purifying Spring : Returns one mana point for each drink.


Get the Best Weapons:
---------------------
Submitted by: gautu
gautubhai@rediffmail.com

Go to the kid with lots of gold and buy the item if you dont want it reload and
you will have a new item every time. But for that make sure you BUY BEFORE 
RELOADING.


Get exlirs:
-----------
Submitted by: Greg
greg2006@hotmail.com

Go to the witch and save your game.Then load and keep on repeating than click on
the witch and go to buy item and you with have better items. 
Note: VARY hard to do!


Duplicate Items
---------------
This allows the player to duplicate any item of their choice. All you need is 
the item you want to duplicate and any belt item. 

Put the item you want to duplicate on the ground Walk away from it but keep it
on the screen Click on the item (this should make you walk back towards it).
 
At the exact same time you pick it up, click on a belt item. (You should have 
picked up the item anyway.) 


Open your inventory 
-------------------
Put the belt item in an empty space in your inventory. If done correctly, your
belt item should become the item you wanted to duplicate once in the inventory. 

Phantom Duplication Trick
-------------------------
Note: This trick will work with any item you can place in your belt (potions &
scrolls) but the duplicate items are phantoms and will only exist in your 
inventory! 

To perform this cheat you need to have all 8 slots on your belt filled. You 
also need 9 items you can drop, as well as the item you want to duplicate. 
Find a location that has an open space at least 4x4 in size and stand in the
middle of it. Drop 9 items from your main inventory. This will create a square
of 8 items around you with you in the middle standing on the 9th item. 

Return to your inventory screen and replace one of the items in your belt with
the item you want to duplicate. When you've done that, highlight the item in 
your belt that you want to duplicate, press the X button, then press the 
triangle button. You'll be returned to the game screen and a duplicate of the
item you highlighted on your inventory screen will drop outside the square of
items. Go pick up this item and return to the middle of the square of dropped
items and repeat the process until you have duplicated as many items as you 
want. 
IMPORTANT: The item you want to duplicate MUST be in your belt, not your main
inventory, for this trick to work.

The items you create using this trick will work just like the real thing and
they will sell for the same price as the real thing, but if you attempt to 
drop the duplicate it will vanish! Also, if you attempt to save your game with
a phantom object in your inventory, you'll get an error and could possibly lose
your previously saved game as well, so be forewarned.

The best way to take advantage of this cheat is to use the duplicated items 
immediately. For example: dup an Identify scroll to identify an item and save
the 100 gold piece fee; dup Strength, Magic, Dexterity, Vitality or Spectral 
Elixirs and immediately use them to boost your stats; dup that *Rare* and 
expensive scroll to make some quick cash!


Skip FMV sequence:
------------------
After completing the game online, hold [Alt] and press [Tab] to skip the ending
sequence.


Duplicate items:
----------------
Place an item in your belt. Take the item to be duplicated drop it on the ground.
Walk away, then click on the item again. As you pick the item up, click the Left
Mouse Button on an item in your belt immediately before taking the item on the 
ground. If timed correctly, the name of the item that was duplicated will appear
in the box down below. It will have the same appearance as the item on the belt 
that was clicked on. Drop the item on the ground or place it in the back pack 
and it will re-appear correctly. However, do not create a second item of the 
same type and put both on the ground. If this is done, the duplicate item will
be destroyed.


Customize hot key messages:
---------------------------
Note: This procedure involves editing a game file; create a backup copy of the
file before proceeding. Use a text editor to edit the "diablo.ini" file in the
game folder. It contains the hot key messages that can be changed.


Keep more items:
----------------
In the town square by Cain the Elder, drop an item on the ground that you wish
to keep out of your inventory but do not want to get rid of. Then, immediately
save the game. The item will be in the town square until you pick it back up. 


Stronger:
---------
After starting a new or saved game play until your character gets to a level
status that you want. Save the game and click "New game" Click on your character,
then click "OK". When the screen appears again, do not click on "Load Game". 
Instead, click on "New game" to start with all your stats and items intact from
the previous game.


Killing groups of monsters:
---------------------------
Get the Fire Wall spell from the Adrea the witch. Make two walls of fire wall, 
side by side. Run away in the opposite direction of the monsters. If positioned 
correctly, they will run through the fire walls and be killed.


Defeating hordes of monsters:
-----------------------------
If you are facing a horde of monsters that you do not want to crowd around you, 
get on the side of a doorway opposite the monsters and stand directly in front 
of it. By doing this, only one enemy at a time can attack you and you do not 
have to worry about being overrun. 


Potion in ring slot:
--------------------
Start a new game. Make sure the water in the well Cain is standing next to is 
dirty. Then, go down to the second level and complete the Poisoned Water Supply 
quest. Talk to Peppin. He will give you the Ring Of Truth. Save the game, bring 
up the menu, and select "New Game". Click on the name of your character and 
select "New Game". Again, make sure the water in the well is dirty. If it is 
not, keep starting new games until it is. Go down to the second level and 
complete the quest again. Peppin will give you another Ring Of Truth. Put both 
rings on, save the game, and start another new game. Open your inventory. You 
should still be wearing one Ring Of Truth but in the place of the other one 
should be a Rare Bottle Of Mana. The bottle has all the statistics of the Ring 
Of Truth. 
Note : If you take the potion out of the ring slot, you will not be able to 
put it back on.


Duplicate large items:
----------------------
Put the item to be duplicated on the ground. Put a mana potion or another item 
on your belt. Walk a few steps away, then click on the item on the ground. 
Right when you pick it up, click on the item placed on your belt. Drop it 
on the ground. If timed correctly, it should turn into the item to be duplicated, 
and the original one will be in your inventory. This also works with money. Do 
not put both the duplicated item and the original item on the ground,or one will 
disappear. Note: This cheat will not work if the inventory window is open.


Tristram's Water Supply:
------------------------
"Reward: Ring of Truth (+10 to Hit Points, Absorbs 1 point damage per hit, Resist
All 10%) 
"Tip: Regardless of character class, a good tactic for this quest is moving forward 
and then walking back, drawing a few creatures in at a time to avoid fighting too 
many monsters simultaneously.


Teliport tip:
-------------
Before you go into a big fight, with a boss, open a teliport back to town so when 
you die you dont have to walk all the way back to that boss.


Defeating the Butcher:
----------------------
Find the Butcher. Open his door and run away from him. He should follow you. Lead 
him to a staircase and run around it, but stay close to it. He should follow you in
circles around the it. Eventually, after about thirty seconds to a minute, he should 
get stuck in the staircase. From there, shoot him with magic or a bow. You should 
also be able to melee attack him. Note: He can get away from it if you go onto the
side of the staircase that you need to be on if you were to enter it.


Killing groups of monsters:
---------------------------
Get the Fire Wall spell from the Adrea the witch. Make two walls of fire wall, side
by side. Run away in the opposite direction of the monsters. If positioned correctly, 
they will run through the fire walls and be killed.


Defeating Zhar The Mad:
-----------------------
Walk towards a corner. He will follow and appear in front of you. Trap him in the 
corner. Hit him every time he appears, since he will be still trapped in the corner.
If done correctly, you should not use any energy.
 

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