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Don't Starve Together

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Submitted by: David K.

How to Make a Shadow Manipulator:
---------------------------------
Written by kroun

Sometimes building a shadow manipulator can be hard, especially for new or less experienced 
players, that haven’t made one before. In this guide I will list the many ways of getting 
the resources to craft a shadow manipulator, and the prestihatitato, and why you should make
a shadow manipulator.

-=What is a Shadow Manipulator?=-
The shadow manipulator is a structure located in the magic tab, which unlocks the second 
tier of the magic tab, just like science machine unlocks tier 1 science tab, and alchemy 
engine unlocks tier 2. To make one, you need:

1 purple gem.
3 living logs.
7 nightmare fuel.

It is found in the magic tab, and requires prestihatitator to prototype. For those who 
do not know, the magic tab is the one with picture of a red skull.

-=Why Should I Make a Shadow Manipulator?=-
The shadow manipulator unlocks a lot of useful recipes:

*The darksword, the weapon that deals 68 damage, the second-highest damage dealt by a melee 
 weapon. It drains your sanity by 20/min. And has 100 uses. recipe: 1 living log and 5 nightmare 
 fuel. 
*The night armor, a body-slot armor which drains your sanity by 10/min. Absorbs 95% of damage 
 dealt to you, and can absorb a total of 525 health points. Whenever you get hit while wearing 
 this, you loose sanity equal to 10% of the damage dealt. The recipe is 3 papyrus (12 cut reeds) 
 and 5 nightmare fuel. 
*Bat bat, a melee weapon that deals 42,5 damage each hit, and leeches 6.8 health (you gain 6.8 
 health each time you hit an enemy), and loose 3.4 sanity, unless you have full health. It has 
 75 uses. Recipe: 5 batilisk wings, 2 living logs and 1 purple gem. 
*Belt of hunger, a body-slot item which slows your hunger drain by 40%, and gives 2 sanity a 
 minute. it lasts 8 days before breaking, and a sewing kit repairs 5 days of use, which equals 
 to 63%. It is very useful for wolfgang. Crafting it requires 6 slurper pelts, 2 rope (6 grass) 
 and 2 nightmare fuel. slurpers are found in ruins, and do not respawn, so there's a limited 
 number of them in your world. 
*Nightmare amulet costs 6 gold, 4 nightmare fuel and 2 purple gems. it makes you instantly 
 insane when wearing it, but removing it makes you get your sanity back. unlike normal insanity, 
 more nightmare creatures spawn that usual. it lasts 3 minutes and 12 seconds before breaking. 
*The telelocator staff is a staff that has 5 uses. when you use it on a mob (or yourself), a 
 lightning strikes it, and teleports it to a random place on the map, and it should begin to 
 rain. you also loose 50 sanity. recipe: 4 nightmare fuel, 2 living logs and 2 purple gems. 
*The telelocator focus is a structure that requires 8 gold, 4 living logs and 4 nightmare 
 fuel. after placing it, you need 3 purple gems to place in its sockets. after you've done 
 that, you can now use a telelocator staff, and instead of a random teleport, the target is 
 teleported to the focus. the 3 gems is consumed, making this very costly. 
*The fire staff has 20 uses, and sets the target on fire. its recipe is: 1 red gem, 1 spear 
 and 2 nightmare fuel (it dont matter how much durabbility the spear has, the staff will 
 always get 100% when crafted). whenever it is used, you loose 1 sanity. 

-=The Prestihatitator=-
First you need a prestihatitator, which requires:

4 rabbits.
4 boards.
A top hat (durabbility dont matter).

You find it in the magic tab, and you need a science machine to craft the prestihatitator. 
After you have built the prestihatitator, you now have acces to tier 1 magic recipes. When 
you make your shadow manipulator, you can hammer down the prestihatitator to get 2 boards, 
2 rabbits and a 100% top hat.

-=Getting the Nightmare Fuel=-
To craft a shadow manipulator you need 7 nightmare fuel. to get this there's many methods:

*Go insane and kill shadow creatures. this is the most common way, and probably the easiest. 
*Pick evil flowers, and refine it into nightmare fuel. 4 dark petals = 1 nightmare fuel. 
 however, to get so many evil flowers without an evil flower farm can be very time consuming,
 combined with the fact that dark petals spoil, this isnt a good option. dark petals can also
 be found in tumbleweeds. 
*Going down into ruins and killing splumonkeys during nightmare phase. probably the most 
 dangerous way of getting the fuel. 
*Going down into ruins and killing the nightmares that spawn during nightmare phase, or 
 just waiting for it to end. 
*Killing poison birchnuts. chopping birchnut trees can cause poison birchnuts to spawn, just 
 like evergreens spawn treeguards. this is probably the hardest way to get nightmare fuel, 
 due to the drop rate not being 100%, and the fact that poison birchnuts are dangerous, and 
 dont spawn that often during the early days 

The easiest way is to go insane and killing shadow creatures, however crafting it with dark 
petals is also an option of you cant survive an encounter with the insanity. note that when 
you pick evil flowers, you loose 5 sanity.

-=Getting the Living Logs=-
The living logs can be hard to get, and it can take long time spawning treeguards. 
Here's a list of how to get living logs:

*Killing treeguards yield 6 living logs, and you need 3 to make the manipulator. however 
 killing treeguards can be hard, and drains your sanity fast. it can also take a while to 
 spawn them. the easiest way of spawning them is to plant many trees together, and chopping 
 them when all is grown up. pigs can help you both chop trees and fight the treeguard 
*Killing poison birchnuts is pretty much the same as killing treeguards, and the spawning is 
 the same, except with birchnut trees instead of evergreens. poison birchnuts can be hard to 
 kill, and need to be chopped instead of being killed. they yield 1-2 living logs, and 1 more 
 if you dig the stump. so you might need to kill 2 poison birchnuts to get enough living logs. 
*Chopping totally normal trees. totally normal trees is found in evergreen forests. cutting 
 it down gives 2 living logs, and digging its stump gives an additional, meaning its enough 
 to build the manipulator. it can be chopped in 20 swings, 10 with lucy the axe (woodies 
 infinite axe), and is far the safest method of getting living logs. 

The easiest, most reliable and safest way is to find totally normal trees, as they always 
generate in your world.

-=Getting the Purple Gem=-
The purple gem can be hard to get, and in my experience, the last item to get. 
You can either find it, or craft it.

A list of how to get a purple gem:

A clockwork bishops can be killed to get a purple gem. you can find them in clockwork set 
pieces, or repair a bishop statue and mine it during a full moon. 
Very rare to find in tumbleweed, but it is possible 
A lot of ways to find it in the ruins, however it is dangerous. i wont list these, as ruins
 isnt something newer players travel to, and this guide is mostly for newer players. 

To craft them, you need 1 red gem, 1 blue gem and is crafted at a prestihatitator in the 
refine tab.

*Red and blue gems can be fond by digging up graves. 
*Red and blue gems have a low drop rate from tumbleweeds. 
*Red and blue gems can drop from fire hounds and ice hounds. (red from fire, blue from ice).
*Both can be found in ruins.
*Red and blue gems can drop from the "sky" during earthquakes in caves. 

The easiest way is probably to dig up all graves, but each dig drains your sanity by 10, which 
means you have to be prepared to fight shadow creatures if digging up many. Ghosts can also 
spawn when digging up graves. A maxwell can make a shadow digger, and let it dig up graves,
which dont drain sanity, and cant spawn ghosts, increasing your chances of getting gems.



Commands & Console Guide:
-------------------------

For someone who like to build an empire or just want to have some fun !!!

-=Before anything=-
The Command Console is enabled by default. If for whatever reason it is not, you first 
need to locate the "client.ini". This can be found in the "DoNotStarveTogether" folder, 
located in the following paths :

Windows, Mac: [Documents]\Klei\DoNotStarveTogether\client.ini
Linux: ~/.klei/DoNotStarve/client.ini

Open it with Notepad or other text editors. Locate the [MISC] section, and make sure you 
are having ENABLECONSOLE = true under it. If it appears to be false, change and save it.

The default key to open the console in-game on English keyboards is "~".
 This can be changed at any time in the controls menu.

-=Note:=-
All of the following commands are collected from a variety of sources, some of which may 
be copyrighted. All information provided in this article is completely non-profit.
The lines of resource calls have been calculated enough to use without destroying the game. 
All you need to do is copy the commands (except for the spaces and sections []) and paste 
and control panel, then press enter.

You have to re-enter almost every command after loading a world.
The command line appears only once even it may belong to another item.

-=Server Commands=-
Resurrect a player: AllPlayers[number of player]:PushEvent(‘respawnfromghost’)
Teleport to a player: c_goto(AllPlayers[number of player])
Teleport another player to you: c_move(AllPlayers[number of player])
Main Raw Resources:
Cut Grass x 40: c_give("cutgrass",40)
Flint x 40: c_give("flint",40)
Twigs x 40: c_give("twigs",40)
Cut Reeds x 20: c_give("cutreeds",20)
Petals (Flower) x 20: c_give("petals",20)
Log x 20: c_give("log",20)
Rocks x 40: c_give("rocks",40)
Manure (Poop) x 20: c_give("poop",20)
Silk (Spider web) x 20: c_give("silk",20)
Pig Skin x 40: c_give("pigskin",40)
Charcoal x 40: c_give("charcoal",40)
Gears x 5: c_spawn("gears",5)
Seeds x 10: c_give("seeds",10)
Raw foods: [Most used]
Dragon Fruit x 10: c_give("dragonfruit",10)
Meat x 10: c_give("meat",10)
Monster Meat x 10: c_give("monstermeat",10) [Give to Pig to become ally]
Butter x 10: c_give("butter",10)
Honey x 10: c_give("honey",10)
Berries x 20: c_give("berries",20)
Pumpkin x 10: c_give("pumpkin",10)
Mandrake x 5: c_give("mandrake",5)
Carrot x 10: c_give("carrot",10)
Watermelon x 10: c_give("watermelon",10) [Sometime don’t work]
Season Raw Resources:
Raw Resources: (Winter needed)
Beefalo Wool x 10: c_give("beefalowool",10)
Koalefant Trunk x 10: c_give("trunk_summer",10)
Koalefant Trunk (winter) x 10: c_give("trunk_winter",10)
Cat Tail x 5: c_give("coontail",5)
Thick Fur x 5: c_give("bearger_fur",5)
Raw Resources: (Spring needed)

Moleworm: c_give("mole")
Tentacle Spots x 10: c_give("tentaclespots",10)
Bone Shards x 10 c_give("boneshard",10)
Raw Resources: (Summer needed)

Ice x 40: c_give("ice",40)
Cactus Flower x 10: c_give("cactus_flower",10)
Farming:
Beefalo Farm:
Beefalo Horn: c_give("horn")
Walrus Tusk: c_give("walrus_tusk")
Steel Wool: c_give("steelwool")
Bee Farm:

Honeycomb: c_give("honeycomb")
Bee: c_give("bee")
Butterfly Wings x 10: c_give("butterflywings",10)
Spider Farm:

Spider Eggs: c_give("spidereggsack")
Bunny Farm:

Bunny Puff x 5: c_give("manrabbit_tail",5)
Material for Weapon Crafting:
Rotten Egg x 10: c_give("rottenegg",10)
Hound’s Tooth x 10: c_give("houndstooth",10)
Crow Feather x 10: c_give("feather_crow",10)
Crimson Feather x 10: c_give("feather_robin",10)
Azure Feather x 10: c_give("feather_robin_winter",10)
Saffron Feather x 10: c_give("feather_canary",10)
Material for Magic Crafting:
Dark Petals x 10: c_give("petals_evil",10)
Living Log x 20: c_give("livinglog",20)
Nightmare Fuel x 20 : c_give("nightmarefuel",20)
Rabbit: c_give("rabbit")
Blue Gem x 10: c_give("bluegem",10)
Red Gem x 10: c_give("redgem",10)
Batilisk Wing x 5: c_give("batwing",5)
Other Raw Resources:
Ash x 10: c_give("ash",10)
Light Bulb x 10: c_give("lightbulb",10)
Marble x 40: c_give("marble",40)
Mosquito Sack x 10: c_give("mosquitosack",10)
Nitre x 20: c_give("nitre",20)
Spider Gland x 20: c_give("spidergland",20)
Stinger x 10: c_give("stinger",10)
Rot x 10: c_give("spoiled_food",10)
Crafted Item: [Special items for combat and exploration]
Krampus Sack: c_give("krampus_sack")
Dark Sword: c_give("nightsword")
Night Armor: c_give("armor_sanity")
Fire Staff: c_give("firestaff")
Ice Staff: c_give("icestaff")
Thulecite Club: c_give("ruins_bat")
Thulecite Suit: c_give("armorruins")
The Lazy Explorer: c_give("orangestaff")
Just for fun :)))))
Summon Moose/Goose: c_spawn("moose")
Summon Antlion: c_spawn("antlion") [Only in Desert]
Summon Bearger: c_spawn("bearger")
Summon Deerclops: c_spawn("deerclops")
Summon Spider Queen: c_spawn("spiderqueen")
Summon Bee Queen: c_spawn("beequeen")
Summon Ancient Guardian: c_spawn("minotaur")
Summon Malbatross: c_spawn("malbatross")
Summon Toadstool: c_spawn("toadstool")
Summon Treeguard: c_spawn("leif")
Summon Klaus: c_spawn("klaus")
Summon Ancient Fuelweaver: c_spawn("stalker_atrium")
Summon Dragonfly: c_spawn("dragonfly")



How to Make The Bush Hat:
-------------------------
Written by Gregg

This guide shows the simple & amazing process of making a Bush Hat.

-=The Process=-
You are going to need a Alchemy Engine, which is craftable at a Science Machine. A 
Science Machine can be crafted in the science tab, using 1 Gold Nugget, 4 Logs, and 
4 Rocks. After you craft it, and place it somewhere you need to build a Alchemy 
Engine (Which is also in the science tab.) using it, which requires different things 
depending on what you are playing, If you are playing Don't Starve Together or DLCs 
then the recipe is 4 Boards, 2 Cut Stone, and 2 Electrical Doodads, However if you 
are playing Vanilla the recipe is 4 Boards, 2 Cut Stone, and 6 Gold Nuggets.

Onto the Bush Hat itself, You are going to need to make it at the Alchemy Engine, 
as mentioned before, it is in the Dress Tab and requires 1 Berry Bush, which you 
need to use a shovel to aquire, You also need a Straw Hat which is also made in the 
Dress Tab using 12 Cut Grass, The last thing you need is some rope, which is made 
with 3 cut grass. After you have all the materials you can make the hat.

-=Information About the Bush Hat=-
The main trick with the bush hat, is that it allows you to hide inside of it, to do 
that you need to click the right mouse button, while hovering over it, doing that 
again simply unequips the hat if you are disguised, your disguise is removed whenever 
you are walking aswell, this does not matter much if you do it on accident cause the
Bush Hat's durability is infinite. Enemies will not target you unless they attack 
you before you disguised when you are hiding, this is quite effective to hide from 
Hound attacks.

I have taken 2 images from the wiki, the first one is Wilson wearing the bush hat, 
and the second one is a player hiding in the bush hat, compared to how a bush looks, 
player to the right.
 

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