Imperialism 2 - Age of Exploration
In general, don't bother trying to win over the New World with
money or diplomacy. Instead, be as politically incorrect as
possible, and send in the troops to grab as much territory as
possible before the other great powers can.
As soon as you develop rifle technology, turn away from producing
expensive cannons and instead concentrate on infantry. Ten
infantry units can take out a fort as quickly as the cannons,
and they're also a lot cheaper to produce.
Be careful when it comes to playing power politics. The aim of
the game is to conquer half of Europe, but do not let others
benefit from your work. AI players are more than willing to
scoop up major powers that you have softened up or cut off
from the riches of the New World.
Weaken other empires one after the other until you are ready to
make the big play and capture those last few crucial provinces.
Press [Up] [Up] [Down] [Down] [Left] [Right] [Left] [Left] [Aim]
at the main menu.
Hold [Ctrl] and click on the globe at the new game screen, then
type Pippin. The red country will begin the game with balanced
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