Kingdom Come: Deliverance Cheats, Codes, Hints and Walkthroughs for PC Games.

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  Hints and Tips for: Kingdom Come: Deliverance 
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 Kingdom Come: Deliverance Cheats

Kingdom Come: Deliverance

Cheat Codes:
Submitted by: David K.

Console Commands:
Written by FN-2199

-=How to Use Console Commands=-
Commands for this game are pretty basic, and act a lot like Skyrim console commands, 
so you shouldnt have a problem learning them. To use the console, press ~, then input
the code and press Enter.

-=How to Enable / Disable Interface=-
g_showHUD 0 – Disables HUD.
g_showHUD 1 - Enables HUD. 

-=Graphic Commands=-
r_Motionblur 0               - Disables motion blur.
cl_fov X                     - Sets the field of view to X (default is 60).
e_ViewDistRatio X            - Changes the distance at which objects start to render 
                               (default is 500).
e_ViewDistRatioVegetation X  - Changes the distance at which trees start to render 
                               (default is 500).
e_MergedMeshesInstanceDist X - Changes the distance at which grass is animated 
                               (default is 20).
r_vsync 0 - Disables Vsync.
r_depthofFieldmode 0 - Disables Depth of field durring dialogue.

-=Gameplay Commands=-
e_TimeOfDay            - Shows the current time.
wh_pl_showfirecursor 1 - Adds a reticule when aiming a bow.
p_gravity_z X          - Changes the intensity of gravity (default is 13).

-=Items & Money=-
wh_cheat_money X       - Gives a certain amount of money (confirmed not to work after 
                         release, but work at alpha & beta).
wh_cheat_addItem [X Y] - Gives X amount of item with the Y ID.

Note: The last one is pretty useless without a table of item IDs, but if it’s working, 
the table will be discovered in no time.

How to Get Money for lockpicks at the Talmberg at the beginning of the game:
1.Get in the room with the locked chest, which you need to open to get the 
2.There are numerous containers with arrows and other stuff that you can 
3.Steal these items and then wait some time until the “red hand” in the 
  inventory on the icons of those items dissapear.
4.Go to the trader and sell those items for exchange of the lockpicks.
5.Save the game before lockpicking the chest with armor.

How to Brew Saviour Schnapps (Save Potion):
Follow these simple steps:

-=Things you will need=-
* 1x Nettle
* 2x Belladonna
* Alchemy Station

1.Go to an Alchemy station and read the book to the right Go to the potions 
  section in the book and the first potion will be Saviour Schnapps – the 
  words will be mixed up until you have learned how to read.
2.Click on ‘Prepare’ on the first potion to add the ingredients to the 
  alchemy shelf. Then exit the book.
3.Add wine from the left shelf into the cauldron.
4.Select the Nettles from the right shelf and add it to the cauldron.
5.Select Belladonna and add it the mortar in front of you. Use the pestle 
  next to it to grind up the Belladonna, then add it to the dish in front 
  of you. Do this twice.
6.Press Q to use the bellows. Heat up the cauldron until it boils 
  (it will look like little flames in the water)
7.Turn the sand-timer on the right shelf. Wait until the timer is up, 
  then turn it again.
8.Once the second timer has passed, add the ground up Belladonna from the 
9.Turn the timer again.
10.When the timer is up, grab a phial from the left hand side and click on 
   the cauldron to pour the mixture in.

Perfect Sermon:
Written by Mindless

* [1] Begin the sermon confidently. 
* [1] God stands at the head of the church. 
* [1] Continue Harshly. 
* [3] To sin is human. 
* [1] Continue Harshly. 
* [2] Criticise the prelates, but stand up for godwin.

Blacksmith Mikesh's Song (Tricks of the Trade):
Written by Xemos the Fluffy-Owlkins

The song for those who don't want to go through the trouble of learning the 
fishy thighs and fishy breasts song, for Tricks of the Trade quest.

-=Main Contents=-
The sun sets out across the skies; he looses his way, To the forge he flies.
Kuttenburg is far, far away, Kuttenberg is far here i'll stay.
My breath is short, my feet are sore. i'd buy a horse, but I am poor.
The sun may burn, the sun may shine, but you'll not wither, darling mine.

-=Now for the last time...=-
The sun he hides behind a cloud; his heart goes cold and his fire goes out.
He drowned the fish and broke its neck, thew it down upon the deck.
Fry your fish, the fish head's best, fishy thighs and fishy breast.

How to Get Money for Lockpicks at the Talmberg:
Written by Deadly Mullet

1.Get in the room with the locked chest, which you need to open to get the armor.
2.There are numerous containers with arrows and other stuff that you can steal.
3.Steal these items and then wait some time until the "red hand" in the inventory 
  on the icons of those items dissapear.
4.Go to the trader and sell those items for exchange of the lockpicks.
5.Save the game before lockpicking the chest with armor.

Written by MrDeerly

Since Lockpicking isn't the easiest activity in Kingdom Come: Deliverance, 
I'll give you a short Guide.

-=What You'll Need?-
At least one Picklock
Lockpicks can be purchased at most retailers. 
Also you can get them from some quests in small numbers.

*Very easy:
 Very easy locks can be cracked at any skill level.

 Even for easy locks you do not need a specific skill level, but here it is a 
 bit trickier.

 To crack hard locks, you'll need at least level 5.

*Very difficult:
 For very difficult locks, at least level 6 is required, but some locks require 
 the highest level.

*Lasting Lockpicks:
 Your lockpicks will be more durable and last twice as long. 

 After successfully picking a lock, you have a 20% chance of any broken lockpicks 
 returning to your inventory. 

*Deft Grip:
 The starting position when lockpicking will be closer to the end of the lock, 
 making it easier to open. 

*Luck of the Drunk:
 It'll be 30% easier for you to open locks when drunk, but it will also be 30% 

*Silent Fiddler:
 You're able to work almost silently with a lockpick, even if the lockpicking 
 isn't going well. The noise a snapping lockpick makes is reduced by 90%. 

*Lucky Thief:
 If your lockpick breaks, you'll have a 10% chance of opening the lock instantly.

*Sixth Sense:
 Your sixth sense will warn you if someone is about to catch you in the act 
 of lockpicking, so you'll have more time to escape.

*Master Thief:
 You can unlock easier locks automatically.

-=How To=
1.Start the activity:
  Stand in front of the lock you want to pick and press the action key "E" to 
  commence the lockpicking (make sure you do this without anyone spotting you). 
2.Find the Sweetspot:
  At first you need to find the right spot with your cursor. The bigger it gets, 
  the closer you are getting to the correct position. If it turns golden, you 
  have found the ideal point.
3.Crack the lock:
  Now comes the hard part: You have to turn the locking mechanism by pressing 
  "D" while moving the lockpick relative to the ideal position. The cursor have 
  to stay at the golden point the whole time. 
  So you need to use your cursor to adjust the lockpick.

-=Tips and Tricks=-
* Door locks are easier to crack in the darkness of the night, as you will not 
  be discovered so quickly. 
* Locks in rooms (chests) can be cracked more easily by closing the room door. 
  Remember, however, that the owner can appear unexpectedly at any time. 
* Ideally, you wait until the owners of buildings and chests are no longer
  nearby, or sleep. So you can concentrate on the lockpicking itself. 
* Sells the stolen goods best to a handler. So you can't be caught that easy. 
  It may also be useful to sell small amounts of stolen goods to various dealers.

How to Exploit Money (Groschens):
Written by KaHk

* Early on in the game (Just when you arrive at Rattay) you will be given the 
  quest 'The Good Thief' by Miller Peshek, once you complete this quest you will 
  be able to sell stolen goods to any Millers you find.
* An easy way to exploit this feature is to rob the Miller's mills, this is 
  quite easy due to their size, the low skill requirement for lockpicking and 
  the lack of people around the mill (Usually 2 - 4) this makes these mills a 
  perfect site for making some money early on in the game, you can usually make 
  around 300 - 500 Groschens from just robbing one mill and then selling the 
  stolen goods back to the Miller you just stole from.
* To start you will have to find a Mill, they are quite easy to find and there 
  is usually one at the edge of a town/city.
* Once you find a mill you can either wait until nightfall (easiest) or rob it 
  whenever (a bit harder but still fairly easy as long as you make sure they 
  aren’t within close proximity to you when lockpicking/robbing).
* You can then search the mill looking for the chests dotted around the place, 
  they will be relatively easy to pick and will supply you with some pretty
  awful loot but there will be a fair bit of it. Once you have looted as much
  as you can talk/wake and talk to the Miller and sell him back his belongings.

Tips and Tricks:
* The best way to train stats and combat skills is via practice-sword sessions 
  with Bernard at the fighting ring in Rattay; do this early and often to unlock 
  some special techniques. Carry repair kits and repair your armor and gear after 
  each session to raise Maintenance easily and quickly.
* You can raise Maintenance very high by grinding all your looted bandit swords 
  at a grindstone, which also increases their sale value. If you really want to 
  just the grind the skill, try surfing the wave of damaging your sword at the 
  grindstone and repairing it at the grindstone both.
* Archery is hard to raise without getting in some kind of trouble. You can 
  either sneak up on rabbits very slowly and dab them at close range, or you can 
  shoot at cows which are huge slow moving targets.
* If you want lockpicking to be easier without using a mod, back out of the 
  attempt and retry until you the sweet spot is in a good place 
  (like right near the center).
* On the haggle interface, the further down you go on the bar the better the 
  price, for selling and buying both. Circle at the bottom is the patience meter, 
  which fills up depending on how unreasonable your offer is. Good move is to go 
  low on the bar, let them lower it some, and then back it up to closer to that 
  mark. If you get the Final Offer perk you can be even more audacious.
* You can make a ton of money in a few ways but most aren’t “legal”; it’s a 
  hard knock life for a peasant in 1403 Bohemia. Poaching is very efficient, 
  as is robbing sprees.
* You can “launder” stolen goods by selling them to a trader that will accept 
  them (such as the “Trader” with an indoor shop in the starting village) and 
  then buying them back, but you will lose money on the transaction 
  (so steal extra stuff to make up the difference).
* If your clothes are dirty, nobles and burghers (merchants etc) like you 
* If your weapon is bloody, you can use aggressive stance in dialogs more 
* You can win a clench by mashing the attack button.
* Items dropped on the ground will disappear; put things you want to save 
  into permanent containers.
* Get the shovel by the Miller’s wagon outside Rattay. 
  Keep it on you or your horse at all times.
* Get 4 lockpicks from Fritz at the start by investingating the drunk’s 
  house, finding the locked chest, then talking to Fritz. 
  This locks out some other options for resolving the quest.
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