Magic & Mayhem - The Art of Magic

Codes Action Strategy
GenreStrategy, Real-Time Strategy, RPG ReleasedSep 01, 2001 DevClimax Entertainment, Charybdis PublisherVirgin Interactive Entertainment PlatformPC
Magic & Mayhem - The Art of Magic screenshot

Magic & Mayhem: The Art of Magic is a 3D role-playing / strategy hybrid. You'll battle enemy creatures and wizards by conjuring forces and developing spells from the magic laws of Chaos, Law and Order. This unique magic system allows you to develop an individual strategy for each mission, altering the spells and creatures you use in battle each time. Summon fantastic creatures from mythology-giants, archers, undead minions, dragons, knights, and much more. Your character's skills and abilities develop as the game progresses through items found in scenarios and experience gained from successfully completing tasks.Robust multiplayer support allows gamers to battle head-to-head with up to eight friends or computer opponents over LAN or the Internet, including head-to-head and team play.

Source: RAWG.io Game Database
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Cheat Codes:
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Submitted by: rickHH

Edit starting character

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Use a text editor to edit the "_start.wzd" file in the "wizards" folder
in the game directory. Edit any of the attributes as desired.
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Dryads, Wolves, and Knights

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Dryad Lords heal friendlies. Wolf Lords make friendlies invisible. 
Knight Lords cast Excalibur on friendlies.
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Hints

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* There isn't enough experience points to max out all stats, so use them
  wisely. (You need 5000. They only give you 3455) I recommend maxing Mana
  and getting your Control to as high as you are comfortable with. Health 
  is not really important if you are a "summoning" wizard as your creatures
  will take the hits for you. Just don't wander too close to an enemy wizard
  who has powerful attack spells.

* In the Mountains of Cader Idris, just make sure you go slow. You might 
  have to go through this stage a few times just to get the general layout.

* Another tough stage is the Azorian Mountains. It's possible to do it the
  easy way and the hard way. Remember your key objectives (forgive the pun).
  Get the keys and get out. Killing everyone is not an objective. In fact, 
  the storm giants and centaurs respawn constantly. However, if you opt for
  the easy way, you'll miss a lot of good items. I did it the hard way first
  time round ie. I fortified all POPs. VERY TOUGH. But it was worth it, in 
  my opinion.

* If you're wondering how to open that last chest in the Initiates Training
  Chamber, my hint is to make sure you explore EVERY SINGLE BIT OF AREA. Get
  rid of every single bit of fog. If you still can't get it, just ask me. By
  the way, it's not worth your while to actually open the chest. You'll only
  get a feeling of satisfaction and annoyance at the whole thing.
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Slay an enemy instantly

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If you're not playing online, have lots of mana and the Lightning spell,
you can pause the game, stack ten to fifteen lightning spells on an enemy
wizard at once, and then unpause and they'll die instantly. 
Note: This causes a LOUD lightning sound from your speakers, so turn 'em down!
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Cheatbook Analysis

📑 3 sections📝 373 words🕐 ~2 min📅 Jul 2009
⚡COMPLEXITY 33%
📊DEPTH 90%
CodesAction
🎮 includes codes, action
💬Summary: Comprehensive guide featuring item lists. Covers Dryads, Wolves, and Knights, Edit starting character, Slay an enemy instantly and 1 more sections.
🔖Topics: page, share, top, wizard, edit, friendly

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