The encyclopedia of game cheats. A die hard gamer would get pissed if they saw someone using cheats and walkthroughs in
games, but you have to agree, sometimes little hint or the "God Mode" becomes necessary to beat a particularly hard part
of the game. If you are an avid gamer and want a few extra weapons and tools the survive the game, CheatBook DataBase is
exactly the resource you would want. Find even secrets on our page: Martian Gothic - Unification
Martian Gothic - Unification Cheats
Martian Gothic - Unification
When over the "HINTS FOR VIDEOGAMES" book in the inventory type these
Cheats. Note: The latest patch is required for these codes. They will
not work on the original version.
YOULOOKINATME - Infinite Health
IFEELUNUSUAL - Infinite Ammo
QUICKSUCKITOUT - Immune to Poison
PATRICKMARLEY - Listen to Darnley Microcorder
ILOVETHISGAMEWHOMADEIT - View Credits
* It's easy to get lost in the similar hallways. The inventory screen has
a rough map that shows how different areas link to each other, which is
somewhat helpful for navigation.
* Early on, just run away from zombies. They keep coming, and you don't
have enough firepower to do them any long-term damage.
* Use the pneumatic tubes to send items to the other two characters. You
can also leave things in the Broadway lockers to be picked up later.
* Search all the corpses. They usually have the key cards.
* If a room has a computer terminal, search it before activating the
terminal. Using the computers often cues zombies to come to life.
Submitted by: rickHH
The saved game files are in the folder SAVES under the installed folder.
They have the names MGSAVE[user supplied] [game supplied]
example: "C:\MARTIAN\SAVES\MGSAVEPLAYER 00-17"
Where "PLAYER" is supplied by the player at save time and "00-17" is
supplied by the game.
A number of bytes have been found that indicate the number of saves the
player has in specific computers encountered during play.
Note: The game is saved by using the computer, calling up the game
"Martian Mayhem", and selecting "Save Game".
So far hex 07 (8th byte) thru hex 13 (20th byte) appear to be the bytes
corresponding to computers with different numbers of stored saves. They
can all be set to hex ff to set all the computers to have 255 stored
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