Resident Evil 6 Cheats for PC
Cheatbook Resident Evil 6 Answers, Questions, Hints Tips and Walkthroughs for PC Games.
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 Resident Evil 6 Cheats

 
   
 
 
Resident Evil 6

Cheat Codes:
------------
Submitted by: David K.

Modes:
------
Satisfy the corresponding requirements to unlock additional modes and abilities, 
as outlined below. 

Clear one campaign            - 8 skill arrangements (up to 3 skills per arrangement) 
                                for on-the-fly usage in campaign mode.
Clear two campaigns           - Unlock Steel Beast map in Mercenaries mode.
Clear three campaigns         - Mining the Depths map in Mercenaries mode.
Clear all 3 default campaigns - Ada’s story campaign.
Clear Ada's Campaign          - Ada unlocked for Mercenaries Mode.
Clear all 4 story campaigns   - Infinite.


Reload Animation Cut:
---------------------
As with many animations in games, Resident Evil 6 allows you to prematurely "cut" a 
reloading animation by quickly selecting a grenade type item (grenade, remote mine, 
first aid spray) and then switching back to your firearm. 

As an alternative, you may also attempt to press the fire button (without aiming) to 
perform a gun-butt with the weapon, which also "completes" the magazine reload, but 
places your character in the gun butt animation. This, and other actions (taking cover, 
diving, etc.) may be faster or slower than weapon switching, but will depend on the 
situation you are in (esp. the very fluid situations in Mercenaries Mode). 

This animation exploit allows you to cut down the animation cool-down periods for 
certain weapons (notably the grenade launcher), letting you fire the weapon a few 
moments earlier. This exploit does not apply to weapons with manually worked actions,
such as the six-shot "Sniper Rifle", the regular shotgun, Piers' Anti-Material Rifle, 
etc.


Quicker reloading:
------------------
You can make a weapon's reloading animation shorter by quickly selecting an item 
(grenade, remote mine, first aid spray), and then switching back to your weapon. 
Alternately, press [Fire] (without aiming) to perform a gun-butt with the weapon and
complete the magazine reload; however, this make your character do the gun-butt 
animation. This, and other actions (taking cover, diving, etc.), may be faster or 
slower than weapon switching, but will depend on the situation you are in. These 
methods allow you to cut down the animation delay periods for certain weapons (notably
the grenade launcher), letting you shoot the weapon a few moments earlier. However, 
these tricks do not apply to weapons with manual actions, such as the six-shot sniper
rifle, regular shotgun, Piers' Anti-Material Rifle, etc.


Unlockable Modes:
-----------------
Satisfy the corresponding requirements to unlock additional modes and abilities, as
outlined below.

Clear one campaign          - 8 skill arrangements (up to 3 skills per arrangement) 
                              for on-the-fly usage in campaign mode.
Clear two campaigns         - Unlock Steel Beast map in Mercenaries mode. 
Clear three campaigns       - Mining the Depths map in Mercenaries mode. 
Clear Ada's Campaign        - Ada unlocked for Mercenaries Mode.
Clear all 4 story campaigns - Infinite ammo for a specific weapon made available for 
                              skill slot purchase (all 8 are unlocked).


Alternate costumes in Mercenaries mode:
---------------------------------------
Get an "A" rank or better in Mercenaries mode with the indicated character to unlock 
the corresponding costume:

Ada (White Dress)    - Get an "A" rank or better with Ada.
Chris (Samurai)      - Get an "A" rank or better with Chris.
Helena (R.P.D.)      - Get an "A" rank or better with Helena.
Jake (Puffy Jacket)  - Get an "A" rank or better with Jake.
Leon (Pirate)        - Get an "A" rank or better with Leon.
Piers (Racer)        - Get an "A" rank or better with Piers.
Sherry (School Girl) - Get an "A" rank or better with Sherry.


Hidden Bosses in Mercenaries mode:
----------------------------------
Successfully complete the indicated task in the listed Mercenaries mode map to unlock 
the corresponding hidden Boss:

Gnezdo (Steel Beast)        - Get 25 Coup de Grace attacks before reaching 80 kills. 
Gnezdo (High Sea Fortress)  - Get 40 melee kills before reaching 80 kills. 
Napad (Urban Chaos)         - Get 15 Counter kills before reaching 80 kills. 
Strelat (Mining The Depths) - Kill 70 enemies before reaching 600 seconds. 
Strelat (Catacombs)         - Get 20 Quick Shot kills. 
Ubistvo (Rail Yard)         - Get 25 Quick Shot kills before reaching 80 kills. 


Alternate ending:
-----------------
Successfully complete Ada Wong's campaign to view a secret video after the credits.


Alternate sniper rifles uses:
-----------------------------
The sniper rifle is useful for inflicting damage on distant enemies, but incorporating the 
quick-shot action will double its use as a close-quarter weapon. This will substitute any 
shotgun, the Desert Eagle, and the Elephant Killer when ammo is scarce for them. Piers' 
anti-material rifle is a one hit-kill on most enemies near or far.


Megaman series reference:
-------------------------
As you enter the "Special Features" menu, then enter the "Collections" menu, you will be taken
to a canteen named "Xover". Capcom is planning on titling the next Megaman game for the Apple 
iPad and iPhone Megaman Xover.


Unlimited Ammo:
---------------
While you are playing through Leon's campaign, there's a trick you can use to obtain extra 
ammo when you're running low. As long as you have a few shots remaining in your magazine, you
can obtain a full magazine's worth of bullets even if you don't have any additional clips. 
Simply aim down your weapon's sights by holding the left trigger button, then press Y so that
you switch to dual-wielding mode. Now press Y again to switch back to the standard mode, and 
you should find that your current ammo clip has been refilled. You can continue to perform 
that trick to avoid running out of ammo.


Agent Hunt Mode:
----------------
Complete Leon's, Chris's or Jake's campaign to access this feature. In Agent Hunt mode players
can invade other players?
 

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