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Strife Cheat Codes: ------------ Pause game play and enter one of the following codes. Code Effect -------------------------- STONECOLD - kill all enemies on level OMNIPOTENT - invincibility JIMMY - all keys DONNYTRUMP - all money and artefacts PUMPUP - accessories GRIPPER - stealth boots RIFT## - warp to level ## (level number 00-xx) BOOMSTIX - all weapons TOPO - full Map toggle (use when looking at map) LEGO - one piece of the Sigil each time its used SCOOT# - teleport to map spot ELVIS - no clipping mode GPS - display co-ordinates DOTS - FPS Ticker SPIN## - switch music to track ## (00-35) Stat increases: --------------- You must follow the "B" plot by killing the Oracle before seeing Macil to have the chance to get the following ten stat increases. All stat increases result in 1 Stamina and 1 Accuracy. Each increase raises your Accuracy and Stamina values by 10 (out of a possible 100 total). Complete Prison Mission : Macil awards tokens. Complete Power Station Mission : Irale and Medic in town awards instants. Complete Sewers : (Macil awards tokens. Complete Training Facility level : Switch at end awards instant. Complete castle mission : Macil awards tokens (kill Programmer). Kill the Bishop : Oracle awards tokens. Kill Macil or the Oracle : (Oracle or Macil awards tokens) Shut down transmitter in mines : Instant. Shut down peasant converter machine : Instant. Kill Loremaster : Instant. -=Keys=- Keys can be found at the indicated location. Base key: Rowan (Near Sewage plant in town-2). Govs key: Macil (Front Base). Passcard: Governor Mourel (Governor's home in town-2). ID Badge: Prison door guard (Prison entrance-5). Prison key: Warden (Upper level, prison-5). Severed hand key: Judge Wolenick (Lower level, prison-5). Power 1 key: Movement spy (Warehouse of the power station-4). Power 2 key: Technician (Upper level of power station-4). Gold key: Technician (Power station-4). Power 3 key: Technician (Core area of power station-4). ID Card: Sewer guard (Beginning area of the sewers-6). Silver key: False Programmer #3 (Audience Chamber in Castle-8). Oracle key: Guards right outside of the temple (Borderlands-11). Military ID: Keymaster (Borderlands-11). Order key: Guard inside base and warehouse filed guard (Bailey-17). Warehouse key: Sergeant Guard (Bailey-17). Brass Key: Macil (New Front Base-10) Red Crystal Key (Conversion Chapel-24) Blue Crystal Key (Conversion Chapel-24) Chapel Key (Conversion Chapel-24) Catacomb Key : Richter (Order Commons-23) Security Key: Quincy (hospital area of the Fortress:Bailey-17) Core Key : Acolyte (near water area in Fortress:Administration-15) Mauler Key: Warehouse guard (Stores-17). Factory Key (Ruins-25) Mine Key (Ruins-25)
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