Transformers: Rise Of The Dark Spark
Submitted by: David K.
Play Chapter 2: Ruins Of Crystal City - The Lost Vault, and proceed through the
mission until you get the "Search for the leaders of the Insecticons" objective.
Before you can fight the leaders, there will be three swarms of Insecticons you
have to kill. Switch to Starscream, and clear out the waves of Insecticon enemies.
After defeating the three swarms, walk over to the terminal and press X. Then,
press B to back out of the terminal. This will save your progress. Pause the game,
and select the "Restart From Last Checkpoint" option to start at the beginning of
the swarm attacks again. Repeat this process as many times as desired.
Note: You will also be completing challenges that give you Gear Boxes that contain
x4, x5, and x6 XP multipliers to make the process faster. Additionally, equip
any hack that will give you extra XP.
Play Chapter 7 and hack the weapons terminal toward the end before entering the
final turret section. Choose "No Shield Regen" while hacking to get +300%
experience points and slot the x6 XP Multiplier, several times if possible.
Once done, go to the Jazz prison area, clear out the basic enemies, go to the
objective marker, and jump on the turret. Once the enemies spawn, use the
T.E.C.H. XP bonuses and destroy all approaching enemy. Use each bonus as the
previous one lifts. Either wait for Jazz to die or select the "Restart from
last checkpoint" option before the end of this section to farm experience points.
You will keep all earned experience points after restarting and can repeat the
process as many times as desired. Play the "Lost Vault" in Chapter 2 and get
to the "Search for the Leaders of the Insecticons" objective.
Switch to Starscream and clear out the waves of Insecticon enemies. When the
room is empty, use the weapon terminal and leave it behind for an autosave to
keep the experience points earned. Choose the "Restart from last checkpoint"
and repeat the battle as many times as desired.
Add one of the following hacks at a loadout terminal to get the corresponding bonus.
Gives a 75 percent experience points boost and every time an enemy dies, they explode
harming everything around them. Recommended if you use primarily ranged attacks.
Enemies drop more ammunition, you have less health, and gain a 75 percent experience
points boost. Recommended if you can take cover frequently.
Gives a 125 percent experience point boost and enemies drop more health than ammo.
Recommended if your weapon has decent ammunition capacity.
-=No Shield Regen=-
Gives a 300 percent experience points boost but your shield does not regenerate
unless you defeat an enemy. Recommended if you can aim well and take cover frequently.
Gives a 200 percent experience points boost, but enemies inflict more damage and
have less health. Recommended if you can avoid damage or take cover until your shield
Best way to attack at close range.
-=Nucleon Charge Rifle=-
Best sniper rifle, but requires time to charge once you look through the scope.
Best used when in a safe position at far range.
Has a wide blast radius and does a large amount of damage. Has limited ammunition
capacity, but can be upgraded.
-=Thermo Rocket Cannon=-
Heavy weapon that quickly locks-on to an enemy with a guided missile. Rarely misses
but has very limited ammunition.
Turns an enemy to your side temporarily. They will then immediately attack the
closest enemy, but not as effectively as you can. Best used when you are outnumbered.
Does not require reloads, but has a small amount of cooldown before it can be fired.
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