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Cheat Codes: ------------ Update by: bart beuving Submitted by: conner54 Bring up the console with [~] then type any of the following cheat codes: Note: To enable the console, add +set com_allowConsole 1 to your command-line shortcut for the game. Alternately, you can try using [Ctrl] + [Alt] + [~] to bring up the console. Example: C:\Doom3\doom3.exe +set com_allowConsole 1 -or- if your game is stored in a folder with a space: Example: "C:\Program Files\Doom3\doom3.exe" +set com_allowConsole 1
Code Result ----------------------------------- god - God Mode noclip - No Clipping Mode notarget - Invisibility benchmark - Benchmark Game doomhell - Skip All Levels freeze - Freeze Everything aviDemo - Save Demo in AVI Format gfxinfo - Graphics Card Info give all - All Weapons and Ammo give doom95 - Load '95 Version of Doom give keys - Give All Keys give weapon_machinegun - Give Machine Gun give weapon_shotgun - Give Shotgun give weapon_plasmagun - Give Plasma Gun give weapon_bfg - Give BFG give weapon_chainsaw - Give Chainsaw give weapon_rocketlauncher - Give Rocket Launcher status - Your Game Status quit - Quit Game com_drawfps 1 - Show FPS map # Load Map # - (See List) spawn # Spawn # - (See List)↑ Top
Map List
--------- (Use with the MAP command)
Map Map Name ----------------------------- marscity1.map - Mars City 1 mcunderground.map - Mars Underground marscity2.map - Mars City 2 admin.map - Administration alpha1.map - Alpha Labs Sector 1 alpha2.map - Alpha Labs Sector 2 alpha3.map - Alpha Labs Sector 3 alpha4.map - Alpha Labs Sector 4 enpro.map - EnPro Plant commout.map - Comm Transfer communications.map - Communications recycling1.map - Monorail Skybridge recycling2.map - Recycling Sector 2 monorail.map - Monorail delta1.map - Delta Labs Level 1 delta2a.map - Delta Labs Level 2A delta2b.map - Delta Labs Level 2B delta3.map - Delta Labs Level 3 delta4.map - Delta Labs Level 4 hell.map - Hell delta5.map - Delta Complex cpu1.map - CPU Complex cpuboss.map - Central Processing site3.map - Site 3 caverns1.map - Caverns Area 1 caverns2.map - Caverns Area 2 hellhole.map - Primary Excavation↑ Top
Spawn List
----------- (Use with the SPAWN command) Flaming Zombie - monster_zombie_bernie Chainsaw Zombie - monster_zombie_sawyer Z-sec Zombie with machine gun - monster_zombie_zsec_machinegun Z-sec Zombie with pistol - monster_zombie_zsec_pistol Z-sec Zombie with shield - monster_zombie_zsec_shield Z-sec Zombie with shotgun - monster_zombie_zsec_shotgun Commando Zombie - monster_zombie_commando Commando Zombie with Chaingun - monster_zombie_commando_cgun Fat Zombie - monster_zombie_fat2 Fat Zombie with wrench - monster_zombie_fat_wrench Bald Zombie - monster_zombie_maint_bald Zombie with no jaw - monster_zombie_maint_nojaw Zombie with Wrench - monster_zombie_maint_wrench Skinny Zombie - monster_zombie_maint_skinny Zombie - monster_zombie_maint Zombie - monster_zombie_maint2 Zombie wth Flashlight - monster_zombie_ maint_flashlight Headless Zombie - monster_zombie_suit_neckstump Zombie - monster_zombie_suit_bloodymouth Skinny Zombie - monster_zombie_suit_skinny Zombie in Labcoat - monster_zombie_labcoat Zombie Missing Limb - monster_zombie_limb Zombie - monster_zombie_skinny Zombie with a pipe - monster_zombie_pipe Zombie in T-shirt - monster_zombie_tshirt_bald Zombie - monster_zombie_tshirt_blown Zombie in Jumpsuit - monster_zombie_jumpsuit Zombie Eating - monster_zombie_jumpsuit_eating Archvile - monster_demon_archvile Cherub - monster_demon_cherub Hellknight - monster_demon_hellknight Imp - monster_demon_imp Maggot - monster_demon_maggot Mancubus - monster_demon_mancubus Pinky - monster_demon_pinky Revenant - monster_demon_revenant Tick - monster_demon_tick Trite - monster_demon_trite Wraith - monster_demon_wraith Cyberdemon - monster_boss_cyberdemon Gaurdian - monster_boss_guardian Guardian's Seeker - monster_boss_guardian_seeker Sabaoth - monster_boss_sabaoth Vagary - monster_boss_Vagary↑ Top
Hint
----- Submitted by: Peter In Doom 3, Delta Labs - Level 2.you wrote: "There is a cabinet here, but I don't know the code, so if you know where to find the missing PDA, please let me know" it is not a PDA is on a sticky to the right of the keypad of cabinet 114 the code is 715.↑ Top
Cheats
------- Submitted by: Matthew Gatioan Bring the console menu by pressing CTRL+Shift+ ~ or CTRL+ALT+~. I forgot which one works.Anyway type the following in the console: god - [on],[off] turns god mode on or off notarget - invisibility for some monsters give health - gives you maximum health give ammo - gives you ammunition for all weapons available give armor - gives maximum armor other cheats I discovered during the game: spawn item_medkit - spawns medkit spawn weapon_X - where x is the name of the weapon Be creative type randomly what comes in to your mind: This might work give keys or give cards I just hope it works haven't try it yet↑ Top
Hint
----- Submitted by: SYBOT About that Cabinet containin the BFG Gun the Code is 931 you should find the PDA in the first two stages I guss...↑ Top
Spawn List: (Use with the SPAWN command)
----------------------------------------- Submitted by: H. M. MARAJ Flaming Zombie : monster_zombie_bernie Chainsaw Zombie : monster_zombie_sawyer Z-sec Zombie with machine gun: monster_zsec_machinegun Z-sec Zombie with pistol : monster_zsec_pistol Z-sec Zombie with shield : monster_zombie_zsec_shield Z-sec Zombie with shotgun : monster_zsec_shotgun Commando Zombie : monster_zombie_commando Commando Zombie with Chaingun: monster_zombie_commando_cgun Fat Zombie : monster_zombie_fat2 Fat Zombie with wrench : monster_zombie_fat_wrench Bald Zombie : monster_zombie_maint_bald Zombie with no jaw : monster_zombie_maint_nojaw Zombie with Wrench : monster_zombie_maint_wrench Skinny Zombie : monster_zombie_maint_skinny Zombie : monster_zombie_maint Zombie : monster_zombie_maint2 Zombie wth Flashlight : monster_zombie_ maint_flashlight Headless Zombie : monster_zombie_suit_neckstump Zombie : monster_zombie_suit_bloodymouth Skinny Zombie : monster_zombie_suit_skinny Zombie in Labcoat : monster_zombie_labcoat Zombie Missing Limb : monster_zombie_limb Zombie : monster_zombie_skinny Zombie with a pipe : monster_zombie_pipe Zombie in T-shirt : monster_zombie_tshirt_bald Zombie : monster_zombie_tshirt_blown Zombie in Jumpsuit : monster_zombie_jumpsuit Zombie Eating : monster_zombie_jumpsuit_eating Archvile : monster_demon_archvile Cherub : monster_demon_cherub Hellknight : monster_demon_hellknight Imp : monster_demon_imp Maggot : monster_demon_maggot Mancubus : monster_demon_mancubus Pinky : monster_demon_pinky Revenant : monster_demon_revenant Tick : monster_demon_tick Trite : monster_demon_trite Wraith : monster_demon_wraith Cyberdemon : monster_boss_cyberdemon Gaurdian : monster_boss_guardian Guardian's Seeker : monster_boss_guardian_seeker Sabaoth : monster_boss_sabaoth Vagary : monster_boss_Vagary Adrenaline Power-up : powerup_adrenaline Megahealth Power-up : powerup_megahealth Invisibility Power-up : powerup_invisibility Unlock PDA's and Videos Bring up the console using [CTRL]+[ALT]+[~],then type any of the following codes: --------------------------------------------------------------------------------- Submitted by: H. M. MARAJ give pda admin_banks give pda admin_dorweiler give pda admin_moses give pda admin_simons give pda alphalabs1_berger give pda alphalabs1_krietman give pda alphalabs1_lipsitz give pda alphalabs1_smith give pda alphalabs2_chin give pda alphalabs2_connors give pda alphalabs3_abrams give pda alphalabs3_lamia give pda alphalabs3_nelson give pda alphalabs3_poota give pda alphalabs4_kaczynski give pda caverns1_cody give pda comm1_blake give pda comm1_finch give pda comm1_wolfe give pda comm1_wolfe give pda commoutside_holiday give pda commoutside_ridge give pda cpu_bates give pda cpu_haskell give pda cpuboss_tooloose give pda delta1_mora give pda delta1_price give pda delta2a_cinders give pda delta2a_raleigh give pda delta2a_wilson give pda delta2b_bullman give pda delta2b_erikson give pda delta2b_mcneil give pda delta2b_stemmons give pda delta3_cerano give pda delta3_lee give pda delta3_shultz give pda delta4_gilbert give pda delta5_jackson give pda delta5_swann give pda enpro_chasar give pda enpro_hammer give pda enpro_raad give pda hell_garlick give pda hell_hebert give pda marscity2_caseon give pda marscity2_duncan give pda marscity2_stanton give pda marscity2_tyson give pda mc1_berneche give pda mcunderground_baston give pda mcunderground_delahue give pda mcunderground_ryan give pda mcunderground_young give pda monorail_cullen give pda monorail_harding give pda monorail_hollies give pda monorail_ross give pda recycling1_garza give pda recycling1_sadowayj give pda recycling2_johnson give pda recycling2_moen give pda site3_davis give pda site3_rogers give video epd - Download Video disk with content give video hydrocon give video mfs give video bfg give video chaingun give video demon_museum give video ian_report give video ipn_news give video plasmagun give video recycling give video soulcube give video tablets↑ Top
Go Beserk
---------- Submitted by: H. M. MARAJ Bring up the console using [CTRL] + [ALT] + [~], then type: give beserk.↑ Top
Unlock Nightmare Difficulty
---------------------------- Submitted by: H. M. MARAJ Open your doomconfig.cfg file with Notepad and change the line: seta g_nightmare "0" to seta g_nightmare "1" Locker Codes: #07 - 725 #38 - 409 #39 - 102 #63 - 972 #64 - 651 #054 - 142 #103 - 259 #104 - 579 #112 - 538 #386 - 836 #387 - 836 Airlock - 826 Level 3 - 463 Medical - 364 Supply Lockers (assorted locations): 298, 584, 396, 483, 246, 752 MartianBuddy - 0508 Other Cheat Codes: (Bring up the console using [CTRL] + [ALT] + [~], Then type) ----------------------------------------------------------- Submitted by: H. M. MARAJ _use _moveRight _moveLeft _moveDown _forward _back _right _left _lookDown _lookUp _attack _moveUp _speed _strafe _button7 _button6 _button5 _button4 _button3 _button2 _button1 _button0 aasStats addarrow addline blinkline bindlist bind centerview compressDemo connect clearlights conDump clear cvar_restart cvarlist combineCubeImages crash collisionModelInfo dirtyfeet dir demoShot disconnect dmap echo envshot exec exportmodels editSounds editLight editor error fillrate flashlight focusSoundsEditor give game_memory in_restart kill killRagdolls killMoveables killMonsters keepTestModel listModels listSkins listMaterials listImages listModes listLightDefs listEntityDefs listMonsters listEntities listThreads listSounds listAnims listCollisionModels listlines listVertexCache modulateLights noclip notarget nextanim overlayGUI path poplight parsewait printShader printMode playDemo playCmdDemo playerModel prevanim reload reloadSounds reloadSoundShaders reloadFx reloadanims reexportmodels removeline runReach runAAS recordCmdDemo recordDemo recordCmdDemo recordDemo renderbumpFlat renderbump roq reloadGuis reset regenerateWorld reloadImages reloadShaders reloadModels script reloadEntityDefs s_musictrack s_cacheInvalidate s_cacheInfo s_restart seta set setviewpos setStepGamma setu sets sizeDown sizeUp screenshot spawnServer stopRecording say testTrace testImage testShader testBump testLight touchFx touchGui touchFile toggle testSIMD touchMaterial testFx touchSound listSoundShaders touchParticle testDamage testblend testanim testParticle testModel testWipe testGUI timeDemo testmap touchSkin touchModel unbind unbindall vid_restart vstr writeConfig writePrecache weapon weapnext where weapprev weaponSpla↑ Top
Hint
----- Submitted by: sternking (ERS) Before you meet the final boss, turn left and you will find a stone on the wall with "id" symbol on it. Push that stone, a secret chamber will open, which has a PDA of id software with security clearance to all levels and messages from id team↑ Top
View credits
-------------
Go to the Excavation Site level (final map) and get just before you enter the halls
of Cyber-Satan. Walk to the left in the lower dungeons just before you reach the
location where the wall breaks open and the intermission sequence of you discovering
the final Boss starts. You will reach a dead end. Crouch and face the wall of the
dead end. Look directly above the floor under a few protruding bricks to see the iD
logo in the stone wall. Place your cross-hair on it. The same sound played when you
use a computer will be heard. Click the iD logo. The brick it on will push into the
wall with a scratching sound. A new path to your left will appear. Follow it to find
a chamber lit by red light that has a huge horned skull on the back wall. Below the
skull is a bloody pentagram with a PDA positioned in the center. Download the data
from the iD PDA into your own to read . You will find e-mails from the game
developers.
Defeating Sabaoth:
------------------
Note: A charged Soul Cube is requried for this trick. As soon as you enter the room
with Sabaoth, the door in front of you will open and he will say "Welcome to mess
hall". Fire the five rockets and you might detonate the BFG shot that he fires. After
firing the five rockets he will be very close to you. Stand still and fire your Soul
Cube to defeat him. Note: This was done under the normal difficulty setting.
Airlock combination:
--------------------
During the Monorail level there will be a part where you will need a three digit code
to fix the airlock to continue. Try the code "862".
Save scientist:
---------------
In Delta Labs Level 3 South, almost as soon as you enter a room, you will see a zombie
marine shooting a scientist. It is possible to save him using the Soul Cube in nightmare
mode. Make sure you have the Soul Cube charged. As soon as you enter the room, use the
Soul Cube on the marine. The scientist will be unharmed and run away. You must be very
quick when you do, and it may require a few attempts.
Hidden message:
---------------
Go to Delta Labs Sector 4. When you get to the room with the second chainsaw zombie,
kill him, then face to the door that leads into the teleporter room. Look to the left.
You will see a skeleton sitting in a corner. Hit it out of the corner and you should
see a message written in black, reading "YOU LOUSY IT WORKS".
Made up items:
--------------
Type give <anything>, where the item is anything that is not an item in the game. The
window will say that the item is unknown, but it will say it is in your inventory.
For example, type give poop and the game will display "Unknown stat "poop" added
to player's inventory".
Defeating teleporting demons:
-----------------------------
When a demon teleports in (generally signaled by whisperings, a red tint throughout the
screen, and always red lightning in the location where they will appear), you will have
a split second before they are able to attack. Take a good weapon (for example, a shotgun
or chainsaw for imps and wraiths) and stand close by. For powerful creatures, such as .
Pinkys, use a ranged weapon and stand at a safe distance. Remember to save the game often.
Skip Intro:
-----------
There is a game bug that let's you start the first actual level with full health, armor
and a shot gun. It also skips the whole introducion. Start a new game, and make a 180
degree turn and run forward. If done correctly you should fall to your death. (do you
do everything a stranger tells you to?) Now say "Restart Level" and it will start you
at the beginning of Mars City!
First Level in the kitchen:
---------------------------
When you just start the game and when you reach the kitchen you'll see two marines sitting
and chatting. Look to the left of them and you'll find a playable arcade game which has
the doom 1 graphics.
Cheat Codes:
------------
Submitted By: Mehedi Hasan. Bangladesh.
Bring up the console by pressing Alt+Ctrl+~ then enter the following:
Cheat Effect
-------------------------------------
killmonsters Kills all Monsters
kill Commit suicide
com_showfps 1 Draws your Framerate.
freeze Freeze all on screen
give weapon_rocketlauncher give weapon_rocketlauncher
give weapon_plasmagun Plasmagun
give weapon_bfg BFG
give weapon_chainsaw Chainsaw
give weapon_shotgun Shotgun
give weapon_machinegun Machinegun
notarget Invisibility to most enemies
gfxinfo Graphicscard infomation
status Your game status
aviDemo Saves a demo of your playing to an AVI movie file
quit Quit game
benchmark Game Benchmark
give armor Gives you 125 armor
pm_thirdperson 0 3rd Person View OFF
pm_thirdperson 1 3rd Person View ON
pm_jumpheight ### Defines how high you jump.
pm_walkspeed ### Defines how fast you are when you walk.
com_allowconsole 1 :This will make it so you only have to press ~ to open the
console, no longer alt+ctrl+~.
pm_noclipspeed ### :Defines how fast you move with the "noclip" code turned on.
pm_crouchspeed ### :Defines how fast you are when you crouch.
pm_runspeed ### :Defines how fast you are when you run/sprint.
say <message> :Send message to everyone in multi-player
g_showprojectilepct 1 Toggle hit % to HUD
s_showlevelmeter 1 Toggle sound level display
r_brightness <#> Set brightness level
r_gamma <0-3> Set gamma level
give keys All keys
killmoveables Kill all moving enemies
killragdolls Kill all non-moving enemies
listmonsters L lists images of monsters
listlightdefs Lists indicated def file settings
noclip Walk through solid objects
god God Mode
give all All weapons with full ammo, health and armor give health Max Health
give ammo Max Ammo
give weapon_chaingun Chaingun
g_showplayershadow 1 :You can see your shadow during singleplayer.
give pda Gives PDAs/disks of the level you're in.
editor Opens up map editor
give berserk Berserk mode
g_nightmare 1 Unlock Nightmare Mode
set g_dragEntity 1 :Grabs objects/bodies when you aim and fire at them
clear Clear console text
idkfa secret message
Com_Fixedtic -1 Removes 60 FPS Limit
clearlights All lights turn off. Only light is by flashlight....
testlight Makes a light for you to see better
spawn monster_zombie_morgue Spawns a zombie similar to the one in the infirmary.
give weapon_flashlight Gives Flashlight
gotohell Instant win
pomber Never out of ammo
Spawn monsters/items:
---------------------
Cheat Effect
spawn monster_demon_cherub Spawns a cherub (baby locust)
spawn monster_demon_imp_crawler :Spawns an imp that starts out in crawling position.
spawn monster_demon_imp_crawl_armdoor :Spawns an imp in a weird position. Doesnt move.
spawn monster_demon_revenant Spawns a revenant.
spawn monster_flying_lostsoul Spawns a lostsoul, sorta low to the ground.
spawn monster_zombie_bernie Spawns a flaming Bernie zombie! Wewt!
spawn monster_zombie_boney Spawns a strong, boney zombie.
spawn monster_zombie_commando_cgun Chaingun Zombie
spawn monster_zombie_commando Tentacle Zombie
spawn monster_demon_archvile Spawns a Archvile
spawn monster_demon_cherub Spawns a Cherub
spawn monster_demon_hellknight Spawns a HellKnight
spawn monster_demon_imp Spawns a Imp
spawn monster_demon_maggot Spawns a Maggot
spawn monster_demon_mancubus Spawns a Mancubus
spawn monster_demon_pinky Spawns a Pinky
spawn monster_demon_revenant Spawns a Revenant
spawn monster_demon_tick Spawns a Tick
spawn monster_demon_trite Spawns a Trite
spawn monster_demon_imp Imp
spawn monster_demon_pinky Pinky Demon (Cyber dog)
spawn monster_demon_trite Trite demon
spawn monster_demon_maggot Maggot demon
spawn monster_demon_hellknight Hellknight demon
spawn monster_demon_tick Tick demon
spawn monster_flying_cacodemon Flying Cacodemon
spawn monster_demon_wraith Spawns a Wraith demon
spawn weapon_pistol Pistol
spawn weapon_bfg BFG 9000
spawn weapon_shotgun Shotgun
spawn weapon_chaingun Chaingun
spawn weapon_machinegun Machinegun
spawn weapon_rocketlauncher Rocket Launcher
spawn weapon_plasmagun Plasma Rifle
spawn weapon_soulcube Soul Cube
spawn monster_boss_cyberdemon Cyberdemon
spawn char_betruger spawns the evil betruger
spawn char_swann spawns swann
spawn char_campbell_bfgcase spawns campbell holding his bfg case
spawn moveable_chair (1,2 or 5) chair
spawn char_campbell spawns campbell holding...nothing!
spawn char_hazmat spawns a hazard suit scientist
spawn char_campbell_bfg spawns campbell holding bfg
spawn env_gibs_spine spawns a bloody spine
spawn env_gibs_torso spawns a bloody human torso
spawn env_gibs_leftleg (or right) :spawns a bloody leg
spawn env_gibs_leftarm (or right) :spawns a bloody arm
spawn moveable_ktable table
spawn moveable_computer computer
spawn moveable_base_fixed base
spawn moveable_base_barrel arrel
spawn moveable_base_domino domino
spawn moveable_base_boulder boulder
spawn moveable_burgerboxopen open burger box
spawn moveable_burgerboxclose closed burger box
spawn moveable_paperwad wad of paper
spawn moveable_burger burger
spawn moveable_base_brick base brick
spawn moveable_burningtank :oxygen tank that explodes when shot
spawn moveable_explodingtank :oxygen tank that explodes when shot
spawn moveable_burningbarrel highly explosive barrel
spawn moveable_explodingbarrel explosive barrel
spawn moveable_wrench wrench
spawn moveable_base base
spawn moveable_cannister canister
spawn moveable_blaptop laptop
spawn moveable_cartonbox (1-8) carton
spawn moveable_cokecan coke can
spawn moveable_monitor monitor
spawn moveable_gizmo (1-3) gizmo
spawn moveable_item_(any weapon here) weapons
spawn marscity_marine_helmet_p90_walking :armed guard
spawn char_security_goggles_pistol guard with a pistol
spawn env_ragdoll_skeleton2 a "clean" skeleton
spawn env_ragdoll_skeleton a bloody skeleton
spawn monster_zsec_pistol_slowfire Spawns a Zsec with a pistol, fires slowly.
spawn monster_zsec_shotgun Spawns a Zsec with a shotgun.
spawn monster_zsec_machinegun Spawns a Zsec with a machine gun.
spawn monster_zsec_pistol Spawns a Zsec with a pistol.
spawn ammo_belt_small Ammo for Chaingun
spawn ammo_bfg_small Ammo for BFG 9000
spawn ammo_bullets_small Ammo for Pistol
spawn ammo_bullets_large Large ammo for Pistol
spawn ammo_cells_small Ammo for Plasma Rifle
spawn ammo_cells_large Large ammo for Plasma Rifle
spawn ammo_clip_small Ammo for Machinegun
spawn ammo_clip_large Large ammo for Machinegun
spawn ammo_grenage_small Hand Grenades
spawn ammo_rockets_small Ammo for Rocket Launcher
spawn ammo_rockets_large Large ammo for Rocket Launcher
spawn ammo_shells_small Ammo for Shotgun
spawn ammo_shells_large Large ammo for Shotgun
spawn monster_zombie_fat Fat zombie
spawn monster_zombie_maint "Yellow Jacket" Zombie
spawn monster_zombie_fat2 :Spawns a Fat zombie with his intestines showing
spawn monster_zombie_fat_wrench :Spawns a Fat2 zombie holding a wrench
spawn monster_zombie_jumpsuit :Spawns a Jumpsuit zombie
spawn monster_zombie_maint_bald :Spawns a bald "Yellow Jacket" zombie
spawn monster_zombie_maint_nojaw :Spawns a "Yellow Jacket" zombie with no jaw
spawn monster_zombie_maint_skinny :Spawns a Skinny "Yellow Jacket" zombie
spawn monster_zombie_maint_wrench Spawns a No Jaw "Yellow Jacket" zombie with a wrench
spawn monster_zombie_maint2 Spawns a completely black "Yellow Jacket" zombie
spawn monster_zombie_maint_flashlight Spawns a No Jaw "Yellow Jacket" zombie with a flashlight
spawn monster_zombie_sawyer Spawns a Chainsaw zombie
spawn monster_zombie_skinny Spawns a skinny zombie
spawn monster_zombie_suit_neckstump Spawns a Suit zombie with no head
spawn monster_zombie_suit_bloodymouth Spawns a Suit zombie with a bloody mouth
spawn monster_zombie_suit_skinny Spawns a Skinny Suit zombie
spawn monster_zombie_tshirt_bald Spawns a Bald zombie similar to the one in the infirmary
spawn monster_zombie_tshirt_blown Spawns a zombie almost exactly like the one in the infirmary
spawn monster_boss_cyberdemon Spawns Cyberdemon
spawn monster_boss_guardian Spawns Guardian
spawn monster_boss_guardian_seeker Spawns Guardian's Seeker
spawn monster_boss_guardian_spawner Spawns the floating blue thing above the Guardian. O.o;
spawn monster_boss_sabaoth Spawns Sabaoth
spawn monster_boss_vagary Spawns Vagory
spawn monster_boss_Vagary Spawns the spider boss, Vagary.
spawn monster_boss_sabaoth Spawns the CPU boss, Sabaoth.
spawn monster_boss_maledict_cinematic Spawns an immobile, untouchable, unremovable Maledict,
the thing you see in the ending cinematic of the game. There is no point in this one.
Test Maps:
----------
Cheat Effect
map testmaps/test_box A simple room
map testmaps/test_boxstack Tall room with domino effect boxes
map testmaps/test_lotsaimps Large room with lots of enemies
Level Select
Cheat Effect
map game/mp/d3dm5 Multiplayer Map 5
map game/mp/d3dm4 Multiplayer Map 4
map game/mp/d3dm3 Multiplayer Map 3
map game/mp/d3dm2 Multiplayer Map 2
map game/mp/d3dm1 Multiplayer Map 1
map game/site3 Site 3
map game/recycling2 Recycling 2
map game/recycling1 Recycling 1
map game/pdas PDAs
map game/monorail Monorail
map game/mc_underground MC Underground
map game/mars_city2 Mars City 2
map game/mars_city1 Mars City 1
map game/hellhole Hellhole
map game/hell1 Hell 1
map game/enpro Enpro
map game/delta5 Delta 5
map game/delta4 Delta 4
map game/delta3 Delta 3
map game/delta2 Delta 2
map game/delta1 Delta 1
map game/cpuboss CPU Boss
map game/cpu CPU
map game/commoutside Comm Outside
map game/comm1 Comm 1
map game/caverns1 Caverns 1
map game/caverns2 Caverns 2
map game/alphalabs4 Alpha Labs 4
map game/alphalabs3 Alpha Labs 3
map game/alphalabs2 Alpha Labs 2
map game/alphalabs1 Alpha Labs 1
map game/admin Mars City Administration
Third-Person Mode
Multiplayer: Command Cheat.
---------------------------
This cheat allows you to give voice repsonds in the multiplayer mode it can be
used in all game types but is good to use in team death match since it does use
responses for commanding your team.
Cheat Effect
----------------------
exec mp_vchat Activates the cheat.
Press . (Period) "That Sucked"
Press 0 (Zero) "Great Game"
Press 1 (One) "Cancel That"
Press 2 (Two) "Pull Back!"
Press 3 (Three) "Prepare for Attack"
Press 4 (Four) "Grab the Armour"
Press 5 (Five) "Cover Me"
Press 6 (Six) "Over Here"
Press 7 (Seven) "Attack Now"
Press 8 (Eight) "Move In "
Press 9 (Nine) "I'll Take That"
Press * (Star) "Hack"
Press / (Backslash) "Die Already"
Cabinet Lock Codes:
-------------------
Enter these on the panels found on the numbered cabinets through out the game.
Password Effect
0508 Martian Buddies 1 and 2
468 #669
372 #666
571 #452
836 #387
836 #386
841 #317
298 #215
371 #213
624 #117
624 #116 (second)
972 #116
715 #114
538 #112
579 #104
259 #103
364 #079
364 #078
651 #064
972 #063
142 #054 (second)
246 #054
123 #049
123 #048
123 #047
102 #039
409 #038
531 #023
347 #017
586 #013
752 #009
483 #003
396 #001
734 Weapons Storage 1 and 2
298 21D
734 Plasma Storage
584 Mars City Armory
826 Monorail Airlock
842 Valve 1 Terminal
931 Security Chief Door
725 Storage 07
463 Level 3 Access
624 #216
624 #217
627 CPU Lab A
Defeating Sarge:
----------------
Be prepared to die a few times. Beware of the edge of the room, as you can fall
off. Also, do not hide behind the pillars for too long. They will open up and arc
electricity periodically. When you walk into the room, a giant bay door at the
opposite end of the room will open, revealing the "new and improved" Sarge. As
soon as that door opens a crack, start lobbing rockets in there. After you score
about six good hits without being splattered by his BFG, break out the Soul Cube
(that you should have charged before entering the room) and let him have it. It
should kill him and heal you. Pick up the armor and ammunition around the room
before continuing.
Use the following trick to kill the new and improved Sarge much easier. The key
is to use the chaingun. It will blow up his BFG bullets in his face. It will take
about thirty seconds to kill him in this way, and you do not have to use the Soul
Cube. There is is a video disc that you will get just before you fight him that
explains the BFG, and says that small arms fire will blow up the chip in the ball
of energy, making it explode instantly.
Longer lasting oxygen timer:
----------------------------
Use the following trick to have longer lasting oxygen time. On any level where your oxygen
timer is counting down, enable the pm_air 58000 code just before entering outside and the
oxygen timer starts. You will now have a longer oxygen timer countdown. The default value
is "1800". Using this code sets how many milliseconds of oxygen you will have.
Note: If you change it to a number other than 58000, your oxygen timer may start out at
various different numbers than 100%. You may bind this code to a key to make it more
convenient, for example bind "o" "pm_air 58000"
Skip introduction:
------------------
Use the following trick to start the first actual level with full health, armor, and a
shotgun. It will also skips the entire introduction sequence. Start a new game. Make a
180 degree turn and run forward. If done correctly, you should fall to your death.
Select "Restart Level" and you will resume you at the beginning of Mars City.
Ragdoll Corpses:
----------------
To prevent Demons from Burnaway and become Ragdolls, in their .def files, change the "burnaway"
value to "9000". And for Zombies, in the Weapons .def and env.def files, set "gib" to "0" and
their Ragdolls will remain.
Or in pak000/Script/, in ai_monster_base.script, under monster_base::state_Dead, put a "//" at
the beginning of lines 672 through 678 and 690.
Ragdoll for LostSoul: in the .def file, comment like this: //"model_death" "lostsoul_pop.prt"
and remove '//' from "ragdoll" "monster_demon_lost".
Weapons Firerate Script:
------------------------
In, for example, pak000/Script/weapon_plasmagun.script, in #define PLASMAGUN_FIRERATE 0.125,
if you change the value to 0.1, it fires as fast as possible.
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