Press / to search, Esc to clear
Contents:
Press Alt+↑↓ to navigate
Cheat Codes: ------------ Submitted by: Steef Update by: Dragi In order to use cheat codes, you must first enable the cheat console. To enable the cheat console for all game profiles, locate the autoexec.cfg file in your game folder\profiles directory. Open this file with Notepad. Add the following line as the last line in the file: setvar dev_console_password = schwinge-des-todes The end of the file will now look something like this: Startup mainmenu setvar dev_console_password = schwinge-des-todes While playing, press the tilde (`) key to bring up the cheat console. Use the following cheat codes in the cheat console.
Code Effect
-----------------------------------------------------------
add_all_spells - Gives all spells to currently selected hero.
add_gold # - Sets current gold to # and zeroes out other resources.
add_money # - Sets all resources except gold to # and sets gold to #*1000.
So add_money 100 gives 100 of all resources and 100000 gold.
clear_money - Sets all your resources to zero.
set_hero_luck_morale X Y - Sets luck (X) and morale (Y) base values for current hero.
For example, set_hero_luck_morale 5 3.
add_exp # - Adds # of experience to currently selected hero.
show_player_money # - Outputs resource quantities of specified player into console.
Allows you to spy on other players.
Example: show_player_money 2.
show_hero_mp - Shows detailed movement point stats for currently selected
hero - exact quantity, stats for currently plotted path.
@Win() - Win Mission.
@Loose() - Lose Mission.
add_skill NAME or ID - Add skills, perks or abilities. You can use either the name
or ID number.
Example: add_skill Sorcery or add_skill 8 will both give Sorcery.
See list below for all 150 skills along with IDs.
Code Effect
---------------------------------------------------------------------
@OpenCircleFog(0, 0, 0, 9999, PLAYER_1); - Full map
add_army town [nTownID, bUpgrade] - Will fill all hero army slots with 10 creatures
of town id specified. Second param is 0 or 1
which controls whether creatures are from
upgraded dwellings or not.
-=Town IDs=-
HEAVEN = 0
PRESERVE = 1
ACADEMY = 2
DUNGEON = 3
NECRO = 4
INFERNO = 5
Example: add_army 5, 0 will fill all hero army slots with 10 basic inferno creatures.
add_army 4, 1 will fill hero army slots with 10 upgraded Necro creatures.
Use the following names or IDs with the "add_skill" cheat. When using the name,
use only the name itself and not the prefix (example: Sorcery not Skill_Sorcery).
↑ Top
SKILLS
------- SKILL_LOGISTICS = 1 SKILL_WAR_MACHINES = 2 SKILL_LEARNING = 3 SKILL_LEADERSHIP = 4 SKILL_LUCK = 5 SKILL_OFFENCE = 6 SKILL_DEFENCE = 7 SKILL_SORCERY = 8 SKILL_DESTRUCTIVE_MAGIC = 9 SKILL_DARK_MAGIC = 10 SKILL_LIGHT_MAGIC = 11 SKILL_SUMMONING_MAGIC = 12 SKILL_TRAINING = 13 SKILL_GATING = 14 SKILL_NECROMANCY = 15 SKILL_AVENGER = 16 SKILL_ARTIFICIER = 17 SKILL_INVOCATION = 18↑ Top
PERKS
------ PERK_PATHFINDING = 19 PERK_SCOUTING = 20 PERK_NAVIGATION = 21 PERK_FIRST_AID = 22 PERK_BALLISTA = 23 PERK_CATAPULT = 24 PERK_INTELLIGENCE = 25 PERK_SCHOLAR = 26 PERK_EAGLE_EYE = 27 PERK_RECRUITMENT = 28 PERK_ESTATES = 29 PERK_DIPLOMACY = 30 PERK_RESISTANCE = 31 PERK_LUCKY_STRIKE = 32 PERK_FORTUNATE_ADVENTURER = 33 PERK_TACTICS = 34 PERK_ARCHERY = 35 PERK_FRENZY = 36 PERK_PROTECTION = 37 PERK_EVASION = 38 PERK_TOUGHNESS = 39 PERK_MYSTICISM = 40 PERK_WISDOM = 41 PERK_ARCANE_TRAINING = 42 PERK_MASTER_OF_ICE = 43 PERK_MASTER_OF_FIRE = 44 PERK_MASTER_OF_LIGHTNINGS = 45 PERK_MASTER_OF_CURSES = 46 PERK_MASTER_OF_MIND = 47 PERK_MASTER_OF_SICKNESS = 48 PERK_MASTER_OF_BLESSING = 49 PERK_MASTER_OF_ABJURATION = 50 PERK_MASTER_OF_WRATH = 51 PERK_MASTER_OF_QUAKES = 52 PERK_MASTER_OF_CREATURES = 53 PERK_MASTER_OF_ANIMATION = 54 PERK_HOLY_CHARGE = 55 PERK_PRAYER = 56 PERK_EXPERT_TRAINER = 57 PERK_CONSUME_CORPSE = 58 PERK_DEMONIC_FIRE = 59 PERK_DEMONIC_STRIKE = 60 PERK_RAISE_ARCHERS = 61 PERK_NO_REST_FOR_THE_WICKED = 62 PERK_DEATH_SCREAM = 63 PERK_MULTISHOT = 64 PERK_SNIPE_DEAD = 65 PERK_IMBUE_ARROW = 66 PERK_MAGIC_BOND = 67 PERK_MELT_ARTIFACT = 68 PERK_MAGIC_MIRROR = 69 PERK_EMPOWERED_SPELLS = 70 PERK_DARK_RITUAL = 71 PERK_ELEMENTAL_VISION = 72↑ Top
FEATS
------ KNIGHT_FEAT_ROAD_HOME = 73 KNIGHT_FEAT_TRIPLE_BALLISTA = 74 KNIGHT_FEAT_ENCOURAGE = 75 KNIGHT_FEAT_RETRIBUTION = 76 KNIGHT_FEAT_HOLD_GROUND = 77 KNIGHT_FEAT_GUARDIAN_ANGEL = 78 KNIGHT_FEAT_STUDENT_AWARD = 79 KNIGHT_FEAT_GRAIL_VISION = 80 KNIGHT_FEAT_CASTER_CERTIFICATE = 81 KNIGHT_FEAT_ANCIENT_SMITHY = 82 KNIGHT_FEAT_PARIAH = 83 KNIGHT_FEAT_ELEMENTAL_BALANCE = 84 KNIGHT_FEAT_ABSOLUTE_CHARGE = 85 DEMON_FEAT_QUICK_GATING = 86 DEMON_FEAT_MASTER_OF_SECRETS = 87 DEMON_FEAT_TRIPLE_CATAPULT = 88 DEMON_FEAT_GATING_MASTERY = 89 DEMON_FEAT_CRITICAL_GATING = 90 DEMON_FEAT_CRITICAL_STRIKE = 91 DEMON_FEAT_DEMONIC_RETALIATION = 92 DEMON_FEAT_EXPLODING_CORPSES = 93 DEMON_FEAT_DEMONIC_FLAME = 94 DEMON_FEAT_WEAKENING_STRIKE = 95 DEMON_FEAT_FIRE_PROTECTION = 96 DEMON_FEAT_FIRE_AFFINITY = 97 DEMON_FEAT_ABSOLUTE_GATING = 98 NECROMANCER_FEAT_DEATH_TREAD = 99 NECROMANCER_FEAT_LAST_AID = 100 NECROMANCER_FEAT_LORD_OF_UNDEAD = 101 NECROMANCER_FEAT_HERALD_OF_DEATH = 102 NECROMANCER_FEAT_DEAD_LUCK = 103 NECROMANCER_FEAT_CHILLING_STEEL = 104 NECROMANCER_FEAT_CHILLING_BONES = 105 NECROMANCER_FEAT_SPELLPROOF_BONES = 106 NECROMANCER_FEAT_DEADLY_COLD = 107 NECROMANCER_FEAT_SPIRIT_LINK = 108 NECROMANCER_FEAT_TWILIGHT = 109 NECROMANCER_FEAT_HAUNT_MINE = 110 NECROMANCER_FEAT_ABSOLUTE_FEAR = 111 RANGER_FEAT_DISGUISE_AND_RECKON = 112 RANGER_FEAT_IMBUE_BALLISTA = 113 RANGER_FEAT_CUNNING_OF_THE_WOODS = 114 RANGER_FEAT_FOREST_GUARD_EMBLEM = 115 RANGER_FEAT_ELVEN_LUCK = 116 RANGER_FEAT_FOREST_RAGE = 117 RANGER_FEAT_LAST_STAND = 118 RANGER_FEAT_INSIGHTS = 119 RANGER_FEAT_SUN_FIRE = 120 RANGER_FEAT_SOIL_BURN = 121 RANGER_FEAT_STORM_WIND = 122 RANGER_FEAT_FOG_VEIL = 123 RANGER_FEAT_ABSOLUTE_LUCK = 124 WIZARD_FEAT_MARCH_OF_THE_MACHINES = 125 WIZARD_FEAT_REMOTE_CONTROL = 126 WIZARD_FEAT_ACADEMY_AWARD = 127 WIZARD_FEAT_ARTIFICIAL_GLORY = 128 WIZARD_FEAT_SPOILS_OF_WAR = 129 WIZARD_FEAT_WILDFIRE = 130 WIZARD_FEAT_SEAL_OF_PROTECTION = 131 WIZARD_FEAT_COUNTERSPELL = 132 WIZARD_FEAT_MAGIC_CUSHION = 133 WIZARD_FEAT_SUPRESS_DARK = 134 WIZARD_FEAT_SUPRESS_LIGHT = 135 WIZARD_FEAT_UNSUMMON = 136 WIZARD_FEAT_ABSOLUTE_WIZARDY = 137 WARLOCK_FEAT_TELEPORT_ASSAULT = 138 WARLOCK_FEAT_SHAKE_GROUND = 139 WARLOCK_FEAT_DARK_REVELATION = 140 WARLOCK_FEAT_FAST_AND_FURIOUS = 141 WARLOCK_FEAT_LUCKY_SPELLS = 142 WARLOCK_FEAT_POWER_OF_HASTE = 143 WARLOCK_FEAT_POWER_OF_STONE = 144 WARLOCK_FEAT_CHAOTIC_SPELLS = 145 WARLOCK_FEAT_SECRETS_OF_DESTRUCTION = 146 WARLOCK_FEAT_PAYBACK = 147 WARLOCK_FEAT_ELITE_CASTERS = 148 WARLOCK_FEAT_ELEMENTAL_OVERKILL= 149 WARLOCK_FEAT_ABSOLUTE_CHAINS = 150↑ Top
Reset movement points
---------------------- Enter @ChangeHeroStat(“<Hero Script Name>”,STAT_MOVE_POINTS,9999) as a code at the console window. This will reset your movement points to maximum and can be used as many times as you want on a single day (it will not exceed your maximum, so you have to keep moving then entering the code in the console again. Press [Up] to repeat last console command.↑ Top

