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Personal Study

Cheat Codes:
------------
Submitted by: David K.

Useful Tips and Tricks:
-----------------------
-=Tips for Regel=-
* He is extremely item dependent as his traits are kind of bad unless 
  you stack an insane amount of crit related items.
* When I won as him for leader (even on difficult) i just used other 
  characters as the primary dps and kind of just used him a rest bot 
  and occasional enemy finisher.
* Maybe something you can try is run some stun based items? Stuns 
  guaranty crits and crits is his only way to lead to spamming attacks.
* Also here is some decent starting active skills combinations for Regel:
  - Start with Knife mark -> Later get Precision (use knife mark to apply 
    flaw, end enemies with precision).
  - Start with Killing blow -> latter get Cloaked (when you want to do a 
    massive amount of damage at once, first activate cloaked for its damage
    and crit boost then use Killing blow).

-=Shield puzzle tips=-
* You have to stop the machine that powers the shield. After closing the 
  valves, all that remains is to stop the gears.
* Check the upstairs, look for a long object that could jam the gears.
* If you can't find valves you need to open a secret path to the basement 
  under the dome. You have to look through the narrow hallways and pull a 
  chandelier.
* Note: If you leave the character still for 5 seconds, objects that can be 
  interacted will be highlighted.

-=Disk puzzle short tip=-
* Star at the top, sun at the left, moon at the right, tree underneath the 
  sun and skull in the remaining space.



Astronomy Puzzle Tips:
----------------------
* Check the number of planets and compare with the constellations.
* Although sometimes the number of planets coincides, you may not have 
  chosen the right constellation.
* Also check that you have moved the correct planet, sometimes it is better 
  to start with the outer rings to avoid making mistakes.

=-How to add planet=-
You need to solve the first puzzle grab the planet like normal item, do the 
same for the second, and the three is the last one, and the end of the current
version.

-=How-to=-
1. clue: Look in the room ground floor, and the uppers walls.
2. clue: Check planets positions and colors.
3. clue: Check the red light in the entrace door.
4. clue: Compare all past clues with planets positions and make necessary changes.

If you acquired a “planet” from the room you teleport to, then return to the 
main room and walk to the center object all the “planets” orbit. You should be 
able to interact and add your “planet” to the existing system.

Most of the options are red herrings. There are only 1 constellation you can do 
at any one time.

Hints for figuring out what constellations you need:

For example, If the constellation has a green planet, and you don't have a green 
planet, you cannot do the constellation.

-=Additionally=-
If constellation shows the yellow planet as being closest to the center, you cannot 
do that constellation, as the white planet is always closest to the center.
You can only do the wolf constellation the first time you enter the room. The red orb 
is there to orient you, simply move the planets using telekinesis to match the wolf 
constellation.

A yellow teleporter will appear. Enter it, and solve the pipe puzzle there to get the 
yellow planet. Come back to the planet room, and walk to the center and press E when 
prompted to add it to the orrery.

Now you can do the sword constellation. Again, just move the planets with telekinesis 
to match, using the red orb as the “12 o'clock” position to orient everything.

Now you'll get a green teleporter. Enter it. Another pipe puzzle. This one is quite 
annoying, the biggest tip I can give you is look at the red diamonds: if the light 
gets to these, it scrambles everything in that quadrant, so my suggestion here is to 
isolate those before moving anything (that is to say: make sure as best you can the 
light can't touch them if you rotate one of the tiles elsewhere). It'll take a little 
bit of doing but note that you're going to send the light down stairs on the right 
side of the room, across to the left side (still downstairs), back upstairs, around 
the red diamond, back down stairs and to the blue “goal” tile. This'll get you the 
green planet.

The last constellation you can do is the cobra. Once you complete it, that's it, 
that's the game.
 

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