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Punch Club 2: Fast Forward Cheats, Codes, Hints and Walkthroughs for PC Games.

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 Punch Club 2: Fast Forward Cheats

 
   
 
 
Punch Club 2: Fast Forward

Cheat Codes:
------------
Submitted by: David K.

Best Build for Way of the Lazy Bear:
------------------------------------
The stamina consumption on block/dodge skills are crucial. Desperado 
has a stamina build IIRC, so you want the anti-block skills with him. 
You might be tempted to use smasher since it’s the anti-block style, 
but due the low amount of passives slots on that style I would go 
with berserker instead, if you have it. I like to focus on either 
making the opponent fail their blocks or dealing damage through the 
blocks, but not both.

The defensive skill that increases your opponent’s initiative cost 
higher is better if your opponent uses a lot of single initiative 
point skills, while the damage reflection skills get better when your 
opponent has lower health. With regards to attacks, it’s usually 
better to use lower cost stuff like jab unless you’re up against 
another bear user.

Bear builds want more stamina than agility: Bear skills are efficient 
with initiative, not stamina. You might still run out of stamina and 
need to leave attack slots empty. It can be worthwhile to dip into 
the turtle tree for the stamina recovery skill since bear doesn’t get 
any.

If you have the gpp for it, you can even take stat boosters at 25 
strength, grab the late game skills you want from further up the tree, 
and then switch focus to stamina and agility., since strength builds 
benefit less from their main stat than the other two paths.



Decision Matter Stuff in the Game:
----------------------------------
There are the “old school” and the “police” routes. Both can be done 
for a while simultaneously, but it is not required. Eventually you 
will have to pick one.

It is strange that you are already far into the second league without 
them being triggered already, maybe you just forgot to progress them?

For the police route you’ll need to get 1000 GPP first. Then go to the 
station and talk to the sergeant. He will introduce you to learning 
the law on the computer on the left side. With 2000 GPP you can then 
actually start your career as a cop.

The old school route is introduced by Casey who lives in the sewers. I 
can’t remember exactly how and when, but he will give you an old chip 
with Micks memory/consciousness, repair that chip if you still have it 
in the inventory. Micks old place will open up for renovation, so if 
you can access that place – between the police station and the 
nightclub – you already did that. There are tools in the center of the 
room which allow you to renovate the place. Once it is back to its former 
glory the route starts.



What to Do with No Food and No Money:
-------------------------------------
Then you become a bum and live on the streets, digging through the 
garbage to find something to eat only to die in the winter if you can’t 
find shelter.

Your mom, bosses and your best (and only) friend can give you free food 
if you have no money and are hungry. Limited uses in each case.

Note: If you have enough money to buy food the free food option might 
not pop up. When you’re completely out of money and are hungry then the 
option should be available.



Guide to to Beat the Game in Under 1 Minute:
--------------------------------------------
* Start new game.
* Do push ups, go to dispenser.
* Have a conversation with your mom about the broken dispenser, which 
  she tells you to go to Henry’s.
* Let her finish talking, you will know because she stops chatting away.
* At this point open your map like your about to go to Henry’s and close 
  the map and stay home instead.
* Your mom starts chatting again.
* After the dialog you will have a choice.
* Tell her sorry you have to go to Henry’s = the game continues.
* Give her a hug = game over.



Decision Matter Stuff in the Game:
----------------------------------
There are the “old school” and the “police” routes. Both can be done for 
a while simultaneously, but it is not required. Eventually you will have 
to pick one.

It is strange that you are already far into the second league without them 
being triggered already, maybe you just forgot to progress them?

For the police route you’ll need to get 1000 GPP first. Then go to the 
station and talk to the sergeant. He will introduce you to learning the law 
on the computer on the left side. With 2000 GPP you can then actually start 
your career as a cop.

The old school route is introduced by Casey who lives in the sewers. I can’t 
remember exactly how and when, but he will give you an old chip with Micks 
memory/consciousness, repair that chip if you still have it in the inventory. 
Micks old place will open up for renovation, so if you can access that place – 
between the police station and the nightclub – you already did that. There 
are tools in the center of the room which allow you to renovate the place. 
Once it is back to its former glory the route starts.
 

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