Cheatbook

Shattered Pixel Dungeon Cheats, Codes, Hints and Walkthroughs for PC Games.

  Home   |   Cheatbook   |    Latest Cheats   |    Trainers   |    Cheats   |    Cheatbook-DataBase 2024   |    Download   |    Search for Game   |    Blog  
 
  Hints and Tips for: Shattered Pixel Dungeon 
  Browse by PC Games Title:   A  |   B  |   C  |   D  |   E  |   F  |   G  |   H  |   I  |   J  |   K  |   L  |   M  |   N  |   O  |   P  |   Q  |   R  |   S  |   T  |   U  |   V  |   W  |   X  |   Y  |   Z   |   0 - 9  
V Rising Cheats Tribes of Midgard Cheats Returnal Cheats Resident Evil 2 Remake Cheats
 

 Shattered Pixel Dungeon Cheats

 
   
 
 
Shattered Pixel Dungeon

Cheat Codes:
------------
Submitted by: David K.

Tips and Tricks for Beginner:
-----------------------------
Written By Miuzore

-=Tip #1: Don't ignore alchemy.=-
When I started out, I ignored alchemy completely. I just wouldn't use it, 
thought it was completely pointless. After getting a few wins under my 
belt, I was still ignoring it until a few months ago, that's when I had 
a realization that alchemy is vital if you want to have consistent wins. 
Here are some of the ways it can change your runs:

* Scrolls of Divination can be used to mass-identify potions/scrolls/rings 
without actually using them. You usually get enough identification scrolls 
from shops/drops/spawns that you can have almost every potion/scroll/ring 
identified before entering 3rd stage. The surplus scrolls and potions can 
them be used for further alchemy or just regular usage.

* Beacons of returning are immensely useful and save a ton of food. You're 
about to enter metropolis or demon halls, but first you want to revisit 
old shops and buy all scrolls/heal potions? Plop this boy down and use 
scrolls of passage (basically next entry) to quickly visit them all, then 
return. You can't afford something in the current floors shop that you need? 
Plop this guy down and return anytime you have full inventory to offload or 
enough gold.

* Curse infusions might sound really counter productive - deliberately 
curse your item to have it upgraded? Surprisingly, I found it to be quite 
good late game, where both your weapon and armor are upgraded to +6 or 
more - it gives you a curse, yes, but also a +2 upgrade on both armor and 
weapon, effectively giving you +4 extra upgrade scrolls. There's also a
 hidden benefit of your weapon not teleporting away due to certain traps 
later. Also, the curses you get aren't great, but they're not gamebreaking
 either. If you don't have any OP-tier enchantments, try it out. If you 
don't like the curse, you can always re-curse your item. Note: Don't do 
this to wands (mage's staff included), unless you're running some cursed 
wand build.

* This bad boy acts as a healing potion and as food with no downsides. 
Invaluable for on-diet runs and very helpful on regular runs.
And that's just a few examples. There are also the elixirs that imbue you 
and give you immunity to fire/toxic gas/cold which are really useful at 
certain bosses. I didn't mention scroll of anti-magic, which I'll talk 
about in another tip.


-=Tip #2: Trap/Challenge rooms - Alternative completion methods=
These rooms are mainly intended to be cleared by using potions that spawn 
in the level. However, there are also lesser-known methods on bypassing the
 challenges or completing them by using less resources. 
These aren't all the methods, but the methods I was able to find.

Fire wall room - The main way you clear the room is by throwing an frost 
potion next to the fire wall. However, you can save the potion by throwing 
an icecap seed (blue seed) next to the fire. It will catch on fire so 
quickly throw a random item on it to activate the frost effect.

Pit prison - This room doesn't have any defined “potion” way to be cleared. 
There are a couple of ways this room can be tackled, though - just jumping 
down and yoloing it (which would cause a lot of hurt), using feather fall 
spell before jumping (no damage but a bit expensive). There is also a 
middle ground - jump down without using anything but use seed of dreamfoil 
(the pink one that clears debuffs) immediately after (throw it next to 
yourself and step on it). This will clear bleeding and crippled debuffs, 
meaning you only lose health from the jump and not from the bleed.
More will be added later.

-=Tip #3: Don't be afraid of cursed items.=-
One of the ways to get stronger when progressing is to get gear upgrades, 
be it from drops or spawns or completing challenge rooms. However, if you 
were anything like me you probably are extremely paranoid about equipping 
new items, maybe saving an identify scroll or remove curse scroll just in 
case.

However, don't be scared of cursed items - most of the curse effects aren't 
that harmful. If your current items suck and you have enough strength to 
wear an unidentified item of different tier, do it! Maybe it's not cursed, 
maybe it's even upgraded. Even if it is cursed, it's usually a minor 
inconvenience (unless the item has fragile or metabolism (unless you have 
max horn of plenty) on it then it's maybe a problem).

However, let's say you have a lot of cursed items on you because you are 
a dummy and you don't have nearly enough scrolls to uncurse them. Or you 
have a lot of items that you can instantly identify due to talents, but 
don't want to be stuck with a cursed item equipped. What do you then? 
Well, there's a few ways you can completely negate curses:

Well of healing is a really good way. What the well does is it heals you 
completely, feeds you, and uncurses all worn items. What that means is you 
can equip everything you can that isn't identified, and just step into the 
pool. Now you have a bunch of items that you have identified (or at least, 
know are not cursed), a bunch of cursed items that are no longer cursed, 
and the aforementioned health and food.

This might be one of my favorite scrolls in the game - what it does is 
completely negates magic temporarily. What this means for us is that we can 
completely ignore the “can't unequip cursed items” part, and literally try 
everything we have out at a cost of some energy and 1 remove curse scroll. 
It's awesome. However, this does not remove curses from items, so keep this 
in mind.

Stone of enchantment can be used to replace the curse with a beneficial 
enchantment. However, the part of the curse where you can't unequip the 
item stays.

There's also a way to remove a curse, which is to upgrade it. 
It has a 1/3 chance of working, however I would not recommend doing it, 
unless it's an item you want to use until the end.

Also, it is worth mentioning that upgrading an item will weaken the curse, 
which means you can unequip it but the harmful effect stays. 
Don't do this for random items unless you really have to.


-=Tip #4: Wandmaker quest items.=-
On stage 2, between floors 7 and 9 there is a wandmaker waiting for you 
to help him. 

The possible tasks are:
* Get him corpse dust.
* Kill a rotberry plant and bring him the seed.
* Summon an elemental and kill it for embers.
However, returning to him with the items might not be the most beneficial 
thing you can do (except maybe if he gives you an embers quest, it is 
quite useless to be honest).

Rotberry seed is pretty straightforward - if you combine it with blandfruit 
and then eat it, you gain 1 extra strength point. Self explanatory, and useful.

If you get corpse dust, and you happen to have a wand of corruption, you can 
do a really funny necromancer build, where you upgrade the wand, and once a 
wraith spawns you use the wand of corruption on it. The wand has to have 
certain amount of upgrades to it to instantly corrupt the wraiths, though - 
up to +13 in the final level. Can also be enhanced by a corrupted dried rose, 
which also spawns wraiths, but way less infrequently.

As I mentioned previously, the “fresh embers” are pretty useless - they can 
be used to craft “spawn elemental” spell, however the elementals are basically 
temporary minions that don't follow you between floors. Maybe if you didn't 
need a wand you could use them against a boss, but eh.

Tip #5: A little bit about food.
During your adventures, you might have a lot of mystery meat in your inventory, 
and maybe you were thinking "hmm, is it better to burn it, cook it with alchemy, 
or freeze it?". 

The answer: Freeze -> Burn -> Cook.

All of these options restore the exact same amount of food, however frozen food
has a chance to give you a beneficial effect like a heal. Burned (chargrilled) 
meat just restores the food, and stewed meat (cooked) does the same thing as 
burned meat, except you require alchemical energy to prepare it.

Another thing I want to add is meat pie - it requires ration of food, pastry 
and mystery meat. The total ingredient sum in satiation is (2/3 + 1 + 1/3 = 2
full hunger restores). What you get is 1 full hunger restore + 450 turns of 
no hunger, which effectively translates to 2 full hunger restores. What you 
also additionally get is increased healing for 450 turns, which definitely is 
handy, and some inventory space saved. So if you have the chance, always make 
meat pies. 
Note: Don't eat meat pies before fighting a boss. 
Your hunger doesn't deplete during the boss fight, however the 450 turn buff does.




Surprise Attacks:
------------------
The important part, that is not immediately intuitive, is the result of monster 
vision being checked at the beginning of their turn.

Thus, from animations only, it might seem that if the enemy is “hot on your heels” 
and there is no gap between you, then passing a door wouldn’t help you (since the 
enemy *seems* to move at the same time as you and the door never visually closes). 
However, in reality the monster moves *after* you, so the whole process looks 
like this (starting with you standing in the door, and enemy next to you)

You move from the door -> door closes -> enemy turn starts, it doesn’t see you, 
it tries to move to your last know position (onto the door) -> the enemy moves 
onto the door, opening it -> since you just “came into view” for the monster, 
you can now surprise attack it.

This works for one hit, and then you can for example walk towards the next door 
and repeat, without needing a gap between you and the enemy. (assuming the enemy 
isn’t faster than you).

Same applies to what the Distrattos said with the pillars/grass. When walking 
around one, it *seems* as if the monster is moving at the same time and you 
aren’t breaking LoS, but you actually are, allowing you potentially a surprise 
attack every second turn (walk -> hit -> walk -> hit -> etc.) when walking around 
a pillar or single patch of grass.

As far as the sleeping part, my understanding is that if a monster is sleeping 
then it is a surprise attack, and also it is a surprise attack in the first turn 
when they wake up (so with ranged weapons you should be able to do two most of 
the time). As far as sneaking up to a sleeping monster for melee attack, this 
is mostly luck (though levitating is stealthier I think, plus there is a ring 
for stealth) but the rogue has a talent that makes it easier.

But I would treat sleeping surprise attacks as a bonus (unless you have a 
highly upgraded stealth ring or are a rogue specializing in that) and focus 
on using doors and corners/grass, as this is where you can get them easily 
and reliably.



Tips and Tricks:
----------------
Written by Darsiden

-=Crafting=-
* It can be really helpful. You can craft exotic variants of scrolls and potions 
  as well as even some advanced spells.
* Craft meat pies whenever you can as it blocks hunger for like 150 turns or 
  something and boosts passive healing as well. Mystery meat (raw or cooked) +
  ration + pasty.
* If you have a lot of seeds you can craft potions as well but don’t waste the 
  green seeds in crafting because in their raw form they will heal you more slowly
  and you can’t move off them (unless you’re the Warden) but the raw seed form has
  better healing properties than wasting 3 green seeds to make a single healing 
  potion.
* If you’re low on health and not in combat, find a safe place like a hallway or 
  small room and plant a green seed, step on it and hold the wait button. It will
  go until you’re healed, starving, or an enemy shows up. Save your actual healing
  potions for emergencies. As a side note on that, balance your food and healing 
  item consumption – wait to eat if you have a lot of health and vice versa, if 
  you’re low on healing items, avoid letting yourself starve too long as that 
  blocks passive healing.

-=General=-
* Rogue has invisibility right away, great for tight situations and moving about 
  undetected.
* Huntress can move around in tall grass without trampling and later can grow back 
  tall grass and see through tall grass. Pairing this with glyph of camouflage can 
  make her even more stealthy than the rogue mid to late game. Wand of Regrowth if 
  you can find it, basically turns her into a god.
* Duelist can wield multiple weapons and certain weapons can offer brief invisibility 
  though it has been heavily nerfed. She also has a skill that allows sharing upgrades
  between the 2 equipped weapons so you only have to upgrade one of them and not waste 
  upgrade scrolls.
* Try to save healing potions as much as possible. But drink one if you’re close to 
  death – too many times I roll the dice and die with 10+ healing potions in my 
  inventory.
* Same thing but for upgrade scrolls.
* Get tier 4 or 5 weapons/armor as soon as possible but don’t neglect a lower tier 
  item if it’s all you have and you’re struggling to deal/block damage. As soon as 
  you get tier 4 or 5 equipment, dump every upgrade scroll you have into them, 
  splitting them about 50-50 between weapon and armor. As a side point, don’t wait 
  for tier 5 if you already have tier 4, tier 4 will carry you to the end just fine 
  if properly upgraded.
* At every shop, buy an Ankh if you don’t already have one. Unless you need a scroll 
  of Remove Curse, this should be top priority before buying anything else. Also, 
  bless it ASAP. An unblessed Ankh is almost useless imo.
* If you feel like you have a bad seed or things are turning sour pretty early on, 
  don’t be afraid to just restart. Sometimes seeds just suck.
* Doors aren’t the only way to surprise attack enemies, one of the examples is that
  you can circle the enemy around the untrampled tile of grass and it will surprise
  the enemy each time, you can use that against Goo if you are lucky enough to have 
  tile(s) of grass available in the level, it makes it pathetic.
* You can partially “identify” equipment, for example you have 11 STR and unidentified 
  Tier 2 weapon you are sure is not cursed (square blue if its not) and if you can 
  surprise attack enemies, therefore its +1 (or more), if you can’t surprise attack 
  and see the circle partially fill up, then its not upgraded/not meet the requirement.
* With armour for example you have 12 STR and Mail armour which usually requires 14, 
  you need to pay attention to the circle on the screen which appears in the corner 
  every time you move/action, if it fills 1/6 of itself when you move, then its 
  upgraded +1/+2 and you are 1 STR away from using it effectively, if it fills more 
  than that, then it is not upgraded.
* Potion that drops from the Flies/Necromancers/Bats is always Potion of Healing.
* Skeletons, Prison Guards, Gnoll Brutes have a chance to drop upgraded equipment. 
  I remember that at one point i’ve got Plate Armour +3 (!) from the Prison Guard.
* So if you can afford to identify them, do that, you might get lucky that you got 
  something upgraded.
* Don’t be afraid to use seeds, runes, use alchemy.
 

Submit your codes! Having Codes, cheat, hints, tips, trainer or tricks we dont have yet?

Help out other players on the PC by adding a cheat or secret that you know!

PC GamesSubmit them through our form.

Shattered Pixel Dungeon Cheat , Hints, Guide, Tips, Walkthrough, FAQ and Secrets for PC Video gamesVisit Cheatinfo for more Cheat Codes, FAQs or Tips!
 
back to top 
   
     
 
PC Games, PC Game Cheat, Secrets Easter Eggs, FAQs, Walkthrough Spotlight - New Version CheatBook-DataBase 2024
Cheatbook-Database 2024 is a freeware cheat code tracker that makes hints, Tricks, Tips and cheats (for PC, Walkthroughs, XBox, Playstation 1 and 2, Playstation 3, Playstation 4, Sega, Nintendo 64, Wii U, DVD, Game Boy Advance, iPhone, Game Boy Color, N-Gage, Nintendo DS, PSP, Gamecube, Dreamcast, Xbox 360, Super Nintendo) easily accessible from one central location. If you´re an avid gamer and want a few extra weapons or lives to survive until the next level, this freeware cheat database can come to the rescue. Covering more than 27.700 Games, this database represents all genres and focuses on recent releases. All Cheats inside from the first CHEATBOOK January 1998 until today.  - Release date january 7, 2024. CheatBook-DataBase 2024

 
 
Games Trainer  |   Find Cheats  |   Downloads  |   Walkthroughs  |   Console   |   Magazine  |   Top 100  |   Submit Cheats, Hints, Tips  |   Links
Top Games:  |  Cities: Skylines II Trainer  |  Dead Island 2 Trainer  |  Octopath Traveler 2 Trainer  |  Resident Evil 4 (Remake) Trainer  |  Wo Long: Fallen Dynasty Trainer