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Shieldwall

Cheat Codes:
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Submitted by: David K.

How to Gold Medal Alesia (End of Act I):
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Written by LOHR

This mission guide will tell you a way to get a gold medal in Alesia, 
the end of Act 1 in the campaign.

-=Siege of Alesia=-
This map is the hardest in the first act, the enemy is holed up tightly 
in a fortress on the hill with 2 capture points within their walls giving 
them plenty of money.

You begin with your 3 camps surrounding the east side of the town (no 
enemies or camps are on the west side, though there may be an amphora there, 
I didn’t check).

To add an extra complication, enemy reinforcements will periodically emerge 
from the forest BEHIND your camps and try to capture them.

-=So what’s a general to do?=-
As soon as you start, buy 1 camp guard and fill the rest of your squad with 
militia. Then rush toward your center camp (Camp A).

As you reach your center camp, you will probably meet the enemy there and 
have to defend your camp. Large squads of enemies will intermittently pour 
out of the city and almost always seem to go toward your central camp, for 
that reason, this is where you’ll spend most of your time.

An alert will soon pop up telling you the enemy has reinforcements. These 
reinforcements will emerge behind your lines and attack any of your three 
camps. When you see this alert, keep your eyes open so you can quickly see 
which camp they are at and react to them.

I recommend leaving at least 1 guard at each camp. He won’t be able to fight 
off the enemies himself, but as he is throwing pila at them, they will try to 
defend themselves with shields, slowing their advance and giving you time to 
arrive with your squad.

For your upgrades, you will probably want the squad size bonus, a standard, 
spearmen, and pila (throwing spear) as soon as possible. Take the hero respawn 
bonus to if you die often, as getting back in the fight is necessary to recruit 
troops and keep your forces strong.

So at this point you will be staging at your center camp and fighting off enemy 
squads to hold all of your camps. For my standard’s upgrades, the first few I 
took were for money. I wanted to catch up to the enemy’s money production and 
surpass it. This allowed me to purchase the rest of my upgrades more quickly. 
After I have enough income, I fully invested in extra attack power.

Once you have legionaries and all the upgrades you want, it is time to start 
thinking about breaking into the town. If you watch the gate carefully, you can 
see the enemy inside occasionally gets distracted. The secret is to time your 
entry just right, so that his forces are at the back of the fort when you break 
in, take out the defenders, and claim his first camp just inside the walls to 
the left. If you can do this, you have nearly won.

Over time, the enemy reinforcements get more and more powerful, so once you’ve 
broken into the fort, you have to move fast. Recruit your legionaries quickly 
and fight your way to the back of the fort to take the second camp as fast as 
you can, take too long and you risk losing your outside camps.

Once you control the fort, if you have not already won, just station a couple 
defenders by the gate (they will do a good job defending the fort while the 
gate is intact) and take your squad back outside to mop up the last enemy 
forces. Controlling the central camp is key to this, since it has the quickest 
response time in both directions. Wipe out the remaining enemies, reclaim any 
camps you may have lost, and victory, along with a gold medal if you did this 
in less than 45 minutes, is yours.
 

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