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 Subnautica Cheats

 
   
 
 
Subnautica

Cheat Codes:
------------
Submitted by: David K.

Press [F3] and you'll see a checkbox ticked in the top left saying: "Disable 
Console". Press F8 to get a mouse cursor and uncheck the box to activate the 
console. Once the console is enabled, press "Enter" then type in the command.
Whenever you restart the game, you need to press one of the overlay keys first
(e.g. F3) before pressing the console key.
 
Effect                                 Code
--------------------------------------------------------
All blueprints unlocked               - ALLBLUEPRINTS
Free useful items                     - MADLOOT
Invincibility                         - NODAMAGE
No crafting/building costs            - NOCOST
No Radiation                          - RADIATION
Spawn Cyclops                         - SUB CYCLOPS
Spawn Seamoth                         - SPAWN SEAMOTH 1
Teleport to safety                    - WARPME
Unlimited Oxygen                      - OXYGEN
Faster building                       - FASTBUILD
Spawn item                            - ITEM (NAME OF ITEM) (AMOUNT)
Can go faster or slower               - SPEED
Set the speed of the day speed 
and the night speed                   - DAYNIGHTSPEED
Set to day                            - DAY
Set to night                          - NIGH
(NAME OF ITEM) (AMOUNT)               - Spawn item
SPAWN SEAMOTH 1                       - Spawn Seamoth
BIOME (Name)                          - Teleport to biomes
WARPME                                - Teleport to safety
OXYGEN                                - Unlimited Oxygen
EXOSUIT                               - SPAWN EXOSUIT



Achievements:
-------------
Complete the following Tasks to earn the listed achievement. To view your 
achievements and stats in Steam, select "Community", then search for the 
game hub that corresponds to [Subnautica]. Select the "View Stats" drop 
down option, then choose the option for your username's achievements.

Achievement          How to unlock
-----------------------------------------------------------------------
Aqualung           - Craft an oxygen tank.
Bug Free Ocean     - Submit development feedback.
No Narcosis        - Dive to a depth of 40m.



Enabling the console:
---------------------
* Press F3 to open a sub-menu which will appear in the upper-left hand corner 
  of the screen.
* Press F8 to free the mouse.
* Uncheck the 'Disable Console' option.
* Back out by pressing F3 and F8 again. 
* You should now be able to open the console with the tilde (~) key, though 
  this may vary with keyboards. It will appear as a grey box in the lower-
  left corner.

Note: The 'Disable Console' option will remain unchecked between sessions, but 
every time you restart the game you'll need to press F3 to open the menu, then 
again to close it, before the console will work.

-=Teleportation=-
biome [name] - This will teleport you to the biome of your choosing, with [name] 
being any of the following:

safe 
kelp
kelp_cave
grassy
grassy_cave
mushroom
koosh
koosh_cave
jelly
shroom
sparse
reef
grandreef
dunes
mountains
moutains_cave
deepgrand
bloodkelp
underislands
smokers
inactivelavart
islands
tree
lostriver
lavazone

goto [name] 
- Teleports you to a location. Type 'goto' with no variable for a list of locations.

warp [x] [y] [z] 
- Warps to a set of coordinates you provide.

warpforward [meters] 
- Warps the player forward. Use a number to indicate how many meters forward to warp.

warpme 
- Teleports you to the last base or vehicle you were in, eg, the Cyclops, the lifepod.

spawn 
- If you're stuck, just type this to respawn nearby.

randomstart 
- Plops you onto the lifepod at one of its start locations.

kill 
- kills you and respawns you back on the lifepod.

-=Spawning Items=-
item [item] [number] 
- Adds some number of an item to your inventory. If an item name is two words, 
write it as one, eg, item copperwire 10.

spawn [item] [number] 
- Spawns some number of an item or creature in front of the player, eg spawn seaglide 1.

clearinventory 
- Deletes everything in your inventory.

sub cyclops 
- Spawn the Cyclops.

sub aurora 
- Spawn the Aurora (look behind you).

seaglide 
- Spawns a seaglide.

vehicleupgrades 
- Gives you all common vehicle modules.

seamothupgrades 
- Gives you all Seamoth modules.

exosuitupgrades 
- Gives you all Prawn Suit modules.

exosuitarms 
- Gives you all Prawn Suit arms.

spawnloot 
- Spawns quartz, copper ore, magnesium, salt deposit, gold, and four metal salvage.

madloot
 - Fills your inventory with glass, titanium, computer chips, batteries, a survival knife, 
a habitat builder, and a scanner.

resourcesfor [item] 
- Gives you the resources needed to craft a certain item, eg, resourcesfor cyclops.

ency [name] 
- Unlocks a databank entry. Type ency all to unlock all of them.

unlock [blueprint] 
- Unlocks a blueprint, eg, unlock cyclops.

unlockall 
- Unlocks all blueprints.


-=Cheats and Modifications=-
bobthebuilder 
- Adds a habitat builder, survival knife, scanner and repair tool to your inventory. 
Enables fastbuild, unlockall, nocost, fastgrow, fasthatch, radiation.

fastgrow 
- Plants grow super fast.

nocost 
- Unlimited use of the fabricator, habitat builder, vehicle bay, and so on, regardless 
of whether or not you have the resources needed.

noenergy 
- Turns off or on power usage for vehicles, tools, and seabases.

nosurvival 
- Disables food and water requirements.

oxygen 
- Unlimited oxygen.

nitrogen 
- Adds the potential for decompression sickness, but increases underwater time.

invisible 
- All creatures ignore you.

fastbuild 
- Build modules with the habitat builder instantly.

fasthatch 
- Eggs hatch quickly.

fastscan 
- Reduces scanning time.

filterfast 
- Reduces water filtering time.

radiation 
- Disables radiation.

fixleaks 
- Seals the Aurora's radiation leaks.

unlockdoors 
- Unlocks all doors, except those which need to be opened with a laser cutter.

cure [range] 
- Cures you and all creatures within the specified range (a number in meters) of Kharaa.

infect [range] 
- Infects you and all creatures within the specified range (a number in meters) with Kharaa.

countdownship 
- Initiates the Aurora countdown timer.

explodeship 
- Blows up the Aurora.

restoreship 
- Un-blows up- the Aurora.

startsunbeamstoryevent 
- Starts the Sunbeam story event.

sunbeamcountdownstart 
- Starts the Sunbeam countdown.

precursorgunaim 
- Bye, Sunbeam.

forcerocketready 
- Launch the escape rocket without disabling the quarantine enforcement platform.


-=Debug and System Commands=-
To change your current game mode, just type the name of the mode: creative, freedom, 
survival, hardcore.

day 
- Set the time of day to daytime.

night 
- Set the time of day to nighttime.

daynightspeed [number] - Change the speed of the day/night cycle. 1 is default, 
so 2 is double, and 0.5 is half.


speed [number] 
- Sets the game speed multiplier. Using a 2 would double the game speed, 
while 0.5 would halve it. Good for setting up screenshots.

entreset 
- Reload all assets, except terrain.

gamereset 
- Loads last save.

farplane [#] 
- Sets view distance. Default is 1000.

fog 
- Toggles fog.

freecam 
- Toggles free camera. Great to combine with F6 (removes HUD) for screenshots.

fps 
- Displays FPS and other statistics.

sizeref 
- Spawns a diver model.

vsync 
- Toggles vsync.



How to Kill the Demons:
-----------------------
Written by Dodo
    
How to purge the demons from your world.

In Subnautica there as an evil deceptive creature called the “Cuddlefish”. These 
demonic entities love to glitch inside bases and put holes in them. Dont be fooled 
by there deceptive “cute” nature they want you dead. So how do you purge this 
creature of pure evil from your world? Well no creature can kill it for even reapers
and ghosties tremple in fear at the cuddlefish.

If you have already hatched it then its too late. End your life by whatever means 
you can, for it will be much better than what the cuddlefish will do too you. However 
if you havent hatched it yet thank whatever diety you believe for your luck and throw 
it into a bio reactor. You may hear a demonic screech when it dies, once its dead 
destroy the bio reactor it is tainted now.



How to Have Infinite Power for Your Cyclops:
--------------------------------------------
Written by The Checker Of Vibes

-=What You Need=-
You need quite a few things, but it is for sure worth it.

* A cyclops.
* 6 Power cells.
* The materials to build 3 power cell chargers.

This is a lot more than you think it is, but it is possible to get it. 
Personally, I think the three advanced wiring kits are the hardest to get.

-=Steps=-
Once you've gathered the materials, it's time put it to action. I also 
recommend putting a fabricator and a bed inside of your cyclops.

Place the three power cell chargers with the Habitat builder inside your cyclops.
You are done!

Yep, you have prepared everything. To use this contraption you have built, just 
switch the power cells that are powering your cyclops to the charger. Then, place 
your extra cells inside where the other ones were. I recommend doing this at around 
60% so you still have enough power to charge the cells and use your cyclops at the 
same time.

Using this technique, you can essentially ditch your old base and use your new 
and improved submarine one!



How to Destroy Your Cyclops:
----------------------------
Written by me20ty

Have you ever had a cyclops but wanted to get rid of it? Then this guide is for you! 
This guide will show you a effective way to destroy your cyclops.

-=Introduction=-
What you will need:

* A Cyclops (with power).

-=Step-by-Step=-
* So what you will want to do is point your cyclops right at the Aurora and then 
  set its speed to ahead flank and drive to the Aurora (if your cyclops sets on 
  fire that is ok you just get to lisen to some sick beats).
* When you arrive at the Aurora, drive around for a little bit until at least 1 
  red dot is chasing you.
* Next sit back and relax while you watch your cyclops' health deteriorate.
* When your cyclops hits 0 health you may want to leave the cyclops (be warned 
  that you may turn yourself in to a fish snack by doing that).
* Now your cyclops is gone. Good job.





Where to Find the Executive Seamoth:
------------------------------------
Written by Sputnik

Recovery of a rare and powerful vehicle made all the more desirable due to its 
unavailability in the game
Spoilers: Contains a late-game location and some very unlikely features.

-=Executive Seamoth Manual=-
Unique Features exclusive to the top-tier professional:
* Micro-reactor equipped – runs all week on a single Nuclear Rod 
  (no batteries required)
* Steerable in 3 axes of rotation – enabling you to scoot edgewise though vertical 
  fissures ahead of hungry snapping jaws
* Capable of surface skipping,- on par with any jumpjet equipped Prawn Suit
* Genuine mother-of-pearl finish – with mother-of-pearl inlay
* Iris scan ignition lock

-=Salvage Location=-
This should simply be a matter of avoiding digestion during the process of raiding 
the nest of a Ghost Leviathan. For some time now you’ve been sneaking around behind 
the Cove Tree’s upper level branches – if stomping about in a 5-ton Prawn Suit can 
truly be described as ‘sneaking’

You lead on this was Paul Togal’s message saying he was off to salvage some downed 
Alterra Captain’s personal ride: Co-ordinates attached, plus some figures estimating 
the current market commodity value of various leviathan eggs, by species.

But time to stop daydreaming – that big momma Ghost Leviathan is finally irritated 
enough by an incessant pinging to go sniff out your decoy and grind it down to its 
smallest component parts. Seizing your opportunity, you smash your way into the nest 
as quietly as a Prawn suit’s sense of infinite power will allow.

-=Acquisition=-
Huddled amongst the woven branches are several mature white eggs, plus a similarly 
sized Seamoth of unusual quality. Eureka!

You pop your lid and zip right in there with the aid of your pocket Seaglide. And 
man, that boat looks smooth. Hmm . . . Inside not so lovely – there’s an emaciated 
corpse at helm in a Mongolian officer’s outfit (embroidered with the monogram P.T.). 
And by God what’s that gripped in its skeletal hand? – a human head with a dangling 
human eyeball. Aaagh!

Disgusting. You pop the canopy and drag out the whole macabre mess. “Food for you, 
little fishies!” Then you’re in. Looking around in here it’s very plush indeed, and 
you settle your buttocks comfortably into the ecstasy of baby sealskin upholstery.


Just caress that exquisite hand-tooled dash. It’s a Mandelbrot in marquetry of only 
the most extinct tropical timbers. And what’s that in the disc player? An audio-book 
of Ayn Rand’s Greatest Works. You jettison this with the rest of the offal.

But time to go now, before big Momma gets back. So . . . let’s see how the baby moves! 
You hit the start button excitedly – a dull ‘click’. Hmmm . . click, click. Now you 
spot Momma sliding back through the gloom. Gotta go now! CLICK! CLICK! CLICK!

Wtf is WRONG with this thing?? In a fumbling panic you manage to retrieve the manual:

So that’s why Torgal was messing with a dangly-eyed severed head! You look out the 
canopy and see it there, easily within reach. Your hand finds the canopy release 
just in time for a vast translucent coil of leviathan to drape itself over your 
beloved vehicle.

-=Reward=-
That was how you found yourself here those few days ago. Now through the haze of 
dehydration you admire the pulse of Big Momma’s gills tenderly washing your craft 
with oxygenated water. Certain in the knowledge that one day you will hatch into a 
fine young Ghost Leviathan.



How to Find Lithium:
--------------------
There’s tons in the cave systems on enforcement island.

That’s the island to the north with the big mountain and the alien base. If you look 
from the ocean surface, the island is covered in clouds until you get close to it.

But also mushroom forests and jellyshroom area, you can sometimes just see it lying 
around.

Jellyshroom caves are below the safe shallows where you first crash land.

Pay particular attention to the shafts of mushroom trees, and the vertical faces of 
cliffs and escarpments, and the interior walls of caves. Lithium nodes are nondescript. 
Shale Outcrops yield Lithium ~1/3 of the time. Search the interior of the above water 
caves of the Mountain Island when/if you get there.

It is a process. Lithium does not occur in clusters.

And…build a Scanner Room, as soon as you can. Be prepared to build another, or move it 
around. Lithium is NOT the most difficult to recognize mineral you will have to find.

-=In General=-
I think a general rule is that if you find one, then set up a small base with a scanner 
room nearby and find more with it. For every one you can find by just looking there are 
many more that you miss because they’re hidden in a bush, under something, or just plain 
camouflaged against the background. You can always deconstruct the base to recycle the 
materials if you’re worried about that. That goes for any resource that appears in the 
scanner room, not just lithium.
 

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