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 The Talos Principle 2 Cheats

 
   
 
 
The Talos Principle 2

Cheat Codes:
------------
Submitted by: David K.

How to Skip the Intro:
----------------------
Written by Bullet_Catcher

Here is a guide on how to skip the intro videos.

-=Navigate to your Steam folder=-
C:\Program Files (x86)\Steam\steamapps\common[http//C]
or wherever you installed it to. You can find this by right-mouse 
clicking your Steam shortcut and looking at the Target location.

-=Navigate to the movies folder=-
...\The Talos Principle 2\Talos2\Content\PrerenderedMovies\Bink[...]

Inside here you will want to remove or rename "Logo_All.bk2"

-=Note=-
An update to the game may re-install this file, so you may have to 
re-do it again.


Hints for Gold Puzzles:
-----------------------
Written by Stoffelophagus

Here you'll find hints for the Gold Puzzles with no outright solutions.

-=Introduction=-
This is a hint guide for the Gold Puzzles. There are no direct solutions 
offered here, for I wish to walk along the road with you, rather than 
walk it for you. I completed all of the puzzles myself without any guides, 
for what it's worth, and the hints I wrote are all my own.

The layout is simple but I'll explain it here in case there's any 
confusion. Following the puzzle number and title, there's a list of 
"Tools". This shows all the tools that can be picked up and manipulated 
by hand. After "Tools" the hints are in a numbered list.

This is meant to give some assistance going through the level and so 
should be in order of the tasks to be performed. I tried to not give 
direct instructions, or when direct instruction is unavoidable, to not 
give the method directly.

-== East ==-
-=East 1: Jump Start

Tools: Connector, RGB Converter x2, Hexahedron, Fan

* Consider all different configurations of your RGB Coverters
* You have two RGB Connectors so you'll have to get creative to get the 
  right color light – only one should make green lights and you'll 
  need that green light to go into the other RGB Converter to support 
  the whole system
* To get the angle on the green receiver, you'll need the Connector, 
  but it's necessary to "jump start" the system before using it for that 
  purpose
* This one is a matter of tight angles
* The inner RGB Converter should be the one producing the green light

-=East 2: Lonely Heights=-
Tools: Driller, Fan, Hexahedron, Connector
* After gathering your tools, set the Hexahedron on the running Fan to get 
  an idea how to solve this
* Ring-around-the-rosie until you get the door held open and all tools out
* The Connector need only make one final connection
* Set up the final connection then enable the fan

-=East 3: Non-Overlapping Magesteria=-
Tools: Connector, Inverter x2
* You need all three tools out so set up a system to maintain the the light 
  needed without the tools wihtin
* The Inverter is a good tool which should change which light it's producing 
  as the steps proceed in this solution
* This one is pretty straightforward once you see what needs to be done

-== North ==-
-=North 1: Vantage Point=-
Tools: Connector, Hexahedron
* Two receivers, one Connector
* You've got to get a man on the inside before opening the blue door
* Remember 1k can hold a button as well as a box
* Pass the Hexahedron back when you don't require it anymore

-=North 2: Embodied Cognition=-
Tools: Connector, Accumulator
* You'll have to take the Connector in, then take it out
* Now you have to deal with crossed connections; how can you get access to 
  both light sources?
* You only need a moment to accumulate the light
* You're standing in your own way

-=North 3: The Rearranger=-
Tools: Connector x2, Fan x2, Hexahedron x2, Inverter, Driller
* You don't need to bother with the Driller in the early part of this puzzle
* Use the Driller from the inside once you have all your tools available
* Pass the key through the lock

-== South ==-
-=South 1: Pillars of Ascension=-
Tools: Teleporter, Fan x2, Hexahedron
* You'll need to take the tools to each successive platform
* The Hexahedron will block the light beams when on a button so to what other 
  use can you put it?
* Remember that tools can stack on the Hexahedron
* The final fan is fixed and doesn't need a Fan to plug into it

-=South 2: Outside the Box=-
Tools: Gravshifter, Hexahedron, Inverter
* The Gravshifter can let you through the blue barriers, one then the other
* However the Gravshifter is not as useful on the one side so how can you 
  bring it over?
* The Gravshifter can't act on itself directly but there is an indirect way

-=South 3: Thrust Vector=-
Tools: Connector x2
* Two Connectors, three connections needed, so at least one of these will 
  have to pull double duty
* The "thrust" is the only way to influence the position of a Connector
* The lip bordering the movable platform lets you set it up so the platform 
  moves back and forth but this isn't the solution
* The blue receiver is the last one that needs to be enabled
* but you have to set it up before you move through the puzzle
* The first red receiver can't be reached by the light except when a Connector 
  is practically right on top of it

-== West ==-
-=West 1: The Mule=-
Tools: Teleporter, Connector, Driller
* Use the Rail Drone in a way to gain access to the Driller
* The Teleporter plus Driller combo almost open up the whole level to you, 
  but you need to get the Driller out
* Again the Rail Drone comes to the rescue; think about how the doors operate
* Leave the Connector next to the end goal, hooked up to be of use
* The Driller needs to hold open the blue light barrier
* Repeat the way you got in in the first place to finish the puzzle

-=West 2: Hollow=-
Tools: Activator x2, RGB Converter, Connector
* You'll need to chain your Activators to open things up a bit
* The green Activator is needed to set things up
* Ultimately the green Activator is left on the item exchange
* The red Activator needs to move up to the next room so the red beam source 
  can hold open the door
* The green receivers will both be powered directly from the RGB Converter

-=West 3: Windstream=-
Tools: Connector x2
* Since any connection activates the fan, you'll need to be ‘inside' before 
  any are made
* The fan blows all tools, not just 1k
* Sometimes all you need is something to be in the way
* Set up the blue connection before heading past the fan
 

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