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Tower of the Sorceror
Walkthrough: Levels 1-10
By SheRaven - lydia@davidheimann.com
First a few general tips:
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- Never fight an enemy if you do not need to - you will only get hurt.
Wait until you are stronger and they can not hurt you anymore easy money
gold.
- Never open a door if you do not need to, you need all the keys you can
get and on one of the much higher floors you can sell the keys that you do
not need anymore (only the gold ones) for 100 gold each, and you will need
the gold, watch it!
- As soon as your gold is 20, go to the altar and raise your deffensive power by 4.
- As soon as your gold is 40, go to the altar and raise your deffensive power by 4.
- As soon as your gold is 80, go to the altar and raise your offensieve power by 2.
Do not raise anymore on floor 1 -10!
- After raising your powers go for the keys: 5 gold keys for 50 gold and one blue
key for 50 gold
-=Items=-
Red warp: This will give you information about the enemy, you will see that if you
get stronger the enemy gets weaker and even turns to zero points at a moment, now
the slaying can start, not sooner, you will only get hurt for nothing.
Blue warp: This will give you the power to warp between floors, go stand next to a
stair and use the blue warp (with your mouse control) and go up or down.
White warp: This will store the information form the merchants (after you buy something,
talk to them again and they will give you a hint) and the wise men.
WALKTHROUGH Floor 1-10
Go to floor 3, beat 1 green slime, 1 red slime and 1
green slime on floor 1, you meet zeno the big boss, now
you get a little story and you end up in the dungeon with
a thief. The thief will help you escape and now the climb
starts. Go to floor 3, get the bottles and keys, beat 1
green slime, walk to old man and get red warp, go directly
to the stair to floor 4, beat red slime, go to the stair,
do not fight or open doors if you do not need to. Floor 5,
go to corner under right, beat 2 green and 1 red, and get
sword (stand against wall and it will break down), now walk
up right, beat red slime and 2 greens, and get keys, and go
back to floor 4, walk to altar beat red slime, (you will
need blue key) if you did it my way, you will have 20 gold
and get you defensive power up by 4 points. Walk to room
under right corner and beat priest and get crystal (your
offensive power goes up), now go to floor 1
Floor 1, walk to middle room right up and beat bat, priest,
bat to get the blue and red crystal and key, now go to floor 3
Floor 3, walk to upper left room beat bat and go in room with
priest, get the key, crystal and the bottle, after that the
room right under that one (skeleton) and take the crystal,
key and bottle.
Go to floor 4, go to room left under and beat bat and one
green slime to get the 3 keys.
Go to Floor 5, get the 2 keys (left middle), beat bat, red
slime and a bat again, now you have gold enough to go back
to the altar and raise your defensive power again on floor 4
Go to floor 5 and go to stair next floor, you have to beat
1 bat. Floor 6, go to middle, up and to room upper left (red
slime) and get keys, now down, do not use the middle path,
but open 3 doors to get to stair next floor, beat 2 red slimes
and get bottles.
Floor 7, this is tough, first go to beat the priest in the
middle passage, now go to room (left up) with a bat, bottle
and red crystal, beat bat and take the rest, now go down to
toom with 1 bat and 2 keys, beat bat take keys, now go up
room right with no door but a skeleton C in front of it, beat
him and take bottle and keys, now go back to the middle path
and go to next stairs, beat skeleton B to floor 8 (you have 4
keys with you)
Floor 8, go to right, get 3 keys, beat green slime, now up
the stairs to floor 9
Floor 9, go right beat green slimes, get bottle and get keys,
get red crystal and blue crystal beat bat, red slimes, bat,
priest, priest and skeleton B, now to shield is yours. Now go
to floor 5, get blue crystal and white warp, you have to beat
skeleton B and priest, your gold is now over 80 so go to the
altar on floor 4, the priests are nothing for you anymore,
slay them all! Floor 4, after raising your power beat priest
and take blue and gold key and bottle.
Go to floor 3, get priest, key and bottle
Go to floor 1 to get the keys, bottles and the blue warp,
beat skeleton C and skeleton B, now the last room on this
floor with a bat, 2 greens and bottle, get them. Go to floor
6, beat skeleton (under left room) and priest, take crystal
and talk to old man, now go up to right room, beat priest,
take key, beat green slime. Back to floor 9, go to blue door
and go to floor 10, only get the blue and red crystal, you
have to beat one skeleton next to the crystals and 2 priest
no more no less. Go to Floor 7 beat skeleton B and get keys
and bottle, now you have more than 50 gold go to the merchant
on floor 6 to buy a blue key (50 gold), beat bat and get the
bottle. Go to Floor 8, try to get the crystals and the blue
key, and bottle, beat priest, bat, skeleton C, bat, green
slime, bat, skeleton C, skeleton B. and after that go for it
get the red key, check with the red warp if you can beat the
guardians. After you beat them, check all the floors if there
is key or bottle left and get them, Remember that you do not
need to beat every enemy on floor 1 to 10, you can leave them
alone, until you get much stronger and they do not hurt you
anymore!
Now go to floor 10, take the last bottle and go to red door,
now fight last skeletons and the boss and win! After the big
fight a fairy will appear to put down your score and some
crystals and bottles win be you price so far, now the stair
to floor 11 will appear and the way is clear to floor 11-20.
Hidden passages:
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There are false walls in various places that can make completing the tower
much easier. Some are obvious, but others can be easy to overlook.
- Floor 5, to the west of the Iron Sword, providing the only access to the sword.
- Floor 9, north-east of the Iron Shield, providing quick and cheap access to the
shield.
- Floor 12, in the north-east and north-west corners of the room, providing access
to merchants.
- Floor 14, north of the upward stairs, providing cheaper access to floor 15.
- Floor 16, in the south-east corner, providing access to the Magic Elixir.
- Floor 18, south of the downward stairs, providing cheaper access to the southern
half of the floor.
- Floor 36, running through the center of each of the four blocks in the corners of
the room, helping you to face only weaker monsters on your first time through.
Secret Items:
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Lucky Gold
The "Lucky Gold" amulet can be found on floor zero, and will double the gold that you
receive for fighting enemies. To reach it, you need to use the "Wings to Fly Down"
while on floor 1.
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